diff --git a/core/base/assets.py b/core/base/assets.py index aed0af7..1cc2b8b 100644 --- a/core/base/assets.py +++ b/core/base/assets.py @@ -29,16 +29,15 @@ from utils.typedefs import StrOrInt, StrOrURL if TYPE_CHECKING: from multiprocessing.synchronize import RLock -ICON_TYPE = Union[ - Callable[[bool], Awaitable[Optional[Path]]], - Callable[..., Awaitable[Optional[Path]]] -] +ICON_TYPE = Union[Callable[[bool], Awaitable[Optional[Path]]], Callable[..., Awaitable[Optional[Path]]]] NAME_MAP_TYPE = Dict[str, StrOrURL] -ASSETS_PATH = PROJECT_ROOT.joinpath('resources/assets') +ASSETS_PATH = PROJECT_ROOT.joinpath("resources/assets") ASSETS_PATH.mkdir(exist_ok=True, parents=True) -DATA_MAP = {'avatar': AVATAR_DATA, 'weapon': WEAPON_DATA, 'material': MATERIAL_DATA} +DATA_MAP = {"avatar": AVATAR_DATA, "weapon": WEAPON_DATA, "material": MATERIAL_DATA} + +DEFAULT_EnkaAssets = EnkaAssets(lang="chs") class AssetsServiceError(Exception): @@ -50,7 +49,7 @@ class AssetsCouldNotFound(AssetsServiceError): class _AssetsService(ABC): - _lock: ClassVar['RLock'] = Lock() + _lock: ClassVar["RLock"] = Lock() _dir: ClassVar[Path] icon_types: ClassVar[list[str]] @@ -70,7 +69,7 @@ class _AssetsService(ABC): @cached_property def honey_id(self) -> str: """当前资源在 Honey Impact 所对应的 ID""" - return HONEY_DATA[self.type].get(str(self.id), [''])[0] + return HONEY_DATA[self.type].get(str(self.id), [""])[0] @property def path(self) -> Path: @@ -98,26 +97,20 @@ class _AssetsService(ABC): def __init_subclass__(cls, **kwargs) -> None: """初始化一些类变量""" from itertools import chain + cls.icon_types = [ # 支持的图标类型 k - for k, v in - chain( - cls.__annotations__.items(), - *map( - lambda x: x.__annotations__.items(), - cls.__bases__ - ) - ) - if v in [ICON_TYPE, 'ICON_TYPE'] + for k, v in chain(cls.__annotations__.items(), *map(lambda x: x.__annotations__.items(), cls.__bases__)) + if v in [ICON_TYPE, "ICON_TYPE"] ] - cls.type = cls.__name__.lstrip('_').split('Assets')[0].lower() # 当前 assert 的类型 + cls.type = cls.__name__.lstrip("_").split("Assets")[0].lower() # 当前 assert 的类型 cls._dir = ASSETS_PATH.joinpath(cls.type) # 图标保存的文件夹 cls._dir.mkdir(exist_ok=True, parents=True) async def _download(self, url: StrOrURL, path: Path, retry: int = 5) -> Path | None: """从 url 下载图标至 path""" logger.debug(f"正在从 {url} 下载图标至 {path}") - headers = {'user-agent': 'TGPaimonBot/3.0'} if URL(url).host == 'enka.network' else None + headers = {"user-agent": "TGPaimonBot/3.0"} if URL(url).host == "enka.network" else None for time in range(retry): try: response = await self.client.get(url, follow_redirects=False, headers=headers) @@ -131,7 +124,7 @@ class _AssetsService(ABC): continue if response.status_code != 200: # 判定页面是否正常 return None - async with async_open(path, 'wb') as file: + async with async_open(path, "wb") as file: await file.write(response.content) # 保存图标 return path.resolve() @@ -159,7 +152,7 @@ class _AssetsService(ABC): if overwrite and path is not None and path.exists(): await async_remove(path) # 依次从使用当前 assets class 中的爬虫下载图标,顺序为爬虫名的字母顺序 - for func in map(lambda x: getattr(self, x), sorted(filter(lambda x: x.startswith('_get_from_'), dir(self)))): + for func in map(lambda x: getattr(self, x), sorted(filter(lambda x: x.startswith("_get_from_"), dir(self)))): if (path := await func(item)) is not None: return path @@ -200,26 +193,26 @@ class _AvatarAssets(_AssetsService): def game_name(self) -> str: icon = "UI_AvatarIcon_" if (avatar := AVATAR_DATA.get(str(self.id), None)) is not None: - icon = avatar['icon'] + icon = avatar["icon"] else: for aid, avatar in AVATAR_DATA.items(): if aid.startswith(str(self.id)): - icon = avatar['icon'] + icon = avatar["icon"] return re.findall(r"UI_AvatarIcon_(.*)", icon)[0] @cached_property def honey_id(self) -> str: - return HONEY_DATA['avatar'].get(str(self.id), '')[0] + return HONEY_DATA["avatar"].get(str(self.id), "")[0] @cached_property def enka(self) -> Optional[EnkaCharacterAsset]: - api = getattr(self, '_enka_api', None) - cid = getattr(self, 'id', None) + api = getattr(self, "_enka_api", None) + cid = getattr(self, "id", None) return None if api is None or cid is None else api.character(cid) def __init__(self, client: Optional[AsyncClient] = None, enka: Optional[EnkaAssets] = None): super().__init__(client) - self._enka_api = enka or EnkaAssets(lang='chs') + self._enka_api = enka or DEFAULT_EnkaAssets def __call__(self, target: StrOrInt) -> "_AvatarAssets": temp = target @@ -236,39 +229,33 @@ class _AvatarAssets(_AssetsService): return result async def _get_from_ambr(self, item: str) -> Path | None: - if item in {'icon', 'side', 'gacha'}: + if item in {"icon", "side", "gacha"}: url = AMBR_HOST.join(f"assets/UI/{self.game_name_map[item]}.png") return await self._download(url, self.path.joinpath(f"{item}.png")) async def _get_from_enka(self, item: str) -> Path | None: path = self.path.joinpath(f"{item}.png") - item = 'banner' if item == 'gacha' else item + item = "banner" if item == "gacha" else item # noinspection PyUnboundLocalVariable - if ( - self.enka is not None - and - item in (data := self.enka.images.dict()).keys() - and - (url := data[item]['url']) - ): + if self.enka is not None and item in (data := self.enka.images.dict()).keys() and (url := data[item]["url"]): return await self._download(url, path) @cached_property def honey_name_map(self) -> dict[str, str]: return { - 'icon': f"{self.honey_id}_icon", - 'side': f"{self.honey_id}_side_icon", - 'gacha': f"{self.honey_id}_gacha_splash", - 'gacha_card': f"{self.honey_id}_gacha_card", + "icon": f"{self.honey_id}_icon", + "side": f"{self.honey_id}_side_icon", + "gacha": f"{self.honey_id}_gacha_splash", + "gacha_card": f"{self.honey_id}_gacha_card", } @cached_property def game_name_map(self) -> dict[str, str]: return { - 'icon': f"UI_AvatarIcon_{self.game_name}", - 'card': f"UI_AvatarIcon_{self.game_name}_Card", - 'side': f"UI_AvatarIcon_Side_{self.game_name}", - 'gacha': f"UI_Gacha_AvatarImg_{self.game_name}", + "icon": f"UI_AvatarIcon_{self.game_name}", + "card": f"UI_AvatarIcon_{self.game_name}_Card", + "side": f"UI_AvatarIcon_Side_{self.game_name}", + "gacha": f"UI_Gacha_AvatarImg_{self.game_name}", } @@ -281,14 +268,14 @@ class _WeaponAssets(_AssetsService): @cached_property def game_name(self) -> str: - return re.findall(r"UI_EquipIcon_(.*)", WEAPON_DATA[str(self.id)]['icon'])[0] + return re.findall(r"UI_EquipIcon_(.*)", WEAPON_DATA[str(self.id)]["icon"])[0] @cached_property def game_name_map(self) -> dict[str, str]: return { - 'icon': f"UI_EquipIcon_{self.game_name}", - 'awaken': f"UI_EquipIcon_{self.game_name}_Awaken", - 'gacha': f"UI_Gacha_EquipIcon_{self.game_name}" + "icon": f"UI_EquipIcon_{self.game_name}", + "awaken": f"UI_EquipIcon_{self.game_name}_Awaken", + "gacha": f"UI_Gacha_EquipIcon_{self.game_name}", } @cached_property @@ -307,16 +294,16 @@ class _WeaponAssets(_AssetsService): async def _get_from_enka(self, item: str) -> Path | None: if item in self.game_name_map: - url = ENKA_HOST.join(f'ui/{self.game_name_map.get(item)}.png') + url = ENKA_HOST.join(f"ui/{self.game_name_map.get(item)}.png") path = self.path.joinpath(f"{item}.png") return await self._download(url, path) @cached_property def honey_name_map(self) -> dict[str, str]: return { - 'icon': f'{self.honey_id}', - 'awaken': f'{self.honey_id}_awaken_icon', - 'gacha': f'{self.honey_id}_gacha_icon', + "icon": f"{self.honey_id}", + "awaken": f"{self.honey_id}_awaken_icon", + "gacha": f"{self.honey_id}_gacha_icon", } @@ -327,11 +314,11 @@ class _MaterialAssets(_AssetsService): @cached_property def game_name_map(self) -> dict[str, str]: - return {'icon': f"UI_ItemIcon_{self.game_name}"} + return {"icon": f"UI_ItemIcon_{self.game_name}"} @cached_property def honey_name_map(self) -> dict[str, str]: - return {'icon': self.honey_id} + return {"icon": self.honey_id} def __call__(self, target: StrOrInt) -> Self: temp = target @@ -340,24 +327,24 @@ class _MaterialAssets(_AssetsService): if target.isnumeric(): target = int(target) else: - target = {v['name']: int(k) for k, v in MATERIAL_DATA.items()}.get(target) + target = {v["name"]: int(k) for k, v in MATERIAL_DATA.items()}.get(target) if isinstance(target, str) or target is None: raise AssetsCouldNotFound(f"找不到对应的素材: target={temp}") result.id = target return result async def _get_from_ambr(self, item: str) -> Path | None: - if item == 'icon': + if item == "icon": url = AMBR_HOST.join(f"assets/UI/{self.game_name_map.get(item)}.png") path = self.path.joinpath(f"{item}.png") return await self._download(url, path) async def _get_from_honey(self, item: str) -> Path | None: path = self.path.joinpath(f"{item}.png") - url = HONEY_HOST.join(f'/img/{self.honey_name_map.get(item)}.png') + url = HONEY_HOST.join(f"/img/{self.honey_name_map.get(item)}.png") if (result := await self._download(url, path)) is None: path = self.path.joinpath(f"{item}.webp") - url = HONEY_HOST.join(f'/img/{self.honey_name_map.get(item)}.webp') + url = HONEY_HOST.join(f"/img/{self.honey_name_map.get(item)}.webp") return await self._download(url, path) return result @@ -380,7 +367,7 @@ class _ArtifactAssets(_AssetsService): @cached_property def honey_id(self) -> str: - return HONEY_DATA['artifact'][str(self.id)][0] + return HONEY_DATA["artifact"][str(self.id)][0] @cached_property def game_name(self) -> str: @@ -388,7 +375,7 @@ class _ArtifactAssets(_AssetsService): async def _get_from_enka(self, item: str) -> Path | None: if item in self.game_name_map: - url = ENKA_HOST.join(f'ui/{self.game_name_map.get(item)}.png') + url = ENKA_HOST.join(f"ui/{self.game_name_map.get(item)}.png") path = self.path.joinpath(f"{item}.png") return await self._download(url, path) @@ -410,7 +397,7 @@ class _ArtifactAssets(_AssetsService): @cached_property def honey_name_map(self) -> dict[str, str]: - first_id = int(re.findall(r'\d+', HONEY_DATA['artifact'][str(self.id)][-1])[0]) + first_id = int(re.findall(r"\d+", HONEY_DATA["artifact"][str(self.id)][-1])[0]) return { "icon": f"i_n{first_id + 30}", "flower": f"i_n{first_id + 30}", @@ -432,43 +419,43 @@ class _NamecardAssets(_AssetsService): @cached_property def honey_id(self) -> str: - return HONEY_DATA['namecard'][str(self.id)][0] + return HONEY_DATA["namecard"][str(self.id)][0] @cached_property def game_name(self) -> str: - return NAMECARD_DATA[str(self.id)]['icon'] + return NAMECARD_DATA[str(self.id)]["icon"] def __call__(self, target: int) -> "_NamecardAssets": result = _NamecardAssets(self.client) result.id = target - result.enka = EnkaAssets(lang='chs').namecards(target) + result.enka = DEFAULT_EnkaAssets.namecards(target) return result async def _get_from_ambr(self, item: str) -> Path | None: - if item == 'profile': + if item == "profile": url = AMBR_HOST.join(f"assets/UI/namecard/{self.game_name_map[item]}.png.png") return await self._download(url, self.path.joinpath(f"{item}.png")) async def _get_from_enka(self, item: str) -> Path | None: path = self.path.joinpath(f"{item}.png") - url = getattr(self.enka, {'profile': 'banner'}.get(item, item), None) + url = getattr(self.enka, {"profile": "banner"}.get(item, item), None) if url is not None: return await self._download(url.url, path) @cached_property def game_name_map(self) -> dict[str, str]: return { - 'icon': self.game_name, - 'navbar': NAMECARD_DATA[str(self.id)]['navbar'], - 'profile': NAMECARD_DATA[str(self.id)]['profile'] + "icon": self.game_name, + "navbar": NAMECARD_DATA[str(self.id)]["navbar"], + "profile": NAMECARD_DATA[str(self.id)]["profile"], } @cached_property def honey_name_map(self) -> dict[str, str]: return { - 'icon': self.honey_id, - 'navbar': f"{self.honey_id}_back", - 'profile': f"{self.honey_id}_profile", + "icon": self.honey_id, + "navbar": f"{self.honey_id}_back", + "profile": f"{self.honey_id}_profile", } @@ -497,8 +484,7 @@ class AssetsService(Service): def __init__(self): for attr, assets_type_name in filter( - lambda x: (not x[0].startswith('_')) and x[1].endswith('Assets'), - self.__annotations__.items() + lambda x: (not x[0].startswith("_")) and x[1].endswith("Assets"), self.__annotations__.items() ): setattr(self, attr, globals()[assets_type_name]()) @@ -510,4 +496,4 @@ class AssetsService(Service): logger.info("刷新元数据成功") -AssetsServiceType = TypeVar('AssetsServiceType', bound=_AssetsService) +AssetsServiceType = TypeVar("AssetsServiceType", bound=_AssetsService) diff --git a/metadata/genshin.py b/metadata/genshin.py index becbdb6..01552b0 100644 --- a/metadata/genshin.py +++ b/metadata/genshin.py @@ -2,6 +2,7 @@ from __future__ import annotations +import functools from typing import Any, Generic, ItemsView, Iterator, KeysView, TypeVar import ujson as json @@ -11,16 +12,20 @@ from utils.log import logger from utils.typedefs import StrOrInt __all__ = [ - 'HONEY_DATA', - 'AVATAR_DATA', 'WEAPON_DATA', 'MATERIAL_DATA', 'ARTIFACT_DATA', 'NAMECARD_DATA', - 'honey_id_to_game_id', - 'Data' + "HONEY_DATA", + "AVATAR_DATA", + "WEAPON_DATA", + "MATERIAL_DATA", + "ARTIFACT_DATA", + "NAMECARD_DATA", + "honey_id_to_game_id", + "Data", ] -K = TypeVar('K') -V = TypeVar('V') +K = TypeVar("K") +V = TypeVar("V") -data_dir = PROJECT_ROOT.joinpath('metadata/data/') +data_dir = PROJECT_ROOT.joinpath("metadata/data/") data_dir.mkdir(parents=True, exist_ok=True) _cache = {} @@ -35,15 +40,14 @@ class Data(dict, Generic[K, V]): if (result := _cache.get(self._file_name)) not in [None, {}]: self._dict = result else: - path = data_dir.joinpath(self._file_name).with_suffix('.json') + path = data_dir.joinpath(self._file_name).with_suffix(".json") if not path.exists(): logger.error( - f"暂未找到名为 \"{self._file_name}.json\" 的 metadata , " - "请先使用 [yellow bold]/refresh_metadata[/] 命令下载", - extra={'markup': True} + f'暂未找到名为 "{self._file_name}.json" 的 metadata , ' "请先使用 [yellow bold]/refresh_metadata[/] 命令下载", + extra={"markup": True}, ) self._dict = {} - with open(path, encoding='utf-8') as file: + with open(path, encoding="utf-8") as file: self._dict = json.load(file) _cache.update({self._file_name: self._dict}) return self._dict @@ -75,14 +79,15 @@ class Data(dict, Generic[K, V]): return self.data.items() -HONEY_DATA: dict[str, dict[StrOrInt, list[str | int]]] = Data('honey') +HONEY_DATA: dict[str, dict[StrOrInt, list[str | int]]] = Data("honey") -AVATAR_DATA: dict[str, dict[str, int | str | list[int]]] = Data('avatar') -WEAPON_DATA: dict[str, dict[str, int | str]] = Data('weapon') -MATERIAL_DATA: dict[str, dict[str, int | str]] = Data('material') -ARTIFACT_DATA: dict[str, dict[str, int | str | list[int] | dict[str, str]]] = Data('reliquary') -NAMECARD_DATA: dict[str, dict[str, int | str]] = Data('namecard') +AVATAR_DATA: dict[str, dict[str, int | str | list[int]]] = Data("avatar") +WEAPON_DATA: dict[str, dict[str, int | str]] = Data("weapon") +MATERIAL_DATA: dict[str, dict[str, int | str]] = Data("material") +ARTIFACT_DATA: dict[str, dict[str, int | str | list[int] | dict[str, str]]] = Data("reliquary") +NAMECARD_DATA: dict[str, dict[str, int | str]] = Data("namecard") +@functools.lru_cache() def honey_id_to_game_id(honey_id: str, item_type: str) -> str | None: return next((key for key, value in HONEY_DATA[item_type].items() if value[0] == honey_id), None) diff --git a/metadata/shortname.py b/metadata/shortname.py index 4936848..44d1604 100644 --- a/metadata/shortname.py +++ b/metadata/shortname.py @@ -1,5 +1,7 @@ from __future__ import annotations +import functools + from metadata.genshin import WEAPON_DATA __all__ = [ @@ -183,24 +185,28 @@ weapons = { # noinspection PyPep8Naming +@functools.lru_cache() def roleToName(shortname: str) -> str: """讲角色昵称转为正式名""" return next((value[0] for value in roles.values() for name in value if name == shortname), shortname) # noinspection PyPep8Naming +@functools.lru_cache() def roleToId(name: str) -> int | None: """获取角色ID""" return next((key for key, value in roles.items() for n in value if n == name), None) # noinspection PyPep8Naming +@functools.lru_cache() def weaponToName(shortname: str) -> str: """讲武器昵称转为正式名""" return next((key for key, value in weapons.items() if shortname == key or shortname in value), shortname) # noinspection PyPep8Naming +@functools.lru_cache() def weaponToId(name: str) -> int | None: """获取武器ID""" return next((int(key) for key, value in WEAPON_DATA.items() if weaponToName(name) in value['name']), None) diff --git a/modules/apihelper/gacha_log.py b/modules/apihelper/gacha_log.py index 9dae48a..697f8e1 100644 --- a/modules/apihelper/gacha_log.py +++ b/modules/apihelper/gacha_log.py @@ -374,29 +374,27 @@ class GachaLog: count += 1 if item.rank_type == "5": if item.item_type == "角色" and pool_name in {"角色祈愿", "常驻祈愿"}: - result.append( - FiveStarItem( - name=item.name, - icon=(await assets.avatar(roleToId(item.name)).icon()).as_uri(), - count=count, - type="角色", - isUp=GachaLog.check_avatar_up(item.name, item.time) if pool_name == "角色祈愿" else False, - isBig=(not result[-1].isUp) if result and pool_name == "角色祈愿" else False, - time=item.time, - ) - ) + data = { + "name": item.name, + "icon": (await assets.avatar(roleToId(item.name)).icon()).as_uri(), + "count": count, + "type": "角色", + "isUp": GachaLog.check_avatar_up(item.name, item.time) if pool_name == "角色祈愿" else False, + "isBig": (not result[-1].isUp) if result and pool_name == "角色祈愿" else False, + "time": item.time, + } + result.append(FiveStarItem.construct(**data)) elif item.item_type == "武器" and pool_name in {"武器祈愿", "常驻祈愿"}: - result.append( - FiveStarItem( - name=item.name, - icon=(await assets.weapon(weaponToId(item.name)).icon()).as_uri(), - count=count, - type="武器", - isUp=False, - isBig=False, - time=item.time, - ) - ) + data = { + "name": item.name, + "icon": (await assets.weapon(weaponToId(item.name)).icon()).as_uri(), + "count": count, + "type": "武器", + "isUp": False, + "isBig": False, + "time": item.time, + } + result.append(FiveStarItem.construct(**data)) count = 0 result.reverse() return result, count @@ -415,25 +413,23 @@ class GachaLog: count += 1 if item.rank_type == "4": if item.item_type == "角色": - result.append( - FourStarItem( - name=item.name, - icon=(await assets.avatar(roleToId(item.name)).icon()).as_uri(), - count=count, - type="角色", - time=item.time, - ) - ) + data = { + "name": item.name, + "icon": (await assets.avatar(roleToId(item.name)).icon()).as_uri(), + "count": count, + "type": "角色", + "time": item.time, + } + result.append(FourStarItem.construct(**data)) elif item.item_type == "武器": - result.append( - FourStarItem( - name=item.name, - icon=(await assets.weapon(weaponToId(item.name)).icon()).as_uri(), - count=count, - type="武器", - time=item.time, - ) - ) + data = { + "name": item.name, + "icon": (await assets.weapon(weaponToId(item.name)).icon()).as_uri(), + "count": count, + "type": "武器", + "time": item.time, + } + result.append(FourStarItem.construct(**data)) count = 0 result.reverse() return result, count diff --git a/plugins/genshin/player_cards.py b/plugins/genshin/player_cards.py index ae559a1..0479079 100644 --- a/plugins/genshin/player_cards.py +++ b/plugins/genshin/player_cards.py @@ -22,6 +22,7 @@ from telegram import InlineKeyboardButton, InlineKeyboardMarkup, InputMediaPhoto from telegram.constants import ChatAction from telegram.ext import CallbackContext, CallbackQueryHandler, CommandHandler, MessageHandler, filters +from core.base.assets import DEFAULT_EnkaAssets from core.baseplugin import BasePlugin from core.config import config from core.plugin import Plugin, handler @@ -38,8 +39,6 @@ from utils.log import logger from utils.models.base import RegionEnum from utils.patch.aiohttp import AioHttpTimeoutException -assets = Assets(lang="chs") - class PlayerCards(Plugin, BasePlugin): def __init__(self, user_service: UserService = None, template_service: TemplateService = None): @@ -82,12 +81,8 @@ class PlayerCards(Plugin, BasePlugin): except UserNotFoundError: reply_message = await message.reply_text("未查询到账号信息,请先私聊派蒙绑定账号") if filters.ChatType.GROUPS.filter(message): - self._add_delete_message_job( - context, reply_message.chat_id, reply_message.message_id, 30 - ) - self._add_delete_message_job( - context, message.chat_id, message.message_id, 30 - ) + self._add_delete_message_job(context, reply_message.chat_id, reply_message.message_id, 30) + self._add_delete_message_job(context, message.chat_id, message.message_id, 30) return data = await self._fetch_user(uid) if isinstance(data, str): @@ -98,25 +93,26 @@ class PlayerCards(Plugin, BasePlugin): return if len(args) == 1: character_name = roleToName(args[0]) - logger.info( - f"用户 {user.full_name}[{user.id}] 角色卡片查询命令请求 || character_name[{character_name}] uid[{uid}]" - ) + logger.info(f"用户 {user.full_name}[{user.id}] 角色卡片查询命令请求 || character_name[{character_name}] uid[{uid}]") else: logger.info(f"用户 {user.full_name}[{user.id}] 角色卡片查询命令请求") buttons = [] temp = [] for index, value in enumerate(data.characters): - temp.append(InlineKeyboardButton( - value.name, - callback_data=f"get_player_card|{user.id}|{uid}|{value.name}", - )) + temp.append( + InlineKeyboardButton( + value.name, + callback_data=f"get_player_card|{user.id}|{uid}|{value.name}", + ) + ) if index == 3: buttons.append(temp) temp = [] if len(temp) > 0: buttons.append(temp) - reply_message = await message.reply_photo(photo=self.temp_photo, caption="请选择你要查询的角色", - reply_markup=InlineKeyboardMarkup(buttons)) + reply_message = await message.reply_photo( + photo=self.temp_photo, caption="请选择你要查询的角色", reply_markup=InlineKeyboardMarkup(buttons) + ) if reply_message.photo: self.temp_photo = reply_message.photo[-1].file_id return @@ -148,8 +144,7 @@ class PlayerCards(Plugin, BasePlugin): result, user_id, uid = await get_player_card_callback(callback_query.data) if user.id != user_id: - await callback_query.answer(text="这不是你的按钮!\n" - "再乱点再按我叫西风骑士团、千岩军、天领奉和教令院了!", show_alert=True) + await callback_query.answer(text="这不是你的按钮!\n" "再乱点再按我叫西风骑士团、千岩军、天领奉和教令院了!", show_alert=True) return logger.info(f"用户 {user.full_name}[{user.id}] 角色卡片查询命令请求 || character_name[{result}] uid[{uid}]") data = await self._fetch_user(uid) @@ -190,15 +185,17 @@ class Artifact(BaseModel): self.score += substat_scores self.score = round(self.score, 1) - for r in (("D", 10), - ("C", 16.5), - ("B", 23.1), - ("A", 29.7), - ("S", 36.3), - ("SS", 42.9), - ("SSS", 49.5), - ("ACE", 56.1), - ("ACE²", 66)): + for r in ( + ("D", 10), + ("C", 16.5), + ("B", 23.1), + ("A", 29.7), + ("S", 36.3), + ("SS", 42.9), + ("SSS", 49.5), + ("ACE", 56.1), + ("ACE²", 66), + ): if self.score >= r[1]: self.score_label = r[0] self.score_class = self.get_score_class(r[0]) @@ -236,15 +233,17 @@ class RenderTemplate: artifact_total_score = round(artifact_total_score, 1) artifact_total_score_label: str = "E" - for r in (("D", 10), - ("C", 16.5), - ("B", 23.1), - ("A", 29.7), - ("S", 36.3), - ("SS", 42.9), - ("SSS", 49.5), - ("ACE", 56.1), - ("ACE²", 66)): + for r in ( + ("D", 10), + ("C", 16.5), + ("B", 23.1), + ("A", 29.7), + ("S", 36.3), + ("SS", 42.9), + ("SSS", 49.5), + ("ACE", 56.1), + ("ACE²", 66), + ): if artifact_total_score / 5 >= r[1]: artifact_total_score_label = r[0] @@ -262,7 +261,6 @@ class RenderTemplate: # 圣遗物评级颜色 "artifact_total_score_class": Artifact.get_score_class(artifact_total_score_label), "artifacts": artifacts, - # 需要在模板中使用的 enum 类型 "DigitType": DigitType, } @@ -278,7 +276,7 @@ class RenderTemplate: data, {"width": 950, "height": 1080}, full_page=True, - query_selector=".text-neutral-200" + query_selector=".text-neutral-200", ) async def de_stats(self) -> List[Tuple[str, Any]]: @@ -317,14 +315,10 @@ class RenderTemplate: pass elif stat[1].id != 26: # 治疗加成 continue - value = ( - stat[1].to_rounded() - if isinstance(stat[1], Stats) - else stat[1].to_percentage_symbol() - ) + value = stat[1].to_rounded() if isinstance(stat[1], Stats) else stat[1].to_percentage_symbol() if value in ("0%", 0): continue - name = assets.get_hash_map(stat[0]) + name = DEFAULT_EnkaAssets.get_hash_map(stat[0]) if name is None: continue items.append((name, value))