mirror of
https://github.com/PaiGramTeam/MibooGram.git
synced 2024-11-21 14:48:29 +00:00
✨ Support wish waiting list
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parent
e0d31e17a4
commit
e1f663b1de
@ -43,6 +43,7 @@ class SetCommandPlugin(Plugin):
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BotCommand("signal_log", "查看调频记录"),
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BotCommand("signal_log_online_view", "调频记录在线浏览"),
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BotCommand("signal_log_rank", "抽卡排行榜"),
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BotCommand("signal_waiting_list", "未复刻列表"),
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BotCommand("action_log", "查询登录记录"),
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BotCommand("dailynote", "查询实时便笺"),
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BotCommand("redeem", "(国际服)兑换 Key"),
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@ -117,5 +117,10 @@ class PlayerInfoSystem(Plugin):
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await self.set_form_cache(base_info)
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return base_info
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async def get_theme_info(self, player_id: int) -> PlayerAvatarInfo:
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async def get_theme_info(self, player_id: Optional[int], user_id: Optional[int] = None) -> PlayerAvatarInfo:
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if not player_id and user_id is not None:
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player = await self.player_service.get_player(user_id)
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if player is None:
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return self.get_base_avatar_info(0, "")
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player_id = player.player_id
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return await self.get_player_info(player_id, "")
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247
plugins/zzz/signal_waiting_list.py
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247
plugins/zzz/signal_waiting_list.py
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@ -0,0 +1,247 @@
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import asyncio
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import math
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from datetime import datetime
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from functools import partial
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from typing import Dict, Tuple, List, TYPE_CHECKING, Optional
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from pydantic import BaseModel
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from telegram import InlineKeyboardButton, InlineKeyboardMarkup
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from telegram.constants import ChatAction
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from telegram.ext import filters
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from core.dependence.assets import AssetsService, AssetsCouldNotFound
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from gram_core.config import config
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from gram_core.plugin import Plugin, handler
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from gram_core.plugin.methods.inline_use_data import IInlineUseData
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from gram_core.services.template.services import TemplateService
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from metadata.pool.pool import POOL_2 as CHARACTER_POOL, POOL_3 as WEAPON_POOL
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from plugins.tools.player_info import PlayerInfoSystem
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from utils.log import logger
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if TYPE_CHECKING:
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from telegram import Update
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from telegram.ext import ContextTypes
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from gram_core.services.template.models import RenderResult
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MIX_POOL = []
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class WishWaitingListData(BaseModel):
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name: str
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"""名称"""
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icon: Optional[str] = None
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"""图标"""
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up_times: int
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"""总共 UP 次数"""
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last_up_time: datetime
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"""上一次 UP 时间"""
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last_up_day: int
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"""距离上一次 UP 多少天"""
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class WishWaitingListPlugin(Plugin):
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"""未复刻列表"""
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def __init__(
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self,
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assets: AssetsService,
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template_service: TemplateService,
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player_info: PlayerInfoSystem,
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):
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self.assets_service = assets
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self.template_service = template_service
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self.player_info = player_info
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self.waiting_list = {}
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async def initialize(self) -> None:
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asyncio.create_task(self.init_data())
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async def init_data(self):
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now = datetime.now()
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if self.waiting_list and (now - self.waiting_list["time"]).total_seconds() < 3600:
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return
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data = {
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"avatar": await self._get_waiting_list(CHARACTER_POOL, "avatar", self.assets_service.avatar.normal),
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"weapon": await self._get_waiting_list(WEAPON_POOL, "weapon", self.assets_service.weapon.icon),
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"time": now,
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}
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self.waiting_list.update(data)
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@staticmethod
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async def _ignore_static_pool(pool_type: str):
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if pool_type == "avatar":
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return ["莱卡恩", "猫又", "格莉丝", "丽娜", "「11号」", "珂蕾妲"]
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return []
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@staticmethod
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async def _ignore_mix_pool(
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pool_type: str,
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five_times: Dict[str, WishWaitingListData],
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four_times: Dict[str, WishWaitingListData],
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):
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now = datetime.now()
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for p in MIX_POOL:
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does = p[pool_type]
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last_up_time = datetime.strptime(p["to"], "%Y-%m-%d %H:%M:%S")
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last_up_day = math.ceil((now - last_up_time).total_seconds() / 86400)
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for do in does:
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t: WishWaitingListData = five_times.get(do) or four_times.get(do)
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if not t:
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continue
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t.up_times += 1
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if t.last_up_time < last_up_time:
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t.last_up_time = last_up_time
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t.last_up_day = last_up_day
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async def _get_waiting_list(
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self,
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pool,
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pool_type: str,
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assets,
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) -> Tuple[Dict[str, WishWaitingListData], List[str], Dict[str, WishWaitingListData], List[str]]:
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now = datetime.now()
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five_times: Dict[str, WishWaitingListData] = {}
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five_data = []
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four_times: Dict[str, WishWaitingListData] = {}
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four_data = []
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ignore = await self._ignore_static_pool(pool_type)
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for p in pool:
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fives = p["five"]
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fours = p["four"]
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last_up_time = datetime.strptime(p["to"], "%Y-%m-%d %H:%M:%S")
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last_up_day = max(math.ceil((now - last_up_time).total_seconds() / 86400), 0)
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for i, times in [(fives, five_times), (fours, four_times)]:
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for n in i:
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if n in ignore:
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continue
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if n in times:
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times[n].up_times += 1
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else:
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try:
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icon = assets(n).as_uri()
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except (AssetsCouldNotFound, AttributeError):
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icon = ""
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times[n] = WishWaitingListData(
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name=n,
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icon=icon,
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up_times=1,
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last_up_time=last_up_time,
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last_up_day=last_up_day,
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)
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await self._ignore_mix_pool(pool_type, five_times, four_times)
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for times, data in [(five_times, five_data), (four_times, four_data)]:
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data.clear()
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data.extend(list(times.keys()))
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data.sort(key=lambda j: times[j].last_up_day, reverse=True) # pylint: disable=W0640
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return five_times, five_data, four_times, four_data
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@handler.command("signal_waiting_list", block=False)
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@handler.message(filters=filters.Regex(r"^未复刻列表?(角色|武器|)$"), block=False)
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async def command_start(self, update: "Update", context: "ContextTypes.DEFAULT_TYPE") -> None:
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user_id = await self.get_real_user_id(update)
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message = update.effective_message
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is_avatar = True
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if args := self.get_args(context):
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if "角色" in args:
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is_avatar = True
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elif "武器" in args:
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is_avatar = False
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self.log_user(update, logger.info, "查询未复刻列表 is_avatar[%s]", is_avatar)
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await message.reply_chat_action(ChatAction.TYPING)
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image = await self.render(user_id, is_avatar)
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await message.reply_chat_action(ChatAction.UPLOAD_PHOTO)
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await image.reply_photo(message, reply_markup=await self.get_wish_waiting_list_button(user_id, is_avatar))
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async def render(self, user_id: int, is_avatar: bool) -> "RenderResult":
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await self.init_data()
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_data = self.waiting_list["avatar" if is_avatar else "weapon"]
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data = {
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"fiveLog": _data[1],
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"fiveData": _data[0],
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"fourLog": _data[3],
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"fourData": _data[2],
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}
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name_card = (await self.player_info.get_theme_info(None, user_id)).name_card
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data["background"] = name_card
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return await self.template_service.render(
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"zzz/gacha_log/wish_waiting_list.jinja2",
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data,
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full_page=True,
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query_selector=".body_box",
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)
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@staticmethod
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async def get_wish_waiting_list_button(user_id: int, is_avatar: bool):
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return InlineKeyboardMarkup(
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[
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[
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(
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InlineKeyboardButton(
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">> 切换到武器池 <<", callback_data=f"get_wish_waiting_list|{user_id}|weapon"
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)
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if is_avatar
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else InlineKeyboardButton(
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">> 切换到角色池 <<", callback_data=f"get_wish_waiting_list|{user_id}|avatar"
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)
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)
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]
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]
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)
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@handler.callback_query(pattern=r"^get_wish_waiting_list\|", block=False)
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async def get_wish_waiting_list(self, update: "Update", context: "ContextTypes.DEFAULT_TYPE") -> None:
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callback_query = update.callback_query
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user = callback_query.from_user
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message = callback_query.message
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async def get_wish_waiting_list_callback(
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callback_query_data: str,
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) -> Tuple[str, int]:
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_data = callback_query_data.split("|")
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_user_id = int(_data[1])
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_result = _data[2]
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logger.debug(
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"callback_query_data函数返回 result[%s] user_id[%s]",
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_result,
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_user_id,
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)
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return _result, _user_id
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try:
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pool_type, user_id = await get_wish_waiting_list_callback(callback_query.data)
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except IndexError:
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await callback_query.answer("按钮数据已过期,请重新获取。", show_alert=True)
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self.add_delete_message_job(message, delay=1)
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return
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if user.id != user_id:
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await callback_query.answer(text="这不是你的按钮!\n" + config.notice.user_mismatch, show_alert=True)
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return
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is_avatar = pool_type == "avatar"
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await self._get_wish_waiting_list(update, context, is_avatar)
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async def _get_wish_waiting_list(self, update: "Update", _: "ContextTypes.DEFAULT_TYPE", is_avatar: bool) -> None:
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callback_query = update.callback_query
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user = callback_query.from_user
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user_id = user.id
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image = await self.render(user_id, is_avatar)
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await image.edit_inline_media(
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callback_query,
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reply_markup=await self.get_wish_waiting_list_button(user_id, is_avatar),
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)
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async def get_inline_use_data(self) -> List[Optional[IInlineUseData]]:
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types = {"角色": "avatar", "武器": "weapon"}
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data = []
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for k, v in types.items():
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data.append(
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IInlineUseData(
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text=f"未复刻列表 - {k}池",
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hash=f"wish_waiting_list_{v}",
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callback=partial(self._get_wish_waiting_list, is_avatar=v == "avatar"),
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)
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)
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return data
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71
resources/zzz/gacha_log/wish_waiting_list.jinja2
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71
resources/zzz/gacha_log/wish_waiting_list.jinja2
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@ -0,0 +1,71 @@
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<!DOCTYPE html>
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<html lang="zh-CN">
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<head>
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<meta http-equiv="content-type" content="text/html;charset=utf-8" />
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<link rel="stylesheet" type="text/css" href="gacha_log.css" />
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<link type="text/css" href="../../styles/public.css" rel="stylesheet" />
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<script src="../../js/tailwindcss-3.4.4.js"></script>
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<title>Title</title>
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</head>
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<body id="container" class="body_box">
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<div class="container">
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<div class="info_box">
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<div
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class="header p-2 rounded-xl mb-6"
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style='background-image: url("{{ background }}")'
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>
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<div
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class="frame p-4 rounded-lg border-solid border-2 flex items-center"
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>
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<div>
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<h2 class="font-bold italic">未复刻列表</h2>
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<h2 class="italic">
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<span class="label text-neutral-600 label_302"
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>角色池</span
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>
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</h2>
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</div>
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</div>
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</div>
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<div class="data_box">
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<div class="line_box">
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<span class="line"></span>
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<span class="text">五星列表</span>
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<span class="line"></span>
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</div>
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<div class="card_list">
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{% for val in fiveLog %}
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{% set d = fiveData[val] %}
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<div class="item star5">
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{% if d.last_up_day == 0 %}
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<span class="minimum">UP</span>
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{% endif %}
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<img class="role" src="{{ d.icon }}" alt="" />
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<div class="num_name">{{ d.last_up_day }}</div>
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</div>
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{% endfor %}
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</div>
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<div class="line_box">
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<span class="line"></span>
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<span class="text">四星列表</span>
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<span class="line"></span>
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</div>
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<div class="card_list">
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{% for val in fourLog %}
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{% set d = fourData[val] %}
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<div class="item star4">
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{% if d.last_up_day == 0 %}
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<span class="minimum">UP</span>
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{% endif %}
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<img class="role" src="{{ d.icon }}" alt="" />
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<div class="num_name">{{ d.last_up_day }}</div>
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</div>
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{% endfor %}
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</div>
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</div>
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<div class="logo">Template By Yunzai-Bot x Generated By MibooGram</div>
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</div>
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</div>
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</body>
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</html>
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Reference in New Issue
Block a user