🐛 Fix old challenge being passed by sign-in

This commit is contained in:
洛水居室 2022-11-18 16:35:14 +08:00
parent 52c24d789c
commit e6de707c67
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@ -156,7 +156,7 @@ class SignSystem:
if not daily_reward_info.signed_in:
try:
if validate:
logger.info("UID[%s] 正在使用 challenge[%s] validate[%s] 通过验证码", client.uid, challenge, validate)
logger.info("UID[%s] 正在尝试通过验证码\nchallenge[%s]\nvalidate[%s]", client.uid, challenge, validate)
request_daily_reward = await client.request_daily_reward(
"sign",
method="POST",
@ -170,14 +170,14 @@ class SignSystem:
# 尝试通过 ajax 请求绕过签到
gt = request_daily_reward.get("gt", "")
challenge = request_daily_reward.get("challenge", "")
logger.warning("UID[%s] 触发验证码 challenge[%s] gt[%s]", client.uid, challenge, gt)
logger.warning("UID[%s] 触发验证码\ngt[%s]\nchallenge[%s]", client.uid, challenge, gt)
validate = await self.verification.ajax(
referer=self.REFERER,
gt=gt,
challenge=challenge,
)
if validate:
logger.success("ajax 通过验证成功 challenge[%s] validate[%s]", challenge, validate)
logger.success("ajax 通过验证成功\nchallenge[%s]\nvalidate[%s]", challenge, validate)
request_daily_reward = await client.request_daily_reward(
"sign",
method="POST",
@ -188,7 +188,7 @@ class SignSystem:
)
logger.debug("request_daily_reward 返回 %s", request_daily_reward)
if request_daily_reward and request_daily_reward.get("success", 0) == 1:
logger.warning("UID[%s] 触发验证码 challenge[%s]", client.uid, challenge)
logger.warning("UID[%s] 触发验证码\nchallenge[%s]", client.uid, challenge)
raise NeedChallenge(
uid=client.uid,
gt=request_daily_reward.get("gt", ""),
@ -197,20 +197,21 @@ class SignSystem:
elif config.pass_challenge_app_key:
# 如果无法绕过 检查配置文件是否配置识别 API 尝试请求绕过
# 注意 需要重新获取没有进行任何请求的 Challenge
logger.info("正在为 recognize 重新请求签到")
logger.info("UID[%s] 正在使用 recognize 重新请求签到", client.uid)
_request_daily_reward = await client.request_daily_reward(
"sign",
method="POST",
game=Game.GENSHIN,
lang="zh-cn",
)
logger.debug("request_daily_reward 返回 %s", _request_daily_reward)
logger.debug("request_daily_reward 返回\n%s", _request_daily_reward)
if _request_daily_reward and _request_daily_reward.get("success", 0) == 1:
logger.info("UID[%s] 创建验证码\ngt[%s]\nchallenge[%s]", client.uid, challenge, gt)
_gt = _request_daily_reward.get("gt", "")
_challenge = _request_daily_reward.get("challenge", "")
_validate = await self.recognize(_gt, _challenge)
if _validate:
logger.success("recognize 通过验证成功 challenge[%s] validate[%s]", _challenge, _validate)
logger.success("recognize 通过验证成功\nchallenge[%s]\nvalidate[%s]", _challenge, _validate)
request_daily_reward = await client.request_daily_reward(
"sign",
method="POST",
@ -220,7 +221,7 @@ class SignSystem:
validate=_validate,
)
if request_daily_reward and request_daily_reward.get("success", 0) == 1:
logger.warning("UID[%s] 触发验证码 challenge[%s]", client.uid, challenge)
logger.warning("UID[%s] 触发验证码\nchallenge[%s]", client.uid, challenge)
raise NeedChallenge(
uid=client.uid,
gt=request_daily_reward.get("gt", ""),
@ -229,8 +230,26 @@ class SignSystem:
else:
logger.success("UID[%s] 通过 recognize 签到成功", client.uid)
else:
request_daily_reward = await client.request_daily_reward(
"sign",
method="POST",
game=Game.GENSHIN,
lang="zh-cn"
)
gt = request_daily_reward.get("gt", "")
challenge = request_daily_reward.get("challenge", "")
logger.success("UID[%s] 创建验证成功\ngt[%s]\nchallenge[%s]", client.uid, challenge, gt)
raise NeedChallenge(uid=client.uid, gt=gt, challenge=challenge)
else:
request_daily_reward = await client.request_daily_reward(
"sign",
method="POST",
game=Game.GENSHIN,
lang="zh-cn"
)
gt = request_daily_reward.get("gt", "")
challenge = request_daily_reward.get("challenge", "")
logger.success("UID[%s] 创建验证成功\ngt[%s]\nchallenge[%s]", client.uid, challenge, gt)
raise NeedChallenge(uid=client.uid, gt=gt, challenge=challenge)
else:
logger.success("UID[%s] 签到成功", client.uid)
@ -356,7 +375,17 @@ class Sign(Plugin, BasePlugin):
client = await get_genshin_client(user.id)
await message.reply_chat_action(ChatAction.TYPING)
_, challenge = await self.system.get_challenge(client.uid)
sign_text = await self.system.start_sign(client, challenge=challenge, validate=validate)
if validate:
_, challenge = await self.system.get_challenge(client.uid)
if challenge:
sign_text = await self.system.start_sign(client, challenge=challenge, validate=validate)
else:
reply_message = await message.reply_text("请求已经过期", allow_sending_without_reply=True)
if filters.ChatType.GROUPS.filter(reply_message):
self._add_delete_message_job(context, reply_message.chat_id, reply_message.message_id)
return
else:
sign_text = await self.system.start_sign(client)
reply_message = await message.reply_text(sign_text, allow_sending_without_reply=True)
if filters.ChatType.GROUPS.filter(reply_message):
self._add_delete_message_job(context, reply_message.chat_id, reply_message.message_id)