from typing import List, Optional from sqlmodel import select, delete from core.base_service import BaseService from core.basemodel import RegionEnum from core.dependence.mysql import MySQL from core.services.players.models import PlayerInfoSQLModel from core.services.players.models import PlayersDataBase as Player from core.sqlmodel.session import AsyncSession __all__ = ("PlayersRepository", "PlayerInfoRepository") class PlayersRepository(BaseService.Component): def __init__(self, mysql: MySQL): self.engine = mysql.engine async def get( self, user_id: int, player_id: Optional[int] = None, account_id: Optional[int] = None, region: Optional[RegionEnum] = None, is_chosen: Optional[bool] = None, ) -> Optional[Player]: async with AsyncSession(self.engine) as session: statement = select(Player).where(Player.user_id == user_id) if player_id is not None: statement = statement.where(Player.player_id == player_id) if account_id is not None: statement = statement.where(Player.account_id == account_id) if region is not None: statement = statement.where(Player.region == region) if is_chosen is not None: statement = statement.where(Player.is_chosen == is_chosen) results = await session.exec(statement) return results.first() async def add(self, player: Player) -> None: async with AsyncSession(self.engine) as session: session.add(player) await session.commit() async def delete(self, player: Player) -> None: async with AsyncSession(self.engine) as session: await session.delete(player) await session.commit() async def update(self, player: Player) -> None: async with AsyncSession(self.engine) as session: session.add(player) await session.commit() await session.refresh(player) async def get_all_by_user_id(self, user_id: int) -> List[Player]: async with AsyncSession(self.engine) as session: statement = select(Player).where(Player.user_id == user_id) results = await session.exec(statement) players = results.all() return players class PlayerInfoRepository(BaseService.Component): def __init__(self, mysql: MySQL): self.engine = mysql.engine async def get( self, user_id: int, player_id: int, ) -> Optional[PlayerInfoSQLModel]: async with AsyncSession(self.engine) as session: statement = ( select(PlayerInfoSQLModel) .where(PlayerInfoSQLModel.player_id == player_id) .where(PlayerInfoSQLModel.user_id == user_id) ) results = await session.exec(statement) return results.first() async def add(self, player: PlayerInfoSQLModel) -> None: async with AsyncSession(self.engine) as session: session.add(player) await session.commit() async def delete(self, player: PlayerInfoSQLModel) -> None: async with AsyncSession(self.engine) as session: await session.delete(player) await session.commit() async def delete_by_id( self, user_id: int, player_id: int, ) -> None: async with AsyncSession(self.engine) as session: statement = ( delete(PlayerInfoSQLModel) .where(PlayerInfoSQLModel.player_id == player_id) .where(PlayerInfoSQLModel.user_id == user_id) ) await session.execute(statement) async def update(self, player: PlayerInfoSQLModel) -> None: async with AsyncSession(self.engine) as session: session.add(player) await session.commit() await session.refresh(player)