from datetime import datetime from enum import Enum from typing import Dict, List, Any, Optional from pydantic import BaseModel, Field class AkashaSubStat(str, Enum): CRR = "双暴" ATK = "百分比攻击力" HP = "百分比生命值" DEF = "百分比防御力" ATKF = "固定攻击力" HPF = "固定生命值" DEFF = "固定防御力" EM = "元素精通" ER = "元素充能效率" CR = "暴击率" CD = "暴击伤害" class AkashaRankCalFit(BaseModel): calculationId: str short: str name: str details: str result: float ranking: str outOf: int priority: int type: str class AkashaRankCal(BaseModel): fit: AkashaRankCalFit class AkashaRank(BaseModel): _id: str characterId: int uid = int constellation: int icon: str class AkashaLeaderboardCategoryWeapon(BaseModel): name: str icon: str substat: str type: str rarity: str refinement: int calculationId: str details: str class AkashaLeaderboardCategory(BaseModel): _id: str name: str addDate: datetime c6: str characterId: int characterName: str count: int details: str element: str new: int rarity: int short: str weapons: List[AkashaLeaderboardCategoryWeapon] weaponsCount: int characterIcon: str index: int class AkashaLeaderboardCalculation(BaseModel): id: str result: float @property def int(self) -> int: return int(self.result) class AkashaLeaderboardArtifactSet(BaseModel): icon: str count: int class AkashaLeaderboardOwner(BaseModel): nickname: str adventureRank: float profilePicture: Any nameCard: str patreon: Dict[str, Any] region: str class AkashaLeaderboardStatsValue(BaseModel): value: float @property def int(self) -> int: return int(self.value) @property def percent(self) -> str: return f"{self.value * 100:.1f}" @property def web_value(self) -> str: return f"{self.value:.2f}" class AkashaLeaderboardStats(BaseModel): maxHp: AkashaLeaderboardStatsValue atk: AkashaLeaderboardStatsValue def_: AkashaLeaderboardStatsValue = Field(..., alias="def") elementalMastery: AkashaLeaderboardStatsValue energyRecharge: AkashaLeaderboardStatsValue healingBonus: AkashaLeaderboardStatsValue critRate: AkashaLeaderboardStatsValue critDamage: AkashaLeaderboardStatsValue electroDamageBonus: Optional[AkashaLeaderboardStatsValue] class AkashaLeaderboardWeaponInfo(BaseModel): level: int promoteLevel: int refinementLevel: AkashaLeaderboardStatsValue class AkashaLeaderboardWeapon(BaseModel): weaponInfo: AkashaLeaderboardWeaponInfo flat: Dict[str, Any] name: str icon: str class AkashaLeaderboardCharacterMetadata(BaseModel): element: str class AkashaLeaderboard(BaseModel): _id: str calculation: AkashaLeaderboardCalculation characterId: int type: str uid: str artifactObjects: Dict[str, Any] artifactSets: Dict[str, AkashaLeaderboardArtifactSet] calculations: Dict[str, Any] constellation: int costumeId: str critValue: float md5: str name: str owner: AkashaLeaderboardOwner propMap: Dict[str, Any] proudSkillExtraLevelMap: Dict[str, Any] stats: AkashaLeaderboardStats talentsLevelMap: Dict[str, Any] weapon: AkashaLeaderboardWeapon icon: str index: str nameCardLink: str profilePictureLink: str characterMetadata: AkashaLeaderboardCharacterMetadata class AkashaArtifactType(str, Enum): BRACER = "EQUIP_BRACER" """生之花""" NECKLACE = "EQUIP_NECKLACE" """死之羽""" SHOES = "EQUIP_SHOES" """时之沙""" RING = "EQUIP_RING" """空之杯""" DRESS = "EQUIP_DRESS" """理之冠""" @property def real_name(self): name_map = { "EQUIP_BRACER": "生之花", "EQUIP_NECKLACE": "死之羽", "EQUIP_SHOES": "时之沙", "EQUIP_RING": "空之杯", "EQUIP_DRESS": "理之冠", } return name_map[self.value] class AkashaArtifact(BaseModel): _id: str uid: int critValue: float equipType: AkashaArtifactType icon: str level: int mainStatKey: str mainStatValue: float name: str owner: AkashaLeaderboardOwner setName: str stars: int substats: Dict[str, float] substatsIdList: List[int] index: int nameCardLink: str profilePictureLink: str