mirror of
https://github.com/PaiGramTeam/MibooGram.git
synced 2024-11-30 19:31:41 +00:00
326 lines
15 KiB
Python
326 lines
15 KiB
Python
import asyncio
|
||
import re
|
||
from datetime import datetime
|
||
from typing import Any, List, Optional, Tuple, Union
|
||
|
||
from bs4 import BeautifulSoup
|
||
from telegram import Update
|
||
from telegram.constants import ChatAction
|
||
from telegram.ext import CallbackContext, CommandHandler, MessageHandler, filters
|
||
|
||
from core.dependence.assets import AssetsService
|
||
from core.dependence.redisdb import RedisDB
|
||
from core.plugin import Plugin, handler
|
||
from core.services.template.services import TemplateService
|
||
from metadata.genshin import AVATAR_DATA, WEAPON_DATA, avatar_to_game_id, weapon_to_game_id
|
||
from metadata.shortname import weaponToName
|
||
from modules.apihelper.client.components.gacha import Gacha as GachaClient
|
||
from modules.apihelper.models.genshin.gacha import GachaInfo
|
||
from modules.wish.banner import GenshinBannerType, GachaBanner
|
||
from modules.wish.player.info import PlayerGachaInfo
|
||
from modules.wish.system import BannerSystem
|
||
from utils.log import logger
|
||
|
||
try:
|
||
import ujson as jsonlib
|
||
|
||
except ImportError:
|
||
import json as jsonlib
|
||
|
||
|
||
class GachaNotFound(Exception):
|
||
"""卡池未找到"""
|
||
|
||
def __init__(self, gacha_name: str):
|
||
self.gacha_name = gacha_name
|
||
super().__init__(f"{gacha_name} gacha not found")
|
||
|
||
|
||
class GachaDataFound(Exception):
|
||
"""卡池数据未找到"""
|
||
|
||
def __init__(self, item_id: int):
|
||
self.item_id = item_id
|
||
super().__init__(f"item_id[{item_id}] data not found")
|
||
|
||
|
||
class GachaRedis:
|
||
def __init__(self, redis: RedisDB):
|
||
self.client = redis.client
|
||
self.qname = "plugin:wish_simulator:"
|
||
self.ex = 60 * 60 * 24
|
||
|
||
async def get(self, user_id: int) -> PlayerGachaInfo:
|
||
data = await self.client.get(f"{self.qname}{user_id}")
|
||
if data is None:
|
||
return PlayerGachaInfo()
|
||
return PlayerGachaInfo(**jsonlib.loads(data))
|
||
|
||
async def set(self, user_id: int, player_gacha_info: PlayerGachaInfo):
|
||
value = player_gacha_info.json()
|
||
await self.client.set(f"{self.qname}{user_id}", value, ex=self.ex)
|
||
|
||
|
||
class WishSimulatorHandle:
|
||
def __init__(self):
|
||
self.hyperion = GachaClient()
|
||
|
||
async def de_banner(self, gacha_id: str, gacha_type: int) -> Optional[GachaBanner]:
|
||
gacha_info = await self.hyperion.get_gacha_info(gacha_id)
|
||
banner = GachaBanner()
|
||
banner.banner_id = gacha_id
|
||
banner.title, banner.html_title = self.de_title(gacha_info["title"])
|
||
r5_up_items = gacha_info.get("r5_up_items")
|
||
if r5_up_items is not None:
|
||
for r5_up_item in r5_up_items:
|
||
if r5_up_item["item_type"] == "角色":
|
||
banner.rate_up_items5.append(avatar_to_game_id(r5_up_item["item_name"]))
|
||
elif r5_up_item["item_type"] == "武器":
|
||
banner.rate_up_items5.append(weapon_to_game_id(r5_up_item["item_name"]))
|
||
r5_prob_list = gacha_info.get("r5_prob_list")
|
||
if r5_prob_list is not None:
|
||
for r5_prob in gacha_info.get("r5_prob_list", []):
|
||
if r5_prob["item_type"] == "角色":
|
||
banner.fallback_items5_pool1.append(avatar_to_game_id(r5_prob["item_name"]))
|
||
elif r5_prob["item_type"] == "武器":
|
||
banner.fallback_items5_pool1.append(weapon_to_game_id(r5_prob["item_name"]))
|
||
r4_up_items = gacha_info.get("r4_up_items")
|
||
if r4_up_items is not None:
|
||
for r4_up_item in r4_up_items:
|
||
if r4_up_item["item_type"] == "角色":
|
||
banner.rate_up_items4.append(avatar_to_game_id(r4_up_item["item_name"]))
|
||
elif r4_up_item["item_type"] == "武器":
|
||
banner.rate_up_items4.append(weapon_to_game_id(r4_up_item["item_name"]))
|
||
r4_prob_list = gacha_info.get("r4_prob_list")
|
||
if r4_prob_list is not None:
|
||
for r4_prob in r4_prob_list:
|
||
if r4_prob["item_type"] == "角色":
|
||
banner.fallback_items4_pool1.append(avatar_to_game_id(r4_prob["item_name"]))
|
||
elif r4_prob["item_type"] == "武器":
|
||
banner.fallback_items4_pool1.append(weapon_to_game_id(r4_prob["item_name"]))
|
||
if gacha_type in {301, 400}:
|
||
banner.wish_max_progress = 1
|
||
banner.banner_type = GenshinBannerType.EVENT
|
||
banner.weight4 = ((1, 510), (8, 510), (10, 10000))
|
||
banner.weight5 = ((1, 60), (73, 60), (90, 10000))
|
||
elif gacha_type == 302:
|
||
banner.wish_max_progress = 2
|
||
banner.banner_type = GenshinBannerType.WEAPON
|
||
banner.weight4 = ((1, 600), (7, 600), (10, 10000))
|
||
banner.weight5 = ((1, 70), (62, 70), (90, 10000))
|
||
else:
|
||
banner.banner_type = GenshinBannerType.STANDARD
|
||
return banner
|
||
|
||
async def gacha_base_info(self, gacha_name: str = "角色活动", default: bool = False) -> GachaInfo:
|
||
gacha_list_info = await self.hyperion.get_gacha_list_info()
|
||
now = datetime.now()
|
||
for gacha in gacha_list_info:
|
||
if gacha.gacha_name == gacha_name and gacha.begin_time <= now <= gacha.end_time:
|
||
return gacha
|
||
else: # pylint: disable=W0120
|
||
if default and len(gacha_list_info) > 0:
|
||
return gacha_list_info[0]
|
||
raise GachaNotFound(gacha_name)
|
||
|
||
@staticmethod
|
||
def de_title(title: str) -> Union[Tuple[str, None], Tuple[str, Any]]:
|
||
title_html = BeautifulSoup(title, "lxml")
|
||
re_color = re.search(r"<color=#(.*?)>", title, flags=0)
|
||
if re_color is None:
|
||
return title_html.text, None
|
||
color = re_color[1]
|
||
title_html.color.name = "span"
|
||
title_html.span["style"] = f"color:#{color};"
|
||
return title_html.text, title_html.p
|
||
|
||
|
||
class WishSimulatorPlugin(Plugin):
|
||
"""抽卡模拟器(非首模拟器/减寿模拟器)"""
|
||
|
||
def __init__(self, assets: AssetsService, template_service: TemplateService, redis: RedisDB):
|
||
self.gacha_db = GachaRedis(redis)
|
||
self.handle = WishSimulatorHandle()
|
||
self.banner_system = BannerSystem()
|
||
self.template_service = template_service
|
||
self.banner_cache = {}
|
||
self._look = asyncio.Lock()
|
||
self.assets_service = assets
|
||
|
||
async def get_banner(self, gacha_base_info: GachaInfo):
|
||
async with self._look:
|
||
banner = self.banner_cache.get(gacha_base_info.gacha_id)
|
||
if banner is None:
|
||
banner = await self.handle.de_banner(gacha_base_info.gacha_id, gacha_base_info.gacha_type)
|
||
self.banner_cache.setdefault(gacha_base_info.gacha_id, banner)
|
||
return banner
|
||
|
||
async def de_item_list(self, item_list: List[int]) -> List[dict]:
|
||
gacha_item: List[dict] = []
|
||
for item_id in item_list:
|
||
if item_id is None:
|
||
continue
|
||
if 10000 <= item_id <= 100000:
|
||
data = WEAPON_DATA.get(str(item_id))
|
||
avatar = self.assets_service.weapon(item_id)
|
||
gacha = await avatar.gacha()
|
||
if gacha is None:
|
||
raise GachaDataFound(item_id)
|
||
data.setdefault("url", gacha.as_uri())
|
||
gacha_item.append(data)
|
||
elif 10000000 <= item_id <= 19999999:
|
||
data = AVATAR_DATA.get(str(item_id))
|
||
avatar = self.assets_service.avatar(item_id)
|
||
gacha = await avatar.gacha_card()
|
||
if gacha is None:
|
||
raise GachaDataFound(item_id)
|
||
data.setdefault("url", gacha.as_uri())
|
||
gacha_item.append(data)
|
||
return gacha_item
|
||
|
||
async def shutdown(self) -> None:
|
||
pass
|
||
# todo 目前清理消息无法执行 因为先停止Job导致无法获取全部信息
|
||
# logger.info("正在清理消息")
|
||
# job_queue = self.application.telegram.job_queue
|
||
# jobs = job_queue.jobs()
|
||
# for job in jobs:
|
||
# if "wish_simulator" in job.name and not job.removed:
|
||
# logger.info("当前Job name %s", job.name)
|
||
# try:
|
||
# await job.run(job_queue.application)
|
||
# except CancelledError:
|
||
# continue
|
||
# except Exception as exc:
|
||
# logger.warning("执行失败 %", str(exc))
|
||
# else:
|
||
# logger.info("Jobs为空")
|
||
# logger.success("清理卡池消息成功")
|
||
|
||
@handler(CommandHandler, command="wish", block=False)
|
||
@handler(MessageHandler, filters=filters.Regex("^抽卡模拟器(.*)"), block=False)
|
||
async def command_start(self, update: Update, context: CallbackContext) -> None:
|
||
message = update.effective_message
|
||
user = update.effective_user
|
||
args = self.get_args(context)
|
||
gacha_name = "角色活动"
|
||
if len(args) >= 1:
|
||
gacha_name = args[0]
|
||
if gacha_name not in ("角色活动-2", "武器活动", "常驻", "角色活动"):
|
||
for key, value in {"2": "角色活动-2", "武器": "武器活动", "普通": "常驻"}.items():
|
||
if key == gacha_name:
|
||
gacha_name = value
|
||
break
|
||
try:
|
||
gacha_base_info = await self.handle.gacha_base_info(gacha_name)
|
||
except GachaNotFound as exc:
|
||
await message.reply_text(f"没有找到名为 {exc.gacha_name} 的卡池,可能是卡池不存在或者卡池已经结束,请检查后重试。如果你想抽取默认卡池,请不要输入参数。")
|
||
return
|
||
else:
|
||
try:
|
||
gacha_base_info = await self.handle.gacha_base_info(default=True)
|
||
except GachaNotFound:
|
||
await message.reply_text("当前卡池正在替换中,请稍后重试。")
|
||
return
|
||
logger.info("用户 %s[%s] 抽卡模拟器命令请求 || 参数 %s", user.full_name, user.id, gacha_name)
|
||
# 用户数据储存和处理
|
||
await message.reply_chat_action(ChatAction.TYPING)
|
||
banner = await self.get_banner(gacha_base_info)
|
||
player_gacha_info = await self.gacha_db.get(user.id)
|
||
# 检查 wish_item_id
|
||
if (
|
||
banner.banner_type == GenshinBannerType.WEAPON
|
||
and player_gacha_info.event_weapon_banner.wish_item_id not in banner.rate_up_items5
|
||
):
|
||
player_gacha_info.event_weapon_banner.wish_item_id = 0
|
||
# 执行抽卡
|
||
item_list = self.banner_system.do_pulls(player_gacha_info, banner, 10)
|
||
try:
|
||
data = await self.de_item_list(item_list)
|
||
except GachaDataFound as exc:
|
||
logger.warning("角色 item_id[%s] 抽卡立绘未找到", exc.item_id)
|
||
reply_message = await message.reply_text("出错了呜呜呜 ~ 卡池部分数据未找到!")
|
||
if filters.ChatType.GROUPS.filter(message):
|
||
self.add_delete_message_job(reply_message, name="wish_simulator")
|
||
self.add_delete_message_job(message, name="wish_simulator")
|
||
return
|
||
player_gacha_banner_info = player_gacha_info.get_banner_info(banner)
|
||
template_data = {
|
||
"name": f"{user.full_name}",
|
||
"info": gacha_name,
|
||
"banner_name": banner.html_title if banner.html_title else banner.title,
|
||
"banner_type": banner.banner_type.name,
|
||
"player_gacha_banner_info": player_gacha_banner_info,
|
||
"items": [],
|
||
"wish_name": "",
|
||
}
|
||
if player_gacha_banner_info.wish_item_id != 0:
|
||
weapon = WEAPON_DATA.get(str(player_gacha_banner_info.wish_item_id))
|
||
if weapon is not None:
|
||
template_data["wish_name"] = weapon["name"]
|
||
await self.gacha_db.set(user.id, player_gacha_info)
|
||
|
||
def take_rang(elem: dict):
|
||
return elem["rank"]
|
||
|
||
data.sort(key=take_rang, reverse=True)
|
||
template_data["items"] = data
|
||
await message.reply_chat_action(ChatAction.UPLOAD_PHOTO)
|
||
png_data = await self.template_service.render(
|
||
"genshin/wish/wish.jinja2", template_data, {"width": 1157, "height": 603}, False
|
||
)
|
||
|
||
reply_message = await message.reply_photo(png_data.photo)
|
||
if filters.ChatType.GROUPS.filter(message):
|
||
self.add_delete_message_job(reply_message, name="wish_simulator")
|
||
self.add_delete_message_job(message, name="wish_simulator")
|
||
|
||
@handler(CommandHandler, command="set_wish", block=False)
|
||
@handler(MessageHandler, filters=filters.Regex("^非首模拟器定轨(.*)"), block=False)
|
||
async def set_wish(self, update: Update, context: CallbackContext) -> None:
|
||
message = update.effective_message
|
||
user = update.effective_user
|
||
args = self.get_args(context)
|
||
try:
|
||
gacha_base_info = await self.handle.gacha_base_info("武器活动")
|
||
except GachaNotFound:
|
||
reply_message = await message.reply_text("当前还没有武器正在 UP,可能是卡池不存在或者卡池已经结束。")
|
||
if filters.ChatType.GROUPS.filter(reply_message):
|
||
self.add_delete_message_job(message, delay=30)
|
||
self.add_delete_message_job(reply_message, delay=30)
|
||
return
|
||
banner = await self.get_banner(gacha_base_info)
|
||
up_weapons = {}
|
||
for rate_up_items5 in banner.rate_up_items5:
|
||
weapon = WEAPON_DATA.get(str(rate_up_items5))
|
||
if weapon is None:
|
||
continue
|
||
up_weapons[weapon["name"]] = rate_up_items5
|
||
up_weapons_text = "当前 UP 武器有:" + "、".join(up_weapons.keys())
|
||
if len(args) >= 1:
|
||
weapon_name = args[0]
|
||
else:
|
||
reply_message = await message.reply_text(f"输入的参数不正确,请输入需要定轨的武器名称。\n{up_weapons_text}")
|
||
if filters.ChatType.GROUPS.filter(reply_message):
|
||
self.add_delete_message_job(message, delay=30)
|
||
self.add_delete_message_job(reply_message, delay=30)
|
||
return
|
||
weapon_name = weaponToName(weapon_name)
|
||
player_gacha_info = await self.gacha_db.get(user.id)
|
||
if weapon_name in up_weapons:
|
||
player_gacha_info.event_weapon_banner.wish_item_id = up_weapons[weapon_name]
|
||
player_gacha_info.event_weapon_banner.failed_chosen_item_pulls = 0
|
||
else:
|
||
reply_message = await message.reply_text(
|
||
f"输入的参数不正确,可能是没有名为 {weapon_name} 的武器或该武器不存在当前 UP 卡池中\n{up_weapons_text}"
|
||
)
|
||
if filters.ChatType.GROUPS.filter(reply_message):
|
||
self.add_delete_message_job(message, delay=30)
|
||
self.add_delete_message_job(reply_message, delay=30)
|
||
return
|
||
await self.gacha_db.set(user.id, player_gacha_info)
|
||
reply_message = await message.reply_text(f"抽卡模拟器定轨 {weapon_name} 武器成功")
|
||
if filters.ChatType.GROUPS.filter(reply_message):
|
||
self.add_delete_message_job(message, delay=30)
|
||
self.add_delete_message_job(reply_message, delay=30)
|