mirror of
https://github.com/PaiGramTeam/MibooGram.git
synced 2024-12-03 12:23:48 +00:00
313 lines
12 KiB
Python
313 lines
12 KiB
Python
import math
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from typing import TYPE_CHECKING, List, Tuple, Optional, Union
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from simnet.models.zzz.calculator import ZZZCalculatorCharacterDetails, ZZZCalculatorAvatarProperty
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from telegram import (
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InlineKeyboardButton,
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InlineKeyboardMarkup,
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)
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from telegram.constants import ChatAction
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from telegram.ext import filters
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from core.config import config
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from core.dependence.redisdb import RedisDB
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from core.plugin import Plugin, handler
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from core.services.template.services import TemplateService
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from metadata.shortname import roleToName, idToRole
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from plugins.tools.genshin import GenshinHelper
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from plugins.tools.player_detail import PlayerDetailHelper, NeedClient
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from utils.log import logger
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from utils.uid import mask_number
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if TYPE_CHECKING:
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from simnet import ZZZClient
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from telegram import Update
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from telegram.ext import ContextTypes
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from core.services.template.models import RenderResult
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__all__ = ("AgentDetailPlugin",)
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class ZZZCalculatorAvatarPropertyModify(ZZZCalculatorAvatarProperty):
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@property
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def icon(self) -> str:
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return {
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"生命值": "hp",
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"攻击力": "atk",
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"防御力": "def",
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"冲击力": "impact",
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"暴击率": "crit-rate",
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"暴击伤害": "crit-dmg",
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"异常掌控": "anomaly-proficiency",
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"异常精通": "anomaly-mastery",
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"穿透率": "pen-ratio",
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"能量自动回复": "energy-regen",
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}.get(self.property_name, "")
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color_map = {
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"1011": "#c8e16c",
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"1021": "#a0351c",
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"1031": "#e6adaa",
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"1041": "#febb2e",
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"1061": "#c8d7bd",
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"1081": "#af3e3a",
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"1101": "#de643d",
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"1111": "#ddc374",
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"1121": "#a68d73",
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"1131": "#28bdcc",
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"1141": "#d0d3e0",
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"1151": "#e8cda2",
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"1181": "#b75339",
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"1191": "#c9becc",
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"1211": "#c4c1b1",
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"1241": "#4e7ebd",
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"1281": "#e9d892",
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}
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class AgentDetailPlugin(Plugin):
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"""角色详细信息查询"""
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def __init__(
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self,
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helper: GenshinHelper,
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template_service: TemplateService,
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redis: RedisDB,
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):
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self.template_service = template_service
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self.helper = helper
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self.qname = "plugins:agent_detail"
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self.redis = redis.client
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self.expire = 15 * 60 # 15分钟
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self.kitsune: Optional[str] = None
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self.player_detail_helper = PlayerDetailHelper(helper, redis)
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async def get_characters(
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self, uid: int, client: "ZZZClient" = None
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) -> Tuple[Optional[str], Optional["ZZZCalculatorCharacterDetails"]]:
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return await self.player_detail_helper.get_characters(uid, client)
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def parse_render_data(self, data: "ZZZCalculatorCharacterDetails", nickname: str, ch_id: int, uid: int):
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char = None
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for i in data.characters:
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if i.id == ch_id:
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char = i
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break
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props = [ZZZCalculatorAvatarPropertyModify(**i.dict()) for i in char.properties]
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return {
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"uid": mask_number(uid),
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"char": char,
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"props": props,
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"color": color_map.get(str(char.id), "#010101"),
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}
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@staticmethod
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def gen_button(
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data: "ZZZCalculatorCharacterDetails",
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user_id: Union[str, int],
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uid: int,
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page: int = 1,
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) -> List[List[InlineKeyboardButton]]:
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"""生成按钮"""
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buttons = []
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if data.characters:
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buttons = [
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InlineKeyboardButton(
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idToRole(value.id),
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callback_data=f"get_role_detail|{user_id}|{uid}|{idToRole(value.id)}",
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)
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for value in data.characters
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if value.id
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]
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all_buttons = [buttons[i : i + 4] for i in range(0, len(buttons), 4)]
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send_buttons = all_buttons[(page - 1) * 3 : page * 3]
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last_page = page - 1 if page > 1 else 0
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all_page = math.ceil(len(all_buttons) / 3)
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next_page = page + 1 if page < all_page and all_page > 1 else 0
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last_button = []
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if last_page:
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last_button.append(
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InlineKeyboardButton(
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"<< 上一页",
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callback_data=f"get_role_detail|{user_id}|{uid}|{last_page}",
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)
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)
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if last_page or next_page:
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last_button.append(
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InlineKeyboardButton(
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f"{page}/{all_page}",
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callback_data=f"get_role_detail|{user_id}|{uid}|empty_data",
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)
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)
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if next_page:
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last_button.append(
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InlineKeyboardButton(
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"下一页 >>",
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callback_data=f"get_role_detail|{user_id}|{uid}|{next_page}",
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)
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)
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if last_button:
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send_buttons.append(last_button)
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return send_buttons
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async def get_render_result(
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self, data: "ZZZCalculatorCharacterDetails", nickname: str, ch_id: int, uid: int
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) -> "RenderResult":
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final = self.parse_render_data(data, nickname, ch_id, uid)
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return await self.template_service.render(
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"zzz/agent_detail/agent_detail.html",
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final,
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{"width": 1024, "height": 1200},
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query_selector=".shareContainer_2ZR-xeyd",
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full_page=True,
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)
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@staticmethod
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def get_caption(data: "ZZZCalculatorCharacterDetails", character_id: int) -> str:
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tags = []
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for character in data.characters:
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if character.id == character_id:
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tags.append(character.name)
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tags.append(f"等级{character.level}")
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tags.append(f"命座{character.rank}")
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if weapon := character.weapon:
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tags.append(weapon.name)
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tags.append(f"武器等级{weapon.level}")
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tags.append(f"精{weapon.star}")
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break
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return "#" + " #".join(tags)
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@handler.command(command="agent_detail", block=False)
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@handler.message(filters=filters.Regex("^角色详细信息查询(.*)"), block=False)
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async def command_start(self, update: "Update", context: "ContextTypes.DEFAULT_TYPE") -> None:
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user_id = await self.get_real_user_id(update)
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message = update.effective_message
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uid, offset = self.get_real_uid_or_offset(update)
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args = self.get_args(context)
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ch_name = None
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for i in args:
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if i.startswith("@"):
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continue
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ch_name = roleToName(i)
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if ch_name:
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break
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self.log_user(
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update,
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logger.info,
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"角色详细信息查询命令请求 || character_name[%s]",
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ch_name,
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)
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await message.reply_chat_action(ChatAction.TYPING)
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async with self.helper.genshin(user_id, player_id=uid, offset=offset) as client:
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nickname, data = await self.get_characters(client.player_id, client)
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uid = client.player_id
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if ch_name is None:
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buttons = self.gen_button(data, user_id, uid)
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if isinstance(self.kitsune, str):
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photo = self.kitsune
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else:
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photo = open("resources/img/aaa.jpg", "rb")
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await message.reply_chat_action(ChatAction.UPLOAD_PHOTO)
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reply_message = await message.reply_photo(
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photo=photo,
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caption=f"请选择你要查询的角色 - UID {uid}",
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reply_markup=InlineKeyboardMarkup(buttons),
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)
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if reply_message.photo:
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self.kitsune = reply_message.photo[-1].file_id
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return
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for characters in data.characters:
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if idToRole(characters.id) == ch_name:
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break
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else:
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await message.reply_text(f"未在游戏中找到 {ch_name} ,请检查角色是否存在,或者等待角色数据更新后重试")
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return
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await message.reply_chat_action(ChatAction.UPLOAD_PHOTO)
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render_result = await self.get_render_result(data, nickname, characters.id, client.player_id)
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await render_result.reply_photo(
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message,
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filename=f"{client.player_id}.png",
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reply_markup=self.get_custom_button(user_id, uid, characters.id),
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caption=self.get_caption(data, characters.id),
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)
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@handler.callback_query(pattern=r"^get_role_detail\|", block=False)
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async def get_role_detail(self, update: "Update", _: "ContextTypes.DEFAULT_TYPE") -> None:
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callback_query = update.callback_query
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user = callback_query.from_user
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message = callback_query.message
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async def get_role_detail_callback(
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callback_query_data: str,
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) -> Tuple[str, int, int]:
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_data = callback_query_data.split("|")
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_user_id = int(_data[1])
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_uid = int(_data[2])
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_result = _data[3]
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logger.debug(
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"callback_query_data函数返回 result[%s] user_id[%s] uid[%s]",
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_result,
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_user_id,
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_uid,
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)
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return _result, _user_id, _uid
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result, user_id, uid = await get_role_detail_callback(callback_query.data)
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if user.id != user_id:
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await callback_query.answer(text="这不是你的按钮!\n" + config.notice.user_mismatch, show_alert=True)
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return
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if result == "empty_data":
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await callback_query.answer(text="此按钮不可用", show_alert=True)
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return
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page = 0
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if result.isdigit():
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page = int(result)
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logger.info(
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"用户 %s[%s] 角色详细信息查询命令请求 || page[%s] uid[%s]",
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user.full_name,
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user.id,
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page,
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uid,
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)
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else:
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logger.info(
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"用户 %s[%s] 角色详细信息查询命令请求 || character_name[%s] uid[%s]",
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user.full_name,
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user.id,
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result,
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uid,
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)
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try:
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nickname, data = await self.get_characters(uid)
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except NeedClient:
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async with self.helper.genshin(user.id, player_id=uid) as client:
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nickname, data = await self.get_characters(client.player_id, client)
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if page:
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buttons = self.gen_button(data, user.id, uid, page)
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await message.edit_reply_markup(reply_markup=InlineKeyboardMarkup(buttons))
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await callback_query.answer(f"已切换到第 {page} 页", show_alert=False)
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return
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for characters in data.characters:
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if idToRole(characters.id) == result:
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break
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else:
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await message.delete()
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await callback_query.answer(
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f"未在游戏中找到 {result} ,请检查角色是否存在,或者等待角色数据更新后重试",
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show_alert=True,
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)
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return
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await callback_query.answer(text="正在渲染图片中 请稍等 请不要重复点击按钮", show_alert=False)
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await message.reply_chat_action(ChatAction.UPLOAD_PHOTO)
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render_result = await self.get_render_result(data, nickname, characters.id, uid)
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render_result.filename = f"role_detail_{uid}_{result}.png"
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render_result.caption = self.get_caption(data, characters.id)
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await render_result.edit_media(message, reply_markup=self.get_custom_button(user.id, uid, characters.id))
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@staticmethod
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def get_custom_button(user_id: int, uid: int, char_id: int) -> Optional[InlineKeyboardMarkup]:
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return None
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