mirror of
https://github.com/PaiGramTeam/MibooGram.git
synced 2024-11-16 12:51:45 +00:00
4c702515a0
Co-authored-by: xtaodada <xtao@xtaolink.cn>
514 lines
17 KiB
Python
514 lines
17 KiB
Python
"""用于下载和管理角色、武器、材料等的图标"""
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from __future__ import annotations
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import asyncio
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import re
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from abc import ABC, abstractmethod
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from functools import cached_property, partial
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from multiprocessing import RLock as Lock
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from pathlib import Path
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from ssl import SSLZeroReturnError
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from typing import Awaitable, Callable, ClassVar, Dict, Optional, TYPE_CHECKING, TypeVar, Union
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from aiofiles import open as async_open
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from aiofiles.os import remove as async_remove
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from enkanetwork import Assets as EnkaAssets
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from enkanetwork.model.assets import CharacterAsset as EnkaCharacterAsset
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from httpx import AsyncClient, HTTPError, URL
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from typing_extensions import Self
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from core.service import Service
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from metadata.genshin import AVATAR_DATA, HONEY_DATA, MATERIAL_DATA, NAMECARD_DATA, WEAPON_DATA
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from metadata.scripts.honey import update_honey_metadata
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from metadata.scripts.metadatas import update_metadata_from_ambr, update_metadata_from_github
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from metadata.shortname import roleToId, weaponToId
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from modules.wiki.base import HONEY_HOST
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from utils.const import AMBR_HOST, ENKA_HOST, PROJECT_ROOT
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from utils.log import logger
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from utils.typedefs import StrOrInt, StrOrURL
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if TYPE_CHECKING:
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from multiprocessing.synchronize import RLock
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ICON_TYPE = Union[
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Callable[[bool], Awaitable[Optional[Path]]],
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Callable[..., Awaitable[Optional[Path]]]
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]
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NAME_MAP_TYPE = Dict[str, StrOrURL]
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ASSETS_PATH = PROJECT_ROOT.joinpath('resources/assets')
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ASSETS_PATH.mkdir(exist_ok=True, parents=True)
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DATA_MAP = {'avatar': AVATAR_DATA, 'weapon': WEAPON_DATA, 'material': MATERIAL_DATA}
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class AssetsServiceError(Exception):
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pass
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class AssetsCouldNotFound(AssetsServiceError):
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pass
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class _AssetsService(ABC):
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_lock: ClassVar['RLock'] = Lock()
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_dir: ClassVar[Path]
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icon_types: ClassVar[list[str]]
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_client: Optional[AsyncClient] = None
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id: int
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type: str
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icon: ICON_TYPE
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"""图标"""
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@abstractmethod
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@cached_property
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def game_name(self) -> str:
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"""游戏数据中的名称"""
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@cached_property
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def honey_id(self) -> str:
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"""当前资源在 Honey Impact 所对应的 ID"""
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return HONEY_DATA[self.type].get(str(self.id), [''])[0]
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@property
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def path(self) -> Path:
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"""当前资源的文件夹"""
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result = self._dir.joinpath(str(self.id)).resolve()
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result.mkdir(exist_ok=True, parents=True)
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return result
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@property
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def client(self) -> AsyncClient:
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with self._lock:
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if self._client is None or self._client.is_closed:
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self._client = AsyncClient()
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return self._client
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def __init__(self, client: Optional[AsyncClient] = None) -> None:
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self._client = client
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def __call__(self, target: int) -> Self:
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"""用于生成与 target 对应的 assets"""
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result = self.__class__(self.client)
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result.id = target
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return result
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def __init_subclass__(cls, **kwargs) -> None:
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"""初始化一些类变量"""
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from itertools import chain
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cls.icon_types = [ # 支持的图标类型
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k
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for k, v in
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chain(
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cls.__annotations__.items(),
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*map(
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lambda x: x.__annotations__.items(),
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cls.__bases__
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)
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)
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if v in [ICON_TYPE, 'ICON_TYPE']
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]
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cls.type = cls.__name__.lstrip('_').split('Assets')[0].lower() # 当前 assert 的类型
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cls._dir = ASSETS_PATH.joinpath(cls.type) # 图标保存的文件夹
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cls._dir.mkdir(exist_ok=True, parents=True)
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async def _download(self, url: StrOrURL, path: Path, retry: int = 5) -> Path | None:
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"""从 url 下载图标至 path"""
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logger.debug(f"正在从 {url} 下载图标至 {path}")
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headers = {'user-agent': 'TGPaimonBot/3.0'} if URL(url).host == 'enka.network' else None
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for time in range(retry):
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try:
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response = await self.client.get(url, follow_redirects=False, headers=headers)
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except Exception as error: # pylint: disable=W0703
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if not isinstance(error, (HTTPError, SSLZeroReturnError)):
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logger.error(error) # 打印未知错误
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if time != retry - 1: # 未达到重试次数
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await asyncio.sleep(1)
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else:
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raise error
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continue
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if response.status_code != 200: # 判定页面是否正常
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return None
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async with async_open(path, 'wb') as file:
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await file.write(response.content) # 保存图标
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return path.resolve()
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async def _get_from_ambr(self, item: str) -> Path | None: # pylint: disable=W0613,R0201
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return None
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async def _get_from_enka(self, item: str) -> Path | None: # pylint: disable=W0613,R0201
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return None
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async def _get_from_honey(self, item: str) -> Path | None:
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"""从 honey 获取图标"""
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if (url := self.honey_name_map.get(item, None)) is not None:
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# 先尝试下载 png 格式的图片
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path = self.path.joinpath(f"{item}.png")
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if (result := await self._download(HONEY_HOST.join(f"img/{url}.png"), path)) is not None:
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return result
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path = self.path.joinpath(f"{item}.webp")
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return await self._download(HONEY_HOST.join(f"img/{url}.webp"), path)
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async def _get_img(self, overwrite: bool = False, *, item: str) -> Path | None:
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"""获取图标"""
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path = next(filter(lambda x: x.stem == item, self.path.iterdir()), None)
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if not overwrite and path:
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return path.resolve()
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if overwrite and path is not None and path.exists():
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await async_remove(path)
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# 依次从使用当前 assets class 中的爬虫下载图标,顺序为爬虫名的字母顺序
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for func in map(lambda x: getattr(self, x), sorted(filter(lambda x: x.startswith('_get_from_'), dir(self)))):
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if (path := await func(item)) is not None:
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return path
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def __getattr__(self, item: str):
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"""魔法"""
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if item in self.icon_types:
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return partial(self._get_img, item=item)
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else:
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object.__getattribute__(self, item)
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@abstractmethod
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@cached_property
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def game_name_map(self) -> dict[str, str]:
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"""游戏中的图标名"""
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@abstractmethod
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@cached_property
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def honey_name_map(self) -> dict[str, str]:
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"""来自honey的图标名"""
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class _AvatarAssets(_AssetsService):
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enka: EnkaCharacterAsset | None
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side: ICON_TYPE
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"""侧视图图标"""
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card: ICON_TYPE
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"""卡片图标"""
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gacha: ICON_TYPE
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"""抽卡立绘"""
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gacha_card: ICON_TYPE
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"""抽卡卡片"""
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@cached_property
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def game_name(self) -> str:
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icon = "UI_AvatarIcon_"
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if (avatar := AVATAR_DATA.get(str(self.id), None)) is not None:
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icon = avatar['icon']
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else:
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for aid, avatar in AVATAR_DATA.items():
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if aid.startswith(str(self.id)):
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icon = avatar['icon']
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return re.findall(r"UI_AvatarIcon_(.*)", icon)[0]
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@cached_property
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def honey_id(self) -> str:
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return HONEY_DATA['avatar'].get(str(self.id), '')[0]
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@cached_property
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def enka(self) -> Optional[EnkaCharacterAsset]:
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api = getattr(self, '_enka_api', None)
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cid = getattr(self, 'id', None)
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return None if api is None or cid is None else api.character(cid)
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def __init__(self, client: Optional[AsyncClient] = None, enka: Optional[EnkaAssets] = None):
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super().__init__(client)
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self._enka_api = enka or EnkaAssets()
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def __call__(self, target: StrOrInt) -> "_AvatarAssets":
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temp = target
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result = _AvatarAssets(self.client)
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if isinstance(target, str):
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try:
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target = int(target)
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except ValueError:
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target = roleToId(target)
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if isinstance(target, str) or target is None:
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raise AssetsCouldNotFound(f"找不到对应的角色: target={temp}")
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result.id = target
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result._enka_api = self._enka_api
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return result
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async def _get_from_ambr(self, item: str) -> Path | None:
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if item in {'icon', 'side', 'gacha'}:
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url = AMBR_HOST.join(f"assets/UI/{self.game_name_map[item]}.png")
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return await self._download(url, self.path.joinpath(f"{item}.png"))
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async def _get_from_enka(self, item: str) -> Path | None:
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path = self.path.joinpath(f"{item}.png")
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item = 'banner' if item == 'gacha' else item
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# noinspection PyUnboundLocalVariable
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if (
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self.enka is not None
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and
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item in (data := self.enka.images.dict()).keys()
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and
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(url := data[item]['url'])
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):
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return await self._download(url, path)
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@cached_property
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def honey_name_map(self) -> dict[str, str]:
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return {
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'icon': f"{self.honey_id}_icon",
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'side': f"{self.honey_id}_side_icon",
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'gacha': f"{self.honey_id}_gacha_splash",
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'gacha_card': f"{self.honey_id}_gacha_card",
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}
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@cached_property
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def game_name_map(self) -> dict[str, str]:
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return {
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'icon': f"UI_AvatarIcon_{self.game_name}",
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'card': f"UI_AvatarIcon_{self.game_name}_Card",
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'side': f"UI_AvatarIcon_Side_{self.game_name}",
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'gacha': f"UI_Gacha_AvatarImg_{self.game_name}",
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}
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class _WeaponAssets(_AssetsService):
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awaken: ICON_TYPE
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"""突破后图标"""
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gacha: ICON_TYPE
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"""抽卡立绘"""
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@cached_property
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def game_name(self) -> str:
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return re.findall(r"UI_EquipIcon_(.*)", WEAPON_DATA[str(self.id)]['icon'])[0]
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@cached_property
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def game_name_map(self) -> dict[str, str]:
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return {
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'icon': f"UI_EquipIcon_{self.game_name}",
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'awaken': f"UI_EquipIcon_{self.game_name}_Awaken",
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'gacha': f"UI_Gacha_EquipIcon_{self.game_name}"
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}
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@cached_property
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def honey_id(self) -> str:
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return f"i_n{self.id}"
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def __call__(self, target: StrOrInt) -> Self:
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temp = target
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result = _WeaponAssets(self.client)
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if isinstance(target, str):
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target = int(target) if target.isnumeric() else weaponToId(target)
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if isinstance(target, str) or target is None:
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raise AssetsCouldNotFound(f"找不到对应的武器: target={temp}")
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result.id = target
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return result
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async def _get_from_enka(self, item: str) -> Path | None:
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if item in self.game_name_map:
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url = ENKA_HOST.join(f'ui/{self.game_name_map.get(item)}.png')
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path = self.path.joinpath(f"{item}.png")
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return await self._download(url, path)
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@cached_property
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def honey_name_map(self) -> dict[str, str]:
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return {
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'icon': f'{self.honey_id}',
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'awaken': f'{self.honey_id}_awaken_icon',
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'gacha': f'{self.honey_id}_gacha_icon',
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}
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class _MaterialAssets(_AssetsService):
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@cached_property
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def game_name(self) -> str:
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return str(self.id)
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@cached_property
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def game_name_map(self) -> dict[str, str]:
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return {'icon': f"UI_ItemIcon_{self.game_name}"}
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@cached_property
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def honey_name_map(self) -> dict[str, str]:
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return {'icon': self.honey_id}
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def __call__(self, target: StrOrInt) -> Self:
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temp = target
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result = _MaterialAssets(self.client)
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if isinstance(target, str):
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if target.isnumeric():
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target = int(target)
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else:
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target = {v['name']: int(k) for k, v in MATERIAL_DATA.items()}.get(target)
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if isinstance(target, str) or target is None:
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raise AssetsCouldNotFound(f"找不到对应的素材: target={temp}")
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result.id = target
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return result
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async def _get_from_ambr(self, item: str) -> Path | None:
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if item == 'icon':
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url = AMBR_HOST.join(f"assets/UI/{self.game_name_map.get(item)}.png")
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path = self.path.joinpath(f"{item}.png")
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return await self._download(url, path)
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async def _get_from_honey(self, item: str) -> Path | None:
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path = self.path.joinpath(f"{item}.png")
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url = HONEY_HOST.join(f'/img/{self.honey_name_map.get(item)}.png')
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if (result := await self._download(url, path)) is None:
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path = self.path.joinpath(f"{item}.webp")
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url = HONEY_HOST.join(f'/img/{self.honey_name_map.get(item)}.webp')
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return await self._download(url, path)
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return result
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class _ArtifactAssets(_AssetsService):
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flower: ICON_TYPE
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"""生之花"""
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plume: ICON_TYPE
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"""死之羽"""
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sands: ICON_TYPE
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"""时之沙"""
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goblet: ICON_TYPE
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"""空之杯"""
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circlet: ICON_TYPE
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"""理之冠"""
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@cached_property
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def honey_id(self) -> str:
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return HONEY_DATA['artifact'][str(self.id)][0]
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@cached_property
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def game_name(self) -> str:
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return f"UI_RelicIcon_{self.id}"
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async def _get_from_enka(self, item: str) -> Path | None:
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if item in self.game_name_map:
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url = ENKA_HOST.join(f'ui/{self.game_name_map.get(item)}.png')
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path = self.path.joinpath(f"{item}.png")
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return await self._download(url, path)
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async def _get_from_ambr(self, item: str) -> Path | None:
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if item in self.game_name_map:
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url = AMBR_HOST.join(f"assets/UI/reliquary/{self.game_name_map[item]}.png")
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return await self._download(url, self.path.joinpath(f"{item}.png"))
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@cached_property
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def game_name_map(self) -> dict[str, str]:
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return {
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"icon": f"UI_RelicIcon_{self.id}_4",
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"flower": f"UI_RelicIcon_{self.id}_4",
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"plume": f"UI_RelicIcon_{self.id}_2",
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"sands": f"UI_RelicIcon_{self.id}_5",
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"goblet": f"UI_RelicIcon_{self.id}_1",
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"circlet": f"UI_RelicIcon_{self.id}_3",
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}
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@cached_property
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def honey_name_map(self) -> dict[str, str]:
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first_id = int(re.findall(r'\d+', HONEY_DATA['artifact'][str(self.id)][-1])[0])
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return {
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"icon": f"i_n{first_id + 30}",
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"flower": f"i_n{first_id + 30}",
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"plume": f"i_n{first_id + 10}",
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"sands": f"i_n{first_id + 40}",
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"goblet": f"i_n{first_id}",
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"circlet": f"i_n{first_id + 20}",
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}
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class _NamecardAssets(_AssetsService):
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enka: EnkaCharacterAsset | None
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navbar: ICON_TYPE
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"""好友名片背景"""
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profile: ICON_TYPE
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"""个人资料名片背景"""
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@cached_property
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def honey_id(self) -> str:
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return HONEY_DATA['namecard'][str(self.id)][0]
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@cached_property
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def game_name(self) -> str:
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return NAMECARD_DATA[str(self.id)]['icon']
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def __call__(self, target: int) -> "_NamecardAssets":
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result = _NamecardAssets(self.client)
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result.id = target
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result.enka = EnkaAssets().namecards(target)
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return result
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async def _get_from_ambr(self, item: str) -> Path | None:
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if item == 'profile':
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url = AMBR_HOST.join(f"assets/UI/namecard/{self.game_name_map[item]}.png.png")
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return await self._download(url, self.path.joinpath(f"{item}.png"))
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async def _get_from_enka(self, item: str) -> Path | None:
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path = self.path.joinpath(f"{item}.png")
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url = getattr(self.enka, {'profile': 'banner'}.get(item, item), None)
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if url is not None:
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return await self._download(url.url, path)
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@cached_property
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def game_name_map(self) -> dict[str, str]:
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return {
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'icon': self.game_name,
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'navbar': NAMECARD_DATA[str(self.id)]['navbar'],
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'profile': NAMECARD_DATA[str(self.id)]['profile']
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}
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@cached_property
|
|
def honey_name_map(self) -> dict[str, str]:
|
|
return {
|
|
'icon': self.honey_id,
|
|
'navbar': f"{self.honey_id}_back",
|
|
'profile': f"{self.honey_id}_profile",
|
|
}
|
|
|
|
|
|
class AssetsService(Service):
|
|
"""asset服务
|
|
|
|
用于储存和管理 asset :
|
|
当对应的 asset (如某角色图标)不存在时,该服务会先查找本地。
|
|
若本地不存在,则从网络上下载;若存在,则返回其路径
|
|
"""
|
|
|
|
avatar: _AvatarAssets
|
|
"""角色"""
|
|
|
|
weapon: _WeaponAssets
|
|
"""武器"""
|
|
|
|
material: _MaterialAssets
|
|
"""素材"""
|
|
|
|
artifact: _ArtifactAssets
|
|
"""圣遗物"""
|
|
|
|
namecard: _NamecardAssets
|
|
"""名片"""
|
|
|
|
def __init__(self):
|
|
for attr, assets_type_name in filter(
|
|
lambda x: (not x[0].startswith('_')) and x[1].endswith('Assets'),
|
|
self.__annotations__.items()
|
|
):
|
|
setattr(self, attr, globals()[assets_type_name]())
|
|
|
|
async def start(self): # pylint: disable=R0201
|
|
logger.info("正在刷新元数据")
|
|
await update_metadata_from_github(False)
|
|
await update_metadata_from_ambr(False)
|
|
await update_honey_metadata(False)
|
|
logger.info("刷新元数据成功")
|
|
|
|
|
|
AssetsServiceType = TypeVar('AssetsServiceType', bound=_AssetsService)
|