mirror of
https://github.com/PaiGramTeam/MibooGram.git
synced 2024-11-22 07:08:04 +00:00
233e7ab58d
Co-authored-by: luoshuijs <luoshuijs@outlook.com> Co-authored-by: Karako <karakohear@gmail.com> Co-authored-by: xtaodada <xtao@xtaolink.cn>
200 lines
5.8 KiB
Python
200 lines
5.8 KiB
Python
import re
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from typing import List, Optional
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from bs4 import BeautifulSoup
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from httpx import URL
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from modules.wiki.base import HONEY_HOST, Model, WikiModel
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from modules.wiki.other import Association, Element, WeaponType
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class Birth(Model):
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"""生日
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Attributes:
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day: 天
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month: 月
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"""
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day: int
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month: int
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class CharacterAscension(Model):
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"""角色的突破材料
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Attributes:
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level: 等级突破材料
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skill: 技能/天赋培养材料
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"""
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level: List[str] = []
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skill: List[str] = []
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class CharacterState(Model):
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"""角色属性值
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Attributes:
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level: 等级
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HP: 生命
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ATK: 攻击力
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DEF: 防御力
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CR: 暴击率
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CD: 暴击伤害
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bonus: 突破属性
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"""
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level: str
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HP: int
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ATK: float
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DEF: float
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CR: str
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CD: str
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bonus: str
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class CharacterIcon(Model):
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icon: str
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side: str
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gacha: str
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splash: Optional[str]
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class Character(WikiModel):
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"""角色
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Attributes:
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title: 称号
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occupation: 所属
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association: 地区
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weapon_type: 武器类型
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element: 元素
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birth: 生日
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constellation: 命之座
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cn_cv: 中配
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jp_cv: 日配
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en_cv: 英配
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kr_cv: 韩配
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description: 描述
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"""
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id: str
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title: str
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occupation: str
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association: Association
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weapon_type: WeaponType
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element: Element
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birth: Optional[Birth]
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constellation: str
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cn_cv: str
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jp_cv: str
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en_cv: str
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kr_cv: str
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description: str
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ascension: CharacterAscension
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stats: List[CharacterState]
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@classmethod
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def scrape_urls(cls) -> List[URL]:
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return [HONEY_HOST.join("fam_chars/?lang=CHS")]
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@classmethod
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async def _parse_soup(cls, soup: BeautifulSoup) -> "Character":
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"""解析角色页"""
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soup = soup.select(".wp-block-post-content")[0]
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tables = soup.find_all("table")
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table_rows = tables[0].find_all("tr")
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def get_table_text(row_num: int) -> str:
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"""一个快捷函数,用于返回表格对应行的最后一个单元格中的文本"""
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return table_rows[row_num].find_all("td")[-1].text.replace("\xa0", "")
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id_ = re.findall(r"img/(.*?_\d+)_.*", table_rows[0].find("img").attrs["src"])[0]
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name = get_table_text(0)
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if name != "旅行者": # 如果角色名不是 旅行者
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title = get_table_text(1)
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occupation = get_table_text(2)
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association = Association.convert(get_table_text(3).lower().title())
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rarity = len(table_rows[4].find_all("img"))
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weapon_type = WeaponType[get_table_text(5)]
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element = Element[get_table_text(6)]
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birth = Birth(day=int(get_table_text(7)), month=int(get_table_text(8)))
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constellation = get_table_text(10)
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cn_cv = get_table_text(11)
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jp_cv = get_table_text(12)
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en_cv = get_table_text(13)
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kr_cv = get_table_text(14)
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else:
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name = "空" if id_.endswith("5") else "荧"
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title = get_table_text(0)
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occupation = get_table_text(1)
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association = Association.convert(get_table_text(2).lower().title())
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rarity = len(table_rows[3].find_all("img"))
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weapon_type = WeaponType[get_table_text(4)]
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element = Element[get_table_text(5)]
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birth = None
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constellation = get_table_text(7)
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cn_cv = get_table_text(8)
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jp_cv = get_table_text(9)
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en_cv = get_table_text(10)
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kr_cv = get_table_text(11)
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description = get_table_text(-3)
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ascension = CharacterAscension(
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level=[
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target[0]
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for i in table_rows[-2].find_all("a")
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if (target := re.findall(r"/(.*)/", i.attrs["href"])) # 过滤掉错误的材料(honey网页的bug)
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],
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skill=[re.findall(r"/(.*)/", i.attrs["href"])[0] for i in table_rows[-1].find_all("a")],
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)
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stats = []
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for row in tables[2].find_all("tr")[1:]:
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cells = row.find_all("td")
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stats.append(
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CharacterState(
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level=cells[0].text,
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HP=cells[1].text,
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ATK=cells[2].text,
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DEF=cells[3].text,
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CR=cells[4].text,
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CD=cells[5].text,
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bonus=cells[6].text,
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)
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)
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return Character(
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id=id_,
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name=name,
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title=title,
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occupation=occupation,
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association=association,
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weapon_type=weapon_type,
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element=element,
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birth=birth,
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constellation=constellation,
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cn_cv=cn_cv,
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jp_cv=jp_cv,
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rarity=rarity,
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en_cv=en_cv,
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kr_cv=kr_cv,
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description=description,
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ascension=ascension,
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stats=stats,
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)
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@classmethod
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async def get_url_by_name(cls, name: str) -> Optional[URL]:
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# 重写此函数的目的是处理主角名字的 ID
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_map = {"荧": "playergirl_007", "空": "playerboy_005"}
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if (id_ := _map.get(name)) is not None:
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return await cls.get_url_by_id(id_)
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return await super(Character, cls).get_url_by_name(name)
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@property
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def icon(self) -> CharacterIcon:
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return CharacterIcon(
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icon=str(HONEY_HOST.join(f"/img/{self.id}_icon.webp")),
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side=str(HONEY_HOST.join(f"/img/{self.id}_side_icon.webp")),
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gacha=str(HONEY_HOST.join(f"/img/{self.id}_gacha_card.webp")),
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splash=str(HONEY_HOST.join(f"/img/{self.id}_gacha_splash.webp")),
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)
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