MibooGram/plugins/genshin/gacha/gacha.py
2022-09-28 08:47:26 +08:00

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import os
import re
from typing import Dict
from bs4 import BeautifulSoup
from pyppeteer import launch
from telegram import Update
from telegram.constants import ChatAction
from telegram.ext import CallbackContext, CommandHandler, MessageHandler, filters
from core.baseplugin import BasePlugin
from core.plugin import Plugin, handler
from core.template import TemplateService
from modules.apihelper.gacha import GachaInfo
from plugins.genshin.gacha.wish import WishCountInfo, get_one
from utils.bot import get_all_args
from utils.decorators.error import error_callable
from utils.decorators.restricts import restricts
from utils.log import logger
class GachaNotFound(Exception):
"""卡池未找到"""
def __init__(self, gacha_name):
super().__init__(f"{gacha_name} gacha not found")
class Gacha(Plugin, BasePlugin):
"""抽卡模拟器(非首模拟器/减寿模拟器)"""
def __init__(self, template_service: TemplateService = None):
self.gacha = GachaInfo()
self.template_service = template_service
self.browser: launch = None
self.current_dir = os.getcwd()
self.resources_dir = os.path.join(self.current_dir, "resources")
self.character_gacha_card = {}
self.user_time = {}
async def gacha_info(self, gacha_name: str = "角色活动", default: bool = False):
gacha_list_info = await self.gacha.get_gacha_list_info()
gacha_id = ""
for gacha in gacha_list_info.data["list"]:
if gacha["gacha_name"] == gacha_name:
gacha_id = gacha["gacha_id"]
if gacha_id == "":
if default and len(gacha_list_info.data["list"]) > 0:
gacha_id = gacha_list_info.data["list"][0]["gacha_id"]
else:
raise GachaNotFound(gacha_name)
gacha_info = await self.gacha.get_gacha_info(gacha_id)
gacha_info["gacha_id"] = gacha_id
return gacha_info
@handler(CommandHandler, command="gacha", block=False)
@handler(MessageHandler, filters=filters.Regex("^非首模拟器(.*)"), block=False)
@restricts(restricts_time=3, restricts_time_of_groups=20)
@error_callable
async def command_start(self, update: Update, context: CallbackContext) -> None:
message = update.effective_message
user = update.effective_user
args = get_all_args(context)
gacha_name = "角色活动"
if len(args) >= 1:
gacha_name = args[0]
if gacha_name not in ("角色活动-2", "武器活动", "常驻", "角色活动"):
for key, value in {"2": "角色活动-2", "武器": "武器活动", "普通": "常驻"}.items():
if key == gacha_name:
gacha_name = value
break
try:
gacha_info = await self.gacha_info(gacha_name)
except GachaNotFound:
await message.reply_text(f"没有找到名为 {gacha_name} 的卡池")
return
else:
gacha_info = await self.gacha_info(default=True)
logger.info(f"用户 {user.full_name}[{user.id}] 抽卡模拟器命令请求 || 参数 {gacha_name}")
# 用户数据储存和处理
gacha_id: str = gacha_info["gacha_id"]
user_gacha: Dict[str, WishCountInfo] = context.user_data.get("gacha")
if user_gacha is None:
user_gacha = context.user_data["gacha"] = {}
user_gacha_count: WishCountInfo = user_gacha.get(gacha_id)
if user_gacha_count is None:
user_gacha_count = user_gacha[gacha_id] = WishCountInfo(user_id=user.id)
# 用户数据储存和处理
title = gacha_info["title"]
re_color = re.search(r"<color=#(.*?)>", title, flags=0)
if re_color is None:
title_html = BeautifulSoup(title, "lxml")
pool_name = title_html.text
logger.warning(f"卡池信息 title 提取 color 失败 title[{title}]")
else:
color = re_color.group(1)
title_html = BeautifulSoup(title, "lxml")
title_html.color.name = "span"
title_html.span["style"] = f"color:#{color};"
pool_name = title_html.p
await message.reply_chat_action(ChatAction.TYPING)
data = {
"_res_path": f"file://{self.resources_dir}",
"name": f"{user.full_name}",
"info": gacha_name,
"poolName": pool_name,
"items": [],
}
for _ in range(10):
item = get_one(user_gacha_count, gacha_info)
# 下面为忽略的代码因为metadata未完善具体武器和角色类型无法显示
# item_name = item["item_name"]
# item_type = item["item_type"]
# if item_type == "角色":
# gacha_card = self.character_gacha_card.get(item_name)
# if gacha_card is None:
# await message.reply_text(f"获取角色 {item_name} GachaCard信息失败")
# return
# item["item_character_img"] = await url_to_file(gacha_card)
data["items"].append(item)
def take_rang(elem: dict):
return elem["rank"]
data["items"].sort(key=take_rang, reverse=True)
await message.reply_chat_action(ChatAction.UPLOAD_PHOTO)
# 因为 gacha_info["title"] 返回的是 HTML 标签 尝试关闭自动转义
png_data = await self.template_service.render('genshin/gacha', "gacha.html", data,
{"width": 1157, "height": 603}, False)
reply_message = await message.reply_photo(png_data)
if filters.ChatType.GROUPS.filter(message):
self._add_delete_message_job(context, reply_message.chat_id, reply_message.message_id, 300)
self._add_delete_message_job(context, message.chat_id, message.message_id, 300)