MibooGram/model/game/weapon.py
2022-07-26 18:07:31 +08:00

37 lines
1.1 KiB
Python

from enum import Enum
from typing import Union, Optional
from model.base import GameItem
from model.baseobject import BaseObject
class WeaponInfo(BaseObject):
"""武器信息
"""
def __init__(self, item_id: int = 0, name: str = "", level: int = 0, main_item: Optional[GameItem] = None,
affix: int = 0, pos: Union[Enum, str] = "", star: int = 1, sub_item: Optional[GameItem] = None,
icon: str = ""):
"""
:param item_id: item_id
:param name: 武器名字
:param level: 武器等级
:param main_item: 主词条
:param affix: 精炼等级
:param pos: 武器类型
:param star: 星级
:param sub_item: 副词条
:param icon: 图片
"""
self.affix = affix
self.icon = icon
self.item_id = item_id
self.level = level
self.main_item = main_item
self.name = name
self.pos = pos
self.star = star
self.sub_item = sub_item
__slots__ = ("name", "type", "value", "pos", "star", "sub_item", "main_item", "level", "item_id", "icon", "affix")