2024-04-14 08:24:34 +00:00
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import asyncio
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from dataclasses import dataclass
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from queue import PriorityQueue
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from typing import Coroutine, Any, Optional, List, TYPE_CHECKING, Union
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from simnet.errors import RegionNotSupported, RedemptionInvalid, RedemptionClaimed, RedemptionCooldown
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from telegram import Message
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2024-04-29 08:52:41 +00:00
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from gram_core.basemodel import RegionEnum
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2024-04-14 08:24:34 +00:00
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from plugins.tools.genshin import GenshinHelper
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if TYPE_CHECKING:
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from simnet import GenshinClient
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@dataclass
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class RedeemResult:
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user_id: int
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code: str
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2024-04-29 08:52:41 +00:00
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message: Optional[Message] = None
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2024-04-14 08:24:34 +00:00
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error: Optional[str] = None
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2024-06-19 10:14:14 +00:00
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uid: Optional[int] = None
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2024-04-29 08:52:41 +00:00
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count: Optional[List[int]] = None
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2024-04-14 08:24:34 +00:00
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class RedeemRunnerTask:
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def __init__(self, task: Coroutine[Any, Any, None]):
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self.task = task
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def __lt__(self, other: "RedeemRunnerTask") -> bool:
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return False
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async def run(self) -> None:
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await self.task
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class RedeemQueueFull(Exception):
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pass
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class RedeemRunner:
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def __init__(self, genshin_helper: GenshinHelper):
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self.gcsim_version: Optional[str] = None
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self.sema = asyncio.BoundedSemaphore(1)
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self.queue_size = 21
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self.queue: PriorityQueue[List[Union[int, RedeemRunnerTask]]] = PriorityQueue(maxsize=self.queue_size)
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self.genshin_helper = genshin_helper
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@staticmethod
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async def _execute_queue(
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redeem_task: Coroutine[Any, Any, RedeemResult],
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callback_task: "(result: RedeemResult) -> Coroutine[Any, Any, None]",
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) -> None:
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data = await redeem_task
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await callback_task(data)
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async def run(
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self,
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data: RedeemResult,
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callback_task: "(result: RedeemResult) -> Coroutine[Any, Any, None]",
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priority: int = 2,
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2024-04-29 08:52:41 +00:00
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only_region: bool = False,
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2024-04-14 08:24:34 +00:00
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) -> None:
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2024-04-29 08:52:41 +00:00
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redeem_task = self.redeem_code(data, only_region)
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2024-04-14 08:24:34 +00:00
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queue_task = RedeemRunnerTask(self._execute_queue(redeem_task, callback_task))
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if priority == 2 and self.queue.qsize() >= (self.queue_size - 1):
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raise RedeemQueueFull()
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if self.queue.full():
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raise RedeemQueueFull()
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self.queue.put([priority, queue_task])
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async with self.sema:
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if not self.queue.empty():
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_, task = self.queue.get()
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await task.run()
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await asyncio.sleep(5)
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2024-04-29 08:52:41 +00:00
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async def redeem_code(self, result: RedeemResult, only_region: bool) -> RedeemResult:
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error = None
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try:
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2024-04-29 08:52:41 +00:00
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async with self.genshin_helper.genshin(
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2024-06-12 11:59:16 +00:00
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result.user_id,
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region=RegionEnum.HOYOLAB if only_region else None,
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player_id=result.uid,
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2024-04-29 08:52:41 +00:00
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) as client:
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2024-04-14 08:24:34 +00:00
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client: "GenshinClient"
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result.uid = client.player_id
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await client.redeem_code_by_hoyolab(result.code)
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except RegionNotSupported:
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error = "此服务器暂不支持进行兑换哦~"
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except RedemptionInvalid:
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error = "兑换码格式不正确,请确认。"
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except RedemptionClaimed:
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error = "此兑换码已经兑换过了。"
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except RedemptionCooldown as e:
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error = e.message
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except Exception as e:
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error = str(e)[:500]
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result.error = error
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return result
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