mirror of
https://github.com/PaiGramTeam/PaiGram.git
synced 2024-11-16 12:51:35 +00:00
230 lines
8.7 KiB
Python
230 lines
8.7 KiB
Python
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import asyncio
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import multiprocessing
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import platform
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import time
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from dataclasses import dataclass
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from pathlib import Path
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from queue import Queue
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from typing import Optional, Dict, List, Union, TYPE_CHECKING, Tuple
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import gcsim_pypi
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from pydantic import BaseModel
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from metadata.shortname import idToName
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from modules.apihelper.client.components.remote import Remote
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from modules.gcsim.cache import GCSimCache
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from modules.gcsim.file import PlayerGCSimScripts
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from plugins.genshin.model.base import CharacterInfo, Character
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from plugins.genshin.model.converters.gcsim import GCSimConverter
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from plugins.genshin.model.gcsim import GCSim, GCSimCharacter
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from utils.const import DATA_DIR
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from utils.log import logger
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if TYPE_CHECKING:
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from core.dependence.redisdb import RedisDB
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GCSIM_SCRIPTS_PATH = DATA_DIR / "gcsim" / "scripts"
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GCSIM_SCRIPTS_PATH.mkdir(parents=True, exist_ok=True)
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class FitCharacter(BaseModel):
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id: int
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name: str
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gcsim: GCSimCharacter
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character: Character
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def __str__(self):
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return self.name
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class GCSimFit(BaseModel):
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script_key: str
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fit_count: int
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characters: List[FitCharacter]
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total_levels: int
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total_weapon_levels: int
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@dataclass
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class GCSimResult:
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error: Optional[str]
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user_id: str
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uid: str
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script_key: str
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script: Optional[GCSim] = None
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file_id: Optional[str] = None
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def _get_gcsim_bin_name() -> str:
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if platform.system() == "Windows":
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return "gcsim.exe"
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bin_name = "gcsim"
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if platform.system() == "Darwin":
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bin_name += ".darwin"
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if platform.machine() == "arm64":
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bin_name += ".arm64"
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return bin_name
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def _get_limit_command() -> str:
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if platform.system() == "Linux":
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return "ulimit -m 1000000 && ulimit -v 1000000 && timeout 120 "
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return ""
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class GCSimRunner:
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def __init__(self, client: "RedisDB"):
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self.initialized = False
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self.bin_path = None
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self.player_gcsim_scripts = PlayerGCSimScripts()
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self.gcsim_version: Optional[str] = None
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self.scripts: Dict[str, GCSim] = {}
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max_concurrent_gcsim = multiprocessing.cpu_count()
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self.sema = asyncio.BoundedSemaphore(max_concurrent_gcsim)
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self.queue: Queue[None] = Queue()
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self.cache = GCSimCache(client)
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@staticmethod
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def check_gcsim_script(name: str, script: str) -> Optional[GCSim]:
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try:
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return GCSimConverter.from_gcsim_script(script)
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except ValueError as e:
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logger.error("无法解析 GCSim 脚本 %s: %s", name, e)
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return None
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async def refresh(self):
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self.player_gcsim_scripts.clear_fits()
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self.scripts.clear()
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new_scripts = await Remote.get_gcsim_scripts()
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for name, text in new_scripts.items():
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if script := self.check_gcsim_script(name, text):
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self.scripts[name] = script
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for path in GCSIM_SCRIPTS_PATH.iterdir():
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if path.is_file():
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with open(path, "r", encoding="utf-8") as f:
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try:
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if script := self.check_gcsim_script(path.name, f.read()):
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self.scripts[path.stem] = script
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except UnicodeError as e:
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logger.error("无法读取 GCSim 脚本 %s: %s", path.name, e)
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async def initialize(self):
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gcsim_pypi_path = Path(gcsim_pypi.__file__).parent
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self.bin_path = gcsim_pypi_path.joinpath("bin").joinpath(_get_gcsim_bin_name())
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process = await asyncio.create_subprocess_exec(
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self.bin_path, "-version", stdout=asyncio.subprocess.PIPE, stderr=asyncio.subprocess.PIPE
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)
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stdout, stderr = await process.communicate()
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if process.returncode == 0:
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self.gcsim_version = stdout.decode().splitlines()[0]
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logger.debug("GCSim version: %s", self.gcsim_version)
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else:
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logger.error("GCSim 运行时出错: %s", stderr.decode())
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now = time.time()
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await self.refresh()
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logger.debug("加载 %d GCSim 脚本耗时 %.2f 秒", len(self.scripts), time.time() - now)
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self.initialized = True
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async def _execute_gcsim(
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self, user_id: str, uid: str, script_key: str, added_time: float, character_infos: List[CharacterInfo]
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) -> GCSimResult:
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script = self.scripts.get(script_key)
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if script is None:
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return GCSimResult(error="未找到脚本", user_id=user_id, uid=uid, script_key=script_key)
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try:
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merged_script = GCSimConverter.merge_character_infos(script, character_infos)
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except ValueError:
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return GCSimResult(error="无法合并角色信息", user_id=user_id, uid=uid, script_key=script_key)
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if file_id := await self.cache.get_cache(uid, hash(str(merged_script))):
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return GCSimResult(error=None, user_id=user_id, uid=uid, script_key=script_key, file_id=file_id)
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await self.player_gcsim_scripts.write_script(uid, script_key, str(merged_script))
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limit = _get_limit_command()
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command = [
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self.bin_path,
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"-c",
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self.player_gcsim_scripts.get_script_path(uid, script_key).absolute().as_posix(),
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"-out",
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self.player_gcsim_scripts.get_result_path(uid, script_key).absolute().as_posix(),
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]
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process = await asyncio.create_subprocess_shell(
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limit + " ".join([str(i) for i in command]),
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stdout=asyncio.subprocess.PIPE,
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stderr=asyncio.subprocess.PIPE,
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)
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stdout, stderr = await process.communicate()
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logger.debug("GCSim 脚本 (%s|%s|%s) 用时 %.2fs", user_id, uid, script_key, time.time() - added_time)
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error = None
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if stderr:
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error = stderr.decode()[:500]
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if "out of memory" in error:
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error = "超出内存限制"
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if process.returncode == 124:
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error = "超出运行时间限制"
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if error:
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logger.error("GCSim 脚本 (%s|%s|%s) 错误: %s", user_id, uid, script_key, error)
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return GCSimResult(error=error, user_id=user_id, uid=uid, script_key=script_key, script=merged_script)
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if stdout:
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logger.info("GCSim 脚本 (%s|%s|%s) 运行完成", user_id, uid, script_key)
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logger.debug("GCSim 脚本 (%s|%s|%s) 输出: %s", user_id, uid, script_key, stdout.decode())
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return GCSimResult(error=None, user_id=user_id, uid=uid, script_key=script_key, script=merged_script)
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return GCSimResult(
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error="No output",
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user_id=user_id,
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uid=uid,
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script_key=script_key,
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script=merged_script,
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)
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async def run(
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self,
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user_id: str,
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uid: str,
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script_key: str,
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character_infos: List[CharacterInfo],
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) -> GCSimResult:
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start_time = time.time()
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async with self.sema:
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result = await self._execute_gcsim(user_id, uid, script_key, start_time, character_infos)
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return result
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async def calculate_fits(self, uid: Union[int, str], character_infos: List[CharacterInfo]) -> List[GCSimFit]:
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fits = []
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for key, script in self.scripts.items():
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# 空和莹会被认为是两个角色
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fit_characters: List[Tuple[CharacterInfo, GCSimCharacter]] = []
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for ch in character_infos:
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gcsim_character = GCSimConverter.from_character(ch.character)
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if gcsim_character in [c.character for c in script.characters]:
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fit_characters.append((ch, gcsim_character))
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if fit_characters:
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fits.append(
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GCSimFit(
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script_key=key,
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characters=[
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FitCharacter(id=ch[0].id, name=idToName(ch[0].id), gcsim=ch[1], character=ch[0].character)
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for ch in fit_characters
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],
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fit_count=len(fit_characters),
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total_levels=sum(ch.level for ch in script.characters),
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total_weapon_levels=sum(ch.weapon_info.level for ch in script.characters),
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)
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)
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fits = sorted(
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fits,
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key=lambda x: (x.fit_count, x.total_levels, x.total_weapon_levels),
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reverse=True,
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)
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await self.player_gcsim_scripts.write_fits(uid, [fit.dict() for fit in fits])
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return fits
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async def get_fits(self, uid: Union[int, str]) -> List[GCSimFit]:
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return [GCSimFit(**fit) for fit in self.player_gcsim_scripts.get_fits(uid)]
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async def remove_fits(self, uid: Union[int, str]) -> None:
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self.player_gcsim_scripts.remove_fits(uid)
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