PaiGram/plugins/account/players.py

390 lines
16 KiB
Python
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import html
from http.cookies import SimpleCookie
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from typing import Tuple, TYPE_CHECKING
from simnet import Region, GenshinClient
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from telegram import InlineKeyboardMarkup, InlineKeyboardButton
from telegram.ext import filters
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from core.basemodel import RegionEnum
from core.plugin import Plugin, handler
from core.services.cookies import CookiesService
from core.services.players import PlayersService
from core.services.players.services import PlayerInfoService
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from modules.apihelper.models.genshin.cookies import CookiesModel
from utils.log import logger
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if TYPE_CHECKING:
from telegram import Update
from telegram.ext import ContextTypes
__all__ = ("PlayersManagesPlugin",)
class PlayersManagesPlugin(Plugin):
def __init__(self, players: PlayersService, cookies: CookiesService, player_info_service: PlayerInfoService):
self.cookies_service = cookies
self.players_service = players
self.player_info_service = player_info_service
@staticmethod
def players_manager_callback(callback_query_data: str) -> Tuple[str, int, int]:
_data = callback_query_data.split("|")
_handle = _data[-3]
_user_id = int(_data[-2])
_player_id = int(_data[-1])
logger.debug("players_manager_callback函数返回 handle[%s] user_id[%s] player_id[%s]", _handle, _user_id, _player_id)
return _handle, _user_id, _player_id
@handler.command(command="player", filters=filters.ChatType.PRIVATE, block=False)
@handler.command(command="players", filters=filters.ChatType.PRIVATE, block=False)
@handler.callback_query(r"^players_manager\|list", block=False)
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async def command_start(self, update: "Update", _: "ContextTypes.DEFAULT_TYPE") -> None:
callback_query = update.callback_query
user = update.effective_user
message = update.effective_message
players = await self.players_service.get_all_by_user_id(user.id)
if len(players) == 0:
if callback_query:
await callback_query.edit_message_text("未查询到您所绑定的账号信息,请先绑定账号")
else:
await message.reply_text("未查询到您所绑定的账号信息,请先绑定账号")
return
buttons = []
for player in players:
player_info = await self.player_info_service.get(player)
text = f"{player.player_id} {player_info.nickname}"
buttons.append(
[
InlineKeyboardButton(
text,
callback_data=f"players_manager|get|{user.id}|{player.player_id}",
)
]
)
if callback_query:
await callback_query.edit_message_text("从下面的列表中选择一个玩家", reply_markup=InlineKeyboardMarkup(buttons))
else:
await message.reply_text("从下面的列表中选择一个玩家", reply_markup=InlineKeyboardMarkup(buttons))
@handler.callback_query(r"^players_manager\|get\|", block=False)
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async def get_player(self, update: "Update", _: "ContextTypes.DEFAULT_TYPE") -> None:
callback_query = update.callback_query
user = callback_query.from_user
_, user_id, player_id = self.players_manager_callback(callback_query.data)
if user.id != user_id:
if callback_query.message:
await callback_query.message.delete()
return
player = await self.players_service.get(user.id, player_id=player_id)
if player is None:
await callback_query.edit_message_text(f"账号 {player_id} 未找到")
return
player_info = await self.player_info_service.get(player)
if player_info is None:
await callback_query.edit_message_text(f"账号 {player_id} 信息未找到")
return
buttons = [
[
InlineKeyboardButton(
"设置为主账号",
callback_data=f"players_manager|main|{user.id}|{player.player_id}",
),
InlineKeyboardButton(
"删除账号",
callback_data=f"players_manager|del|{user.id}|{player.player_id}",
),
InlineKeyboardButton(
"更新账号信息",
callback_data=f"players_manager|update|{user.id}|{player.player_id}",
),
],
[
InlineKeyboardButton(
"« 返回玩家列表",
callback_data="players_manager|list",
)
],
]
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if player.account_id is not None:
cookies = await self.cookies_service.get(player.user_id, player.account_id, player.region)
if cookies is not None:
temp_buttons = [
InlineKeyboardButton(
"导出 Cookies",
callback_data=f"players_manager|export_cookies|{user.id}|{player.player_id}",
)
]
if player.region == RegionEnum.HYPERION:
temp_buttons.append(
InlineKeyboardButton(
"刷新 Cookies",
callback_data=f"players_manager|refresh_cookies|{user.id}|{player.player_id}",
)
)
buttons.insert(-1, temp_buttons)
await callback_query.edit_message_text(
f"这里是 {player.player_id} {player_info.nickname}\n你想用这个账号做什么?", reply_markup=InlineKeyboardMarkup(buttons)
)
@handler.callback_query(r"^players_manager\|update\|", block=False)
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async def update_user(self, update: "Update", _: "ContextTypes.DEFAULT_TYPE") -> None:
callback_query = update.callback_query
user = callback_query.from_user
_, user_id, player_id = self.players_manager_callback(callback_query.data)
if user.id != user_id:
if callback_query.message:
await callback_query.message.delete()
return
player = await self.players_service.get(user.id, player_id=player_id)
if player is None:
await callback_query.edit_message_text(f"账号 {player_id} 未找到")
return
status = await self.player_info_service.update_from_enka(player)
buttons = [
[
InlineKeyboardButton(
"« 返回",
callback_data=f"players_manager|get|{user.id}|{player.player_id}",
)
],
]
if status:
await callback_query.edit_message_text(
f"更新玩家信息 {player.player_id} 成功", reply_markup=InlineKeyboardMarkup(buttons)
)
else:
await callback_query.edit_message_text(
f"更新玩家信息 {player.player_id} 更新失败 请稍后重试", reply_markup=InlineKeyboardMarkup(buttons)
)
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@handler.callback_query(r"^players_manager\|refresh_cookies\|", block=False)
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async def refresh_cookies(self, update: "Update", _: "ContextTypes.DEFAULT_TYPE") -> None:
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callback_query = update.callback_query
user = callback_query.from_user
_, user_id, player_id = self.players_manager_callback(callback_query.data)
if user.id != user_id:
if callback_query.message:
await callback_query.message.delete()
return
player = await self.players_service.get(user.id, player_id=player_id)
if player is None:
await callback_query.edit_message_text(f"账号 {player_id} 未找到")
return
player_info = await self.player_info_service.get(player)
if player_info is None:
await callback_query.edit_message_text(f"账号 {player_id} 信息未找到")
return
buttons = [
[
InlineKeyboardButton(
"« 返回",
callback_data=f"players_manager|get|{user.id}|{player.player_id}",
)
],
]
cookies_data = await self.cookies_service.get(player.user_id, player.account_id, player.region)
if cookies_data is None:
await callback_query.edit_message_text(
f"玩家 {player.player_id} {player_info.nickname} cookies 未找到", reply_markup=InlineKeyboardMarkup(buttons)
)
cookies = CookiesModel(**cookies_data.data)
if cookies.stoken is not None:
try:
region = Region.CHINESE if player.region.value == 1 else Region.OVERSEAS
async with GenshinClient(cookies=cookies.to_dict(), region=region) as client:
cookies.cookie_token = await client.get_cookie_token_by_stoken()
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logger.success("用户 %s[%s] 刷新 cookie_token 成功", user.full_name, user.id)
cookies.ltoken = await client.get_ltoken_by_stoken()
logger.success("用户 %s[%s] 刷新 ltoken 成功", user.full_name, user.id)
cookies.remove_v2()
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except Exception as exc: # pylint: disable=W0703
logger.error("刷新 cookie_token 失败 [%s]", (str(exc)))
await callback_query.edit_message_text(
f"玩家 {player.player_id} {player_info.nickname} cookies 刷新失败 可能 stoken 已经过期",
reply_markup=InlineKeyboardMarkup(buttons),
)
return
cookies_data.data = cookies.to_dict()
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await self.cookies_service.update(cookies_data)
await callback_query.edit_message_text(
f"玩家 {player.player_id} {player_info.nickname} cookies 刷新成功", reply_markup=InlineKeyboardMarkup(buttons)
)
else:
await callback_query.edit_message_text(
f"玩家 {player.player_id} {player_info.nickname} stoken 未找到", reply_markup=InlineKeyboardMarkup(buttons)
)
@handler.callback_query(r"^players_manager\|export_cookies\|", block=False)
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async def export_cookies(self, update: "Update", _: "ContextTypes.DEFAULT_TYPE") -> None:
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callback_query = update.callback_query
message = update.effective_message
user = callback_query.from_user
_, user_id, player_id = self.players_manager_callback(callback_query.data)
if user.id != user_id:
if callback_query.message:
await callback_query.message.delete()
return
player = await self.players_service.get(user.id, player_id=player_id)
if player is None:
await callback_query.edit_message_text(f"账号 {player_id} 未找到")
return
player_info = await self.player_info_service.get(player)
if player_info is None:
await callback_query.edit_message_text(f"账号 {player_id} 信息未找到")
return
buttons = [
[
InlineKeyboardButton(
"« 返回",
callback_data=f"players_manager|get|{user.id}|{player.player_id}",
)
],
]
cookies_data = await self.cookies_service.get(player.user_id, player.account_id, player.region)
if cookies_data is None:
await callback_query.edit_message_text(
f"玩家 {player.player_id} {player_info.nickname} cookies 未找到", reply_markup=InlineKeyboardMarkup(buttons)
)
cookies = SimpleCookie()
for key, value in cookies_data.data.items():
cookies[key] = value
cookie_str = cookies.output(header="", sep=";")
await message.reply_html(
f"<pre>{html.escape(cookie_str)}</pre>",
)
await message.reply_text(
f"玩家 {player.player_id} {player_info.nickname} cookies 导出成功", reply_markup=InlineKeyboardMarkup(buttons)
)
await message.delete()
@handler.callback_query(r"^players_manager\|main\|", block=False)
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async def set_main(self, update: "Update", _: "ContextTypes.DEFAULT_TYPE") -> None:
callback_query = update.callback_query
user = callback_query.from_user
_, user_id, player_id = self.players_manager_callback(callback_query.data)
if user.id != user_id:
if callback_query.message:
await callback_query.message.delete()
return
player = await self.players_service.get(user.id, player_id=player_id)
if player is None:
await callback_query.edit_message_text(f"账号 {player_id} 未找到")
return
player_info = await self.player_info_service.get(player)
if player_info is None:
await callback_query.edit_message_text(f"账号 {player_id} 信息未找到")
return
main_player = await self.players_service.get(user.id, is_chosen=True)
if main_player and player.id != main_player.id:
main_player.is_chosen = False
await self.players_service.update(main_player)
player.is_chosen = True
await self.players_service.update(player)
buttons = [
[
InlineKeyboardButton(
"« 返回",
callback_data=f"players_manager|get|{user.id}|{player.player_id}",
)
],
]
await callback_query.edit_message_text(
f"成功设置 {player.player_id} {player_info.nickname} 为主账号", reply_markup=InlineKeyboardMarkup(buttons)
)
@handler.callback_query(r"^players_manager\|del\|", block=False)
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async def delete(self, update: "Update", _: "ContextTypes.DEFAULT_TYPE") -> None:
callback_query = update.callback_query
user = callback_query.from_user
_handle, user_id, player_id = self.players_manager_callback(callback_query.data)
if user.id != user_id:
if callback_query.message:
await callback_query.message.delete()
return
player = await self.players_service.get(user.id, player_id=player_id)
if player is None:
await callback_query.edit_message_text(f"账号 {player_id} 未找到")
return
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player_info = await self.player_info_service.get_form_sql(player)
if player_info is None:
await callback_query.edit_message_text(f"账号 {player_id} 信息未找到")
return
if _handle == "true":
buttons = [
[
InlineKeyboardButton(
"« 返回玩家列表",
callback_data="players_manager|list",
)
],
]
await self.players_service.delete(player)
cookies = await self.cookies_service.get(player.user_id, player.account_id, player.region)
if cookies:
await self.cookies_service.delete(cookies)
player_info = await self.player_info_service.get_form_sql(player)
if player_info is not None:
await self.player_info_service.delete(player_info)
await callback_query.edit_message_text(
f"成功删除 {player.player_id} ", reply_markup=InlineKeyboardMarkup(buttons)
)
elif _handle == "del":
buttons = [
[
InlineKeyboardButton(
"是的我非常确定",
callback_data=f"players_manager|del|true|{user.id}|{player.player_id}",
)
],
[
InlineKeyboardButton(
"取消操作",
callback_data=f"players_manager|get|{user.id}|{player.player_id}",
)
],
]
await callback_query.edit_message_text("请问你真的要从Bot中删除改账号吗", reply_markup=InlineKeyboardMarkup(buttons))
else:
if callback_query.message:
await callback_query.message.delete()