PaiGram/plugins/genshin/stats.py

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import random
from typing import Optional, TYPE_CHECKING
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from simnet.errors import BadRequest as SimnetBadRequest
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from telegram.constants import ChatAction
from telegram.ext import filters
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from core.plugin import Plugin, handler
from core.services.cookies.error import TooManyRequestPublicCookies
from core.services.template.models import RenderResult
from core.services.template.services import TemplateService
from plugins.tools.genshin import CookiesNotFoundError, GenshinHelper
from utils.log import logger
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if TYPE_CHECKING:
from telegram import Update
from telegram.ext import ContextTypes
from simnet.models.genshin.chronicle.stats import GenshinUserStats
from simnet import GenshinClient
__all__ = ("PlayerStatsPlugins",)
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class PlayerStatsPlugins(Plugin):
"""玩家统计查询"""
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def __init__(self, template: TemplateService, helper: GenshinHelper):
self.template_service = template
self.helper = helper
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@handler.command("stats", block=False)
@handler.message(filters.Regex("^玩家统计查询(.*)"), block=False)
async def command_start(self, update: "Update", context: "ContextTypes.DEFAULT_TYPE") -> Optional[int]:
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user = update.effective_user
message = update.effective_message
logger.info("用户 %s[%s] 查询游戏用户命令请求", user.full_name, user.id)
uid: Optional[int] = None
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try:
args = context.args
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if args is not None and len(args) >= 1:
uid = int(args[0])
except ValueError as exc:
logger.warning("获取 uid 发生错误! 错误信息为 %s", str(exc))
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await message.reply_text("输入错误")
return
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try:
try:
async with self.helper.genshin(user.id) as client:
render_result = await self.render(client, uid)
except CookiesNotFoundError:
async with self.helper.public_genshin(user.id) as client:
render_result = await self.render(client, uid)
except SimnetBadRequest as exc:
if exc.ret_code == 1034 and uid:
await message.reply_text("出错了呜呜呜 ~ 请稍后重试")
return
raise exc
except TooManyRequestPublicCookies:
await message.reply_text("用户查询次数过多 请稍后重试")
return
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except AttributeError as exc:
logger.error("角色数据有误")
logger.exception(exc)
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await message.reply_text("角色数据有误 估计是派蒙晕了")
return
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await message.reply_chat_action(ChatAction.UPLOAD_PHOTO)
await render_result.reply_photo(message, filename=f"{client.player_id}.png", allow_sending_without_reply=True)
async def render(self, client: "GenshinClient", uid: Optional[int] = None) -> RenderResult:
if uid is None:
uid = client.player_id
user_info = await client.get_genshin_user(uid)
# 因为需要替换线上图片地址为本地地址,先克隆数据,避免修改原数据
user_info = user_info.copy(deep=True)
data = {
"uid": uid,
"info": user_info.info,
"stats": user_info.stats,
"explorations": user_info.explorations,
"teapot": user_info.teapot,
"stats_labels": [
("活跃天数", "days_active"),
("成就达成数", "achievements"),
("获取角色数", "characters"),
("深境螺旋", "spiral_abyss"),
("解锁传送点", "unlocked_waypoints"),
("解锁秘境", "unlocked_domains"),
("奇馈宝箱数", "remarkable_chests"),
("华丽宝箱数", "luxurious_chests"),
("珍贵宝箱数", "precious_chests"),
("精致宝箱数", "exquisite_chests"),
("普通宝箱数", "common_chests"),
("风神瞳", "anemoculi"),
("岩神瞳", "geoculi"),
("雷神瞳", "electroculi"),
("草神瞳", "dendroculi"),
("水神瞳", "hydroculi"),
],
"style": random.choice(["mondstadt", "liyue"]), # nosec
}
await self.cache_images(user_info)
return await self.template_service.render(
"genshin/stats/stats.jinja2",
data,
{"width": 650, "height": 800},
full_page=True,
)
async def cache_images(self, data: "GenshinUserStats") -> None:
"""缓存所有图片到本地"""
# TODO: 并发下载所有资源
# 探索地区
for item in data.explorations:
item.__config__.allow_mutation = True
item.icon = await self.download_resource(item.icon)
item.cover = await self.download_resource(item.cover)