mirror of
https://github.com/PaiGramTeam/PaiGram.git
synced 2024-11-29 11:03:16 +00:00
133 lines
3.2 KiB
Python
133 lines
3.2 KiB
Python
|
from enum import Enum
|
||
|
from typing import Optional
|
||
|
|
||
|
from typing_extensions import Self
|
||
|
|
||
|
from models.wiki.base import SCRAPE_HOST
|
||
|
|
||
|
__all__ = [
|
||
|
'Element',
|
||
|
'WeaponType',
|
||
|
'AttributeType',
|
||
|
'Association',
|
||
|
]
|
||
|
|
||
|
|
||
|
class Element(Enum):
|
||
|
"""元素"""
|
||
|
Pyro = '火'
|
||
|
Hydro = '水'
|
||
|
Electro = '雷'
|
||
|
Cryo = '冰'
|
||
|
Dendro = '草'
|
||
|
Anemo = '风'
|
||
|
Geo = '岩'
|
||
|
Multi = '无' # 主角
|
||
|
|
||
|
|
||
|
_WEAPON_ICON_MAP = {
|
||
|
'Sword': SCRAPE_HOST.join('img/s_23101.png'),
|
||
|
'Claymore': SCRAPE_HOST.join('img/s_163101.png'),
|
||
|
'Polearm': SCRAPE_HOST.join('img/s_233101.png'),
|
||
|
'Catalyst': SCRAPE_HOST.join('img/s_43101.png'),
|
||
|
'Bow': SCRAPE_HOST.join('img/s_213101.png'),
|
||
|
}
|
||
|
|
||
|
|
||
|
class WeaponType(Enum):
|
||
|
"""武器类型"""
|
||
|
Sword = '单手剑'
|
||
|
Claymore = '双手剑'
|
||
|
Polearm = '长柄武器'
|
||
|
Catalyst = '法器'
|
||
|
Bow = '弓'
|
||
|
|
||
|
def icon_url(self) -> str:
|
||
|
return str(_WEAPON_ICON_MAP.get(self.name))
|
||
|
|
||
|
|
||
|
_ATTR_TYPE_MAP = {
|
||
|
# 这个字典用于将 Honey 页面中遇到的 属性的缩写的字符 转为 AttributeType 的字符
|
||
|
# 例如 Honey 页面上写的 HP% 则对应 HP_p
|
||
|
"HP": ['Health'],
|
||
|
"HP_p": ['HP%', 'Health %'],
|
||
|
"ATK": ['Attack'],
|
||
|
"ATK_p": ['Atk%', 'Attack %'],
|
||
|
"DEF": ['Defense'],
|
||
|
"DEF_p": ['Def%', 'Defense %'],
|
||
|
"EM": ['Elemental Mastery'],
|
||
|
"ER": ['ER%', 'Energy Recharge %'],
|
||
|
"CR": ['CrR%', 'Critical Rate %', 'CritRate%'],
|
||
|
"CD": ['Crd%', 'Critical Damage %', 'CritDMG%'],
|
||
|
"PD": ['Phys%', 'Physical Damage %'],
|
||
|
"HB": [],
|
||
|
"Pyro": [],
|
||
|
"Hydro": [],
|
||
|
"Electro": [],
|
||
|
"Cryo": [],
|
||
|
"Dendro": [],
|
||
|
"Anemo": [],
|
||
|
"Geo": [],
|
||
|
}
|
||
|
|
||
|
|
||
|
class AttributeType(Enum):
|
||
|
"""属性枚举类。包含了武器和圣遗物的属性。"""
|
||
|
HP = "生命"
|
||
|
HP_p = "生命%"
|
||
|
ATK = "攻击力"
|
||
|
ATK_p = "攻击力%"
|
||
|
DEF = "防御力"
|
||
|
DEF_p = "防御力%"
|
||
|
EM = "元素精通"
|
||
|
ER = "元素充能效率"
|
||
|
CR = "暴击率"
|
||
|
CD = "暴击伤害"
|
||
|
PD = "物理伤害加成"
|
||
|
HB = "治疗加成"
|
||
|
Pyro = '火元素伤害加成'
|
||
|
Hydro = '水元素伤害加成'
|
||
|
Electro = '雷元素伤害加成'
|
||
|
Cryo = '冰元素伤害加成'
|
||
|
Dendro = '草元素伤害加成'
|
||
|
Anemo = '风元素伤害加成'
|
||
|
Geo = '岩元素伤害加成'
|
||
|
|
||
|
@classmethod
|
||
|
def convert(cls, string: str) -> Optional[Self]:
|
||
|
string = string.strip()
|
||
|
for k, v in _ATTR_TYPE_MAP.items():
|
||
|
if string == k or string in v or string.upper() == k:
|
||
|
return cls[k]
|
||
|
|
||
|
|
||
|
_ASSOCIATION_MAP = {
|
||
|
'Other': ['Mainactor', 'Ranger', 'Fatui'],
|
||
|
'Snezhnaya': [],
|
||
|
'Sumeru': [],
|
||
|
'Inazuma': [],
|
||
|
'Liyue': [],
|
||
|
'Mondstadt': [],
|
||
|
}
|
||
|
|
||
|
|
||
|
class Association(Enum):
|
||
|
"""角色所属地区"""
|
||
|
Other = '其它'
|
||
|
Snezhnaya = '至冬'
|
||
|
Sumeru = '须弥'
|
||
|
Inazuma = '稻妻'
|
||
|
Liyue = '璃月'
|
||
|
Mondstadt = '蒙德'
|
||
|
|
||
|
@classmethod
|
||
|
def convert(cls, string: str) -> Optional[Self]:
|
||
|
string = string.strip()
|
||
|
for k, v in _ASSOCIATION_MAP.items():
|
||
|
if string == k or string in v:
|
||
|
return cls[k]
|
||
|
string = string.lower().title()
|
||
|
if string == k or string in v:
|
||
|
return cls[k]
|
||
|
return cls[string]
|