PaiGram/modules/apihelper/models/genshin/akasha.py

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2023-11-03 12:36:14 +00:00
from datetime import datetime
from enum import Enum
from typing import Dict, List, Any, Optional
from pydantic import BaseModel, Field
class AkashaSubStat(str, Enum):
CRR = "双暴"
ATK = "百分比攻击力"
HP = "百分比生命值"
DEF = "百分比防御力"
ATKF = "固定攻击力"
HPF = "固定生命值"
DEFF = "固定防御力"
EM = "元素精通"
ER = "元素充能效率"
CR = "暴击率"
CD = "暴击伤害"
class AkashaRankCalFit(BaseModel):
calculationId: str
short: str
name: str
details: str
result: float
ranking: str
outOf: int
priority: int
type: str
class AkashaRankCal(BaseModel):
fit: AkashaRankCalFit
class AkashaRank(BaseModel):
_id: str
characterId: int
uid = int
constellation: int
icon: str
class AkashaLeaderboardCategoryWeapon(BaseModel):
name: str
icon: str
substat: str
type: str
rarity: str
refinement: int
calculationId: str
details: str
class AkashaLeaderboardCategory(BaseModel):
_id: str
name: str
addDate: datetime
c6: str
characterId: int
characterName: str
count: int
details: str
element: str
new: int
rarity: int
short: str
weapons: List[AkashaLeaderboardCategoryWeapon]
weaponsCount: int
characterIcon: str
index: int
class AkashaLeaderboardCalculation(BaseModel):
id: str
result: float
@property
def int(self) -> int:
return int(self.result)
class AkashaLeaderboardArtifactSet(BaseModel):
icon: str
count: int
class AkashaLeaderboardOwner(BaseModel):
nickname: str
adventureRank: float
profilePicture: Any
nameCard: str
patreon: Dict[str, Any]
region: str
class AkashaLeaderboardStatsValue(BaseModel):
value: float
@property
def int(self) -> int:
return int(self.value)
@property
def percent(self) -> str:
return f"{self.value * 100:.1f}"
@property
def web_value(self) -> str:
return f"{self.value:.2f}"
class AkashaLeaderboardStats(BaseModel):
maxHp: AkashaLeaderboardStatsValue
atk: AkashaLeaderboardStatsValue
def_: AkashaLeaderboardStatsValue = Field(..., alias="def")
elementalMastery: AkashaLeaderboardStatsValue
energyRecharge: AkashaLeaderboardStatsValue
healingBonus: AkashaLeaderboardStatsValue
critRate: AkashaLeaderboardStatsValue
critDamage: AkashaLeaderboardStatsValue
electroDamageBonus: Optional[AkashaLeaderboardStatsValue]
class AkashaLeaderboardWeaponInfo(BaseModel):
level: int
promoteLevel: int
refinementLevel: AkashaLeaderboardStatsValue
class AkashaLeaderboardWeapon(BaseModel):
weaponInfo: AkashaLeaderboardWeaponInfo
flat: Dict[str, Any]
name: str
icon: str
class AkashaLeaderboardCharacterMetadata(BaseModel):
element: str
class AkashaLeaderboard(BaseModel):
_id: str
calculation: AkashaLeaderboardCalculation
characterId: int
type: str
uid: str
artifactObjects: Dict[str, Any]
artifactSets: Dict[str, AkashaLeaderboardArtifactSet]
calculations: Dict[str, Any]
constellation: int
costumeId: str
critValue: float
md5: str
name: str
owner: AkashaLeaderboardOwner
propMap: Dict[str, Any]
proudSkillExtraLevelMap: Dict[str, Any]
stats: AkashaLeaderboardStats
talentsLevelMap: Dict[str, Any]
weapon: AkashaLeaderboardWeapon
icon: str
index: str
nameCardLink: str
profilePictureLink: str
characterMetadata: AkashaLeaderboardCharacterMetadata
class AkashaArtifactType(str, Enum):
BRACER = "EQUIP_BRACER"
"""生之花"""
NECKLACE = "EQUIP_NECKLACE"
"""死之羽"""
SHOES = "EQUIP_SHOES"
"""时之沙"""
RING = "EQUIP_RING"
"""空之杯"""
DRESS = "EQUIP_DRESS"
"""理之冠"""
@property
def real_name(self):
name_map = {
"EQUIP_BRACER": "生之花",
"EQUIP_NECKLACE": "死之羽",
"EQUIP_SHOES": "时之沙",
"EQUIP_RING": "空之杯",
"EQUIP_DRESS": "理之冠",
}
return name_map[self.value]
class AkashaArtifact(BaseModel):
_id: str
uid: int
critValue: float
equipType: AkashaArtifactType
icon: str
level: int
mainStatKey: str
mainStatValue: float
name: str
owner: AkashaLeaderboardOwner
setName: str
stars: int
substats: Dict[str, float]
substatsIdList: List[int]
index: int
nameCardLink: str
profilePictureLink: str