PaiGram/plugins/tools/cloud_game.py

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import time
from contextlib import asynccontextmanager
from typing import Optional, List, TYPE_CHECKING
from simnet.errors import BadRequest as SimnetBadRequest, InvalidCookies, AlreadyClaimed, TimedOut as SimnetTimedOut
from simnet.models.cloud_game.base import CloudGameWallet
from sqlalchemy.orm.exc import StaleDataError
from telegram.constants import ParseMode
from telegram.error import BadRequest, Forbidden
from gram_core.basemodel import RegionEnum
from gram_core.plugin import Plugin
from gram_core.services.task.models import TaskStatusEnum
from gram_core.services.task.services import TaskCardServices
from plugins.tools.genshin import GenshinHelper, CookiesUpdateRequestError, PlayerNotFoundError, CookiesNotFoundError
from plugins.tools.sign import SignJobType
from utils.log import logger
if TYPE_CHECKING:
from simnet import GenshinClient
from telegram.ext import ContextTypes
class CloudGameHelper(Plugin):
def __init__(self, genshin_helper: GenshinHelper, sign_service: TaskCardServices):
self.genshin_helper = genshin_helper
self.sign_service = sign_service
@asynccontextmanager
async def client( # skipcq: PY-R1000 #
self, user_id: int, region: Optional[RegionEnum] = None, player_id: int = None, offset: int = 0
) -> "GenshinClient":
async with self.genshin_helper.genshin(user_id, region, player_id, offset) as client:
client: "GenshinClient"
try:
yield client
except InvalidCookies as exc:
stoken = client.cookies.get("stoken")
combo_token = None
if stoken is not None:
try:
game_token = await client.get_game_token_by_stoken()
logger.success("用户 %s 获取 game_token 成功", user_id)
login_cookie = await client.login_game_by_game_token(game_token)
logger.success("用户 %s 刷新 combo_token 成功", user_id)
combo_token = login_cookie.combo_token
except Exception as _exc:
logger.error("用户 %s 刷新 combo_token 失败", user_id, exc_info=_exc)
if combo_token:
raise CookiesUpdateRequestError({client.cloud_game_combo_token_key: combo_token})
raise exc
@staticmethod
async def clear_notification(client: "GenshinClient"):
no = await client.get_cloud_game_notifications()
data_list = no.get("list")
if not data_list:
return
for data in data_list:
n_id = data.get("id")
if not n_id:
continue
await client.ask_cloud_game_notifications(n_id)
@staticmethod
async def get_wallet(client: "GenshinClient") -> CloudGameWallet:
await client.check_cloud_game_token()
return await client.get_cloud_game_wallet()
async def start_sign(
self,
client: "GenshinClient",
is_raise: bool = False,
title: Optional[str] = "云游戏签到结果",
) -> str:
try:
wallet = await self.get_wallet(client)
except InvalidCookies as error:
logger.warning("UID[%s] 获取云游戏钱包信息失败API返回信息为 %s", client.player_id, str(error))
raise error
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except SimnetBadRequest as error:
logger.warning("UID[%s] 获取云游戏钱包信息失败API返回信息为 %s", client.player_id, str(error))
if is_raise:
raise error
return f"获取云游戏钱包信息失败API返回信息为 {str(error)}"
try:
await self.clear_notification(client)
except Exception:
logger.warning("UID[%s] 清空云游戏通知失败", client.player_id)
have_free_time = wallet.free_time.free_time
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limit_time = wallet.free_time.free_time_limit
if have_free_time == limit_time:
logger.success("UID[%s] 云游戏签到超出免费时长上限", client.player_id)
result = "超出免费时长上限"
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else:
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logger.success("UID[%s] 云游戏签到成功", client.player_id)
result = "OK"
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today = time.strftime("%Y-%m-%d %H:%M:%S", time.localtime())
message = (
f"#### {title} ####\n"
f"时间:{today} (UTC+8)\n"
f"Account: {client.account_id}\n"
f"免费时长:{have_free_time} 分钟\n"
f"签到结果: {result}"
)
return message
async def do_sign_job(self, context: "ContextTypes.DEFAULT_TYPE", job_type: SignJobType): # skipcq: PY-R1000 #
include_status: List[TaskStatusEnum] = [
TaskStatusEnum.STATUS_SUCCESS,
TaskStatusEnum.ALREADY_CLAIMED,
TaskStatusEnum.TIMEOUT_ERROR,
TaskStatusEnum.NEED_CHALLENGE,
TaskStatusEnum.GENSHIN_EXCEPTION,
]
if job_type == SignJobType.START:
title = "自动签到"
elif job_type == SignJobType.REDO:
title = "自动重新签到"
include_status.remove(TaskStatusEnum.STATUS_SUCCESS)
else:
raise ValueError
sign_list = await self.sign_service.get_all()
for sign_db in sign_list:
if sign_db.status not in include_status:
continue
user_id = sign_db.user_id
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player_id = sign_db.player_id
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try:
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async with self.client(user_id, player_id=player_id) as client:
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text = await self.start_sign(client, is_raise=True, title=title)
except InvalidCookies:
text = "云游戏自动签到执行失败Cookie无效"
sign_db.status = TaskStatusEnum.INVALID_COOKIES
except AlreadyClaimed:
text = "今天旅行者云游戏已经签到过了~"
sign_db.status = TaskStatusEnum.ALREADY_CLAIMED
except SimnetBadRequest as exc:
text = f"云游戏自动签到执行失败API返回信息为 {str(exc)}"
sign_db.status = TaskStatusEnum.GENSHIN_EXCEPTION
except SimnetTimedOut:
text = "云游戏签到失败了呜呜呜 ~ 服务器连接超时 服务器熟啦 ~ "
sign_db.status = TaskStatusEnum.TIMEOUT_ERROR
except PlayerNotFoundError:
logger.info("用户 user_id[%s] 玩家不存在 关闭并移除云游戏自动签到", user_id)
await self.sign_service.remove(sign_db)
continue
except CookiesNotFoundError:
logger.info("用户 user_id[%s] cookie 不存在 关闭并移除云游戏自动签到", user_id)
await self.sign_service.remove(sign_db)
continue
except Exception as exc:
logger.error("执行云游戏自动签到时发生错误 user_id[%s]", user_id, exc_info=exc)
text = "签到失败了呜呜呜 ~ 执行云游戏自动签到时发生错误"
else:
sign_db.status = TaskStatusEnum.STATUS_SUCCESS
if sign_db.chat_id < 0:
text = f'<a href="tg://user?id={sign_db.user_id}">NOTICE {sign_db.user_id}</a>\n\n{text}'
try:
await context.bot.send_message(sign_db.chat_id, text, parse_mode=ParseMode.HTML)
except BadRequest as exc:
logger.error("执行云游戏自动签到时发生错误 user_id[%s] Message[%s]", user_id, exc.message)
sign_db.status = TaskStatusEnum.BAD_REQUEST
except Forbidden as exc:
logger.error("执行云游戏自动签到时发生错误 user_id[%s] message[%s]", user_id, exc.message)
sign_db.status = TaskStatusEnum.FORBIDDEN
except Exception as exc:
logger.error("执行云游戏自动签到时发生错误 user_id[%s]", user_id, exc_info=exc)
continue
else:
if sign_db.status not in include_status:
sign_db.status = TaskStatusEnum.STATUS_SUCCESS
try:
await self.sign_service.update(sign_db)
except StaleDataError:
logger.warning("用户 user_id[%s] 云游戏自动签到数据过期,跳过更新数据", user_id)