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🎨 Add Exception Handler in Damage Analysis
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@ -42,6 +42,7 @@ from utils.uid import mask_number
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try:
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try:
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from python_genshin_artifact.calculator import get_damage_analysis, get_transformative_damage
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from python_genshin_artifact.calculator import get_damage_analysis, get_transformative_damage
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from python_genshin_artifact.enka.enka_parser import enka_parser
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from python_genshin_artifact.enka.enka_parser import enka_parser
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from python_genshin_artifact.error import JsonParseException, EnkaParseException
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from python_genshin_artifact.models.calculator import CalculatorConfig
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from python_genshin_artifact.models.calculator import CalculatorConfig
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from python_genshin_artifact.models.skill import SkillInfo
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from python_genshin_artifact.models.skill import SkillInfo
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@ -577,8 +578,14 @@ class RenderTemplate:
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character_cn_name = idToName(self.character.id)
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character_cn_name = idToName(self.character.id)
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damage_config = self.damage_config.get(character_cn_name)
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damage_config = self.damage_config.get(character_cn_name)
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if damage_config is not None:
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if damage_config is not None:
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data["damage_function_available"] = True
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try:
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data["damage_info"] = self.render_damage(damage_config)
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data["damage_info"] = self.render_damage(damage_config)
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except JsonParseException as _exc:
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logger.error(str(_exc))
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except EnkaParseException as _exc:
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logger.error(str(_exc))
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else:
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data["damage_function_available"] = True
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return await self.template_service.render(
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return await self.template_service.render(
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"genshin/player_card/player_card.jinja2",
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"genshin/player_card/player_card.jinja2",
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