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https://github.com/PaiGramTeam/PaiGram.git
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🐛 Fix gacha_log pay_log get user
This commit is contained in:
parent
dcf8bd5929
commit
d3dfc06d5c
@ -9,9 +9,10 @@ from typing import Dict, IO, List, Optional, Tuple, Union, TYPE_CHECKING
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import aiofiles
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from openpyxl import load_workbook
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from simnet import GenshinClient
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from simnet import GenshinClient, Region
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from simnet.errors import AuthkeyTimeout, InvalidAuthkey
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from simnet.models.genshin.wish import BannerType
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from simnet.utils.player import recognize_genshin_server
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from metadata.pool.pool import get_pool_by_id
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from metadata.shortname import roleToId, weaponToId
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@ -222,19 +223,26 @@ class GachaLog:
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except Exception as exc:
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raise GachaLogException from exc
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async def get_gacha_log_data(self, user_id: int, client: GenshinClient, authkey: str) -> int:
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@staticmethod
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def get_game_client(player_id: int) -> GenshinClient:
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if recognize_genshin_server(player_id) in ["cn_gf01", "cn_qd01"]:
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return GenshinClient(player_id=player_id, region=Region.CHINESE, lang="zh-cn")
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return GenshinClient(player_id=player_id, region=Region.OVERSEAS, lang="zh-cn")
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async def get_gacha_log_data(self, user_id: int, player_id: int, authkey: str) -> int:
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"""使用authkey获取抽卡记录数据,并合并旧数据
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:param user_id: 用户id
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:param client: GenshinClient
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:param player_id: 玩家id
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:param authkey: authkey
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:return: 更新结果
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"""
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new_num = 0
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gacha_log, _ = await self.load_history_info(str(user_id), str(client.player_id))
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gacha_log, _ = await self.load_history_info(str(user_id), str(player_id))
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if gacha_log.get_import_type == ImportType.PAIMONMOE:
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raise GachaLogMixedProvider
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# 将唯一 id 放入临时数据中,加快查找速度
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temp_id_data = {pool_name: [i.id for i in pool_data] for pool_name, pool_data in gacha_log.item_list.items()}
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client = self.get_game_client(player_id)
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try:
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for pool_id, pool_name in GACHA_TYPE_LIST.items():
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wish_history = await client.wish_history(pool_id.value, authkey=authkey)
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@ -263,11 +271,13 @@ class GachaLog:
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raise GachaLogAuthkeyTimeout from exc
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except InvalidAuthkey as exc:
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raise GachaLogInvalidAuthkey from exc
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finally:
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await client.shutdown()
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for i in gacha_log.item_list.values():
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i.sort(key=lambda x: (x.time, x.id))
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gacha_log.update_time = datetime.datetime.now()
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gacha_log.import_type = ImportType.UIGF.value
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await self.save_gacha_log_info(str(user_id), str(client.player_id), gacha_log)
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await self.save_gacha_log_info(str(user_id), str(player_id), gacha_log)
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return new_num
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@staticmethod
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@ -3,9 +3,10 @@ from pathlib import Path
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from typing import Tuple, Optional, List, Dict
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import aiofiles
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from simnet import GenshinClient
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from simnet import GenshinClient, Region
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from simnet.errors import AuthkeyTimeout, InvalidAuthkey
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from simnet.models.genshin.transaction import TransactionKind, BaseTransaction
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from simnet.utils.player import recognize_genshin_server
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from modules.pay_log.error import PayLogAuthkeyTimeout, PayLogInvalidAuthkey, PayLogNotFound
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from modules.pay_log.models import PayLog as PayLogModel, BaseInfo
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@ -111,21 +112,28 @@ class PayLog:
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# 写入数据
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await self.save_json(save_path, info)
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@staticmethod
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def get_game_client(player_id: int) -> GenshinClient:
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if recognize_genshin_server(player_id) in ["cn_gf01", "cn_qd01"]:
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return GenshinClient(player_id=player_id, region=Region.CHINESE, lang="zh-cn")
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return GenshinClient(player_id=player_id, region=Region.OVERSEAS, lang="zh-cn")
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async def get_log_data(
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self,
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user_id: int,
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client: GenshinClient,
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player_id: int,
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authkey: str,
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) -> int:
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"""使用 authkey 获取历史记录数据,并合并旧数据
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:param user_id: 用户id
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:param client: GenshinClient
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:param player_id: 游戏id
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:param authkey: authkey
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:return: 更新结果
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"""
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new_num = 0
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pay_log, have_old = await self.load_history_info(str(user_id), str(client.player_id))
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pay_log, have_old = await self.load_history_info(str(user_id), str(player_id))
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history_ids = [i.id for i in pay_log.list]
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client = self.get_game_client(player_id)
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try:
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transaction_log = await client.transaction_log(authkey=authkey, kind=TransactionKind.CRYSTAL.value)
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for data in transaction_log:
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@ -136,6 +144,8 @@ class PayLog:
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raise PayLogAuthkeyTimeout from exc
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except InvalidAuthkey as exc:
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raise PayLogInvalidAuthkey from exc
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finally:
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await client.shutdown()
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if new_num > 0 or have_old:
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pay_log.list.sort(key=lambda x: (x.time, x.id), reverse=True)
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pay_log.info.update_now()
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@ -13,7 +13,6 @@ from core.services.template.services import TemplateService
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from modules.gacha_log.helpers import from_url_get_authkey
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from modules.pay_log.error import PayLogNotFound, PayLogAccountNotFound, PayLogInvalidAuthkey, PayLogAuthkeyTimeout
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from modules.pay_log.log import PayLog
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from plugins.tools.genshin import GenshinHelper
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from plugins.tools.player_info import PlayerInfoSystem
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from utils.log import logger
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@ -33,14 +32,20 @@ class PayLogPlugin(Plugin.Conversation):
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players_service: PlayersService,
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cookie_service: CookiesService,
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player_info: PlayerInfoSystem,
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genshin_helper: GenshinHelper,
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):
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self.template_service = template_service
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self.players_service = players_service
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self.cookie_service = cookie_service
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self.pay_log = PayLog()
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self.player_info = player_info
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self.genshin_helper = genshin_helper
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async def get_player_id(self, uid: int) -> int:
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"""获取绑定的游戏ID"""
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logger.debug("尝试获取已绑定的原神账号")
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player = await self.players_service.get_player(uid)
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if player is None:
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raise PlayerNotFoundError(uid)
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return player.player_id
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async def _refresh_user_data(self, user: User, authkey: str = None) -> str:
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"""刷新用户数据
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@ -49,9 +54,8 @@ class PayLogPlugin(Plugin.Conversation):
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:return: 返回信息
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"""
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try:
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logger.debug("尝试获取已绑定的原神账号")
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client = await self.genshin_helper.get_genshin_client(user.id)
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new_num = await self.pay_log.get_log_data(user.id, client, authkey)
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player_id = await self.get_player_id(user.id)
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new_num = await self.pay_log.get_log_data(user.id, player_id, authkey)
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return "更新完成,本次没有新增数据" if new_num == 0 else f"更新完成,本次共新增{new_num}条充值记录"
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except PayLogNotFound:
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return "派蒙没有找到你的充值记录,快去充值吧~"
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@ -192,11 +196,9 @@ class PayLogPlugin(Plugin.Conversation):
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user = update.effective_user
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logger.info("用户 %s[%s] 导出充值记录命令请求", user.full_name, user.id)
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try:
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player_info = await self.players_service.get_player(user.id)
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if player_info is None:
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raise PlayerNotFoundError
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await message.reply_chat_action(ChatAction.TYPING)
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path = self.pay_log.get_file_path(str(user.id), str(player_info.player_id))
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player_id = await self.get_player_id(user.id)
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path = self.pay_log.get_file_path(str(user.id), str(player_id))
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if not path.exists():
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raise PayLogNotFound
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await message.reply_chat_action(ChatAction.UPLOAD_DOCUMENT)
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@ -219,13 +221,11 @@ class PayLogPlugin(Plugin.Conversation):
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user = update.effective_user
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logger.info("用户 %s[%s] 充值记录统计命令请求", user.full_name, user.id)
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try:
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player_info = await self.players_service.get_player(user.id)
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if player_info is None:
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raise PlayerNotFoundError
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await message.reply_chat_action(ChatAction.TYPING)
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data = await self.pay_log.get_analysis(user.id, player_info.player_id)
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player_id = await self.get_player_id(user.id)
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data = await self.pay_log.get_analysis(user.id, player_id)
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await message.reply_chat_action(ChatAction.UPLOAD_PHOTO)
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name_card = await self.player_info.get_name_card(player_info.player_id, user)
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name_card = await self.player_info.get_name_card(player_id, user)
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data["name_card"] = name_card
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png_data = await self.template_service.render(
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"genshin/pay_log/pay_log.jinja2", data, full_page=True, query_selector=".container"
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@ -28,7 +28,6 @@ from modules.gacha_log.error import (
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)
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from modules.gacha_log.helpers import from_url_get_authkey
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from modules.gacha_log.log import GachaLog
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from plugins.tools.genshin import GenshinHelper
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from plugins.tools.player_info import PlayerInfoSystem
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from utils.log import logger
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@ -55,7 +54,6 @@ class WishLogPlugin(Plugin.Conversation):
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assets: AssetsService,
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cookie_service: CookiesService,
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player_info: PlayerInfoSystem,
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genshin_helper: GenshinHelper,
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):
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self.template_service = template_service
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self.players_service = players_service
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@ -64,13 +62,20 @@ class WishLogPlugin(Plugin.Conversation):
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self.zh_dict = None
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self.gacha_log = GachaLog()
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self.player_info = player_info
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self.genshin_helper = genshin_helper
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async def initialize(self) -> None:
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await update_paimon_moe_zh(False)
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async with async_open(GACHA_LOG_PAIMON_MOE_PATH, "r", encoding="utf-8") as load_f:
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self.zh_dict = jsonlib.loads(await load_f.read())
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async def get_player_id(self, uid: int) -> int:
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"""获取绑定的游戏ID"""
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logger.debug("尝试获取已绑定的原神账号")
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player = await self.players_service.get_player(uid)
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if player is None:
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raise PlayerNotFoundError(uid)
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return player.player_id
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async def _refresh_user_data(
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self, user: User, data: dict = None, authkey: str = None, verify_uid: bool = True
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) -> str:
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@ -82,12 +87,12 @@ class WishLogPlugin(Plugin.Conversation):
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"""
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try:
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logger.debug("尝试获取已绑定的原神账号")
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client = await self.genshin_helper.get_genshin_client(user.id)
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player_id = await self.get_player_id(user.id)
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if authkey:
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new_num = await self.gacha_log.get_gacha_log_data(user.id, client, authkey)
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new_num = await self.gacha_log.get_gacha_log_data(user.id, player_id, authkey)
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return "更新完成,本次没有新增数据" if new_num == 0 else f"更新完成,本次共新增{new_num}条抽卡记录"
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if data:
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new_num = await self.gacha_log.import_gacha_log_data(user.id, client.player_id, data, verify_uid)
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new_num = await self.gacha_log.import_gacha_log_data(user.id, player_id, data, verify_uid)
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return "更新完成,本次没有新增数据" if new_num == 0 else f"更新完成,本次共新增{new_num}条抽卡记录"
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except GachaLogNotFound:
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return "派蒙没有找到你的抽卡记录,快来私聊派蒙导入吧~"
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@ -227,15 +232,13 @@ class WishLogPlugin(Plugin.Conversation):
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user = update.effective_user
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logger.info("用户 %s[%s] 删除抽卡记录命令请求", user.full_name, user.id)
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try:
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player_info = await self.players_service.get_player(user.id)
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if player_info is None:
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raise PlayerNotFoundError
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context.chat_data["uid"] = player_info.player_id
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player_id = await self.get_player_id(user.id)
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context.chat_data["uid"] = player_id
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except PlayerNotFoundError:
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logger.info("未查询到用户 %s[%s] 所绑定的账号信息", user.full_name, user.id)
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await message.reply_text("未查询到您所绑定的账号信息,请先绑定账号")
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return ConversationHandler.END
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_, status = await self.gacha_log.load_history_info(str(user.id), str(player_info.player_id), only_status=True)
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_, status = await self.gacha_log.load_history_info(str(user.id), str(player_id), only_status=True)
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if not status:
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await message.reply_text("你还没有导入抽卡记录哦~")
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return ConversationHandler.END
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@ -258,6 +261,7 @@ class WishLogPlugin(Plugin.Conversation):
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async def command_gacha_log_force_delete(self, update: Update, context: CallbackContext):
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message = update.effective_message
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user = update.effective_user
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logger.info("用户 %s[%s] 强制删除抽卡记录命令请求", user.full_name, user.id)
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args = self.get_args(context)
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if not args:
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await message.reply_text("请指定用户ID")
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@ -266,14 +270,12 @@ class WishLogPlugin(Plugin.Conversation):
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cid = int(args[0])
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if cid < 0:
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raise ValueError("Invalid cid")
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player_info = await self.players_service.get_player(user.id)
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if player_info is None:
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raise PlayerNotFoundError
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_, status = await self.gacha_log.load_history_info(str(cid), str(player_info.player_id), only_status=True)
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player_id = await self.get_player_id(cid)
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_, status = await self.gacha_log.load_history_info(str(cid), str(player_id), only_status=True)
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if not status:
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await message.reply_text("该用户还没有导入抽卡记录")
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return
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status = await self.gacha_log.remove_history_info(str(cid), str(player_info.player_id))
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status = await self.gacha_log.remove_history_info(str(cid), str(player_id))
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await message.reply_text("抽卡记录已强制删除" if status else "抽卡记录删除失败")
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except GachaLogNotFound:
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await message.reply_text("该用户还没有导入抽卡记录")
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@ -289,11 +291,9 @@ class WishLogPlugin(Plugin.Conversation):
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user = update.effective_user
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logger.info("用户 %s[%s] 导出抽卡记录命令请求", user.full_name, user.id)
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try:
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player_info = await self.players_service.get_player(user.id)
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if player_info is None:
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raise PlayerNotFoundError
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player_id = await self.get_player_id(user.id)
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await message.reply_chat_action(ChatAction.TYPING)
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path = await self.gacha_log.gacha_log_to_uigf(str(user.id), str(player_info.player_id))
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path = await self.gacha_log.gacha_log_to_uigf(str(user.id), str(player_id))
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await message.reply_chat_action(ChatAction.UPLOAD_DOCUMENT)
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await message.reply_document(document=open(path, "rb+"), caption="抽卡记录导出文件 - UIGF V2.2")
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except GachaLogNotFound:
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@ -323,18 +323,16 @@ class WishLogPlugin(Plugin.Conversation):
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pool_type = BannerType.STANDARD
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logger.info("用户 %s[%s] 抽卡记录命令请求 || 参数 %s", user.full_name, user.id, pool_type.name)
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try:
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player_info = await self.players_service.get_player(user.id)
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if player_info is None:
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raise PlayerNotFoundError
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player_id = await self.get_player_id(user.id)
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await message.reply_chat_action(ChatAction.TYPING)
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data = await self.gacha_log.get_analysis(user.id, player_info.player_id, pool_type, self.assets_service)
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data = await self.gacha_log.get_analysis(user.id, player_id, pool_type, self.assets_service)
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if isinstance(data, str):
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reply_message = await message.reply_text(data)
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if filters.ChatType.GROUPS.filter(message):
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self.add_delete_message_job(reply_message, delay=300)
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self.add_delete_message_job(message, delay=300)
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else:
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name_card = await self.player_info.get_name_card(player_info.player_id, user)
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name_card = await self.player_info.get_name_card(player_id, user)
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await message.reply_chat_action(ChatAction.UPLOAD_PHOTO)
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data["name_card"] = name_card
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png_data = await self.template_service.render(
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@ -382,24 +380,20 @@ class WishLogPlugin(Plugin.Conversation):
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all_five = True
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logger.info("用户 %s[%s] 抽卡统计命令请求 || 参数 %s || 仅五星 %s", user.full_name, user.id, pool_type.name, all_five)
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try:
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player_info = await self.players_service.get_player(user.id)
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if player_info is None:
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raise PlayerNotFoundError
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player_id = await self.get_player_id(user.id)
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group = filters.ChatType.GROUPS.filter(message)
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await message.reply_chat_action(ChatAction.TYPING)
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if all_five:
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data = await self.gacha_log.get_all_five_analysis(user.id, player_info.player_id, self.assets_service)
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data = await self.gacha_log.get_all_five_analysis(user.id, player_id, self.assets_service)
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else:
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data = await self.gacha_log.get_pool_analysis(
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user.id, player_info.player_id, pool_type, self.assets_service, group
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)
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data = await self.gacha_log.get_pool_analysis(user.id, player_id, pool_type, self.assets_service, group)
|
||||
if isinstance(data, str):
|
||||
reply_message = await message.reply_text(data)
|
||||
if filters.ChatType.GROUPS.filter(message):
|
||||
self.add_delete_message_job(reply_message)
|
||||
self.add_delete_message_job(message)
|
||||
else:
|
||||
name_card = await self.player_info.get_name_card(player_info.player_id, user)
|
||||
name_card = await self.player_info.get_name_card(player_id, user)
|
||||
document = False
|
||||
if data["hasMore"] and not group:
|
||||
document = True
|
||||
|
Loading…
Reference in New Issue
Block a user