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🐛 Fix old challenge being passed by sign-in
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commit
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@ -156,7 +156,7 @@ class SignSystem:
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if not daily_reward_info.signed_in:
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try:
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if validate:
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logger.info("UID[%s] 正在使用 challenge[%s] validate[%s] 通过验证码", client.uid, challenge, validate)
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logger.info("UID[%s] 正在尝试通过验证码\nchallenge[%s]\nvalidate[%s]", client.uid, challenge, validate)
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request_daily_reward = await client.request_daily_reward(
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"sign",
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method="POST",
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@ -170,14 +170,14 @@ class SignSystem:
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# 尝试通过 ajax 请求绕过签到
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gt = request_daily_reward.get("gt", "")
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challenge = request_daily_reward.get("challenge", "")
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logger.warning("UID[%s] 触发验证码 challenge[%s] gt[%s]", client.uid, challenge, gt)
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logger.warning("UID[%s] 触发验证码\ngt[%s]\nchallenge[%s]", client.uid, challenge, gt)
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validate = await self.verification.ajax(
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referer=self.REFERER,
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gt=gt,
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challenge=challenge,
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)
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if validate:
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logger.success("ajax 通过验证成功 challenge[%s] validate[%s]", challenge, validate)
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logger.success("ajax 通过验证成功\nchallenge[%s]\nvalidate[%s]", challenge, validate)
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request_daily_reward = await client.request_daily_reward(
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"sign",
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method="POST",
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@ -188,7 +188,7 @@ class SignSystem:
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)
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logger.debug("request_daily_reward 返回 %s", request_daily_reward)
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if request_daily_reward and request_daily_reward.get("success", 0) == 1:
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logger.warning("UID[%s] 触发验证码 challenge[%s]", client.uid, challenge)
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logger.warning("UID[%s] 触发验证码\nchallenge[%s]", client.uid, challenge)
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raise NeedChallenge(
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uid=client.uid,
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gt=request_daily_reward.get("gt", ""),
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@ -197,20 +197,21 @@ class SignSystem:
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elif config.pass_challenge_app_key:
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# 如果无法绕过 检查配置文件是否配置识别 API 尝试请求绕过
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# 注意 需要重新获取没有进行任何请求的 Challenge
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logger.info("正在为 recognize 重新请求签到")
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logger.info("UID[%s] 正在使用 recognize 重新请求签到", client.uid)
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_request_daily_reward = await client.request_daily_reward(
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"sign",
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method="POST",
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game=Game.GENSHIN,
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lang="zh-cn",
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)
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logger.debug("request_daily_reward 返回 %s", _request_daily_reward)
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logger.debug("request_daily_reward 返回\n%s", _request_daily_reward)
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if _request_daily_reward and _request_daily_reward.get("success", 0) == 1:
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logger.info("UID[%s] 创建验证码\ngt[%s]\nchallenge[%s]", client.uid, challenge, gt)
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_gt = _request_daily_reward.get("gt", "")
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_challenge = _request_daily_reward.get("challenge", "")
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_validate = await self.recognize(_gt, _challenge)
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if _validate:
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logger.success("recognize 通过验证成功 challenge[%s] validate[%s]", _challenge, _validate)
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logger.success("recognize 通过验证成功\nchallenge[%s]\nvalidate[%s]", _challenge, _validate)
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request_daily_reward = await client.request_daily_reward(
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"sign",
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method="POST",
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@ -220,7 +221,7 @@ class SignSystem:
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validate=_validate,
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)
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if request_daily_reward and request_daily_reward.get("success", 0) == 1:
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logger.warning("UID[%s] 触发验证码 challenge[%s]", client.uid, challenge)
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logger.warning("UID[%s] 触发验证码\nchallenge[%s]", client.uid, challenge)
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raise NeedChallenge(
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uid=client.uid,
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gt=request_daily_reward.get("gt", ""),
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@ -229,8 +230,26 @@ class SignSystem:
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else:
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logger.success("UID[%s] 通过 recognize 签到成功", client.uid)
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else:
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request_daily_reward = await client.request_daily_reward(
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"sign",
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method="POST",
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game=Game.GENSHIN,
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lang="zh-cn"
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)
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gt = request_daily_reward.get("gt", "")
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challenge = request_daily_reward.get("challenge", "")
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logger.success("UID[%s] 创建验证成功\ngt[%s]\nchallenge[%s]", client.uid, challenge, gt)
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raise NeedChallenge(uid=client.uid, gt=gt, challenge=challenge)
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else:
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request_daily_reward = await client.request_daily_reward(
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"sign",
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method="POST",
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game=Game.GENSHIN,
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lang="zh-cn"
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)
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gt = request_daily_reward.get("gt", "")
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challenge = request_daily_reward.get("challenge", "")
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logger.success("UID[%s] 创建验证成功\ngt[%s]\nchallenge[%s]", client.uid, challenge, gt)
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raise NeedChallenge(uid=client.uid, gt=gt, challenge=challenge)
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else:
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logger.success("UID[%s] 签到成功", client.uid)
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@ -356,7 +375,17 @@ class Sign(Plugin, BasePlugin):
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client = await get_genshin_client(user.id)
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await message.reply_chat_action(ChatAction.TYPING)
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_, challenge = await self.system.get_challenge(client.uid)
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sign_text = await self.system.start_sign(client, challenge=challenge, validate=validate)
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if validate:
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_, challenge = await self.system.get_challenge(client.uid)
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if challenge:
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sign_text = await self.system.start_sign(client, challenge=challenge, validate=validate)
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else:
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reply_message = await message.reply_text("请求已经过期", allow_sending_without_reply=True)
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if filters.ChatType.GROUPS.filter(reply_message):
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self._add_delete_message_job(context, reply_message.chat_id, reply_message.message_id)
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return
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else:
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sign_text = await self.system.start_sign(client)
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reply_message = await message.reply_text(sign_text, allow_sending_without_reply=True)
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if filters.ChatType.GROUPS.filter(reply_message):
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self._add_delete_message_job(context, reply_message.chat_id, reply_message.message_id)
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