import random from typing import Optional, TYPE_CHECKING from telegram.constants import ChatAction from telegram.ext import filters from core.config import config from core.plugin import Plugin, handler from core.services.cookies.error import TooManyRequestPublicCookies from core.services.template.models import RenderResult from core.services.template.services import TemplateService from plugins.tools.genshin import GenshinHelper from utils.log import logger from utils.uid import mask_number if TYPE_CHECKING: from telegram import Update from telegram.ext import ContextTypes from simnet.models.genshin.chronicle.stats import GenshinUserStats from simnet import GenshinClient __all__ = ("PlayerStatsPlugins",) class PlayerStatsPlugins(Plugin): """玩家统计查询""" def __init__(self, template: TemplateService, helper: GenshinHelper): self.template_service = template self.helper = helper @handler.command("stats", player=True, block=False) @handler.message(filters.Regex("^玩家统计查询(.*)"), player=True, block=False) async def command_start(self, update: "Update", _: "ContextTypes.DEFAULT_TYPE") -> Optional[int]: user_id = await self.get_real_user_id(update) uid, offset = self.get_real_uid_or_offset(update) message = update.effective_message self.log_user(update, logger.info, "查询游戏用户命令请求") try: async with self.helper.genshin_or_public(user_id, uid=uid, offset=offset) as client: if not client.public: await client.get_record_cards() render_result = await self.render(client, client.player_id) except TooManyRequestPublicCookies: await message.reply_text("用户查询次数过多 请稍后重试") return except AttributeError as exc: logger.error("角色数据有误") logger.exception(exc) await message.reply_text(f"角色数据有误 估计是{config.notice.bot_name}晕了") return except ValueError as exc: logger.warning("获取 uid 发生错误! 错误信息为 %s", str(exc)) await message.reply_text("输入错误") return await message.reply_chat_action(ChatAction.UPLOAD_PHOTO) await render_result.reply_photo(message, filename=f"{client.player_id}.png") async def render(self, client: "GenshinClient", uid: Optional[int] = None) -> RenderResult: if uid is None: uid = client.player_id user_info = await client.get_genshin_user(uid) # 因为需要替换线上图片地址为本地地址,先克隆数据,避免修改原数据 user_info = user_info.copy(deep=True) data = { "uid": mask_number(uid), "info": user_info.info, "stats": user_info.stats, "explorations": user_info.explorations, "skip_explor": [10], "teapot": user_info.teapot, "stats_labels": [ ("活跃天数", "days_active"), ("成就达成数", "achievements"), ("获取角色数", "characters"), ("深境螺旋", "spiral_abyss"), ("解锁传送点", "unlocked_waypoints"), ("解锁秘境", "unlocked_domains"), ("奇馈宝箱数", "remarkable_chests"), ("华丽宝箱数", "luxurious_chests"), ("珍贵宝箱数", "precious_chests"), ("精致宝箱数", "exquisite_chests"), ("普通宝箱数", "common_chests"), ("风神瞳", "anemoculi"), ("岩神瞳", "geoculi"), ("雷神瞳", "electroculi"), ("草神瞳", "dendroculi"), ("水神瞳", "hydroculi"), ], "style": random.choice(["mondstadt", "liyue"]), # nosec } await self.cache_images(user_info) return await self.template_service.render( "genshin/stats/stats.jinja2", data, {"width": 650, "height": 800}, full_page=True, ) async def cache_images(self, data: "GenshinUserStats") -> None: """缓存所有图片到本地""" # TODO: 并发下载所有资源 # 探索地区 for item in data.explorations: item.__config__.allow_mutation = True item.icon = await self.download_resource(item.icon) item.cover = await self.download_resource(item.cover)