挑战回顾
UID: {{ uid }}
{{ stars }}
时间: {{ time }}
最深抵达: {{ data.max_floor }}
出战次数
{% for avatar in data.ranks.most_played %}
{{ avatar.value }} 次
{% if loop.index != 4 %} {% endif %} {% endfor %}
战斗数据
战斗次数: {{ data.total_battles }}
最多击破:{{ data.ranks.most_kills[0].value }}
最强一击: {{ data.ranks.strongest_strike[0].value }}
{% if data.ranks.most_damage_taken is defined and data.ranks.most_damage_taken|length > 0 %} 最多承伤: {{ data.ranks.most_damage_taken[0].value }} {% else %} 最多承伤: {% endif %}
{% if data.ranks.most_bursts_used is defined and data.ranks.most_bursts_used|length > 0 %} 元素爆发: {{ data.ranks.most_bursts_used[0].value }} {% else %} 元素爆发: {% endif %}
{% if data.ranks.most_skills_used is defined and data.ranks.most_skills_used|length > 0 %} 元素战技: {{ data.ranks.most_skills_used[0].value }} {% else %} 元素战技: {% endif %}
{% for floor in data.floors %} {% if loop.index % 4 == 1 %}
{% endif %} {% set floor_num = floor.floor_num %} {% set total_stars = floor.total_stars %} {% include "genshin/abyss/floor.jinja2" %} {% if loop.index % 4 == 0 or loop.index == loop.length %}
{% endif %} {% endfor %}