import re from telegram import InlineKeyboardButton, InlineKeyboardMarkup, Update from telegram.constants import ChatAction from telegram.ext import CallbackContext, CommandHandler, MessageHandler, filters from core.dependence.assets import AssetsService from core.plugin import Plugin, handler from core.services.template.services import TemplateService from metadata.genshin import MATERIAL_DATA from metadata.shortname import roleToName from modules.apihelper.client.components.remote import Remote from modules.material.talent import TalentMaterials from modules.wiki.character import Character from utils.log import logger __all__ = ("MaterialPlugin",) class MaterialPlugin(Plugin): """角色培养素材查询""" KEYBOARD = [ [ InlineKeyboardButton( text="查看角色培养素材列表并查询", switch_inline_query_current_chat="查看角色培养素材列表并查询" ) ] ] def __init__( self, template_service: TemplateService, assets_service: AssetsService, ): self.roles_material = {} self.assets_service = assets_service self.template_service = template_service async def initialize(self): await self._refresh() async def _refresh(self): self.roles_material = await Remote.get_remote_material() async def _parse_material(self, data: dict, character_name: str, talent_level: str) -> dict: data = data["data"] if character_name not in data.keys(): return {} character = self.assets_service.avatar(character_name) level_up_material = self.assets_service.material(data[character_name]["level_up_materials"]) ascension_material = self.assets_service.material(data[character_name]["ascension_materials"]) local_material = self.assets_service.material(data[character_name]["materials"][0]) enemy_material = self.assets_service.material(data[character_name]["materials"][1]) level_up_materials = [ { "num": 46, "rarity": MATERIAL_DATA[str(level_up_material.id)]["rank"], "icon": (await level_up_material.icon()).as_uri(), "name": data[character_name]["level_up_materials"], }, { "num": 419, "rarity": 4, "icon": (await self.assets_service.material(104003).icon()).as_uri(), "name": "大英雄的经验", }, { "num": 1, "rarity": 2, "icon": (await self.assets_service.material(ascension_material.id - 3).icon()).as_uri(), "name": MATERIAL_DATA[str(ascension_material.id - 3)]["name"], }, { "num": 9, "rarity": 3, "icon": (await self.assets_service.material(ascension_material.id - 2).icon()).as_uri(), "name": MATERIAL_DATA[str(ascension_material.id - 2)]["name"], }, { "num": 9, "rarity": 4, "icon": (await self.assets_service.material(str(ascension_material.id - 1)).icon()).as_uri(), "name": MATERIAL_DATA[str(ascension_material.id - 1)]["name"], }, { "num": 6, "rarity": 5, "icon": (await ascension_material.icon()).as_uri(), "name": MATERIAL_DATA[str(ascension_material.id)]["name"], }, { "num": 168, "rarity": MATERIAL_DATA[str(local_material.id)]["rank"], "icon": (await local_material.icon()).as_uri(), "name": MATERIAL_DATA[str(local_material.id)]["name"], }, { "num": 18, "rarity": MATERIAL_DATA[str(enemy_material.id)]["rank"], "icon": (await self.assets_service.material(enemy_material.id).icon()).as_uri(), "name": MATERIAL_DATA[str(enemy_material.id)]["name"], }, { "num": 30, "rarity": MATERIAL_DATA[str(enemy_material.id + 1)]["rank"], "icon": (await self.assets_service.material(enemy_material.id + 1).icon()).as_uri(), "name": MATERIAL_DATA[str(enemy_material.id + 1)]["name"], }, { "num": 36, "rarity": MATERIAL_DATA[str(enemy_material.id + 2)]["rank"], "icon": (await self.assets_service.material(str(enemy_material.id + 2)).icon()).as_uri(), "name": MATERIAL_DATA[str(enemy_material.id + 2)]["name"], }, ] talent_book = self.assets_service.material(f"「{data[character_name]['talent'][0]}」的教导") weekly_talent_material = self.assets_service.material(data[character_name]["talent"][1]) talent_materials = [ { "num": 9, "rarity": MATERIAL_DATA[str(talent_book.id)]["rank"], "icon": (await self.assets_service.material(talent_book.id).icon()).as_uri(), "name": MATERIAL_DATA[str(talent_book.id)]["name"], }, { "num": 63, "rarity": MATERIAL_DATA[str(talent_book.id + 1)]["rank"], "icon": (await self.assets_service.material(talent_book.id + 1).icon()).as_uri(), "name": MATERIAL_DATA[str(talent_book.id + 1)]["name"], }, { "num": 114, "rarity": MATERIAL_DATA[str(talent_book.id + 2)]["rank"], "icon": (await self.assets_service.material(str(talent_book.id + 2)).icon()).as_uri(), "name": MATERIAL_DATA[str(talent_book.id + 2)]["name"], }, { "num": 18, "rarity": MATERIAL_DATA[str(enemy_material.id)]["rank"], "icon": (await self.assets_service.material(enemy_material.id).icon()).as_uri(), "name": MATERIAL_DATA[str(enemy_material.id)]["name"], }, { "num": 66, "rarity": MATERIAL_DATA[str(enemy_material.id + 1)]["rank"], "icon": (await self.assets_service.material(enemy_material.id + 1).icon()).as_uri(), "name": MATERIAL_DATA[str(enemy_material.id + 1)]["name"], }, { "num": 93, "rarity": MATERIAL_DATA[str(enemy_material.id + 2)]["rank"], "icon": (await self.assets_service.material(str(enemy_material.id + 2)).icon()).as_uri(), "name": MATERIAL_DATA[str(enemy_material.id + 2)]["name"], }, { "num": 3, "rarity": 5, "icon": (await self.assets_service.material(104319).icon()).as_uri(), "name": "智识之冕", }, { "num": 18, "rarity": MATERIAL_DATA[str(weekly_talent_material.id)]["rank"], "icon": (await self.assets_service.material(weekly_talent_material.id).icon()).as_uri(), "name": MATERIAL_DATA[str(weekly_talent_material.id)]["name"], }, ] return { "character": { "element": character.enka.element.name, "image": character.enka.images.banner.url, "name": character_name, "association": (await Character.get_by_name(character_name)).association.name, }, "level_up_materials": level_up_materials, "talent_materials": talent_materials, "talent_level": talent_level, "talent_amount": TalentMaterials(list(map(int, talent_level.split("/")))).cal_materials(), } async def render(self, character_name: str, talent_amount: str): if not self.roles_material: await self._refresh() data = await self._parse_material(self.roles_material, character_name, talent_amount) if not data: return return await self.template_service.render( "genshin/material/roles_material.jinja2", data, {"width": 960, "height": 1460}, full_page=True, ttl=7 * 24 * 60 * 60, ) @staticmethod def _is_valid(string: str): """ 判断字符串是否符合`8/9/10`的格式并保证每个数字都在[1,10] """ return bool( re.match(r"^\d+/\d+/\d+$", string) and all(1 <= int(num) <= 10 for num in string.split("/")) and string != "1/1/1" and string != "10/10/10" ) @handler(CommandHandler, command="material", block=False) @handler(MessageHandler, filters=filters.Regex("^角色培养素材查询(.*)"), block=False) async def command_start(self, update: Update, context: CallbackContext) -> None: message = update.effective_message args = self.get_args(context) if len(args) >= 1: character_name = args[0] material_count = "8/8/8" if len(args) >= 2 and self._is_valid(args[1]): material_count = args[1] else: reply_message = await message.reply_text( "请回复你要查询的培养素材的角色名", reply_markup=InlineKeyboardMarkup(self.KEYBOARD) ) if filters.ChatType.GROUPS.filter(reply_message): self.add_delete_message_job(message) self.add_delete_message_job(reply_message) return character_name = roleToName(character_name) self.log_user(update, logger.info, "查询角色培养素材命令请求 || 参数 %s", character_name) await message.reply_chat_action(ChatAction.UPLOAD_PHOTO) result = await self.render(character_name, material_count) if not result: reply_message = await message.reply_text( f"没有找到 {character_name} 的培养素材", reply_markup=InlineKeyboardMarkup(self.KEYBOARD) ) if filters.ChatType.GROUPS.filter(reply_message): self.add_delete_message_job(message) self.add_delete_message_job(reply_message) return await result.reply_photo(message)