import html from http.cookies import SimpleCookie from typing import Tuple, TYPE_CHECKING from simnet import Region, GenshinClient from telegram import InlineKeyboardMarkup, InlineKeyboardButton from telegram.ext import filters from core.config import config from core.plugin import Plugin, handler from core.services.cookies import CookiesService from core.services.players import PlayersService from core.services.players.services import PlayerInfoService from gram_core.services.cookies.models import CookiesStatusEnum from gram_core.services.devices import DevicesService from modules.apihelper.models.genshin.cookies import CookiesModel from utils.log import logger if TYPE_CHECKING: from telegram import Update from telegram.ext import ContextTypes __all__ = ("PlayersManagesPlugin",) class PlayersManagesPlugin(Plugin): def __init__( self, players: PlayersService, cookies: CookiesService, player_info_service: PlayerInfoService, devices_service: DevicesService, ): self.cookies_service = cookies self.players_service = players self.player_info_service = player_info_service self.devices_service = devices_service @staticmethod def players_manager_callback(callback_query_data: str) -> Tuple[str, int, int]: _data = callback_query_data.split("|") _handle = _data[-3] _user_id = int(_data[-2]) _player_id = int(_data[-1]) logger.debug( "players_manager_callback函数返回 handle[%s] user_id[%s] player_id[%s]", _handle, _user_id, _player_id ) return _handle, _user_id, _player_id @handler.command(command="player", filters=filters.ChatType.PRIVATE, block=False) @handler.command(command="players", filters=filters.ChatType.PRIVATE, block=False) @handler.callback_query(r"^players_manager\|list", block=False) async def command_start(self, update: "Update", _: "ContextTypes.DEFAULT_TYPE") -> None: callback_query = update.callback_query user = update.effective_user message = update.effective_message players = await self.players_service.get_all_by_user_id(user.id) if len(players) == 0: if callback_query: await callback_query.edit_message_text(config.notice.user_not_found) else: await message.reply_text(config.notice.user_not_found) return buttons = [] for player in players: player_info = await self.player_info_service.get(player) text = f"{player.player_id} {player_info.nickname}" buttons.append( [ InlineKeyboardButton( text, callback_data=f"players_manager|get|{user.id}|{player.player_id}", ) ] ) if callback_query: await callback_query.edit_message_text( "从下面的列表中选择一个玩家", reply_markup=InlineKeyboardMarkup(buttons) ) else: await message.reply_text("从下面的列表中选择一个玩家", reply_markup=InlineKeyboardMarkup(buttons)) @handler.callback_query(r"^players_manager\|get\|", block=False) async def get_player(self, update: "Update", _: "ContextTypes.DEFAULT_TYPE") -> None: callback_query = update.callback_query user = callback_query.from_user _, user_id, player_id = self.players_manager_callback(callback_query.data) if user.id != user_id: if callback_query.message: await callback_query.message.delete() return player = await self.players_service.get(user.id, player_id=player_id) if player is None: await callback_query.edit_message_text(f"账号 {player_id} 未找到") return player_info = await self.player_info_service.get(player) if player_info is None: await callback_query.edit_message_text(f"账号 {player_id} 信息未找到") return buttons = [ [ InlineKeyboardButton( "设置为主账号", callback_data=f"players_manager|main|{user.id}|{player.player_id}", ), InlineKeyboardButton( "删除账号", callback_data=f"players_manager|del|{user.id}|{player.player_id}", ), InlineKeyboardButton( "更新账号信息", callback_data=f"players_manager|update|{user.id}|{player.player_id}", ), ], [ InlineKeyboardButton( "« 返回玩家列表", callback_data="players_manager|list", ) ], ] if player.account_id is not None: cookies = await self.cookies_service.get(player.user_id, player.account_id, player.region) if cookies is not None: temp_buttons = [ InlineKeyboardButton( "导出 Cookies", callback_data=f"players_manager|export_cookies|{user.id}|{player.player_id}", ), InlineKeyboardButton( "刷新 Cookies", callback_data=f"players_manager|refresh_cookies|{user.id}|{player.player_id}", ), ] buttons.insert(-1, temp_buttons) await callback_query.edit_message_text( f"这里是 {player.player_id} {player_info.nickname}\n你想用这个账号做什么?", reply_markup=InlineKeyboardMarkup(buttons), ) @handler.callback_query(r"^players_manager\|update\|", block=False) async def update_user(self, update: "Update", _: "ContextTypes.DEFAULT_TYPE") -> None: callback_query = update.callback_query user = callback_query.from_user _, user_id, player_id = self.players_manager_callback(callback_query.data) if user.id != user_id: if callback_query.message: await callback_query.message.delete() return player = await self.players_service.get(user.id, player_id=player_id) if player is None: await callback_query.edit_message_text(f"账号 {player_id} 未找到") return status = await self.player_info_service.update_from_enka(player) buttons = [ [ InlineKeyboardButton( "« 返回", callback_data=f"players_manager|get|{user.id}|{player.player_id}", ) ], ] if status: await callback_query.edit_message_text( f"更新玩家信息 {player.player_id} 成功", reply_markup=InlineKeyboardMarkup(buttons) ) else: await callback_query.edit_message_text( f"更新玩家信息 {player.player_id} 更新失败 请稍后重试", reply_markup=InlineKeyboardMarkup(buttons) ) @handler.callback_query(r"^players_manager\|refresh_cookies\|", block=False) async def refresh_cookies(self, update: "Update", _: "ContextTypes.DEFAULT_TYPE") -> None: callback_query = update.callback_query user = callback_query.from_user _, user_id, player_id = self.players_manager_callback(callback_query.data) if user.id != user_id: if callback_query.message: await callback_query.message.delete() return player = await self.players_service.get(user.id, player_id=player_id) if player is None: await callback_query.edit_message_text(f"账号 {player_id} 未找到") return player_info = await self.player_info_service.get(player) if player_info is None: await callback_query.edit_message_text(f"账号 {player_id} 信息未找到") return buttons = [ [ InlineKeyboardButton( "« 返回", callback_data=f"players_manager|get|{user.id}|{player.player_id}", ) ], ] cookies_data = await self.cookies_service.get(player.user_id, player.account_id, player.region) if cookies_data is None: await callback_query.edit_message_text( f"玩家 {player.player_id} {player_info.nickname} cookies 未找到", reply_markup=InlineKeyboardMarkup(buttons), ) cookies = CookiesModel(**cookies_data.data) if cookies.stoken is not None: try: region = Region.CHINESE if player.region.value == 1 else Region.OVERSEAS async with GenshinClient(cookies=cookies.to_dict(), region=region) as client: cookies.cookie_token = await client.get_cookie_token_by_stoken() logger.success("用户 %s[%s] 刷新 cookie_token 成功", user.full_name, user.id) cookies.ltoken = await client.get_ltoken_by_stoken() logger.success("用户 %s[%s] 刷新 ltoken 成功", user.full_name, user.id) cookies.remove_v2() except Exception as exc: # pylint: disable=W0703 logger.error("刷新 cookie_token 失败 [%s]", (str(exc))) await callback_query.edit_message_text( f"玩家 {player.player_id} {player_info.nickname} cookies 刷新失败 可能 stoken 已经过期", reply_markup=InlineKeyboardMarkup(buttons), ) return cookies_data.data = cookies.to_dict() cookies_data.status = CookiesStatusEnum.STATUS_SUCCESS await self.cookies_service.update(cookies_data) await callback_query.edit_message_text( f"玩家 {player.player_id} {player_info.nickname} cookies 刷新成功", reply_markup=InlineKeyboardMarkup(buttons), ) else: await callback_query.edit_message_text( f"玩家 {player.player_id} {player_info.nickname} stoken 未找到", reply_markup=InlineKeyboardMarkup(buttons), ) @handler.callback_query(r"^players_manager\|export_cookies\|", block=False) async def export_cookies(self, update: "Update", _: "ContextTypes.DEFAULT_TYPE") -> None: callback_query = update.callback_query message = update.effective_message user = callback_query.from_user _, user_id, player_id = self.players_manager_callback(callback_query.data) if user.id != user_id: if callback_query.message: await callback_query.message.delete() return player = await self.players_service.get(user.id, player_id=player_id) if player is None: await callback_query.edit_message_text(f"账号 {player_id} 未找到") return player_info = await self.player_info_service.get(player) if player_info is None: await callback_query.edit_message_text(f"账号 {player_id} 信息未找到") return buttons = [ [ InlineKeyboardButton( "« 返回", callback_data=f"players_manager|get|{user.id}|{player.player_id}", ) ], ] cookies_data = await self.cookies_service.get(player.user_id, player.account_id, player.region) if cookies_data is None: await callback_query.edit_message_text( f"玩家 {player.player_id} {player_info.nickname} cookies 未找到", reply_markup=InlineKeyboardMarkup(buttons), ) return device = await self.devices_service.get(player.account_id) cookies = SimpleCookie() for key, value in cookies_data.data.items(): cookies[key] = value if device is not None: cookies["x-rpc-device_id"] = device.device_id cookies["x-rpc-device_fp"] = device.device_fp cookie_str = cookies.output(header="", sep=";") await message.reply_html( f"
{html.escape(cookie_str)}", ) await message.reply_text( f"玩家 {player.player_id} {player_info.nickname} cookies 导出成功", reply_markup=InlineKeyboardMarkup(buttons), ) await message.delete() @handler.callback_query(r"^players_manager\|main\|", block=False) async def set_main(self, update: "Update", _: "ContextTypes.DEFAULT_TYPE") -> None: callback_query = update.callback_query user = callback_query.from_user _, user_id, player_id = self.players_manager_callback(callback_query.data) if user.id != user_id: if callback_query.message: await callback_query.message.delete() return player = await self.players_service.get(user.id, player_id=player_id) if player is None: await callback_query.edit_message_text(f"账号 {player_id} 未找到") return player_info = await self.player_info_service.get(player) if player_info is None: await callback_query.edit_message_text(f"账号 {player_id} 信息未找到") return main_player = await self.players_service.get(user.id, is_chosen=True) if main_player and player.id != main_player.id: main_player.is_chosen = False await self.players_service.update(main_player) player.is_chosen = True await self.players_service.update(player) buttons = [ [ InlineKeyboardButton( "« 返回", callback_data=f"players_manager|get|{user.id}|{player.player_id}", ) ], ] await callback_query.edit_message_text( f"成功设置 {player.player_id} {player_info.nickname} 为主账号", reply_markup=InlineKeyboardMarkup(buttons) ) @handler.callback_query(r"^players_manager\|del\|", block=False) async def delete(self, update: "Update", _: "ContextTypes.DEFAULT_TYPE") -> None: callback_query = update.callback_query user = callback_query.from_user _handle, user_id, player_id = self.players_manager_callback(callback_query.data) if user.id != user_id: if callback_query.message: await callback_query.message.delete() return player = await self.players_service.get(user.id, player_id=player_id) if player is None: await callback_query.edit_message_text(f"账号 {player_id} 未找到") return player_info = await self.player_info_service.get_form_sql(player) if player_info is None: await callback_query.edit_message_text(f"账号 {player_id} 信息未找到") return if _handle == "true": buttons = [ [ InlineKeyboardButton( "« 返回玩家列表", callback_data="players_manager|list", ) ], ] await self.players_service.delete(player) cookies = await self.cookies_service.get(player.user_id, player.account_id, player.region) if cookies: await self.cookies_service.delete(cookies) player_info = await self.player_info_service.get_form_sql(player) if player_info is not None: await self.player_info_service.delete(player_info) await callback_query.edit_message_text( f"成功删除 {player.player_id} ", reply_markup=InlineKeyboardMarkup(buttons) ) elif _handle == "del": buttons = [ [ InlineKeyboardButton( "是的我非常确定", callback_data=f"players_manager|del|true|{user.id}|{player.player_id}", ) ], [ InlineKeyboardButton( "取消操作", callback_data=f"players_manager|get|{user.id}|{player.player_id}", ) ], ] await callback_query.edit_message_text( "请问你真的要从Bot中删除改账号吗?", reply_markup=InlineKeyboardMarkup(buttons) ) else: if callback_query.message: await callback_query.message.delete()