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72 lines
2.2 KiB
Python
72 lines
2.2 KiB
Python
from typing import List, Optional, Any
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from pydantic import BaseModel, validator
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__all__ = ("Member", "TeamRate", "FullTeamRate", "TeamRateResult")
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class Member(BaseModel):
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star: int
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avatar: str
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name: str
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class TeamRate(BaseModel):
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rate: float
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formation: List[Member]
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owner_num: Optional[int]
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@validator("rate", pre=True)
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def str2float(cls, v): # pylint: disable=R0201
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return float(v.replace("%", "")) / 100.0 if isinstance(v, str) else v
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class FullTeamRate(BaseModel):
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up: TeamRate
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down: TeamRate
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owner_num: Optional[int]
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nice: Optional[float]
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@property
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def rate(self) -> float:
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return (self.up.rate + self.down.rate) / 2
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class TeamRateResult(BaseModel):
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version: str
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rate_list_up: List[TeamRate]
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rate_list_down: List[TeamRate]
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rate_list_full: List[FullTeamRate] = []
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user_count: int
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def __init__(self, **data: Any):
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super().__init__(**data)
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for team_up in self.rate_list_up:
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for team_down in self.rate_list_down:
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if {member.name for member in team_up.formation} & {member.name for member in team_down.formation}:
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continue
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self.rate_list_full.append(FullTeamRate(up=team_up, down=team_down))
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def sort(self, characters: List[str]):
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for team in self.rate_list_full:
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team.owner_num = sum(member.name in characters for member in team.up.formation + team.down.formation)
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team.nice = team.owner_num / 8 + team.rate
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self.rate_list_full.sort(key=lambda x: x.nice, reverse=True)
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def random_team(self) -> List[FullTeamRate]:
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data: List[FullTeamRate] = []
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for team in self.rate_list_full:
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add = True
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for team_ in data:
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if {member.name for member in team.up.formation} & {member.name for member in team_.up.formation}:
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add = False
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break
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if {member.name for member in team.down.formation} & {member.name for member in team_.down.formation}:
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add = False
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break
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if add:
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data.append(team)
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if len(data) >= 3:
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break
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return data
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