mirror of
https://github.com/PaiGramTeam/PaiGram.git
synced 2024-12-27 19:52:44 +00:00
438 lines
18 KiB
Python
438 lines
18 KiB
Python
import asyncio
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import random
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from contextlib import asynccontextmanager
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from datetime import datetime, time, timedelta
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from typing import Optional, Any
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from typing import TYPE_CHECKING, Union
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from pydantic import ValidationError
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from simnet import GenshinClient, Region
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from simnet.errors import BadRequest as SimnetBadRequest, InvalidCookies, NetworkError, CookieException, NeedChallenge
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from simnet.models.genshin.calculator import CalculatorCharacterDetails
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from simnet.models.genshin.chronicle.characters import Character
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from simnet.utils.player import recognize_game_biz
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from sqlalchemy.exc import SQLAlchemyError
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from sqlalchemy.orm.exc import StaleDataError
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from sqlmodel import BigInteger, Column, DateTime, Field, Index, Integer, SQLModel, String, delete, func, select
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from sqlmodel.ext.asyncio.session import AsyncSession
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from telegram.ext import ContextTypes
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from core.basemodel import RegionEnum
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from core.dependence.database import Database
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from core.dependence.redisdb import RedisDB
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from core.error import ServiceNotFoundError
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from core.plugin import Plugin
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from core.services.cookies.services import CookiesService, PublicCookiesService
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from core.services.devices import DevicesService
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from core.services.players.services import PlayersService
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from core.services.users.services import UserService
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from gram_core.services.cookies.models import CookiesStatusEnum
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from utils.log import logger
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if TYPE_CHECKING:
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from sqlalchemy import Table
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__all__ = (
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"GenshinHelper",
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"PlayerNotFoundError",
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"CookiesNotFoundError",
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"CookiesUpdateRequestError",
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"CharacterDetails",
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)
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class CharacterDetailsSQLModel(SQLModel, table=True):
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__tablename__ = "character_details"
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__table_args__ = (
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Index("index_player_character", "player_id", "character_id", unique=True),
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dict(mysql_charset="utf8mb4", mysql_collate="utf8mb4_general_ci"),
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)
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id: Optional[int] = Field(default=None, sa_column=Column(Integer, primary_key=True, autoincrement=True))
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player_id: int = Field(sa_column=Column(BigInteger()))
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character_id: int = Field(sa_column=Column(BigInteger()))
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data: Optional[str] = Field(sa_column=Column(String(length=4096)))
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time_updated: Optional[datetime] = Field(sa_column=Column(DateTime, onupdate=func.now())) # pylint: disable=E1102
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class CharacterDetails(Plugin):
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def __init__(
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self,
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database: Database,
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redis: RedisDB,
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) -> None:
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self.database = database
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self.redis = redis.client
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self.expire = 60 * 60
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async def initialize(self) -> None:
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def fetch_and_update_objects(connection):
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if not self.database.engine.dialect.has_table(connection, table_name="character_details"):
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logger.info("正在创建角色详细信息表")
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table: "Table" = SQLModel.metadata.tables["character_details"]
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table.create(connection)
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logger.success("创建角色详细信息表成功")
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async with self.database.engine.begin() as conn:
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await conn.run_sync(fetch_and_update_objects)
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self.application.job_queue.run_daily(self.del_old_data_job, time(hour=12, minute=0))
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async def del_old_data_job(self, _: ContextTypes.DEFAULT_TYPE):
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await self.del_old_data(timedelta(days=7))
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async def del_old_data(self, expiration_time: timedelta):
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expire_time = datetime.now() - expiration_time
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statement = delete(CharacterDetailsSQLModel).where(CharacterDetailsSQLModel.time_updated <= expire_time)
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async with AsyncSession(self.database.engine) as session:
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await session.execute(statement)
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@staticmethod
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def get_qname(uid: int, character: int):
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return f"plugin:character_details:{uid}:{character}"
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async def get_character_details_for_redis(
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self,
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uid: int,
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character_id: int,
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) -> Optional["CalculatorCharacterDetails"]:
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name = self.get_qname(uid, character_id)
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data = await self.redis.get(name)
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if data is None:
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return None
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json_data = str(data, encoding="utf-8")
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return CalculatorCharacterDetails.parse_raw(json_data)
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async def set_character_details(self, player_id: int, character_id: int, data: str):
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randint = random.randint(1, 30) # nosec
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await self.redis.set(
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self.get_qname(player_id, character_id), data, ex=self.expire + randint * 60
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) # 使用随机数防止缓存雪崩
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async with AsyncSession(self.database.engine) as session:
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statement = (
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select(CharacterDetailsSQLModel)
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.where(CharacterDetailsSQLModel.player_id == player_id)
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.where(CharacterDetailsSQLModel.character_id == character_id)
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)
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results = await session.exec(statement)
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sql_data = results.first()
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if sql_data is None:
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sql_data = CharacterDetailsSQLModel(
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player_id=player_id, character_id=character_id, data=data, time_updated=datetime.now()
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)
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async with AsyncSession(self.database.engine) as session:
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session.add(sql_data)
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await session.commit()
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else:
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sql_data.data = data
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sql_data.time_updated = datetime.now()
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async with AsyncSession(self.database.engine) as session:
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session.add(sql_data)
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await session.commit()
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async def set_character_details_task(self, player_id: int, character_id: int, data: str):
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try:
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await self.set_character_details(player_id, character_id, data)
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except SQLAlchemyError as exc:
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logger.error("写入到数据库失败 code[%s]", exc.code)
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logger.debug("写入到数据库失败", exc_info=exc)
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except Exception as exc:
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logger.error("set_character_details 执行失败", exc_info=exc)
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async def get_character_details_for_mysql(
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self,
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uid: int,
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character_id: int,
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) -> Optional["CalculatorCharacterDetails"]:
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async with AsyncSession(self.database.engine) as session:
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statement = (
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select(CharacterDetailsSQLModel)
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.where(CharacterDetailsSQLModel.player_id == uid)
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.where(CharacterDetailsSQLModel.character_id == character_id)
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)
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results = await session.exec(statement)
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data = results.first()
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if data is not None:
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try:
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return CalculatorCharacterDetails.parse_raw(data.data)
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except ValidationError as exc:
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logger.error("解析数据出现异常 ValidationError", exc_info=exc)
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await session.delete(data)
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await session.commit()
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except ValueError as exc:
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logger.error("解析数据出现异常 ValueError", exc_info=exc)
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await session.delete(data)
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await session.commit()
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return None
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async def get_character_details(
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self, client: "GenshinClient", character: "Union[int,Character]"
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) -> Optional["CalculatorCharacterDetails"]:
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"""缓存 character_details 并定时对其进行数据存储 当遇到 Too Many Requests 可以获取以前的数据"""
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uid = client.player_id
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if isinstance(character, Character):
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character_id = character.id
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else:
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character_id = character
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if uid is not None:
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detail = await self.get_character_details_for_redis(uid, character_id)
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if detail is not None:
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return detail
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try:
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detail = await client.get_character_details(character_id)
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except SimnetBadRequest as exc:
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if "Too Many Requests" in exc.message:
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return await self.get_character_details_for_mysql(uid, character_id)
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raise exc
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asyncio.create_task(self.set_character_details(uid, character_id, detail.json(by_alias=True)))
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return detail
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try:
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return await client.get_character_details(character_id)
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except SimnetBadRequest as exc:
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if "Too Many Requests" in exc.message:
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logger.warning("Too Many Requests")
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else:
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raise exc
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return None
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class PlayerNotFoundError(Exception):
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def __init__(self, user_id):
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super().__init__(f"User not found, user_id: {user_id}")
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class CookiesNotFoundError(Exception):
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def __init__(self, user_id: int, region: Optional[RegionEnum] = None):
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self.user_id = user_id
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self.region = region
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super().__init__(f"{user_id} cookies not found")
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class CookiesUpdateRequestError(Exception):
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def __init__(self, new_cookies: dict[str, Any]):
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self.new_cookies = new_cookies
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super().__init__("cookies need update")
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class GenshinHelper(Plugin):
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def __init__(
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self,
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cookies: CookiesService,
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public_cookies: PublicCookiesService,
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user: UserService,
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player: PlayersService,
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devices: DevicesService,
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) -> None:
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self.cookies_service = cookies
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self.public_cookies_service = public_cookies
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self.user_service = user
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self.players_service = player
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self.devices_service = devices
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if None in (temp := [self.user_service, self.cookies_service, self.players_service]):
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raise ServiceNotFoundError(*filter(lambda x: x is None, temp))
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@asynccontextmanager
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async def genshin( # skipcq: PY-R1000 #
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self, user_id: int, region: Optional[RegionEnum] = None, player_id: int = None, offset: int = 0
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) -> GenshinClient:
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player = await self.players_service.get_player(user_id, region, player_id, offset)
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if player is None:
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raise PlayerNotFoundError(user_id)
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if player.account_id is None:
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raise CookiesNotFoundError(user_id, player.region)
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cookie_model = await self.cookies_service.get(player.user_id, player.account_id, player.region)
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if cookie_model is None:
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raise CookiesNotFoundError(user_id, player.region)
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cookies = cookie_model.data
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if player.region == RegionEnum.HYPERION: # 国服
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region = Region.CHINESE
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elif player.region == RegionEnum.HOYOLAB: # 国际服
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region = Region.OVERSEAS
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else:
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raise TypeError("Region is not None")
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device_id: Optional[str] = None
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device_fp: Optional[str] = None
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devices = await self.devices_service.get(player.account_id)
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if devices:
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device_id = devices.device_id
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device_fp = devices.device_fp
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async def _update_cookie_model():
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try:
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await self.cookies_service.update(cookie_model)
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except StaleDataError as __exc:
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if "UPDATE" in str(__exc):
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logger.warning("用户 user_id[%s] 刷新 Cookies 失败,数据不存在", cookie_model.user_id)
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else:
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logger.error("用户 user_id[%s] 更新 Cookies 时出现错误", cookie_model.user_id, exc_info=__exc)
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except Exception as __exc:
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logger.error("用户 user_id[%s] 更新 Cookies 失败", cookie_model.user_id, exc_info=__exc)
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async with GenshinClient(
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cookies,
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region=region,
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account_id=player.account_id,
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player_id=player.player_id,
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lang="zh-cn",
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device_id=device_id,
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device_fp=device_fp,
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) as client:
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try:
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yield client
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except CookiesUpdateRequestError as exc:
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new_cookies = cookie_model.data.copy()
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new_cookies.update(exc.new_cookies)
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cookie_model.data = new_cookies
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cookie_model.status = CookiesStatusEnum.STATUS_SUCCESS
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await _update_cookie_model()
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raise CookieException(message="The cookie has been refreshed.") from exc
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except InvalidCookies as exc:
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if exc.retcode == 10103:
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raise exc
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refresh = False
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cookie_model.status = CookiesStatusEnum.INVALID_COOKIES
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stoken = client.cookies.get("stoken")
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if stoken is not None:
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try:
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new_cookies = cookie_model.data.copy()
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new_cookies["cookie_token"] = await client.get_cookie_token_by_stoken()
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logger.success("用户 %s 刷新 cookie_token 成功", user_id)
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new_cookies["ltoken"] = await client.get_ltoken_by_stoken()
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logger.success("用户 %s 刷新 ltoken 成功", user_id)
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cookie_model.data = new_cookies
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cookie_model.status = CookiesStatusEnum.STATUS_SUCCESS
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except ValueError as _exc:
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logger.info("用户 user_id[%s] Cookies 不完整 [%s]", cookie_model.user_id, str(_exc))
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except InvalidCookies:
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logger.info("用户 user_id[%s] Cookies 已经过期", cookie_model.user_id)
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except SimnetBadRequest as _exc:
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logger.warning(
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"用户 %s 刷新 token 失败 [%s]%s", user_id, _exc.ret_code, _exc.original or _exc.message
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)
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cookie_model.status = CookiesStatusEnum.STATUS_SUCCESS
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except NetworkError:
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logger.warning("用户 %s 刷新 Cookies 失败 网络错误", user_id)
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cookie_model.status = CookiesStatusEnum.STATUS_SUCCESS
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except Exception as _exc:
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logger.error("用户 %s 刷新 Cookies 失败", user_id, exc_info=_exc)
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else:
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refresh = True
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await _update_cookie_model()
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if refresh:
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raise CookieException(message="The cookie has been refreshed.") from exc
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raise exc
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except NeedChallenge as exc:
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if devices is not None:
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devices.is_valid = False
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await self.devices_service.update(devices)
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raise exc
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async def get_genshin_client(
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self, user_id: int, region: Optional[RegionEnum] = None, player_id: int = None, offset: int = 0
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) -> GenshinClient:
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player = await self.players_service.get_player(user_id, region, player_id, offset)
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if player is None:
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raise PlayerNotFoundError(user_id)
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if player.account_id is None:
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raise CookiesNotFoundError(user_id, player.region)
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cookie_model = await self.cookies_service.get(player.user_id, player.account_id, player.region)
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if cookie_model is None:
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raise CookiesNotFoundError(user_id, player.region)
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cookies = cookie_model.data
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if player.region == RegionEnum.HYPERION:
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region = Region.CHINESE
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elif player.region == RegionEnum.HOYOLAB:
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region = Region.OVERSEAS
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else:
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raise TypeError("Region is not None")
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device_id: Optional[str] = None
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device_fp: Optional[str] = None
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devices = await self.devices_service.get(player.account_id)
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if devices:
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device_id = devices.device_id
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device_fp = devices.device_fp
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return GenshinClient(
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cookies,
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region=region,
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account_id=player.account_id,
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player_id=player.player_id,
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lang="zh-cn",
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device_id=device_id,
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device_fp=device_fp,
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)
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@asynccontextmanager
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async def public_genshin(
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self, user_id: int, region: Optional[RegionEnum] = None, uid: Optional[int] = None
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) -> GenshinClient:
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if not (region or uid):
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player = await self.players_service.get_player(user_id, region)
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if player:
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region = player.region
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uid = player.player_id
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cookies = await self.public_cookies_service.get_cookies(user_id, region)
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if region == RegionEnum.HYPERION:
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region = Region.CHINESE
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elif region == RegionEnum.HOYOLAB:
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region = Region.OVERSEAS
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else:
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raise TypeError("Region is not `RegionEnum.NULL`")
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device_id: Optional[str] = None
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device_fp: Optional[str] = None
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devices = await self.devices_service.get(cookies.account_id)
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if devices:
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device_id = devices.device_id
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device_fp = devices.device_fp
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async with GenshinClient(
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cookies.data,
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region=region,
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player_id=uid,
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lang="zh-cn",
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device_id=device_id,
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device_fp=device_fp,
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) as client:
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try:
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yield client
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except NeedChallenge as exc:
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await self.public_cookies_service.undo(user_id)
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await self.public_cookies_service.set_device_valid(client.account_id, False)
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raise exc
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@asynccontextmanager
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async def genshin_or_public(
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self,
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user_id: int,
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region: Optional[RegionEnum] = None,
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uid: Optional[int] = None,
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offset: int = 0,
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) -> GenshinClient:
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try:
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async with self.genshin(user_id, region, uid, offset) as client:
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client.public = False
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if uid and recognize_game_biz(uid, client.game) != recognize_game_biz(client.player_id, client.game):
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# 如果 uid 和 player_id 服务器不一致,说明是跨服的,需要使用公共的 cookies
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raise CookiesNotFoundError(user_id)
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yield client
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except (CookiesNotFoundError, PlayerNotFoundError):
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if uid:
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if uid < 10:
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raise PlayerNotFoundError(user_id)
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region = RegionEnum.HYPERION if uid < 600000000 else RegionEnum.HOYOLAB
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if uid is None and region is None:
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raise PlayerNotFoundError(user_id)
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async with self.public_genshin(user_id, region, uid) as client:
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try:
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client.public = True
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yield client
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except NeedChallenge as exc:
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raise CookiesNotFoundError(user_id) from exc
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