mirror of
https://github.com/PaiGramTeam/PaiGram.git
synced 2024-11-25 18:04:10 +00:00
434 lines
22 KiB
Python
434 lines
22 KiB
Python
import asyncio
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import datetime
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import random
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import time
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from json import JSONDecodeError
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from typing import Optional, Tuple
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from genshin import Game, GenshinException, AlreadyClaimed, Client
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from genshin.utility import recognize_genshin_server
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from httpx import AsyncClient, TimeoutException
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from telegram import Update, InlineKeyboardButton, InlineKeyboardMarkup
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from telegram.constants import ChatAction
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from telegram.ext import CommandHandler, CallbackContext, CallbackQueryHandler
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from telegram.ext import MessageHandler, filters
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from core.admin.services import BotAdminService
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from core.base.redisdb import RedisDB
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from core.baseplugin import BasePlugin
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from core.bot import bot
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from core.config import config
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from core.cookies.error import CookiesNotFoundError
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from core.cookies.services import CookiesService
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from core.plugin import Plugin, handler
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from core.sign.models import Sign as SignUser, SignStatusEnum
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from core.sign.services import SignServices
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from core.user.error import UserNotFoundError
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from core.user.services import UserService
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from modules.apihelper.hyperion import Verification
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from utils.bot import get_all_args
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from utils.decorators.error import error_callable
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from utils.decorators.restricts import restricts
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from utils.helpers import get_genshin_client
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from utils.log import logger
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class NeedChallenge(Exception):
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def __init__(self, uid: int, gt: str = "", challenge: str = ""):
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super().__init__()
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self.uid = uid
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self.gt = gt
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self.challenge = challenge
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class SignSystem:
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REFERER = (
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"https://webstatic.mihoyo.com/bbs/event/signin-ys/index.html?"
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"bbs_auth_required=true&act_id=e202009291139501&utm_source=bbs&utm_medium=mys&utm_campaign=icon"
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)
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def __init__(self, redis: RedisDB):
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self.cache = redis.client
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self.qname = "plugin:sign:"
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self.verification = Verification()
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async def get_challenge(self, uid: int) -> Tuple[Optional[str], Optional[str]]:
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data = await self.cache.get(f"{self.qname}{uid}")
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if not data:
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return None, None
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data = data.decode("utf-8").split("|")
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return data[0], data[1]
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async def set_challenge(self, uid: int, gt: str, challenge: str):
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await self.cache.set(f"{self.qname}{uid}", f"{gt}|{challenge}")
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await self.cache.expire(f"{self.qname}{uid}", 10 * 60)
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async def get_challenge_button(
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self, uid: int, user_id: int, gt: Optional[str] = None, challenge: Optional[str] = None, callback: bool = True
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) -> Optional[InlineKeyboardMarkup]:
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if not config.pass_challenge_user_web:
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return None
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if challenge and gt:
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await self.set_challenge(uid, gt, challenge)
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if not challenge or not gt:
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gt, challenge = await self.get_challenge(uid)
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if not challenge or not gt:
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return None
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if callback:
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data = f"sign|{user_id}|{uid}"
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return InlineKeyboardMarkup([[InlineKeyboardButton("请尽快点我进行手动验证", callback_data=data)]])
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else:
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url = f"{config.pass_challenge_user_web}?username={bot.app.bot.username}&command=sign>={gt}&challenge={challenge}&uid={uid}"
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return InlineKeyboardMarkup([[InlineKeyboardButton("请尽快点我进行手动验证", url=url)]])
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async def recognize(self, gt: str, challenge: str, referer: str = None) -> Optional[str]:
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if not referer:
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referer = self.REFERER
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if not gt or not challenge:
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return None
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pass_challenge_params = {
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"gt": gt,
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"challenge": challenge,
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"referer": referer,
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}
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if config.pass_challenge_app_key:
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pass_challenge_params["appkey"] = config.pass_challenge_app_key
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headers = {
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"Accept": "*/*",
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"User-Agent": "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) "
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"Chrome/107.0.0.0 Safari/537.36",
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}
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try:
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async with AsyncClient(headers=headers) as client:
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resp = await client.post(
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config.pass_challenge_api,
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params=pass_challenge_params,
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timeout=60,
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)
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logger.debug("recognize 请求返回:%s", resp.text)
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data = resp.json()
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status = data.get("status")
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if status != 0:
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logger.error("recognize 解析错误:[%s]%s", data.get("code"), data.get("msg"))
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if data.get("code", 0) != 0:
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raise RuntimeError
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logger.info("recognize 解析成功")
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return data["data"]["validate"]
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except JSONDecodeError:
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logger.warning("recognize 请求 JSON 解析失败")
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except TimeoutException as exc:
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logger.warning("recognize 请求超时")
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raise exc
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except KeyError:
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logger.warning("recognize 请求数据错误")
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except RuntimeError:
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logger.warning("recognize 请求失败")
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return None
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async def start_sign(
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self,
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client: Client,
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challenge: Optional[str] = None,
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validate: Optional[str] = None,
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is_sleep: bool = False,
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is_raise: bool = False,
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title: Optional[str] = "签到结果",
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) -> str:
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if is_sleep:
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if recognize_genshin_server(client.uid) in ("cn_gf01", "cn_qd01"):
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await asyncio.sleep(random.randint(10, 300)) # nosec
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else:
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await asyncio.sleep(random.randint(0, 3)) # nosec
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try:
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rewards = await client.get_monthly_rewards(game=Game.GENSHIN, lang="zh-cn")
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except GenshinException as error:
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logger.warning("UID[%s] 获取签到信息失败,API返回信息为 %s", client.uid, str(error))
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if is_raise:
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raise error
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return f"获取签到信息失败,API返回信息为 {str(error)}"
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try:
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daily_reward_info = await client.get_reward_info(game=Game.GENSHIN, lang="zh-cn") # 获取签到信息失败
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except GenshinException as error:
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logger.warning("UID[%s] 获取签到状态失败,API返回信息为 %s", client.uid, str(error))
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if is_raise:
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raise error
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return f"获取签到状态失败,API返回信息为 {str(error)}"
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if not daily_reward_info.signed_in:
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try:
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if validate:
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logger.info("UID[%s] 正在尝试通过验证码\nchallenge[%s]\nvalidate[%s]", client.uid, challenge, validate)
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request_daily_reward = await client.request_daily_reward(
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"sign",
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method="POST",
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game=Game.GENSHIN,
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lang="zh-cn",
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challenge=challenge,
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validate=validate,
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)
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logger.debug("request_daily_reward 返回 %s", request_daily_reward)
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if request_daily_reward and request_daily_reward.get("success", 0) == 1:
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# 尝试通过 ajax 请求绕过签到
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gt = request_daily_reward.get("gt", "")
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challenge = request_daily_reward.get("challenge", "")
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logger.warning("UID[%s] 触发验证码\ngt[%s]\nchallenge[%s]", client.uid, gt, challenge)
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validate = await self.verification.ajax(
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referer=self.REFERER,
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gt=gt,
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challenge=challenge,
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)
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if validate:
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logger.success("ajax 通过验证成功\nchallenge[%s]\nvalidate[%s]", challenge, validate)
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request_daily_reward = await client.request_daily_reward(
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"sign",
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method="POST",
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game=Game.GENSHIN,
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lang="zh-cn",
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challenge=challenge,
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validate=validate,
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)
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logger.debug("request_daily_reward 返回 %s", request_daily_reward)
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if request_daily_reward and request_daily_reward.get("success", 0) == 1:
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logger.warning("UID[%s] 触发验证码\nchallenge[%s]", client.uid, challenge)
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raise NeedChallenge(
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uid=client.uid,
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gt=request_daily_reward.get("gt", ""),
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challenge=request_daily_reward.get("challenge", ""),
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)
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elif config.pass_challenge_app_key:
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# 如果无法绕过 检查配置文件是否配置识别 API 尝试请求绕过
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# 注意 需要重新获取没有进行任何请求的 Challenge
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logger.info("UID[%s] 正在使用 recognize 重新请求签到", client.uid)
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_request_daily_reward = await client.request_daily_reward(
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"sign",
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method="POST",
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game=Game.GENSHIN,
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lang="zh-cn",
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)
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logger.debug("request_daily_reward 返回\n%s", _request_daily_reward)
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if _request_daily_reward and _request_daily_reward.get("success", 0) == 1:
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_gt = _request_daily_reward.get("gt", "")
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_challenge = _request_daily_reward.get("challenge", "")
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logger.info("UID[%s] 创建验证码\ngt[%s]\nchallenge[%s]", client.uid, _gt, _challenge)
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_validate = await self.recognize(_gt, _challenge)
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if _validate:
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logger.success("recognize 通过验证成功\nchallenge[%s]\nvalidate[%s]", _challenge, _validate)
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request_daily_reward = await client.request_daily_reward(
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"sign",
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method="POST",
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game=Game.GENSHIN,
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lang="zh-cn",
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challenge=_challenge,
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validate=_validate,
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)
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if request_daily_reward and request_daily_reward.get("success", 0) == 1:
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logger.warning("UID[%s] 触发验证码\nchallenge[%s]", client.uid, _challenge)
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gt = request_daily_reward.get("gt", "")
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challenge = request_daily_reward.get("challenge", "")
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logger.success("UID[%s] 创建验证成功\ngt[%s]\nchallenge[%s]", client.uid, gt, challenge)
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raise NeedChallenge(
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uid=client.uid,
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gt=gt,
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challenge=challenge,
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)
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else:
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logger.success("UID[%s] 通过 recognize 签到成功", client.uid)
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else:
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request_daily_reward = await client.request_daily_reward(
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"sign", method="POST", game=Game.GENSHIN, lang="zh-cn"
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)
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gt = request_daily_reward.get("gt", "")
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challenge = request_daily_reward.get("challenge", "")
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logger.success("UID[%s] 创建验证成功\ngt[%s]\nchallenge[%s]", client.uid, gt, challenge)
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raise NeedChallenge(uid=client.uid, gt=gt, challenge=challenge)
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else:
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request_daily_reward = await client.request_daily_reward(
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"sign", method="POST", game=Game.GENSHIN, lang="zh-cn"
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)
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gt = request_daily_reward.get("gt", "")
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challenge = request_daily_reward.get("challenge", "")
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logger.success("UID[%s] 创建验证成功\ngt[%s]\nchallenge[%s]", client.uid, gt, challenge)
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raise NeedChallenge(uid=client.uid, gt=gt, challenge=challenge)
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else:
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logger.success("UID[%s] 签到成功", client.uid)
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except TimeoutException as error:
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logger.warning("UID[%s] 签到请求超时", client.uid)
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if is_raise:
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raise error
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return "签到失败了呜呜呜 ~ 服务器连接超时 服务器熟啦 ~ "
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except AlreadyClaimed as error:
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logger.warning("UID[%s] 已经签到", client.uid)
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if is_raise:
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raise error
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result = "今天旅行者已经签到过了~"
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except GenshinException as error:
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logger.warning("UID %s 签到失败,API返回信息为 %s", client.uid, str(error))
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if is_raise:
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raise error
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return f"获取签到状态失败,API返回信息为 {str(error)}"
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else:
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result = "OK"
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else:
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logger.info("UID[%s] 已经签到", client.uid)
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result = "今天旅行者已经签到过了~"
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logger.info("UID[%s] 签到结果 %s", client.uid, result)
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reward = rewards[daily_reward_info.claimed_rewards - (1 if daily_reward_info.signed_in else 0)]
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today = time.strftime("%Y-%m-%d %H:%M:%S", time.localtime())
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cn_timezone = datetime.timezone(datetime.timedelta(hours=8))
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now = datetime.datetime.now(cn_timezone)
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missed_days = now.day - daily_reward_info.claimed_rewards
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if not daily_reward_info.signed_in:
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missed_days -= 1
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message = (
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f"#### {title} ####\n"
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f"时间:{today} (UTC+8)\n"
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f"UID: {client.uid}\n"
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f"今日奖励: {reward.name} × {reward.amount}\n"
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f"本月漏签次数:{missed_days}\n"
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f"签到结果: {result}"
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)
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return message
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class Sign(Plugin, BasePlugin):
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"""每日签到"""
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CHECK_SERVER, COMMAND_RESULT = range(10400, 10402)
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def __init__(
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self,
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redis: RedisDB = None,
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user_service: UserService = None,
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cookies_service: CookiesService = None,
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sign_service: SignServices = None,
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bot_admin_service: BotAdminService = None,
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):
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self.bot_admin_service = bot_admin_service
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self.cookies_service = cookies_service
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self.user_service = user_service
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self.sign_service = sign_service
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self.system = SignSystem(redis)
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async def _process_auto_sign(self, user_id: int, chat_id: int, method: str) -> str:
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try:
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await get_genshin_client(user_id)
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except (UserNotFoundError, CookiesNotFoundError):
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return "未查询到账号信息,请先私聊派蒙绑定账号"
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user: SignUser = await self.sign_service.get_by_user_id(user_id)
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if user:
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if method == "关闭":
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await self.sign_service.remove(user)
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return "关闭自动签到成功"
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elif method == "开启":
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if user.chat_id == chat_id:
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return "自动签到已经开启过了"
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user.chat_id = chat_id
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user.status = SignStatusEnum.STATUS_SUCCESS
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await self.sign_service.update(user)
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return "修改自动签到通知对话成功"
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elif method == "关闭":
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return "您还没有开启自动签到"
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elif method == "开启":
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user = SignUser(
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user_id=user_id,
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chat_id=chat_id,
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time_created=datetime.datetime.now(),
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status=SignStatusEnum.STATUS_SUCCESS,
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)
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await self.sign_service.add(user)
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return "开启自动签到成功"
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@handler(CommandHandler, command="sign", block=False)
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@handler(MessageHandler, filters=filters.Regex("^每日签到(.*)"), block=False)
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@restricts()
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@error_callable
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async def command_start(self, update: Update, context: CallbackContext) -> None:
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user = update.effective_user
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message = update.effective_message
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args = get_all_args(context)
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validate: Optional[str] = None
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if len(args) >= 1:
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msg = None
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if args[0] == "开启自动签到":
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admin_list = await self.bot_admin_service.get_admin_list()
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if user.id in admin_list:
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msg = await self._process_auto_sign(user.id, message.chat_id, "开启")
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else:
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msg = await self._process_auto_sign(user.id, user.id, "开启")
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elif args[0] == "关闭自动签到":
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msg = await self._process_auto_sign(user.id, message.chat_id, "关闭")
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else:
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validate = args[0]
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if msg:
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logger.info(f"用户 {user.full_name}[{user.id}] 自动签到命令请求 || 参数 {args[0]}")
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reply_message = await message.reply_text(msg)
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if filters.ChatType.GROUPS.filter(message):
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self._add_delete_message_job(context, reply_message.chat_id, reply_message.message_id, 30)
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self._add_delete_message_job(context, message.chat_id, message.message_id, 30)
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return
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logger.info(f"用户 {user.full_name}[{user.id}] 每日签到命令请求")
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if filters.ChatType.GROUPS.filter(message):
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self._add_delete_message_job(context, message.chat_id, message.message_id)
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try:
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client = await get_genshin_client(user.id)
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await message.reply_chat_action(ChatAction.TYPING)
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_, challenge = await self.system.get_challenge(client.uid)
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if validate:
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_, challenge = await self.system.get_challenge(client.uid)
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if challenge:
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sign_text = await self.system.start_sign(client, challenge=challenge, validate=validate)
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else:
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reply_message = await message.reply_text("请求已经过期", allow_sending_without_reply=True)
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if filters.ChatType.GROUPS.filter(reply_message):
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self._add_delete_message_job(context, reply_message.chat_id, reply_message.message_id)
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return
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else:
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sign_text = await self.system.start_sign(client)
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reply_message = await message.reply_text(sign_text, allow_sending_without_reply=True)
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if filters.ChatType.GROUPS.filter(reply_message):
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self._add_delete_message_job(context, reply_message.chat_id, reply_message.message_id)
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except (UserNotFoundError, CookiesNotFoundError):
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buttons = [[InlineKeyboardButton("点我绑定账号", url=f"https://t.me/{context.bot.username}?start=set_cookie")]]
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if filters.ChatType.GROUPS.filter(message):
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reply_message = await message.reply_text(
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"未查询到您所绑定的账号信息,请先私聊派蒙绑定账号", reply_markup=InlineKeyboardMarkup(buttons)
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)
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self._add_delete_message_job(context, reply_message.chat_id, reply_message.message_id, 30)
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self._add_delete_message_job(context, message.chat_id, message.message_id, 30)
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else:
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await message.reply_text("未查询到您所绑定的账号信息,请先绑定账号", reply_markup=InlineKeyboardMarkup(buttons))
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except NeedChallenge as exc:
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button = await self.system.get_challenge_button(
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exc.uid, user.id, exc.gt, exc.challenge, not filters.ChatType.PRIVATE.filter(message)
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)
|
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reply_message = await message.reply_text(
|
||
f"UID {exc.uid} 签到失败,触发验证码风控,请尝试点击下方按钮重新签到", allow_sending_without_reply=True, reply_markup=button
|
||
)
|
||
if filters.ChatType.GROUPS.filter(reply_message):
|
||
self._add_delete_message_job(context, reply_message.chat_id, reply_message.message_id)
|
||
|
||
@handler(CallbackQueryHandler, pattern=r"^sign\|", block=False)
|
||
@restricts(restricts_time_of_groups=20, without_overlapping=True)
|
||
@error_callable
|
||
async def sign_gen_link(self, update: Update, _: CallbackContext) -> None:
|
||
callback_query = update.callback_query
|
||
user = callback_query.from_user
|
||
|
||
async def get_sign_callback(callback_query_data: str) -> Tuple[int, int]:
|
||
_data = callback_query_data.split("|")
|
||
_user_id = int(_data[1])
|
||
_uid = int(_data[2])
|
||
logger.debug(f"get_sign_callback 函数返回 user_id[{_user_id}] uid[{_uid}]")
|
||
return _user_id, _uid
|
||
|
||
user_id, uid = await get_sign_callback(callback_query.data)
|
||
if user.id != user_id:
|
||
await callback_query.answer(text="这不是你的按钮!\n" "再乱点再按我叫西风骑士团、千岩军、天领奉行和教令院了!", show_alert=True)
|
||
return
|
||
_, challenge = await self.system.get_challenge(uid)
|
||
if not challenge:
|
||
await callback_query.answer(text="验证请求已经过期,请重新发起签到!", show_alert=True)
|
||
return
|
||
url = f"t.me/{bot.app.bot.username}?start=sign"
|
||
await callback_query.answer(url=url)
|