mirror of
https://github.com/PaiGramTeam/PaiGram.git
synced 2024-11-25 18:04:10 +00:00
200 lines
9.8 KiB
Python
200 lines
9.8 KiB
Python
from typing import Optional
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import genshin
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from genshin import GenshinException, types, DataNotPublic
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from telegram import Update, ReplyKeyboardRemove, ReplyKeyboardMarkup, TelegramObject
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from telegram.ext import CallbackContext, filters, ConversationHandler
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from telegram.helpers import escape_markdown
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from core.baseplugin import BasePlugin
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from core.cookies.error import CookiesNotFoundError, TooManyRequestPublicCookies
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from core.cookies.services import CookiesService, PublicCookiesService
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from core.plugin import Plugin, handler, conversation
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from core.user.error import UserNotFoundError
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from core.user.models import User
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from core.user.services import UserService
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from utils.decorators.error import error_callable
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from utils.decorators.restricts import restricts
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from utils.log import logger
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from utils.models.base import RegionEnum
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class SetUserUidCommandData(TelegramObject):
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user: Optional[User] = None
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region: RegionEnum = RegionEnum.HYPERION
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game_uid: int = 0
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CHECK_SERVER, CHECK_UID, COMMAND_RESULT = range(10100, 10103)
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class SetUserUid(Plugin.Conversation, BasePlugin.Conversation):
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"""UID用户绑定"""
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def __init__(
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self,
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user_service: UserService = None,
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cookies_service: CookiesService = None,
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public_cookies_service: PublicCookiesService = None,
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):
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self.public_cookies_service = public_cookies_service
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self.cookies_service = cookies_service
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self.user_service = user_service
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@conversation.entry_point
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@handler.command(command="setuid", filters=filters.ChatType.PRIVATE, block=True)
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@restricts()
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@error_callable
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async def command_start(self, update: Update, context: CallbackContext) -> int:
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user = update.effective_user
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message = update.effective_message
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logger.info(f"用户 {user.full_name}[{user.id}] 绑定账号命令请求")
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set_user_uid_command_data: SetUserUidCommandData = context.chat_data.get("set_user_uid_command_data")
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if set_user_uid_command_data is None:
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cookies_command_data = SetUserUidCommandData()
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context.chat_data["set_user_uid_command_data"] = cookies_command_data
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text = (
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f"你好 {user.mention_markdown_v2()} "
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f'{escape_markdown("!请输入通行证UID(非游戏UID),BOT将会通过通行证UID查找游戏UID。请选择要绑定的服务器!或回复退出取消操作")}'
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)
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reply_keyboard = [["米游社", "HoYoLab"], ["退出"]]
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await message.reply_markdown_v2(text, reply_markup=ReplyKeyboardMarkup(reply_keyboard, one_time_keyboard=True))
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return CHECK_SERVER
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@conversation.state(state=CHECK_SERVER)
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@handler.message(filters=filters.TEXT & ~filters.COMMAND, block=True)
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@error_callable
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async def check_server(self, update: Update, context: CallbackContext) -> int:
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user = update.effective_user
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message = update.effective_message
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set_user_uid_command_data: SetUserUidCommandData = context.chat_data.get("set_user_uid_command_data")
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if message.text == "退出":
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await message.reply_text("退出任务", reply_markup=ReplyKeyboardRemove())
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return ConversationHandler.END
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elif message.text == "米游社":
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region = set_user_uid_command_data.region = RegionEnum.HYPERION
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elif message.text == "HoYoLab":
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region = set_user_uid_command_data.region = RegionEnum.HOYOLAB
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else:
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await message.reply_text("选择错误,请重新选择")
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return CHECK_SERVER
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try:
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user_info = await self.user_service.get_user_by_id(user.id)
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set_user_uid_command_data.user = user_info
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except UserNotFoundError:
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set_user_uid_command_data.user = None
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user_info = None
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if user_info is not None:
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try:
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await self.cookies_service.get_cookies(user.id, region)
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except CookiesNotFoundError:
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pass
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else:
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await message.reply_text("你已经通过 Cookie 绑定了账号,无法继续下一步")
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return ConversationHandler.END
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await message.reply_text("请输入你的通行证UID(非游戏UID)", reply_markup=ReplyKeyboardRemove())
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return CHECK_UID
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@conversation.state(state=CHECK_UID)
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@handler.message(filters=filters.TEXT & ~filters.COMMAND, block=True)
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@error_callable
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async def check_cookies(self, update: Update, context: CallbackContext) -> int:
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user = update.effective_user
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message = update.effective_message
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set_user_uid_command_data: SetUserUidCommandData = context.chat_data.get("set_user_uid_command_data")
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region = set_user_uid_command_data.region
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if message.text == "退出":
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await message.reply_text("退出任务", reply_markup=ReplyKeyboardRemove())
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return ConversationHandler.END
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try:
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hoyolab_uid = int(message.text)
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except ValueError:
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await message.reply_text("UID 格式有误,请检查", reply_markup=ReplyKeyboardRemove())
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return ConversationHandler.END
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try:
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cookies = await self.public_cookies_service.get_cookies(user.id, region)
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except TooManyRequestPublicCookies:
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await message.reply_text("用户查询次数过多,请稍后重试", reply_markup=ReplyKeyboardRemove())
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return ConversationHandler.END
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if region == RegionEnum.HYPERION:
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client = genshin.Client(cookies=cookies.cookies, game=types.Game.GENSHIN, region=types.Region.CHINESE)
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elif region == RegionEnum.HOYOLAB:
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client = genshin.Client(
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cookies=cookies.cookies, game=types.Game.GENSHIN, region=types.Region.OVERSEAS, lang="zh-cn"
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)
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else:
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return ConversationHandler.END
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try:
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user_info = (await client.get_record_cards(hoyolab_uid))[0]
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except DataNotPublic:
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await message.reply_text("角色未公开", reply_markup=ReplyKeyboardRemove())
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logger.warning(f"获取账号信息发生错误 hoyolab_uid[{hoyolab_uid}] 账户信息未公开")
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return ConversationHandler.END
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except GenshinException as exc:
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await message.reply_text("获取账号信息发生错误", reply_markup=ReplyKeyboardRemove())
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logger.error("获取账号信息发生错误")
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logger.exception(exc)
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return ConversationHandler.END
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if user_info.game != types.Game.GENSHIN:
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await message.reply_text("角色信息查询返回非原神游戏信息," "请设置展示主界面为原神", reply_markup=ReplyKeyboardRemove())
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return ConversationHandler.END
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reply_keyboard = [["确认", "退出"]]
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await message.reply_text("获取角色基础信息成功,请检查是否正确!")
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logger.info(f"用户 {user.full_name}[{user.id}] 获取账号 {user_info.nickname}[{user_info.uid}] 信息成功")
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text = (
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f"*角色信息*\n"
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f"角色名称:{escape_markdown(user_info.nickname, version=2)}\n"
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f"角色等级:{user_info.level}\n"
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f"UID:`{user_info.uid}`\n"
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f"服务器名称:`{user_info.server_name}`\n"
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)
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set_user_uid_command_data.game_uid = user_info.uid
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await message.reply_markdown_v2(text, reply_markup=ReplyKeyboardMarkup(reply_keyboard, one_time_keyboard=True))
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return COMMAND_RESULT
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@conversation.state(state=COMMAND_RESULT)
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@handler.message(filters=filters.TEXT & ~filters.COMMAND, block=True)
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@error_callable
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async def command_result(self, update: Update, context: CallbackContext) -> int:
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user = update.effective_user
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message = update.effective_message
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set_user_uid_command_data: SetUserUidCommandData = context.chat_data.get("set_user_uid_command_data")
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if message.text == "退出":
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await message.reply_text("退出任务", reply_markup=ReplyKeyboardRemove())
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return ConversationHandler.END
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elif message.text == "确认":
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if set_user_uid_command_data.user is None:
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if set_user_uid_command_data.region == RegionEnum.HYPERION:
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user_db = User(
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user_id=user.id,
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yuanshen_uid=set_user_uid_command_data.game_uid,
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region=set_user_uid_command_data.region,
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)
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elif set_user_uid_command_data.region == RegionEnum.HOYOLAB:
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user_db = User(
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user_id=user.id,
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genshin_uid=set_user_uid_command_data.game_uid,
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region=set_user_uid_command_data.region,
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)
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else:
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await message.reply_text("数据错误")
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return ConversationHandler.END
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await self.user_service.add_user(user_db)
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else:
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user_db = set_user_uid_command_data.user
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user_db.region = set_user_uid_command_data.region
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if set_user_uid_command_data.region == RegionEnum.HYPERION:
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user_db.yuanshen_uid = set_user_uid_command_data.game_uid
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elif set_user_uid_command_data.region == RegionEnum.HOYOLAB:
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user_db.genshin_uid = set_user_uid_command_data.game_uid
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else:
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await message.reply_text("数据错误")
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return ConversationHandler.END
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await self.user_service.update_user(user_db)
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logger.info(f"用户 {user.full_name}[{user.id}] 绑定UID账号成功")
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await message.reply_text("保存成功", reply_markup=ReplyKeyboardRemove())
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return ConversationHandler.END
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else:
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await message.reply_text("回复错误,请重新输入")
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return COMMAND_RESULT
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