mirror of
https://github.com/PaiGramTeam/PaiGram.git
synced 2024-11-16 12:51:35 +00:00
158 lines
6.3 KiB
HTML
158 lines
6.3 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<title>Avatar List</title>
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<link type="text/css" href="./style.css" rel="stylesheet"/>
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<link type="text/css" href="../../styles/public.css" rel="stylesheet"/>
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<style>
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.avatar > div::after {
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background-position: center center;
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background-size: cover;
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background-image: url("../../background/rarity/half/{{ rarity }}.png");
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}
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</style>
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</head>
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<body>
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<div class="container">
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<div class="head" style="background-image: url('{{ namecard }}')">
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<div class="avatar">
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<div><img src="{{ avatar }}" alt="avatar"></div>
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</div>
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<div class="player">
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<div>
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<div class="nickname">{{ nickname }}</div>
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<div class="uid">UID: {{ uid }}</div>
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</div>
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</div>
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<div class="logo"></div>
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</div>
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<div class="content">
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<div class="row">
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<div>#</div>
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<div style="flex: 4">角色</div>
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<div>等级</div>
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<div>好感</div>
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<div>命座</div>
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<div class="talent">普攻</div>
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<div class="talent">战技</div>
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<div class="talent">爆发</div>
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<div style="flex: 6">武器</div>
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</div>
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{% for avatar_data in avatar_datas %}
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{% set avatar = avatar_data.avatar %}
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{% set weapon = avatar.weapon %}
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{% set skill_datas = avatar_data.skills %}
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{% set is_traveler = avatar.name == '旅行者' %}
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{% if avatar.rarity == 5 %}
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{% set row_bg = 'rgb(240 226 179)' %}
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{% else %}
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{% set row_bg = 'rgb(229 171 229/70%)' %}
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{% endif %}
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<div
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{% if loop.index is even %}
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class="row second-row"
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{% else %}
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class="row"
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{% endif %}
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>
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<div style="background-color: {{ row_bg }}">{{ loop.index }}</div>
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<div class="role" style="flex: 4;background-color: {{ row_bg }}">
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<div class="role-icon" style="flex: 1.5;">
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<img src="{{ avatar_data.icon }}" alt="side icon"/>
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</div>
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<div class="role-name">
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{% if is_traveler %}
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{% if avatar.id == 10000007 %}
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荧
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{% else %}
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空
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{% endif %}
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{% else %}
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{{ avatar.name }}
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{% endif %}
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</div>
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</div>
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<div>{{ avatar.level }}</div>
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<div
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{% if avatar.friendship == 10 %}
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class="full-friendship"
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{% endif %}
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>
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{% if is_traveler %}
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/
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{% else %}
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{{ avatar.friendship }}
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{% endif %}
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</div>
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<div
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{% set constellation = avatar.constellation %}
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{% if constellation != 0 %}
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class="color {{ ['green', 'cyan', 'blue', 'purple', 'pink', 'red'][constellation - 1] }}"
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{% endif %}
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>
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<div class="number">{{ constellation }}</div>
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</div>
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{% for skill_data in skill_datas %}
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{% set skill = skill_data.skill %}
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{% set talent_style = 'talent' %}
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{% set skill_level = skill.level %}
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{% if skill_level < 4 %}
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{% set talent_style = talent_style + ' talent-level-first' %}
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{% endif %}
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{% if skill.max_level == skill.level %}
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{% set talent_style = talent_style + ' talent-level-max' %}
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{% endif %}
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{% if skill_data.buffed %}
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{% set talent_style = talent_style + ' talent-buffed' %}
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{% set skill_level = skill_level + 3 %}
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{% endif %}
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{% if skill.max_level != skill.level %}
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{% if skill_level < 4 %}
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{% set talent_style = talent_style + ' talent-level-1' %}
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{% elif skill_level < 6 %}
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{% set talent_style = talent_style + ' talent-level-2' %}
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{% elif skill_level < 9 %}
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{% set talent_style = talent_style + ' talent-level-3' %}
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{% else %}
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{% set talent_style = talent_style + ' talent-level-4' %}
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{% endif %}
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{% endif %}
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<div class="{{ talent_style }}">{{ skill_level }}</div>
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{% endfor %}
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<div class="weapon weapon-{{ weapon.rarity }}-star" style="flex: 6">
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<div>
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{% if weapon.level < 10 %}
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Lv.{{ weapon.level }}
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{% else %}
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Lv.{{ weapon.level }}
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{% endif %}
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</div>
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<div class="color {{ ['green', 'cyan', 'blue', 'purple', 'red'][weapon.refinement - 1] }}">
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<div class="number">{{ weapon.refinement }}</div>
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</div>
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<div><img src="{{ avatar_data.weapon }}" alt="weapon"></div>
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<div>{{ weapon.name }}</div>
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</div>
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</div>
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{% endfor %}
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<div class="notice">
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{% if has_more %}
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<div>
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*想查看完整数据请在指令中加上<code>all</code>或者<code>全部</code>: <code>/avatars all</code>、<code>全部练度统计</code>
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</div>
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{% endif %}
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<div>※技能列表每 <span style="font-weight: bold">6</span> 个小时更新一次</div>
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</div>
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</div>
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</div>
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</body>
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</html>
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