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https://github.com/PaiGramTeam/PaiGram.git
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299 lines
11 KiB
Python
299 lines
11 KiB
Python
"""深渊数据查询"""
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import asyncio
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import re
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from datetime import datetime
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from functools import lru_cache
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from typing import Any, Coroutine, List, Optional, Tuple, Union
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from arkowrapper import ArkoWrapper
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from pytz import timezone
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from simnet import GenshinClient
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from telegram import Message, Update
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from telegram.constants import ChatAction, ParseMode
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from telegram.ext import CallbackContext, filters
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from core.dependence.assets import AssetsService
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from core.plugin import Plugin, handler
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from core.services.cookies.error import TooManyRequestPublicCookies
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from core.services.template.models import RenderGroupResult, RenderResult
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from core.services.template.services import TemplateService
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from plugins.tools.genshin import GenshinHelper
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from utils.log import logger
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from utils.uid import mask_number
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try:
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import ujson as jsonlib
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except ImportError:
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import json as jsonlib
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TZ = timezone("Asia/Shanghai")
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get_args_pattern = re.compile(r"\d+")
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@lru_cache
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def get_args(text: str) -> Tuple[int, bool, bool]:
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total = "all" in text or "总览" in text
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prev = "pre" in text or "上期" in text
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floor = 0
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if not total:
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m = get_args_pattern.search(text)
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if m is not None:
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floor = int(m.group(0))
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return floor, total, prev
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class AbyssUnlocked(Exception):
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"""根本没动"""
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class NoMostKills(Exception):
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"""挑战了但是数据没刷新"""
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class FloorNotFoundError(Exception):
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"""只有数据统计,层数统计未出"""
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class AbyssNotFoundError(Exception):
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"""如果查询别人,是无法找到队伍详细,只有数据统计"""
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class AbyssPlugin(Plugin):
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"""深渊数据查询"""
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def __init__(
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self,
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template: TemplateService,
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helper: GenshinHelper,
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assets_service: AssetsService,
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):
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self.template_service = template
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self.helper = helper
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self.assets_service = assets_service
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@handler.command("abyss", block=False)
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@handler.message(filters.Regex(r"^深渊数据"), block=False)
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async def command_start(self, update: Update, _: CallbackContext) -> None: # skipcq: PY-R1000 #
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user = update.effective_user
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message = update.effective_message
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# 若查询帮助
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if (message.text.startswith("/") and "help" in message.text) or "帮助" in message.text:
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await message.reply_text(
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"<b>深渊挑战数据</b>功能使用帮助(中括号表示可选参数)\n\n"
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"指令格式:\n<code>/abyss + [层数/all] + [pre]</code>\n(<code>pre</code>表示上期)\n\n"
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"文本格式:\n<code>深渊数据 + 查询/总览 + [上期] + [层数]</code> \n\n"
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"例如以下指令都正确:\n"
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"<code>/abyss</code>\n<code>/abyss 12 pre</code>\n<code>/abyss all pre</code>\n"
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"<code>深渊数据查询</code>\n<code>深渊数据查询上期第12层</code>\n<code>深渊数据总览上期</code>",
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parse_mode=ParseMode.HTML,
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)
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logger.info("用户 %s[%s] 查询[bold]深渊挑战数据[/bold]帮助", user.full_name, user.id, extra={"markup": True})
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return
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# 解析参数
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floor, total, previous = get_args(message.text)
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if floor > 12 or floor < 0:
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reply_msg = await message.reply_text("深渊层数输入错误,请重新输入。支持的参数为: 1-12 或 all")
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if filters.ChatType.GROUPS.filter(message):
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self.add_delete_message_job(reply_msg)
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self.add_delete_message_job(message)
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return
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if 0 < floor < 9:
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previous = False
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logger.info(
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"用户 %s[%s] [bold]深渊挑战数据[/bold]请求: floor=%s total=%s previous=%s",
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user.full_name,
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user.id,
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floor,
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total,
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previous,
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extra={"markup": True},
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)
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await message.reply_chat_action(ChatAction.TYPING)
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reply_text: Optional[Message] = None
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if total:
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reply_text = await message.reply_text("派蒙需要时间整理深渊数据,还请耐心等待哦~")
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try:
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async with self.helper.genshin_or_public(user.id) as client:
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if not client.public:
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await client.get_record_cards()
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images = await self.get_rendered_pic(client, client.player_id, floor, total, previous)
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except AbyssUnlocked: # 若深渊未解锁
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await message.reply_text("还未解锁深渊哦~")
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return
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except NoMostKills: # 若深渊还未挑战
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await message.reply_text("还没有挑战本次深渊呢,咕咕咕~")
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return
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except FloorNotFoundError:
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await message.reply_text("深渊详细数据未找到,咕咕咕~")
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return
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except AbyssNotFoundError:
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await message.reply_text("无法查询玩家挑战队伍详情,只能查询统计详情哦~")
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return
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except TooManyRequestPublicCookies:
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reply_message = await message.reply_text("查询次数太多,请您稍后重试")
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if filters.ChatType.GROUPS.filter(message):
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self.add_delete_message_job(reply_message)
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self.add_delete_message_job(message)
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return
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finally:
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if reply_text is not None:
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await reply_text.delete()
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if images is None:
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await message.reply_text(f"还没有第 {floor} 层的挑战数据")
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return
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await message.reply_chat_action(ChatAction.UPLOAD_PHOTO)
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for group in ArkoWrapper(images).group(10): # 每 10 张图片分一个组
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await RenderGroupResult(results=group).reply_media_group(
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message, allow_sending_without_reply=True, write_timeout=60
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)
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logger.info("用户 %s[%s] [bold]深渊挑战数据[/bold]: 成功发送图片", user.full_name, user.id, extra={"markup": True})
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async def get_rendered_pic(
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self, client: GenshinClient, uid: int, floor: int, total: bool, previous: bool
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) -> Union[Tuple[Any], List[RenderResult], None]:
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"""
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获取渲染后的图片
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Args:
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client (Client): 获取 genshin 数据的 client
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uid (int): 需要查询的 uid
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floor (int): 层数
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total (bool): 是否为总览
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previous (bool): 是否为上期
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Returns:
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bytes格式的图片
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"""
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def json_encoder(value):
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if isinstance(value, datetime):
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return value.astimezone(TZ).strftime("%Y-%m-%d %H:%M:%S")
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return value
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abyss_data = await client.get_genshin_spiral_abyss(uid, previous=previous, lang="zh-cn")
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if not abyss_data.unlocked:
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raise AbyssUnlocked
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if not abyss_data.ranks.most_kills:
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raise NoMostKills
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if (total or (floor > 0)) and len(abyss_data.floors) == 0:
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raise FloorNotFoundError
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if (total or (floor > 0)) and len(abyss_data.floors[0].chambers[0].battles) == 0:
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raise AbyssNotFoundError
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start_time = abyss_data.start_time.astimezone(TZ)
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time = start_time.strftime("%Y年%m月") + ("上" if start_time.day <= 15 else "下")
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stars = [i.stars for i in filter(lambda x: x.floor > 8, abyss_data.floors)]
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total_stars = f"{sum(stars)} ({'-'.join(map(str, stars))})"
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render_data = {}
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result = abyss_data.json(encoder=json_encoder)
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render_data["time"] = time
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render_data["stars"] = total_stars
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render_data["uid"] = mask_number(uid)
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render_data["floor_colors"] = {
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1: "#374952",
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2: "#374952",
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3: "#55464B",
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4: "#55464B",
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5: "#55464B",
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6: "#1D2A5D",
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7: "#1D2A5D",
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8: "#1D2A5D",
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9: "#292B58",
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10: "#382024",
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11: "#252550",
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12: "#1D2A4A",
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}
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if total:
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avatars = await client.get_genshin_characters(uid, lang="zh-cn")
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render_data["avatar_data"] = {i.id: i.constellation for i in avatars}
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data = jsonlib.loads(result)
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render_data["data"] = data
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render_inputs: List[Tuple[int, Coroutine[Any, Any, RenderResult]]] = []
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def overview_task():
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return -1, self.template_service.render(
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"genshin/abyss/overview.jinja2", render_data, viewport={"width": 750, "height": 580}
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)
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def floor_task(floor_index: int):
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floor_d = data["floors"][floor_index]
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return (
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floor_d["floor"],
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self.template_service.render(
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"genshin/abyss/floor.jinja2",
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{
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**render_data,
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"floor": floor_d,
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"total_stars": f"{floor_d['stars']}/{floor_d['max_stars']}",
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},
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viewport={"width": 690, "height": 500},
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full_page=True,
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ttl=15 * 24 * 60 * 60,
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),
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)
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render_inputs.append(overview_task())
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for i, f in enumerate(data["floors"]):
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if f["floor"] >= 9:
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render_inputs.append(floor_task(i))
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render_group_inputs = list(map(lambda x: x[1], sorted(render_inputs, key=lambda x: x[0])))
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return await asyncio.gather(*render_group_inputs)
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if floor < 1:
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render_data["data"] = jsonlib.loads(result)
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return [
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await self.template_service.render(
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"genshin/abyss/overview.jinja2", render_data, viewport={"width": 750, "height": 580}
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)
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]
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num_dic = {
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"0": "",
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"1": "一",
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"2": "二",
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"3": "三",
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"4": "四",
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"5": "五",
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"6": "六",
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"7": "七",
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"8": "八",
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"9": "九",
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}
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if num := num_dic.get(str(floor)):
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render_data["floor-num"] = num
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else:
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render_data["floor-num"] = f"十{num_dic.get(str(floor % 10))}"
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floors = jsonlib.loads(result)["floors"]
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if not (floor_data := list(filter(lambda x: x["floor"] == floor, floors))):
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return None
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avatars = await client.get_genshin_characters(uid, lang="zh-cn")
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render_data["avatar_data"] = {i.id: i.constellation for i in avatars}
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render_data["floor"] = floor_data[0]
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render_data["total_stars"] = f"{floor_data[0]['stars']}/{floor_data[0]['max_stars']}"
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return [
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await self.template_service.render(
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"genshin/abyss/floor.jinja2", render_data, viewport={"width": 690, "height": 500}
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)
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]
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