mirror of
https://github.com/PaiGramTeam/PaiGram.git
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133 lines
5.1 KiB
Python
133 lines
5.1 KiB
Python
"""Recommend teams for Spiral Abyss"""
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import re
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from telegram import Update
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from telegram.constants import ChatAction, ParseMode
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from telegram.ext import CallbackContext, filters
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from core.dependence.assets import AssetsService
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from core.plugin import Plugin, handler
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from core.services.template.services import TemplateService
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from metadata.genshin import AVATAR_DATA
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from metadata.shortname import idToName
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from modules.apihelper.client.components.abyss import AbyssTeam as AbyssTeamClient
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from plugins.tools.genshin import GenshinHelper
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from utils.log import logger
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class AbyssTeamPlugin(Plugin):
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"""Recommend teams for Spiral Abyss"""
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def __init__(
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self,
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template: TemplateService,
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helper: GenshinHelper,
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assets_service: AssetsService,
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):
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self.template_service = template
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self.helper = helper
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self.team_data = AbyssTeamClient()
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self.assets_service = assets_service
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@handler.command("abyss_team", block=False)
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@handler.message(filters.Regex(r"^深渊配队"), block=False)
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async def command_start(self, update: Update, _: CallbackContext) -> None: # skipcq: PY-R1000 #
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user_id = await self.get_real_user_id(update)
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uid, offset = self.get_real_uid_or_offset(update)
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message = update.effective_message
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if "help" in message.text or "帮助" in message.text:
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await message.reply_text(
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"<b>深渊配队推荐</b>功能使用帮助(中括号表示可选参数)\n\n"
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"指令格式:\n<code>/abyss_team [n=配队数]</code>\n(<code>pre</code>表示上期)\n\n"
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"文本格式:\n<code>深渊配队 [n=配队数]</code> \n\n"
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"如:\n"
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"<code>/abyss_team</code>\n<code>/abyss_team n=5</code>\n"
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"<code>深渊配队</code>\n",
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parse_mode=ParseMode.HTML,
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)
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self.log_user(update, logger.info, "查询[bold]深渊配队推荐[/bold]帮助", extra={"markup": True})
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return
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self.log_user(update, logger.info, "[bold]深渊配队推荐[/bold]请求", extra={"markup": True})
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client = await self.helper.get_genshin_client(user_id, player_id=uid, offset=offset)
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await message.reply_chat_action(ChatAction.TYPING)
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team_data = await self.team_data.get_data()
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# Set of uids
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characters = {c.id for c in await client.get_genshin_characters(client.player_id)}
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teams = {
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"Up": [],
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"Down": [],
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}
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# All of the effective and available teams
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for lane in ["Up", "Down"]:
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for a_team in team_data[12 - 9][lane]:
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t_characters = [int(s) for s in re.findall(r"\d+", a_team["Item"])]
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t_rate = a_team["Rate"]
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# Check availability
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if not all(c in characters for c in t_characters):
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continue
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teams[lane].append(
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{
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"Characters": t_characters,
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"Rate": t_rate,
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}
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)
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# If a number is specified, use it as the number of expected teams.
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match = re.search(r"(?<=n=)\d+", message.text)
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n_team = int(match.group()) if match is not None else 4
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if "fast" in message.text:
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# TODO: Give it a faster method?
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# Maybe we can allow characters exist on both side.
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return
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# Otherwise, we'd find a team in a complexity
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# O(len(teams[up]) * len(teams[down]))
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abyss_teams_data = {"uid": client.player_id, "teams": []}
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async def _get_render_data(id_list):
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return [
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{
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"icon": (await self.assets_service.avatar(cid).icon()).as_uri(),
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"name": idToName(cid),
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"star": AVATAR_DATA[str(cid)]["rank"] if cid not in {10000005, 10000007} else 5,
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"hava": True,
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}
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for cid in id_list
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]
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for u in teams["Up"]:
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for d in teams["Down"]:
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if not all(c not in d["Characters"] for c in u["Characters"]):
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continue
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team = {
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"Up": await _get_render_data(u["Characters"]),
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"UpRate": u["Rate"],
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"Down": await _get_render_data(d["Characters"]),
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"DownRate": d["Rate"],
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}
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abyss_teams_data["teams"].append(team)
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abyss_teams_data["teams"].sort(key=lambda t: t["UpRate"] * t["DownRate"], reverse=True)
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abyss_teams_data["teams"] = abyss_teams_data["teams"][0 : min(n_team, len(abyss_teams_data["teams"]))]
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await message.reply_chat_action(ChatAction.UPLOAD_PHOTO)
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render_result = await self.template_service.render(
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"genshin/abyss_team/abyss_team.jinja2",
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abyss_teams_data,
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{"width": 785, "height": 800},
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full_page=True,
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query_selector=".bg-contain",
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)
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await render_result.reply_photo(message, filename=f"abyss_team_{user_id}.png")
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