PaiGramMetadata/gcsim/scripts/卢凯万班.txt

58 lines
2.0 KiB
Plaintext
Raw Permalink Normal View History

2023-12-02 10:28:23 +00:00
#team config
#KurtC, KQMC: 10cr, 8cd, 2em
diluc char lvl=90/90 cons=0 talent=9,9,9;
diluc add weapon="serpentspine" refine=1 lvl=90/90 +params=[stacks=5];
diluc add set="crimsonwitchofflames" count=5;
diluc add stats hp=4780 atk=311 em=187 pyro%=0.466 cd=0.622; #mainstats
diluc add stats def%=0.124 def=39.36 hp=507.88 hp%=0.0992 atk=33.08 atk%=0.0992 er=0.1102 em=79.28 cr=0.3972 cd=0.662; #substats
#KurtC, KQMC: 10cr, 8cd, 2em
kaeya char lvl=90/90 cons=6 talent=9,9,9;
kaeya add weapon="favoniussword" refine=3 lvl=90/90;
kaeya add set="noblesse" count=5;
kaeya add stats hp=4780 atk=311 atk%=0.466 cryo%=0.466 cr=0.311; #mainstats
kaeya add stats def%=0.124 def=39.36 hp=507.88 hp%=0.0992 atk=33.08 atk%=0.0992 er=0.2204 em=39.64 cr=0.331 cd=0.7944; #substats
#KurtC, KQMC: 10cr, 6er, 4em
kazuha char lvl=90/90 cons=0 talent=9,9,9;
kazuha add weapon="favoniussword" refine=3 lvl=90/90;
kazuha add set="viridescentvenerer" count=5;
kazuha add stats hp=4780 atk=311 em=187 em=187 em=187; #mainstats
kazuha add stats def%=0.124 def=39.36 hp=507.88 hp%=0.0992 atk=33.08 atk%=0.0992 er=0.4408 em=118.92 cr=0.3972 cd=0.1324; #substats
#KurtC, KQMC: exile with 5* CR circlet
bennett char lvl=90/90 cons=6 talent=9,9,9;
bennett add weapon="favoniussword" refine=3 lvl=90/90;
bennett add set="exile" count=4;
bennett add set="noblesse" count=1;
bennett add stats hp=3571 atk=232 er=0.387 pyro%=0.348 cr=0.311; #mainstats
bennett add stats def%=0.0992 def=31.488 hp=406.304 hp%=0.07936 atk=26.464 atk%=0.07936 er=0.30856 em=31.712 cr=0.2648 cd=0.1324; #substats
#enemy config
#sim config
options swap_delay=12 iteration=1000;
active kaeya;
target lvl=100 resist=0.1 radius=2 pos=0,2.4 hp=999999999;
energy every interval=480,720 amount=1;
for let i=0; i<4; i=i+1 {
kaeya attack,skill;
kazuha attack,burst;
bennett burst,skill,attack;
kazuha skill,high_plunge;
kaeya burst,skill;
diluc attack,skill,
attack,skill,
attack,skill,
burst;
kazuha skill,high_plunge,attack; wait(1); #catch particles
}