2023-12-02 10:28:23 +00:00
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keqing char lvl=90/90 cons=0 talent=9,9,9;
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2023-12-07 17:03:04 +00:00
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keqing add weapon="mistsplitterreforged" refine=1 lvl=90/90;
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keqing add set="thunderingfury" count=4;
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keqing add stats hp=4780 atk=311 atk%=0.466 electro%=0.466 cr=0.311;
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keqing add stats atk%=0.3 em=80 cr=0.396 cd=0.396;
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2023-12-02 10:28:23 +00:00
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2023-12-07 17:03:04 +00:00
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fischl char lvl=90/90 cons=6 talent=1,9,9;
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fischl add weapon="aquasimulacra" refine=1 lvl=90/90;
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fischl add set="goldentroupe" count=4;
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fischl add stats hp=4780 atk=311 atk%=0.466 electro%=0.466 cr=0.311;
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fischl add stats atk%=0.3 er=0.2 em=40 cr=0.33 cd=0.528;
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kazuha char lvl=90/90 cons=0 talent=9,9,9;
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kazuha add weapon="ironsting" refine=1 lvl=90/90;
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kazuha add set="viridescentvenerer" count=4;
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kazuha add stats hp=4780 atk=311 em=561;
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kazuha add stats def%=0.2 hp%=0.2 atk%=0.1 er=0.33 em=80 cr=0.198 cd=0.264;
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2023-12-02 10:28:23 +00:00
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nahida char lvl=90/90 cons=0 talent=9,9,9;
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nahida add weapon="wanderingevenstar" refine=1 lvl=90/90;
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2023-12-07 17:03:04 +00:00
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nahida add set="tenacityofthemillelith" count=4;
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nahida add stats hp=4780 atk=311 em=187 em=187 em=187;
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nahida add stats er=0.33 em=80 cr=0.198 cd=0.528;
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# Author: piupiupiu
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#词条分布
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# atk% em er cr cd
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#keqing 6 4 12 6
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#fischl 4 2 4 10 8
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#kazuha 4 0 0 0
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#nahida 4 6 6 8
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2023-12-02 10:28:23 +00:00
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2023-12-07 17:03:04 +00:00
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#延迟那么高,不建议刻皇万妲。
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options swap_delay=4 iteration=500 duration=120;
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target lvl=100 resist=0.1 radius=2 pos=0,2.4;
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2023-12-02 10:28:23 +00:00
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energy every interval=480,720 amount=1;
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2023-12-07 17:03:04 +00:00
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active keqing;
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keqing skill, attack, charge;
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nahida skill;
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while 1 {
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if .nahida.burst.ready {
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nahida burst;
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}
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# 有大就开,没大就e,不影响dps.jpg。
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if .kazuha.burst.ready {
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2023-12-02 10:28:23 +00:00
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kazuha skill, high_plunge, burst;
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2023-12-07 17:03:04 +00:00
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} else {
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kazuha skill, high_plunge;
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2023-12-02 10:28:23 +00:00
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}
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2023-12-07 17:03:04 +00:00
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#直接写fischl skill,会导致切人cd尚未冷却完毕,A一下完事,不影响dps.jpg。
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2023-12-02 10:28:23 +00:00
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fischl attack, skill;
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2023-12-07 17:03:04 +00:00
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keqing skill:2, attack, burst, attack, charge, skill:2, attack, charge, attack, charge, attack, charge, attack, charge;
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kazuha skill, high_plunge;
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nahida skill, attack, charge;
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if .fischl.burst.ready {
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fischl burst;
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while .fischl.swap.cd {
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sleep(1);
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}
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}
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keqing skill:2, attack, burst, attack, charge, skill:2, attack, charge, attack, charge, attack, charge;
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}
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