nahida char lvl=90/90 cons=0 talent=9,9,9; nahida add weapon="favoniuscodex" refine=3 lvl=90/90; nahida add set="deepwoodmemories" count=4; nahida add stats def%=0.124 def=39.36 hp=5287.88 hp%=0.0992 atk=344.08 atk%=0.0992 er=0.1102 em=266.28 cr=0.642 cd=0.7944 dendro%=0.466; xingqiu char lvl=90/90 cons=6 talent=9,9,9; xingqiu add weapon="favoniussword" refine=5 lvl=90/90; xingqiu add set="emblemofseveredfate" count=4; xingqiu add stats def%=0.124 def=39.36 hp=5287.88 hp%=0.0992 atk=344.08 atk%=0.5652 er=0.2204 em=39.64 cr=0.642 cd=0.7944 hydro%=0.466; yaemiko char lvl=90/90 cons=0 talent=9,9,9; yaemiko add weapon="sacrificialfragments" refine=3 lvl=90/90; yaemiko add set="flowerofparadiselost" count=4; yaemiko add stats def%=0.124 def=39.36 hp=5287.88 hp%=0.0992 atk=344.08 atk%=0.0992 er=0.1102 em=679.92 cr=0.3972 cd=0.5296; baizhu char lvl=90/90 cons=0 talent=9,9,9; baizhu add weapon="prototypeamber" refine=5 lvl=90/90; baizhu add set="oceanhuedclam" count=4; baizhu add stats def%=0.124 def=39.36 hp=5287.88 hp%=1.6956 atk=344.08 atk%=0.0992 er=0.8486 em=39.64 cr=0.0662 cd=0.1324; options swap_delay=12 iteration=500; target lvl=100 resist=0.1 hp=100000000 radius=2 pos=0,2.4; energy every interval=480,720 amount=1; active yae; for let x = 0; x < 4; x = x + 1 { if !x { yae skill:3; } else { yae attack, skill, attack, skill, attack, skill, attack:2, charge, dash; } nahida attack, skill, burst; baizhu skill, burst; xingqiu skill, dash, burst, attack; yae attack:2, charge, dash, attack, skill, attack, skill, attack, skill, attack:2, charge, dash; nahida skill, attack; yae attack:3; if .yae.burst.ready { yae burst; } else { yae dash, attack:2, charge, dash; } print("Rotation Done"); }