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111 lines
3.4 KiB
Plaintext
111 lines
3.4 KiB
Plaintext
# 推荐充能:绫华:110-130%,罗莎莉亚:140-160%,心海:任意,万叶:任意。
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# 强烈推荐罗莎莉亚携带西风枪,携带其他武器基本失去罗莎莉亚入队的意义。
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# 如果罗莎莉亚携带非西风枪武器,万叶则推荐携带高精炼西风剑或西福斯的月光。
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ayaka char lvl=90/90 cons=0 talent=9,9,9;
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ayaka add weapon="finaleofthedeep" refine=5 lvl=90/90;
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ayaka add set="blizzardstrayer" count=4;
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ayaka add stats hp=4780 atk=311 atk%=0.466 cryo%=0.466 cd=0.622;
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ayaka add stats atk%=0.4 er=0.11 cr=0.231 cd=0.726;
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rosaria char lvl=90/90 cons=6 talent=9,9,9;
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rosaria add weapon="favoniuslance" refine=5 lvl=90/90;
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rosaria add set="noblesseoblige" count=4;
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rosaria add stats hp=4780 atk=311 atk%=0.466 cryo%=0.466 cr=0.311;
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rosaria add stats atk%=0.4 er=0.11 cr=0.198 cd=0.792;
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kazuha char lvl=90/90 cons=0 talent=9,9,9;
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kazuha add weapon="xiphosmoonlight" refine=1 lvl=90/90;
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kazuha add set="viridescentvenerer" count=4;
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kazuha add stats hp=4780 atk=311 em=187 em=187 em=187;
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kazuha add stats er=0.44 em=160 cr=0.264 cd=0.132;
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kokomi char lvl=90/90 cons=0 talent=9,9,9;
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kokomi add weapon="thrillingtalesofdragonslayers" refine=5 lvl=90/90;
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kokomi add set="tenacityofthemillelith" count=4;
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kokomi add stats hp=4780 atk=311 er=0.518 hydro%=0.466 heal=0.359;
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kokomi add stats hp%=0.3 atk%=0.3 er=0.44;
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#词条分布
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# hp% atk% em er cr cd
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#ayaka 0 8 0 2 11 7
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#rosaria 0 8 0 2 6 12
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#kazuha 0 0 8 8 8 2
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#kokomi 6 6 0 8 0 0
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# 模拟当前充能最差环境, 12-3 水形幻人, 每 33% 血量掉 3 元素微粒, 对于非水系角色等于 1.5 微粒
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target lvl=100 resist=0.1 radius=2 pos=0,2.4 hp=3050301 particle_threshold=1016767 particle_drop_count=1.5;
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options swap_delay=12 iteration=1000;
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fn ayaka_on_field() {
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ayaka dash;
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if .ayaka.skill.ready { ayaka skill; }
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ayaka attack, charge;
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if .ayaka.skill.ready { ayaka skill; }
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ayaka attack, charge;
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if .ayaka.skill.ready { ayaka skill; }
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}
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fn recharge() {
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if .rosaria.skill.ready {
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rosaria skill;
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ayaka dash, attack, charge;
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} else {
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if .kazuha.skill.ready { kazuha skill, high_plunge; }
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ayaka_on_field();
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}
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}
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let kazuha_burst = 0;
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active rosaria;
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while 1 {
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switch 1 {
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case .rosaria.burst.ready && .rosaria.skill.ready: {
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rosaria skill, burst;
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}
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case .rosaria.burst.ready && !.rosaria.skill.ready: {
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rosaria burst;
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}
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case !.rosaria.burst.ready && .rosaria.skill.ready: {
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rosaria skill;
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# 有时循环过快偶尔会出现进入下轮循环时罗 e 好了 q 没好, 但是用完 e, q 又好了的情况
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if .rosaria.burst.ready {
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rosaria burst;
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} else {
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ayaka attack, charge;
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}
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}
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case !.rosaria.burst.ready && !.rosaria.skill.ready: {
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ayaka dash, attack, charge;
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}
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}
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if .kazuha.burst.ready {
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kazuha skill, high_plunge;
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kazuha burst;
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kazuha_burst = 1;
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} else {
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kazuha skill, high_plunge;
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kazuha_burst = 0;
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}
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kokomi skill, dash;
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ayaka dash, skill, attack, burst;
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rosaria skill;
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ayaka dash, attack, charge, attack, charge;
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kazuha skill, high_plunge;
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rosaria skill;
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if !kazuha_burst {
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ayaka skill, dash, attack, charge, attack:2, charge;
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} else {
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ayaka skill, dash, attack, charge, attack, charge, dash, attack, charge;
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}
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while .ayaka.energy + 10 < .ayaka.energymax {
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recharge();
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}
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}
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