mirror of
https://github.com/PaiGramTeam/PaiGramMetadata.git
synced 2024-11-22 23:40:21 +00:00
55 lines
1.9 KiB
Plaintext
55 lines
1.9 KiB
Plaintext
wanderer char lvl=90/90 cons=0 talent=9,9,9;
|
|
wanderer add weapon="thewidsith" refine=3 lvl=90/90;
|
|
wanderer add set="dpc" count=4;
|
|
wanderer add stats hp=4780 atk=311 atk%=0.466 cr=0.311 anemo%=0.466 ; #main
|
|
wanderer add stats def%=0.124 def=39.36 hp=507.88 hp%=0.0992 atk=33.08 atk%=0.1984 er=0.1102 em=39.64 cr=0.331 cd=0.7944;
|
|
|
|
faruzan char lvl=90/90 cons=6 talent=9,9,9;
|
|
faruzan add weapon="favbow" refine=3 lvl=90/90;
|
|
faruzan add set="totm" count=4;
|
|
faruzan add stats hp=4780 atk=311 er=0.518 anemo%=0.466 cr=0.311;
|
|
faruzan add stats def%=0.124 def=39.36 hp=507.88 hp%=0.0992 atk=33.08 atk%=0.0992 er=0.3306 em=39.64 cr=0.331 cd=0.662;
|
|
|
|
dehya char lvl=90/90 cons=0 talent=9,9,9;
|
|
dehya add weapon="aquamarine" refine=1 lvl=90/90;
|
|
dehya add set="wt" count=2;
|
|
dehya add set="gd" count=2;
|
|
dehya add stats hp=4780 atk=311 em=561;
|
|
dehya add stats def%=0.124 def=39.36 hp=507.88 hp%=0.0992 atk=33.08 atk%=0.0992 er=0.1102 em=118.92 cr=0.331 cd=0.662;
|
|
|
|
bennett char lvl=90/90 cons=6 talent=9,9,9;
|
|
bennett add weapon="alleyflash" refine=1 lvl=90/90;
|
|
bennett add set="noblesseoblige" count=4;
|
|
bennett add stats hp=4780 atk=311 er=0.518 pyro%=0.466 cr=0.311;
|
|
bennett add stats def=39.36 def%=0.124 hp=507.88 hp%=0.0992 atk=33.08 atk%=0.0992 er=0.551 em=39.64 cr=0.2648 cd=0.5296;
|
|
|
|
options swap_delay=12 iteration=1000;
|
|
target lvl=100 resist=0.1 hp=1000000000 pos=0,2.4 radius=2;
|
|
energy every interval=480,720 amount=1;
|
|
|
|
active faruzan;
|
|
|
|
for let i = 0; i < 5; i = i + 1 {
|
|
faruzan skill, aim[weakspot=1], burst;
|
|
bennett skill, burst;
|
|
dehya skill,attack;
|
|
wanderer charge, skill; # charge to get atkspeed?
|
|
while .wanderer.skydweller-points > 3 {
|
|
switch {
|
|
case .wanderer.normal < 3:
|
|
wanderer attack;
|
|
case .wanderer.mods.wanderer-a4:
|
|
wanderer dash;
|
|
default:
|
|
wanderer charge;
|
|
}
|
|
}
|
|
if .wanderer.burst.ready {
|
|
wanderer burst;
|
|
} else {
|
|
wanderer skill;
|
|
}
|
|
bennett skill;
|
|
|
|
}
|