mirror of
https://github.com/PaiGramTeam/PaiGramMetadata.git
synced 2024-11-22 15:33:12 +00:00
78 lines
2.5 KiB
Plaintext
78 lines
2.5 KiB
Plaintext
kazuha char lvl=90/90 cons=0 talent=9,9,9;
|
|
kazuha add weapon="favoniussword" refine=5 lvl=90/90;
|
|
kazuha add set="viridescentvenerer" count=5;
|
|
kazuha add stats hp=4780 atk=311 em=187 em=187 em=187;
|
|
kazuha add stats er=0.44 em=160 cr=0.264 cd=0.132;
|
|
|
|
tartaglia char lvl=90/90 cons=0 talent=9,9,9;
|
|
tartaglia add weapon="theviridescenthunt" refine=1 lvl=90/90;
|
|
tartaglia add set="heartofdepth" count=2;
|
|
tartaglia add set="shimenawasreminiscence" count=2;
|
|
tartaglia add stats hp=4780 atk=311 atk%=0.466 hydro%=0.466 cd=0.622;
|
|
tartaglia add stats atk%=0.1 er=0.3 em=80 cr=0.396 cd=0.396;
|
|
|
|
xiangling char lvl=90/90 cons=6 talent=9,9,9;
|
|
xiangling add weapon="thecatch" refine=5 lvl=90/90;
|
|
xiangling add set="emblemofseveredfate" count=5;
|
|
xiangling add stats hp=4780 atk=311 er=0.518 pyro%=0.466 cr=0.311;
|
|
xiangling add stats atk%=0.2 er=0.11 em=120 cr=0.198 cd=0.792;
|
|
|
|
bennett char lvl=90/90 cons=6 talent=9,9,9;
|
|
bennett add weapon="thealleyflash" refine=1 lvl=90/90;
|
|
bennett add set="noblesseoblige" count=4;
|
|
bennett add stats hp=3571 atk=232 er=0.518 hp%=0.466 heal=0.359;
|
|
bennett add stats hp%=0.3 er=0.55 cr=0.264 cd=0.132;
|
|
|
|
#词条分布
|
|
# hp% atk% em er cr cd
|
|
#kazuha 0 0 8 8 8 2
|
|
#tartaglia 0 2 4 6 12 6
|
|
#xiangling 0 4 6 2 6 12
|
|
#bennett 6 0 0 10 8 2
|
|
|
|
# 模拟当前充能最差环境, 12-3 水形幻人, 每 33% 血量掉 3 元素微粒, 对于非水系角色等于 1.5 微粒
|
|
target lvl=100 resist=0.1 radius=2 pos=0,2.4 hp=3050301 particle_threshold=1016767 particle_drop_count=1.5;
|
|
options swap_delay=12 iteration=1000;
|
|
|
|
fn recharge() {
|
|
bennett attack;
|
|
while .bennett.skill.cd { bennett attack; }
|
|
bennett skill;
|
|
xiangling attack:2;
|
|
}
|
|
|
|
# 24 秒轴
|
|
active tartaglia;
|
|
while 1 {
|
|
if .tartaglia.skill.ready {
|
|
tartaglia walk, skill;
|
|
bennett burst;
|
|
} else {
|
|
bennett burst, skill;
|
|
tartaglia aim;
|
|
}
|
|
if .kazuha.burst.ready {
|
|
kazuha burst;
|
|
kazuha skill, high_plunge;
|
|
} else {
|
|
kazuha skill[hold=1], high_plunge;
|
|
}
|
|
xiangling burst, skill, dash;
|
|
if .tartaglia.burst.ready { tartaglia burst; }
|
|
tartaglia skill, attack:2, charge, dash,
|
|
attack:2, charge, dash,
|
|
attack:2, charge, dash,
|
|
attack:2, charge, dash,
|
|
attack:2, charge, dash,
|
|
attack:2, charge;
|
|
kazuha skill, high_plunge;
|
|
while .xiangling.skill.cd { xiangling attack; }
|
|
xiangling skill, dash;
|
|
bennett skill;
|
|
xiangling attack:3;
|
|
kazuha skill, high_plunge;
|
|
|
|
while .xiangling.energy + 25 < .xiangling.energymax {
|
|
recharge();
|
|
}
|
|
} |