PamGram/plugins/genshin/uid.py

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from typing import Optional
import genshin
from genshin import GenshinException, types, DataNotPublic
from telegram import Update, ReplyKeyboardRemove, ReplyKeyboardMarkup, TelegramObject
from telegram.ext import CallbackContext, filters, ConversationHandler
from telegram.helpers import escape_markdown
from core.baseplugin import BasePlugin
from core.cookies.error import CookiesNotFoundError, TooManyRequestPublicCookies
from core.cookies.services import CookiesService, PublicCookiesService
from core.plugin import Plugin, handler, conversation
from core.user.error import UserNotFoundError
from core.user.models import User
from core.user.services import UserService
from utils.decorators.error import error_callable
from utils.decorators.restricts import restricts
from utils.log import logger
from utils.models.base import RegionEnum
class AddUserCommandData(TelegramObject):
user: Optional[User] = None
region: RegionEnum = RegionEnum.HYPERION
game_uid: int = 0
CHECK_SERVER, CHECK_UID, COMMAND_RESULT = range(10100, 10103)
class SetUserUid(Plugin.Conversation, BasePlugin.Conversation):
"""UID用户绑定"""
def __init__(
self,
user_service: UserService = None,
cookies_service: CookiesService = None,
public_cookies_service: PublicCookiesService = None,
):
self.public_cookies_service = public_cookies_service
self.cookies_service = cookies_service
self.user_service = user_service
@conversation.entry_point
@handler.command(command="setuid", filters=filters.ChatType.PRIVATE, block=True)
@restricts()
@error_callable
async def command_start(self, update: Update, context: CallbackContext) -> int:
user = update.effective_user
message = update.effective_message
logger.info(f"用户 {user.full_name}[{user.id}] 绑定账号命令请求")
add_user_command_data: AddUserCommandData = context.chat_data.get("add_uid_command_data")
if add_user_command_data is None:
cookies_command_data = AddUserCommandData()
context.chat_data["add_uid_command_data"] = cookies_command_data
text = (
f"你好 {user.mention_markdown_v2()} "
f'{escape_markdown("请输入通行证UID非游戏UIDBOT将会通过通行证UID查找游戏UID。请选择要绑定的服务器或回复退出取消操作")}'
)
reply_keyboard = [["米游社", "HoYoLab"], ["退出"]]
await message.reply_markdown_v2(text, reply_markup=ReplyKeyboardMarkup(reply_keyboard, one_time_keyboard=True))
return CHECK_SERVER
@conversation.state(state=CHECK_SERVER)
@handler.message(filters=filters.TEXT & ~filters.COMMAND, block=True)
@error_callable
async def check_server(self, update: Update, context: CallbackContext) -> int:
user = update.effective_user
message = update.effective_message
add_user_command_data: AddUserCommandData = context.chat_data.get("add_uid_command_data")
if message.text == "退出":
await message.reply_text("退出任务", reply_markup=ReplyKeyboardRemove())
return ConversationHandler.END
elif message.text == "米游社":
region = add_user_command_data.region = RegionEnum.HYPERION
elif message.text == "HoYoLab":
region = add_user_command_data.region = RegionEnum.HOYOLAB
else:
await message.reply_text("选择错误,请重新选择")
return CHECK_SERVER
try:
user_info = await self.user_service.get_user_by_id(user.id)
add_user_command_data.user = user_info
except UserNotFoundError:
user_info = None
if user_info is not None:
try:
await self.cookies_service.get_cookies(user.id, region)
except CookiesNotFoundError:
pass
else:
await message.reply_text("你已经通过 Cookie 绑定了账号,无法继续下一步")
return ConversationHandler.END
await message.reply_text("请输入你的通行证UID非游戏UID", reply_markup=ReplyKeyboardRemove())
return CHECK_UID
@conversation.state(state=CHECK_UID)
@handler.message(filters=filters.TEXT & ~filters.COMMAND, block=True)
@error_callable
async def check_cookies(self, update: Update, context: CallbackContext) -> int:
user = update.effective_user
message = update.effective_message
add_user_command_data: AddUserCommandData = context.chat_data.get("add_uid_command_data")
region = add_user_command_data.region
if message.text == "退出":
await message.reply_text("退出任务", reply_markup=ReplyKeyboardRemove())
return ConversationHandler.END
try:
hoyolab_uid = int(message.text)
except ValueError:
await message.reply_text("UID 格式有误,请检查", reply_markup=ReplyKeyboardRemove())
return ConversationHandler.END
try:
cookies = await self.public_cookies_service.get_cookies(user.id, region)
except TooManyRequestPublicCookies:
await message.reply_text("用户查询次数过多,请稍后重试", reply_markup=ReplyKeyboardRemove())
return ConversationHandler.END
if region == RegionEnum.HYPERION:
client = genshin.Client(cookies=cookies.cookies, game=types.Game.GENSHIN, region=types.Region.CHINESE)
elif region == RegionEnum.HOYOLAB:
client = genshin.Client(
cookies=cookies.cookies, game=types.Game.GENSHIN, region=types.Region.OVERSEAS, lang="zh-cn"
)
else:
return ConversationHandler.END
try:
user_info = await client.get_record_card(hoyolab_uid)
except DataNotPublic:
await message.reply_text("角色未公开", reply_markup=ReplyKeyboardRemove())
logger.warning(f"获取账号信息发生错误 hoyolab_uid[{hoyolab_uid}] 账户信息未公开")
return ConversationHandler.END
except GenshinException as exc:
await message.reply_text("获取账号信息发生错误", reply_markup=ReplyKeyboardRemove())
logger.error("获取账号信息发生错误")
logger.exception(exc)
return ConversationHandler.END
if user_info.game != types.Game.GENSHIN:
await message.reply_text("角色信息查询返回非原神游戏信息," "请设置展示主界面为原神", reply_markup=ReplyKeyboardRemove())
return ConversationHandler.END
reply_keyboard = [["确认", "退出"]]
await message.reply_text("获取角色基础信息成功,请检查是否正确!")
logger.info(f"用户 {user.full_name}[{user.id}] 获取账号 {user_info.nickname}[{user_info.uid}] 信息成功")
text = (
f"*角色信息*\n"
f"角色名称:{escape_markdown(user_info.nickname, version=2)}\n"
f"角色等级:{user_info.level}\n"
f"UID`{user_info.uid}`\n"
f"服务器名称:`{user_info.server_name}`\n"
)
add_user_command_data.game_uid = user_info.uid
await message.reply_markdown_v2(text, reply_markup=ReplyKeyboardMarkup(reply_keyboard, one_time_keyboard=True))
return COMMAND_RESULT
@conversation.state(state=COMMAND_RESULT)
@handler.message(filters=filters.TEXT & ~filters.COMMAND, block=True)
@error_callable
async def command_result(self, update: Update, context: CallbackContext) -> int:
user = update.effective_user
message = update.effective_message
add_user_command_data: AddUserCommandData = context.chat_data.get("add_uid_command_data")
if message.text == "退出":
await message.reply_text("退出任务", reply_markup=ReplyKeyboardRemove())
return ConversationHandler.END
elif message.text == "确认":
if add_user_command_data.user is None:
if add_user_command_data.region == RegionEnum.HYPERION:
user_db = User(
user_id=user.id,
yuanshen_uid=add_user_command_data.game_uid,
region=add_user_command_data.region,
)
elif add_user_command_data.region == RegionEnum.HOYOLAB:
user_db = User(
user_id=user.id, genshin_uid=add_user_command_data.game_uid, region=add_user_command_data.region
)
else:
await message.reply_text("数据错误")
return ConversationHandler.END
await self.user_service.add_user(user_db)
else:
user_db = add_user_command_data.user
user_db.region = add_user_command_data.region
if add_user_command_data.region == RegionEnum.HYPERION:
user_db.yuanshen_uid = add_user_command_data.game_uid
elif add_user_command_data.region == RegionEnum.HOYOLAB:
user_db.genshin_uid = add_user_command_data.game_uid
else:
await message.reply_text("数据错误")
return ConversationHandler.END
await self.user_service.update_user(user_db)
logger.info(f"用户 {user.full_name}[{user.id}] 绑定UID账号成功")
await message.reply_text("保存成功", reply_markup=ReplyKeyboardRemove())
return ConversationHandler.END
else:
await message.reply_text("回复错误,请重新输入")
return COMMAND_RESULT