2022-10-15 08:14:32 +00:00
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from enum import Enum
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from typing import List, Tuple
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2022-10-15 15:15:22 +00:00
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from pydantic import BaseModel
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2022-10-15 08:14:32 +00:00
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from modules.gacha.error import GachaIllegalArgument
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from modules.gacha.utils import lerp
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class BannerType(Enum):
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STANDARD = 0
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EVENT = 1
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WEAPON = 2
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2022-10-15 15:15:22 +00:00
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class GachaBanner(BaseModel):
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2022-10-15 08:14:32 +00:00
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weight4 = ((1, 510), (8, 510), (10, 10000))
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weight5 = ((1, 60), (73, 60), (90, 10000))
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fallback_items3: List[int] = [
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11301,
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11302,
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11306,
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12301,
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12302,
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12305,
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13303,
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14301,
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14302,
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14304,
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15301,
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15302,
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15304,
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]
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# 硬编码三星武器
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2022-10-15 13:06:42 +00:00
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title: str = ""
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html_title: str = ""
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banner_id: str = ""
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2022-10-15 08:14:32 +00:00
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banner_type: BannerType = BannerType.STANDARD
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wish_max_progress: int = 0
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pool_balance_weights4: Tuple[int] = ((1, 255), (17, 255), (21, 10455))
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pool_balance_weights5: Tuple[int] = ((1, 30), (147, 150), (181, 10230))
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event_chance5: int = 50
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event_chance4: int = 50
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event_chance: int = -1
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rate_up_items5: List[int] = [] # UP五星
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fallback_items5_pool1: List[int] = [] # 基础五星角色
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fallback_items5_pool2: List[int] = [] # 基础五星武器
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rate_up_items4: List[int] = [] # UP四星
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fallback_items4_pool1: List[int] = [] # 基础四星角色
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fallback_items4_pool2: List[int] = [] # 基础四星武器
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auto_strip_rate_up_from_fallback: bool = True
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def get_weight(self, rarity: int, pity: int) -> int:
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if rarity == 4:
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return lerp(pity, self.weight4)
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elif rarity == 5:
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return lerp(pity, self.weight5)
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else:
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raise GachaIllegalArgument
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def has_epitomized(self):
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return self.banner_type == BannerType.WEAPON
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def get_event_chance(self, rarity: int) -> int:
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if rarity == 4:
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return self.event_chance4
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elif rarity == 5:
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return self.event_chance5
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elif self.event_chance >= -1:
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return self.event_chance
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else:
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raise GachaIllegalArgument
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def get_pool_balance_weight(self, rarity: int, pity: int) -> int:
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if rarity == 4:
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return lerp(pity, self.pool_balance_weights4)
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elif rarity == 5:
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return lerp(pity, self.pool_balance_weights5)
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else:
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raise GachaIllegalArgument
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