PamGram/core/services/game/services.py

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from core.base_service import BaseService
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from core.services.game.cache import (
GameCacheForStrategy,
GameCacheForMaterial,
GameCacheForLightCone,
GameCacheForRelics,
)
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__all__ = "GameCacheService"
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class GameCacheService(BaseService):
def __init__(
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self,
strategy_cache: GameCacheForStrategy,
material_cache: GameCacheForMaterial,
light_cone_cache: GameCacheForLightCone,
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relics_cache: GameCacheForRelics,
):
self.strategy_cache = strategy_cache
self.material_cache = material_cache
self.light_cone_cache = light_cone_cache
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self.relics_cache = relics_cache
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async def get_strategy_cache(self, character_name: str) -> str:
cache = await self.strategy_cache.get_file(character_name)
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if cache is not None:
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return cache.decode("utf-8")
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async def set_strategy_cache(self, character_name: str, file: str) -> None:
await self.strategy_cache.set_file(character_name, file)
async def get_material_cache(self, character_name: str) -> str:
cache = await self.material_cache.get_file(character_name)
if cache is not None:
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return cache.decode("utf-8")
async def set_material_cache(self, character_name: str, file: str) -> None:
await self.material_cache.set_file(character_name, file)
async def get_light_cone_cache(self, light_cone_name: str) -> str:
cache = await self.light_cone_cache.get_file(light_cone_name)
if cache is not None:
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return cache.decode("utf-8")
async def set_light_cone_cache(self, light_cone_name: str, file: str) -> None:
await self.light_cone_cache.set_file(light_cone_name, file)
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async def get_relics_cache(self, relics_name: str) -> str:
cache = await self.relics_cache.get_file(relics_name)
if cache is not None:
return cache.decode("utf-8")
async def set_relics_cache(self, relics_name: str, file: str) -> None:
await self.relics_cache.set_file(relics_name, file)