PamGram/modules/wiki/models/light_cone.py

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# 光锥
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from typing import List
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from pydantic import BaseModel
from .enums import Quality, Destiny
from .material import Material
class LightConeItem(BaseModel):
item: Material
"""物品"""
count: int
"""数量"""
class LightConePromote(BaseModel):
required_level: int
"""突破所需等级"""
promote_level: int = 0
"""突破等级"""
max_level: int
"""解锁的等级上限"""
coin: int = 0
"""信用点"""
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items: List[LightConeItem]
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"""突破所需材料"""
class LightCone(BaseModel):
id: int
""""光锥ID"""
name: str
"""名称"""
desc: str
"""描述"""
icon: str
"""图标"""
big_pic: str
"""大图"""
quality: Quality
"""稀有度"""
destiny: Destiny
"""命途"""
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promote: List[LightConePromote]
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"""晋阶信息"""
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@property
def rarity(self) -> int:
return 5 - list(Quality).index(self.quality)