mirror of
https://github.com/PaiGramTeam/PamGram.git
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✨ Support starrail challenge boss
This commit is contained in:
parent
818ae227d3
commit
01e4a2ee87
@ -2,6 +2,7 @@ import enum
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from pydantic import BaseModel
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from simnet.models.starrail.chronicle.challenge import StarRailChallenge
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from simnet.models.starrail.chronicle.challenge_boss import StarRailChallengeBoss, StarRailChallengeBossGroup
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from simnet.models.starrail.chronicle.challenge_story import StarRailChallengeStory, StarRailChallengeStoryGroup
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from simnet.models.starrail.diary import StarRailDiary
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@ -12,6 +13,7 @@ __all__ = (
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"HistoryDataTypeEnum",
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"HistoryDataAbyss",
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"HistoryDataChallengeStory",
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"HistoryDataChallengeBoss",
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"HistoryDataLedger",
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)
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@ -20,6 +22,7 @@ class HistoryDataTypeEnum(int, enum.Enum):
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ABYSS = 0 # 混沌回忆
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CHALLENGE_STORY = 1 # 虚构叙事
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LEDGER = 2 # 开拓月历
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CHALLENGE_BOSS = 3 # 末日幻影
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class HistoryDataAbyss(BaseModel):
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@ -39,6 +42,15 @@ class HistoryDataChallengeStory(BaseModel):
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return cls.parse_obj(data.data)
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class HistoryDataChallengeBoss(BaseModel):
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boss_data: StarRailChallengeBoss
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group: StarRailChallengeBossGroup
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@classmethod
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def from_data(cls, data: HistoryData) -> "HistoryDataChallengeBoss":
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return cls.parse_obj(data.data)
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class HistoryDataLedger(BaseModel):
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diary_data: StarRailDiary
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@ -3,6 +3,7 @@ from typing import List
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from pytz import timezone
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from simnet.models.starrail.chronicle.challenge import StarRailChallenge
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from simnet.models.starrail.chronicle.challenge_boss import StarRailChallengeBoss, StarRailChallengeBossGroup
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from simnet.models.starrail.chronicle.challenge_story import StarRailChallengeStory, StarRailChallengeStoryGroup
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from simnet.models.starrail.diary import StarRailDiary
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@ -12,6 +13,7 @@ from core.services.history_data.models import (
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HistoryDataAbyss,
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HistoryDataChallengeStory,
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HistoryDataLedger,
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HistoryDataChallengeBoss,
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)
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from gram_core.base_service import BaseService
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from gram_core.services.history_data.services import HistoryDataBaseServices
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@ -26,6 +28,7 @@ __all__ = (
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"HistoryDataBaseServices",
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"HistoryDataAbyssServices",
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"HistoryDataChallengeStoryServices",
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"HistoryDataChallengeBossServices",
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"HistoryDataLedgerServices",
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)
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@ -82,6 +85,38 @@ class HistoryDataChallengeStoryServices(BaseService, HistoryDataBaseServices):
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)
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class HistoryDataChallengeBossServices(BaseService, HistoryDataBaseServices):
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DATA_TYPE = HistoryDataTypeEnum.CHALLENGE_BOSS.value
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@staticmethod
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def exists_data(data: HistoryData, old_data: List[HistoryData]) -> bool:
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def _get_data(_data: HistoryData):
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detail = _data.data.get("boss_data", {}).get("all_floor_detail")
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_avatars = []
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for floor in detail:
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for avatar in floor.get("avatars", []):
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_avatars.append(avatar["id"])
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return _avatars
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avatars = _get_data(data)
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return any(_get_data(d) == avatars for d in old_data)
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@staticmethod
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def create(user_id: int, boss_data: StarRailChallengeBoss, group: StarRailChallengeBossGroup):
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data = HistoryDataChallengeBoss(boss_data=boss_data, group=group)
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json_data = data.json(by_alias=True, encoder=json_encoder)
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dict_data = jsonlib.loads(json_data)
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dict_data["boss_data"]["groups"] = []
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return HistoryData(
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user_id=user_id,
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data_id=group.season,
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time_created=datetime.datetime.now(),
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type=HistoryDataChallengeBossServices.DATA_TYPE,
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data=dict_data,
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)
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class HistoryDataLedgerServices(BaseService, HistoryDataBaseServices):
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DATA_TYPE = HistoryDataTypeEnum.LEDGER.value
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4
pdm.lock
4
pdm.lock
@ -2187,10 +2187,10 @@ files = [
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[[package]]
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name = "simnet"
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version = "0.1.21"
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version = "0.1.22"
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requires_python = "<4.0,>=3.8"
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git = "https://github.com/PaiGramTeam/SIMNet"
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revision = "0b8ef8e8e35d13b15c13dfaf6ddf28a83c2b72a7"
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revision = "13a0d8a4f626c22484b3650eef5c177fa2939ac8"
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summary = "Modern API wrapper for Genshin Impact & Honkai: Star Rail built on asyncio and pydantic."
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groups = ["default"]
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dependencies = [
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@ -50,6 +50,8 @@ class SetCommandPlugin(Plugin):
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BotCommand("challenge_history", "混沌回忆历史信息查询"),
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BotCommand("challenge_story", "虚构叙事信息查询"),
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BotCommand("challenge_story_history", "虚构叙事历史信息查询"),
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BotCommand("challenge_boss", "末日幻想信息查询"),
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BotCommand("challenge_boss_history", "末日幻想历史信息查询"),
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BotCommand("rogue", "模拟宇宙信息查询"),
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BotCommand("rogue_locust", "寰宇蝗灾信息查询"),
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BotCommand("cookies_import", "从其他 BOT 导入账号信息"),
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@ -15,12 +15,14 @@ from core.services.history_data.services import (
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HistoryDataAbyssServices,
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HistoryDataLedgerServices,
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HistoryDataChallengeStoryServices,
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HistoryDataChallengeBossServices,
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)
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from gram_core.basemodel import RegionEnum
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from gram_core.plugin import handler
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from gram_core.services.cookies import CookiesService
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from gram_core.services.cookies.models import CookiesStatusEnum
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from plugins.starrail.challenge import ChallengePlugin
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from plugins.starrail.challenge_boss import ChallengeBossPlugin
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from plugins.starrail.challenge_story import ChallengeStoryPlugin
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from plugins.starrail.ledger import LedgerPlugin
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from plugins.tools.genshin import GenshinHelper, PlayerNotFoundError, CookiesNotFoundError
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@ -49,12 +51,14 @@ class RefreshHistoryJob(Plugin):
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history_abyss: HistoryDataAbyssServices,
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history_data_abyss_story: HistoryDataChallengeStoryServices,
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history_ledger: HistoryDataLedgerServices,
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history_data_abyss_boss: HistoryDataChallengeBossServices,
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):
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self.cookies = cookies
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self.genshin_helper = genshin_helper
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self.history_data_abyss = history_abyss
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self.history_data_abyss_story = history_data_abyss_story
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self.history_data_ledger = history_ledger
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self.history_data_abyss_boss = history_data_abyss_boss
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@staticmethod
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async def send_notice(context: "ContextTypes.DEFAULT_TYPE", user_id: int, notice_text: str):
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@ -120,6 +124,19 @@ class RefreshHistoryJob(Plugin):
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notice_text = NOTICE_TEXT % ("旅行札记历史记录", now, uid, "旅行札记历史记录")
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await self.send_notice(context, user_id, notice_text)
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async def save_abyss_boss_data(self, client: "StarRailClient") -> bool:
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uid = client.player_id
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abyss_data = await client.get_starrail_challenge_boss(uid, previous=False, lang="zh-cn")
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if abyss_data.has_data and abyss_data.groups:
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group = abyss_data.groups[0]
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return await ChallengeBossPlugin.save_abyss_data(self.history_data_abyss_boss, uid, abyss_data, group)
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return False
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async def send_abyss_boss_notice(self, context: "ContextTypes.DEFAULT_TYPE", user_id: int, uid: int):
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now = datetime.datetime.now().strftime("%Y-%m-%d %H:%M:%S")
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notice_text = NOTICE_TEXT % ("末日幻影历史记录", now, uid, "挑战记录")
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await self.send_notice(context, user_id, notice_text)
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@handler.command(command="remove_same_history", block=False, admin=True)
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async def remove_same_history(self, update: "Update", _: "ContextTypes.DEFAULT_TYPE"):
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user = update.effective_user
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@ -133,6 +150,8 @@ class RefreshHistoryJob(Plugin):
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text += f"虚构叙事数据移除数量:{num3}\n"
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num2 = await self.history_data_ledger.remove_same_data()
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text += f"开拓月历数据移除数量:{num2}\n"
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num4 = await self.history_data_abyss_boss.remove_same_data()
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text += f"末日幻影数据移除数量:{num4}\n"
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await reply.edit_text(text)
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@handler.command(command="refresh_all_history", block=False, admin=True)
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@ -160,6 +179,8 @@ class RefreshHistoryJob(Plugin):
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await self.send_abyss_story_notice(context, user_id, client.player_id)
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if await self.save_ledger_data(client):
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await self.send_ledger_notice(context, user_id, client.player_id)
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if await self.save_abyss_boss_data(client):
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await self.send_abyss_boss_notice(context, user_id, client.player_id)
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except (InvalidCookies, PlayerNotFoundError, CookiesNotFoundError):
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continue
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except SimnetBadRequest as exc:
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655
plugins/starrail/challenge_boss.py
Normal file
655
plugins/starrail/challenge_boss.py
Normal file
@ -0,0 +1,655 @@
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"""末日幻影数据查询"""
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import asyncio
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import math
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import re
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from functools import lru_cache, partial
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from typing import Any, List, Optional, Tuple, Union, TYPE_CHECKING
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from arkowrapper import ArkoWrapper
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from pytz import timezone
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from telegram import Message, Update, InlineKeyboardButton, InlineKeyboardMarkup
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from telegram.constants import ChatAction, ParseMode
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from telegram.ext import CallbackContext, filters, ContextTypes
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from core.dependence.assets import AssetsService
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from core.plugin import Plugin, handler
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from core.services.cookies.error import TooManyRequestPublicCookies
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from core.services.history_data.models import HistoryDataChallengeBoss
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from core.services.history_data.services import HistoryDataChallengeBossServices
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from core.services.template.models import RenderGroupResult, RenderResult
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from core.services.template.services import TemplateService
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from gram_core.config import config
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from gram_core.dependence.redisdb import RedisDB
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from gram_core.plugin.methods.inline_use_data import IInlineUseData
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from plugins.tools.genshin import GenshinHelper
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from utils.enkanetwork import RedisCache
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from utils.log import logger
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from utils.uid import mask_number
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try:
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import ujson as jsonlib
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except ImportError:
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import json as jsonlib
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if TYPE_CHECKING:
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from simnet import StarRailClient
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from simnet.models.starrail.chronicle.challenge_boss import StarRailChallengeBoss, StarRailChallengeBossGroup
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TZ = timezone("Asia/Shanghai")
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cmd_pattern = r"(?i)^/challenge_boss(?:@[\w]+)?\s*((?:\d+)|(?:all))?\s*(pre)?"
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msg_pattern = r"^末日幻影数据((?:查询)|(?:总览))(上期)?\D?(\d*)?.*?$"
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MAX_FLOOR = 4
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@lru_cache
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def get_args(text: str) -> Tuple[int, bool, bool]:
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if text.startswith("/"):
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result = re.match(cmd_pattern, text).groups()
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try:
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floor = int(result[0] or 0)
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if floor > 100:
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floor = 0
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except ValueError:
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floor = 0
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return floor, result[0] == "all", bool(result[1])
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result = re.match(msg_pattern, text).groups()
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return int(result[2] or 0), result[0] == "总览", result[1] == "上期"
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class AbyssUnlocked(Exception):
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"""根本没动"""
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class AbyssFastPassed(Exception):
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"""快速通过,无数据"""
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class ChallengeBossPlugin(Plugin):
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"""末日幻影数据查询"""
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def __init__(
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self,
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template: TemplateService,
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helper: GenshinHelper,
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assets_service: AssetsService,
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history_data_abyss: HistoryDataChallengeBossServices,
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redis: RedisDB,
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):
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self.template_service = template
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self.helper = helper
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self.assets_service = assets_service
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self.history_data_abyss = history_data_abyss
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self.cache = RedisCache(redis.client, key="plugin:challenge_boss:history")
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async def get_uid(self, user_id: int, reply: Optional[Message], player_id: int, offset: int) -> int:
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"""通过消息获取 uid,优先级:args > reply > self"""
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uid, user_id_ = player_id, user_id
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if reply:
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try:
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user_id_ = reply.from_user.id
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except AttributeError:
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pass
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if not uid:
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player_info = await self.helper.players_service.get_player(user_id_, offset=offset)
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if player_info is not None:
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uid = player_info.player_id
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if (not uid) and (user_id_ != user_id):
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player_info = await self.helper.players_service.get_player(user_id, offset=offset)
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if player_info is not None:
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uid = player_info.player_id
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return uid
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@handler.command("challenge_boss", block=False)
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@handler.message(filters.Regex(msg_pattern), block=False)
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async def command_start(self, update: Update, _: CallbackContext) -> None:
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user_id = await self.get_real_user_id(update)
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message = update.effective_message
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uid, offset = self.get_real_uid_or_offset(update)
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uid: int = await self.get_uid(user_id, message.reply_to_message, uid, offset)
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# 若查询帮助
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if (message.text.startswith("/") and "help" in message.text) or "帮助" in message.text:
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await message.reply_text(
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"<b>末日幻影数据</b>功能使用帮助(中括号表示可选参数)\n\n"
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"指令格式:\n<code>/challenge_boss + [层数/all] + [pre]</code>\n(<code>pre</code>表示上期)\n\n"
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"文本格式:\n<code>末日幻影数据 + 查询/总览 + [上期] + [层数]</code> \n\n"
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"例如以下指令都正确:\n"
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"<code>/challenge_boss</code>\n<code>/challenge_boss 1 pre</code>\n<code>/challenge_boss all pre</code>\n"
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"<code>末日幻影数据查询</code>\n<code>末日幻影数据查询上期第1层</code>\n<code>末日幻影数据总览上期</code>",
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parse_mode=ParseMode.HTML,
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)
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self.log_user(update, logger.info, "查询[bold]末日幻影数据[/bold]帮助", extra={"markup": True})
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return
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# 解析参数
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floor, total, previous = get_args(message.text)
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if floor > MAX_FLOOR or floor < 0:
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reply_msg = await message.reply_text(
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f"末日幻影层数输入错误,请重新输入。支持的参数为: 1-{MAX_FLOOR} 或 all"
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)
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if filters.ChatType.GROUPS.filter(message):
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self.add_delete_message_job(reply_msg)
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self.add_delete_message_job(message)
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return
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self.log_user(
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update,
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logger.info,
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"[bold]末日幻影挑战数据[/bold]请求: uid=%s floor=%s total=%s previous=%s",
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uid,
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floor,
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total,
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previous,
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extra={"markup": True},
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)
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async def reply_message_func(content: str) -> None:
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_reply_msg = await message.reply_text(f"开拓者 (<code>{uid}</code>) {content}", parse_mode=ParseMode.HTML)
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reply_text: Optional[Message] = None
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try:
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async with self.helper.genshin_or_public(user_id, uid=uid) as client:
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if total:
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reply_text = await message.reply_text("彦卿需要时间整理末日幻影数据,还请耐心等待哦~")
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await message.reply_chat_action(ChatAction.TYPING)
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abyss_data, season = await self.get_rendered_pic_data(client, uid, previous)
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images = await self.get_rendered_pic(abyss_data, season, uid, floor, total)
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except TooManyRequestPublicCookies:
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reply_message = await message.reply_text("查询次数太多,请您稍后重试")
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if filters.ChatType.GROUPS.filter(message):
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self.add_delete_message_job(reply_message)
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self.add_delete_message_job(message)
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return
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except AbyssUnlocked: # 若末日幻影未解锁
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await reply_message_func("还未解锁末日幻影哦~")
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return
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except AbyssFastPassed: # 若末日幻影已快速通过
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await reply_message_func("本层已被快速通过,无详细数据~")
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return
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except IndexError: # 若末日幻影为挑战此层
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await reply_message_func("还没有挑战本层呢,咕咕咕~")
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return
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except ValueError as e:
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if uid:
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await reply_message_func("UID 输入错误,请重新输入")
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return
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raise e
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if images is None:
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await reply_message_func(f"还没有第 {floor} 层的挑战数据")
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return
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await message.reply_chat_action(ChatAction.UPLOAD_PHOTO)
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for group in ArkoWrapper(images).group(10): # 每 10 张图片分一个组
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await RenderGroupResult(results=group).reply_media_group(message, write_timeout=60)
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if reply_text is not None:
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await reply_text.delete()
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|
||||
self.log_user(update, logger.info, "[bold]末日幻影挑战数据[/bold]: 成功发送图片", extra={"markup": True})
|
||||
|
||||
@staticmethod
|
||||
def get_floor_data(abyss_data: "StarRailChallengeBoss", floor: int):
|
||||
try:
|
||||
floor_data = abyss_data.floors[-floor]
|
||||
except IndexError:
|
||||
floor_data = None
|
||||
if not floor_data:
|
||||
raise AbyssUnlocked()
|
||||
if floor_data.is_fast:
|
||||
raise AbyssFastPassed()
|
||||
render_data = {
|
||||
"floor": floor_data,
|
||||
"floor_time": floor_data.last_update_time.datetime.astimezone(TZ).strftime("%Y-%m-%d %H:%M:%S"),
|
||||
"floor_nodes": [floor_data.node_1, floor_data.node_2],
|
||||
"floor_num": floor,
|
||||
}
|
||||
return render_data
|
||||
|
||||
async def get_rendered_pic_data(
|
||||
self, client: "StarRailClient", uid: int, previous: bool
|
||||
) -> Tuple["StarRailChallengeBoss", "StarRailChallengeBossGroup"]:
|
||||
abyss_data = await client.get_starrail_challenge_boss(uid, previous=previous, lang="zh-cn")
|
||||
group = None
|
||||
if abyss_data.has_data and abyss_data.groups:
|
||||
if previous:
|
||||
if len(abyss_data.groups) > 1:
|
||||
group = abyss_data.groups[1]
|
||||
else:
|
||||
group = abyss_data.groups[0]
|
||||
await self.save_abyss_data(self.history_data_abyss, uid, abyss_data, group)
|
||||
return abyss_data, group
|
||||
|
||||
async def get_rendered_pic(
|
||||
self,
|
||||
abyss_data: "StarRailChallengeBoss",
|
||||
season: "StarRailChallengeBossGroup",
|
||||
uid: int,
|
||||
floor: int,
|
||||
total: bool,
|
||||
) -> Union[
|
||||
Tuple[
|
||||
Union[BaseException, Any],
|
||||
Union[BaseException, Any],
|
||||
Union[BaseException, Any],
|
||||
Union[BaseException, Any],
|
||||
Union[BaseException, Any],
|
||||
],
|
||||
List[RenderResult],
|
||||
None,
|
||||
]:
|
||||
"""
|
||||
获取渲染后的图片
|
||||
|
||||
Args:
|
||||
abyss_data (StarRailChallengeStory): 末日幻影数据
|
||||
season (StarRailChallengeStoryGroup): 末日幻影组数据
|
||||
uid (int): 需要查询的 uid
|
||||
floor (int): 层数
|
||||
total (bool): 是否为总览
|
||||
|
||||
Returns:
|
||||
bytes格式的图片
|
||||
"""
|
||||
|
||||
if not abyss_data.has_data:
|
||||
raise AbyssUnlocked()
|
||||
if not season:
|
||||
raise AbyssUnlocked()
|
||||
start_time = season.begin_time.datetime.astimezone(TZ).strftime("%m月%d日 %H:%M")
|
||||
end_time = season.end_time.datetime.astimezone(TZ).strftime("%m月%d日 %H:%M")
|
||||
total_stars = f"{abyss_data.total_stars}"
|
||||
|
||||
render_data = {
|
||||
"title": "末日幻影",
|
||||
"start_time": start_time,
|
||||
"end_time": end_time,
|
||||
"stars": total_stars,
|
||||
"uid": mask_number(uid),
|
||||
"max_floor": abyss_data.max_floor,
|
||||
"total_battles": abyss_data.total_battles,
|
||||
"upper_boss": season.upper_boss,
|
||||
"lower_boss": season.lower_boss,
|
||||
"floor_colors": {
|
||||
1: "#374952",
|
||||
2: "#374952",
|
||||
3: "#55464B",
|
||||
4: "#55464B",
|
||||
5: "#55464B",
|
||||
6: "#1D2A5D",
|
||||
7: "#1D2A5D",
|
||||
8: "#1D2A5D",
|
||||
9: "#292B58",
|
||||
10: "#382024",
|
||||
11: "#252550",
|
||||
12: "#1D2A4A",
|
||||
},
|
||||
}
|
||||
if total:
|
||||
overview = await self.template_service.render(
|
||||
"starrail/abyss/overview.html", render_data, viewport={"width": 750, "height": 250}
|
||||
)
|
||||
|
||||
def floor_task(floor_index: int):
|
||||
_abyss_data = self.get_floor_data(abyss_data, floor_index)
|
||||
return (
|
||||
floor_index,
|
||||
self.template_service.render(
|
||||
"starrail/abyss/floor_boss.html",
|
||||
{
|
||||
**render_data,
|
||||
**_abyss_data,
|
||||
},
|
||||
viewport={"width": 690, "height": 500},
|
||||
full_page=True,
|
||||
ttl=15 * 24 * 60 * 60,
|
||||
),
|
||||
)
|
||||
|
||||
render_inputs = []
|
||||
floors = abyss_data.floors[::-1]
|
||||
for i in range(len(floors)):
|
||||
try:
|
||||
render_inputs.append(floor_task(i + 1))
|
||||
except AbyssFastPassed:
|
||||
pass
|
||||
|
||||
render_group_inputs = list(map(lambda x: x[1], sorted(render_inputs, key=lambda x: x[0])))
|
||||
|
||||
render_group_outputs = await asyncio.gather(*render_group_inputs)
|
||||
render_group_outputs.insert(0, overview)
|
||||
return render_group_outputs
|
||||
|
||||
if floor < 1:
|
||||
return [
|
||||
await self.template_service.render(
|
||||
"starrail/abyss/overview.html", render_data, viewport={"width": 750, "height": 250}
|
||||
)
|
||||
]
|
||||
try:
|
||||
floor_data = abyss_data.floors[-floor]
|
||||
except IndexError:
|
||||
return None
|
||||
if not floor_data:
|
||||
return None
|
||||
if floor_data.is_fast:
|
||||
raise AbyssFastPassed()
|
||||
render_data.update(self.get_floor_data(abyss_data, floor))
|
||||
return [
|
||||
await self.template_service.render(
|
||||
"starrail/abyss/floor_boss.html", render_data, viewport={"width": 690, "height": 500}
|
||||
)
|
||||
]
|
||||
|
||||
@staticmethod
|
||||
async def save_abyss_data(
|
||||
history_data_abyss: "HistoryDataChallengeBossServices",
|
||||
uid: int,
|
||||
abyss_data: "StarRailChallengeBoss",
|
||||
group: "StarRailChallengeBossGroup",
|
||||
) -> bool:
|
||||
if not group:
|
||||
return False
|
||||
model = history_data_abyss.create(uid, abyss_data, group)
|
||||
old_data = await history_data_abyss.get_by_user_id_data_id(uid, model.data_id)
|
||||
exists = history_data_abyss.exists_data(model, old_data)
|
||||
if not exists:
|
||||
await history_data_abyss.add(model)
|
||||
return True
|
||||
return False
|
||||
|
||||
async def get_abyss_data(self, uid: int):
|
||||
return await self.history_data_abyss.get_by_user_id(uid)
|
||||
|
||||
@staticmethod
|
||||
def get_season_data_name(data: "HistoryDataChallengeBoss"):
|
||||
last_battles = data.boss_data.floors[0]
|
||||
start_time = last_battles.last_update_time.datetime.astimezone(TZ)
|
||||
time = start_time.strftime("%Y.%m.%d")
|
||||
name = ""
|
||||
if "其" in last_battles.name:
|
||||
name = last_battles.name.split("其")[0]
|
||||
honor = ""
|
||||
if data.boss_data.total_stars == 12:
|
||||
fast_count = len([i for i in data.boss_data.floors if i.is_fast])
|
||||
if data.boss_data.total_battles == (4 - fast_count):
|
||||
honor = "👑"
|
||||
num_of_characters = max(
|
||||
len(last_battles.node_1.avatars),
|
||||
len(last_battles.node_2.avatars),
|
||||
)
|
||||
if num_of_characters == 2:
|
||||
honor = "双通"
|
||||
elif num_of_characters == 1:
|
||||
honor = "单通"
|
||||
|
||||
return f"{name} {time} {data.boss_data.total_stars} ★ {honor}".strip()
|
||||
|
||||
async def get_session_button_data(self, user_id: int, uid: int, force: bool = False):
|
||||
redis = await self.cache.get(str(uid))
|
||||
if redis and not force:
|
||||
return redis["buttons"]
|
||||
data = await self.get_abyss_data(uid)
|
||||
data.sort(key=lambda x: x.id, reverse=True)
|
||||
abyss_data = [HistoryDataChallengeBoss.from_data(i) for i in data]
|
||||
buttons = [
|
||||
{
|
||||
"name": self.get_season_data_name(abyss_data[idx]),
|
||||
"value": f"get_challenge_boss_history|{user_id}|{uid}|{value.id}",
|
||||
}
|
||||
for idx, value in enumerate(data)
|
||||
]
|
||||
await self.cache.set(str(uid), {"buttons": buttons})
|
||||
return buttons
|
||||
|
||||
async def gen_season_button(
|
||||
self,
|
||||
user_id: int,
|
||||
uid: int,
|
||||
page: int = 1,
|
||||
) -> List[List[InlineKeyboardButton]]:
|
||||
"""生成按钮"""
|
||||
data = await self.get_session_button_data(user_id, uid)
|
||||
if not data:
|
||||
return []
|
||||
buttons = [
|
||||
InlineKeyboardButton(
|
||||
value["name"],
|
||||
callback_data=value["value"],
|
||||
)
|
||||
for value in data
|
||||
]
|
||||
all_buttons = [buttons[i : i + 2] for i in range(0, len(buttons), 2)]
|
||||
send_buttons = all_buttons[(page - 1) * 7 : page * 7]
|
||||
last_page = page - 1 if page > 1 else 0
|
||||
all_page = math.ceil(len(all_buttons) / 7)
|
||||
next_page = page + 1 if page < all_page and all_page > 1 else 0
|
||||
last_button = []
|
||||
if last_page:
|
||||
last_button.append(
|
||||
InlineKeyboardButton(
|
||||
"<< 上一页",
|
||||
callback_data=f"get_challenge_boss_history|{user_id}|{uid}|p_{last_page}",
|
||||
)
|
||||
)
|
||||
if last_page or next_page:
|
||||
last_button.append(
|
||||
InlineKeyboardButton(
|
||||
f"{page}/{all_page}",
|
||||
callback_data=f"get_challenge_boss_history|{user_id}|{uid}|empty_data",
|
||||
)
|
||||
)
|
||||
if next_page:
|
||||
last_button.append(
|
||||
InlineKeyboardButton(
|
||||
"下一页 >>",
|
||||
callback_data=f"get_challenge_boss_history|{user_id}|{uid}|p_{next_page}",
|
||||
)
|
||||
)
|
||||
if last_button:
|
||||
send_buttons.append(last_button)
|
||||
return send_buttons
|
||||
|
||||
@staticmethod
|
||||
async def gen_floor_button(
|
||||
data_id: int,
|
||||
abyss_data: "HistoryDataChallengeBoss",
|
||||
user_id: int,
|
||||
uid: int,
|
||||
) -> List[List[InlineKeyboardButton]]:
|
||||
max_floors = len(abyss_data.boss_data.floors)
|
||||
buttons = [
|
||||
InlineKeyboardButton(
|
||||
f"第 {i + 1} 层",
|
||||
callback_data=f"get_challenge_boss_history|{user_id}|{uid}|{data_id}|{i + 1}",
|
||||
)
|
||||
for i in range(0, max_floors)
|
||||
if not abyss_data.boss_data.floors[max_floors - 1 - i].is_fast
|
||||
]
|
||||
send_buttons = [buttons[i : i + 4] for i in range(0, len(buttons), 4)]
|
||||
all_buttons = [
|
||||
InlineKeyboardButton(
|
||||
"<< 返回",
|
||||
callback_data=f"get_challenge_boss_history|{user_id}|{uid}|p_1",
|
||||
),
|
||||
InlineKeyboardButton(
|
||||
"总览",
|
||||
callback_data=f"get_challenge_boss_history|{user_id}|{uid}|{data_id}|total",
|
||||
),
|
||||
InlineKeyboardButton(
|
||||
"所有",
|
||||
callback_data=f"get_challenge_boss_history|{user_id}|{uid}|{data_id}|all",
|
||||
),
|
||||
]
|
||||
send_buttons.append(all_buttons)
|
||||
return send_buttons
|
||||
|
||||
@handler.command("challenge_boss_history", block=False)
|
||||
@handler.message(filters.Regex(r"^末日幻影历史数据"), block=False)
|
||||
async def challenge_boss_history_command_start(self, update: Update, _: CallbackContext) -> None:
|
||||
user_id = await self.get_real_user_id(update)
|
||||
message = update.effective_message
|
||||
uid, offset = self.get_real_uid_or_offset(update)
|
||||
uid: int = await self.get_uid(user_id, message.reply_to_message, uid, offset)
|
||||
self.log_user(update, logger.info, "查询末日幻影历史数据 uid[%s]", uid)
|
||||
|
||||
async with self.helper.genshin_or_public(user_id, uid=uid) as _:
|
||||
await self.get_session_button_data(user_id, uid, force=True)
|
||||
buttons = await self.gen_season_button(user_id, uid)
|
||||
if not buttons:
|
||||
await message.reply_text("还没有末日幻影历史数据哦~")
|
||||
return
|
||||
await message.reply_text("请选择要查询的末日幻影历史数据", reply_markup=InlineKeyboardMarkup(buttons))
|
||||
|
||||
async def get_challenge_boss_history_page(self, update: "Update", user_id: int, uid: int, result: str):
|
||||
"""翻页处理"""
|
||||
callback_query = update.callback_query
|
||||
|
||||
self.log_user(update, logger.info, "切换末日幻影历史数据页 page[%s]", result)
|
||||
page = int(result.split("_")[1])
|
||||
async with self.helper.genshin_or_public(user_id) as _:
|
||||
buttons = await self.gen_season_button(user_id, uid, page)
|
||||
if not buttons:
|
||||
await callback_query.answer("还没有末日幻影历史数据哦~", show_alert=True)
|
||||
await callback_query.edit_message_text("还没有末日幻影历史数据哦~")
|
||||
return
|
||||
await callback_query.edit_message_reply_markup(reply_markup=InlineKeyboardMarkup(buttons))
|
||||
await callback_query.answer(f"已切换到第 {page} 页", show_alert=False)
|
||||
|
||||
async def get_challenge_boss_history_season(self, update: "Update", data_id: int):
|
||||
"""进入选择层数"""
|
||||
callback_query = update.callback_query
|
||||
user = callback_query.from_user
|
||||
|
||||
self.log_user(update, logger.info, "切换末日幻影历史数据到层数页 data_id[%s]", data_id)
|
||||
data = await self.history_data_abyss.get_by_id(data_id)
|
||||
if not data:
|
||||
await callback_query.answer("数据不存在,请尝试重新发送命令~", show_alert=True)
|
||||
await callback_query.edit_message_text("数据不存在,请尝试重新发送命令~")
|
||||
return
|
||||
abyss_data = HistoryDataChallengeBoss.from_data(data)
|
||||
buttons = await self.gen_floor_button(data_id, abyss_data, user.id, data.user_id)
|
||||
await callback_query.edit_message_reply_markup(reply_markup=InlineKeyboardMarkup(buttons))
|
||||
await callback_query.answer("已切换到层数页", show_alert=False)
|
||||
|
||||
async def get_challenge_boss_history_floor(self, update: "Update", data_id: int, detail: str):
|
||||
"""渲染层数数据"""
|
||||
callback_query = update.callback_query
|
||||
message = callback_query.message
|
||||
reply = None
|
||||
if message.reply_to_message:
|
||||
reply = message.reply_to_message
|
||||
|
||||
floor = 0
|
||||
total = False
|
||||
if detail == "total":
|
||||
floor = 0
|
||||
elif detail == "all":
|
||||
total = True
|
||||
else:
|
||||
floor = int(detail)
|
||||
data = await self.history_data_abyss.get_by_id(data_id)
|
||||
if not data:
|
||||
await callback_query.answer("数据不存在,请尝试重新发送命令", show_alert=True)
|
||||
await callback_query.edit_message_text("数据不存在,请尝试重新发送命令~")
|
||||
return
|
||||
abyss_data = HistoryDataChallengeBoss.from_data(data)
|
||||
|
||||
images = await self.get_rendered_pic(abyss_data.boss_data, abyss_data.group, data.user_id, floor, total)
|
||||
if images is None:
|
||||
await callback_query.answer(f"还没有第 {floor} 层的挑战数据", show_alert=True)
|
||||
return
|
||||
await callback_query.answer("正在渲染图片中 请稍等 请不要重复点击按钮", show_alert=False)
|
||||
|
||||
await message.reply_chat_action(ChatAction.UPLOAD_PHOTO)
|
||||
|
||||
for group in ArkoWrapper(images).group(10): # 每 10 张图片分一个组
|
||||
await RenderGroupResult(results=group).reply_media_group(reply or message, write_timeout=60)
|
||||
self.log_user(update, logger.info, "[bold]末日幻影挑战数据[/bold]: 成功发送图片", extra={"markup": True})
|
||||
self.add_delete_message_job(message, delay=1)
|
||||
|
||||
@handler.callback_query(pattern=r"^get_challenge_boss_history\|", block=False)
|
||||
async def get_challenge_boss_history(self, update: "Update", _: "ContextTypes.DEFAULT_TYPE") -> None:
|
||||
callback_query = update.callback_query
|
||||
user = callback_query.from_user
|
||||
|
||||
async def get_challenge_boss_history_callback(
|
||||
callback_query_data: str,
|
||||
) -> Tuple[str, str, int, int]:
|
||||
_data = callback_query_data.split("|")
|
||||
_user_id = int(_data[1])
|
||||
_uid = int(_data[2])
|
||||
_result = _data[3]
|
||||
_detail = _data[4] if len(_data) > 4 else None
|
||||
logger.debug(
|
||||
"callback_query_data函数返回 detail[%s] result[%s] user_id[%s] uid[%s]",
|
||||
_detail,
|
||||
_result,
|
||||
_user_id,
|
||||
_uid,
|
||||
)
|
||||
return _detail, _result, _user_id, _uid
|
||||
|
||||
detail, result, user_id, uid = await get_challenge_boss_history_callback(callback_query.data)
|
||||
if user.id != user_id:
|
||||
await callback_query.answer(text="这不是你的按钮!\n" + config.notice.user_mismatch, show_alert=True)
|
||||
return
|
||||
if result == "empty_data":
|
||||
await callback_query.answer(text="此按钮不可用", show_alert=True)
|
||||
return
|
||||
if result.startswith("p_"):
|
||||
await self.get_challenge_boss_history_page(update, user_id, uid, result)
|
||||
return
|
||||
data_id = int(result)
|
||||
if detail:
|
||||
await self.get_challenge_boss_history_floor(update, data_id, detail)
|
||||
return
|
||||
await self.get_challenge_boss_history_season(update, data_id)
|
||||
|
||||
async def challenge_boss_use_by_inline(
|
||||
self, update: "Update", context: "ContextTypes.DEFAULT_TYPE", previous: bool
|
||||
):
|
||||
callback_query = update.callback_query
|
||||
user = update.effective_user
|
||||
user_id = user.id
|
||||
uid = IInlineUseData.get_uid_from_context(context)
|
||||
|
||||
self.log_user(update, logger.info, "查询末日幻影挑战总览数据 previous[%s]", previous)
|
||||
notice = None
|
||||
try:
|
||||
async with self.helper.genshin_or_public(user_id, uid=uid) as client:
|
||||
if not client.public:
|
||||
await client.get_record_cards()
|
||||
abyss_data, season = await self.get_rendered_pic_data(client, uid, previous)
|
||||
images = await self.get_rendered_pic(abyss_data, season, uid, 0, False)
|
||||
image = images[0]
|
||||
except AbyssUnlocked: # 若深渊未解锁
|
||||
notice = "还未解锁末日幻影哦~"
|
||||
except TooManyRequestPublicCookies:
|
||||
notice = "查询次数太多,请您稍后重试"
|
||||
|
||||
if notice:
|
||||
await callback_query.answer(notice, show_alert=True)
|
||||
return
|
||||
|
||||
await image.edit_inline_media(callback_query)
|
||||
|
||||
async def get_inline_use_data(self) -> List[Optional[IInlineUseData]]:
|
||||
return [
|
||||
IInlineUseData(
|
||||
text="本期末日幻影总览",
|
||||
hash="challenge_boss_current",
|
||||
callback=partial(self.challenge_boss_use_by_inline, previous=False),
|
||||
player=True,
|
||||
),
|
||||
IInlineUseData(
|
||||
text="上期末日幻影总览",
|
||||
hash="challenge_boss_previous",
|
||||
callback=partial(self.challenge_boss_use_by_inline, previous=True),
|
||||
player=True,
|
||||
),
|
||||
]
|
BIN
resources/starrail/abyss/background/abyss-boss-bg-grad.png
Normal file
BIN
resources/starrail/abyss/background/abyss-boss-bg-grad.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 275 KiB |
111
resources/starrail/abyss/floor_boss.html
Normal file
111
resources/starrail/abyss/floor_boss.html
Normal file
@ -0,0 +1,111 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="zh-cn">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<title>floor</title>
|
||||
<link type="text/css" href="./style.css" rel="stylesheet"/>
|
||||
<link type="text/css" href="../../styles/public.css" rel="stylesheet"/>
|
||||
<style>
|
||||
body {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
.floors, .floor {
|
||||
border-radius: unset;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.floor-num > div:last-child {
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
justify-content: center;
|
||||
align-content: center;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<div class="container2">
|
||||
<div class="floors">
|
||||
<div class="floor floor-abyss-boss">
|
||||
<div class="head">
|
||||
<div class="floor-name">
|
||||
<div class="floor-num"></div>
|
||||
<div>
|
||||
<div>UID: {{ uid }}</div>
|
||||
<div>{{ title }}·{{ floor.name }}</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="star">
|
||||
<div>
|
||||
<div>{{ floor.star_num }}</div>
|
||||
<div class="score">总分:{{ floor.score }}</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="hr"></div>
|
||||
<div class="chamber">
|
||||
<div class="chamber-info">
|
||||
<div>
|
||||
<span style="color: #A3A3A3">{{ floor_time }}</span>
|
||||
</div>
|
||||
<div class="stars">
|
||||
{% for n in range(floor.star_num) %}
|
||||
<div class="star"></div>
|
||||
{% endfor %}
|
||||
</div>
|
||||
</div>
|
||||
<div class="battles">
|
||||
{% for node in floor_nodes %}
|
||||
<div class="battle">
|
||||
{% for character in node.avatars %}
|
||||
<div class="character">
|
||||
{% if character.rank > 0 %}
|
||||
{% set constellation = character.rank %}
|
||||
{% set bg = ['blue', 'blue', 'green', 'green', 'red', 'red'][constellation - 1] %}
|
||||
<div style="background-color: var(--{{ bg }})">
|
||||
{{ constellation }} 命
|
||||
</div>
|
||||
{% endif %}
|
||||
<div class="element" style="background-image: url('../../img/element/{{ character.element }}.png')"></div>
|
||||
<div class="icon"
|
||||
style="background-image: url('../../background/rarity/half/{{ character.rarity }}.png')">
|
||||
<img src="{{ character.icon }}" alt=""/>
|
||||
</div>
|
||||
<div class="caption">Lv.{{ character.level }}</div>
|
||||
</div>
|
||||
{% endfor %}
|
||||
{% if loop.length > 1 %}
|
||||
<div class="battle-info">
|
||||
<div>节点{{ loop.index }}</div>
|
||||
<br/>
|
||||
<div class="score">积分:{{ node.score }}</div>
|
||||
<br/>
|
||||
{% if node.boss_defeated %}
|
||||
<div>已击败首领</div>
|
||||
{% else %}
|
||||
<div>未击败首领</div>
|
||||
{% endif %}
|
||||
</div>
|
||||
{% endif %}
|
||||
</div>
|
||||
<div class="buffs">
|
||||
<div class="buff-item">
|
||||
<img src="{{ node.buff.icon }}" alt="buff-item" class="buff-item-icon">
|
||||
<p>
|
||||
<span class="buff-item-name">{{ node.buff.name_mi18n }}:</span>
|
||||
<span class="buff-item-desc">{{ node.buff.desc_mi18n }}</span>
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
{% if loop.index < loop.length %}
|
||||
<div class="hr"></div>
|
||||
{% endif %}
|
||||
{% endfor %}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
@ -14,18 +14,34 @@
|
||||
.overview {
|
||||
border-radius: unset;
|
||||
}
|
||||
|
||||
{% if title == '末日幻影' %}
|
||||
.boss-upper::before {
|
||||
background-image: url("{{ upper_boss.icon }}");
|
||||
}
|
||||
|
||||
.boss-lower::before {
|
||||
background-image: url("{{ lower_boss.icon }}");
|
||||
}
|
||||
{% endif %}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<div class="container">
|
||||
{% set summarize_class = '' %}
|
||||
{% if title == '混沌回忆' %}
|
||||
{% set overview_class = 'overview-abyss' %}
|
||||
{% else %}
|
||||
{% endif %}
|
||||
{% if title == '虚构叙事' %}
|
||||
{% set overview_class = 'overview-abyss-story' %}
|
||||
{% endif %}
|
||||
{% if title == '末日幻影' %}
|
||||
{% set overview_class = 'overview-abyss-boss' %}
|
||||
{% set summarize_class = 'summarize-boss' %}
|
||||
{% endif %}
|
||||
<div class="overview {{ overview_class }}">
|
||||
<div class="title">{{ title }}挑战回顾</div>
|
||||
<div class="summarize">
|
||||
<div class="summarize {{ summarize_class }}">
|
||||
<div>
|
||||
<div>UID: {{ uid }}</div>
|
||||
<div class="star">
|
||||
@ -40,6 +56,16 @@
|
||||
<div>本期结束: {{ end_time }}</div>
|
||||
<div>战斗次数: {{ total_battles }}</div>
|
||||
</div>
|
||||
{% if title == '末日幻影' %}
|
||||
<div>
|
||||
<div class="star boss-upper">
|
||||
<span>{{ upper_boss.name_mi18n }}</span>
|
||||
</div>
|
||||
<div class="star boss-lower">
|
||||
<span>{{ lower_boss.name_mi18n }}</span>
|
||||
</div>
|
||||
</div>
|
||||
{% endif %}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
@ -46,7 +46,7 @@ body {
|
||||
/* 概览 */
|
||||
|
||||
.overview {
|
||||
height: 250px;
|
||||
/*height: 250px;*/
|
||||
padding: 20px 40px;
|
||||
background-size: cover;
|
||||
background-repeat: no-repeat;
|
||||
@ -64,6 +64,10 @@ body {
|
||||
background-image: linear-gradient(to top, rgb(0 0 0 / 10%), rgb(0 0 0 / 10%)), url("./background/abyss-story-bg-grad.png");
|
||||
}
|
||||
|
||||
.overview-abyss-boss {
|
||||
background-image: linear-gradient(to top, rgb(0 0 0 / 10%), rgb(0 0 0 / 10%)), url("./background/abyss-boss-bg-grad.png");
|
||||
}
|
||||
|
||||
.summarize {
|
||||
font-size: 20px;
|
||||
width: calc(100% - 90px);
|
||||
@ -81,6 +85,14 @@ body {
|
||||
backdrop-filter: blur(5px);
|
||||
}
|
||||
|
||||
.summarize-boss {
|
||||
height: 200px;
|
||||
}
|
||||
|
||||
.summarize-boss > div {
|
||||
height: 25%!important;
|
||||
}
|
||||
|
||||
.summarize > div {
|
||||
width: 100%;
|
||||
height: 33.3%;
|
||||
@ -267,6 +279,12 @@ body {
|
||||
background-color: #1c232c;
|
||||
}
|
||||
|
||||
.floor-abyss-boss {
|
||||
background-image: url('./background/abyss-boss-bg-grad.png');
|
||||
background-size: contain;
|
||||
background-color: #1c232c;
|
||||
}
|
||||
|
||||
.head {
|
||||
width: 100%;
|
||||
height: 160px;
|
||||
|
Loading…
Reference in New Issue
Block a user