mirror of
https://github.com/PaiGramTeam/PamGram.git
synced 2024-11-21 13:48:19 +00:00
♻️ Refactor wiki models
This commit is contained in:
parent
e330904d77
commit
735d420ae5
@ -3,7 +3,14 @@ from typing import List
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from core.base_service import BaseService
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from core.dependence.redisdb import RedisDB
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__all__ = ["GameCache", "GameCacheForStrategy", "GameCacheForMaterial", "GameCacheForLightCone", "GameCacheForRelics"]
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__all__ = [
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"GameCache",
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"GameCacheForAvatar",
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"GameCacheForStrategy",
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"GameCacheForMaterial",
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"GameCacheForLightCone",
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"GameCacheForRelics",
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]
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class GameCache:
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@ -34,6 +41,10 @@ class GameCache:
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await self.client.expire(qname, self.ttl)
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class GameCacheForAvatar(BaseService.Component, GameCache):
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qname = "game:avatar"
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class GameCacheForStrategy(BaseService.Component, GameCache):
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qname = "game:strategy"
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@ -1,5 +1,6 @@
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from core.base_service import BaseService
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from core.services.game.cache import (
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GameCacheForAvatar,
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GameCacheForStrategy,
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GameCacheForMaterial,
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GameCacheForLightCone,
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@ -12,16 +13,26 @@ __all__ = "GameCacheService"
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class GameCacheService(BaseService):
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def __init__(
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self,
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avatar_cache: GameCacheForAvatar,
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strategy_cache: GameCacheForStrategy,
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material_cache: GameCacheForMaterial,
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light_cone_cache: GameCacheForLightCone,
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relics_cache: GameCacheForRelics,
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):
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self.avatar_cache = avatar_cache
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self.strategy_cache = strategy_cache
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self.material_cache = material_cache
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self.light_cone_cache = light_cone_cache
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self.relics_cache = relics_cache
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async def get_avatar_cache(self, character_name: str) -> str:
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cache = await self.avatar_cache.get_file(character_name)
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if cache is not None:
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return cache.decode("utf-8")
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async def set_avatar_cache(self, character_name: str, file: str) -> None:
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await self.avatar_cache.set_file(character_name, file)
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async def get_strategy_cache(self, character_name: str) -> str:
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cache = await self.strategy_cache.get_file(character_name)
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if cache is not None:
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@ -1,9 +1,6 @@
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from typing import NoReturn
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from core.base_service import BaseService
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from modules.wiki.character import Character
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from modules.wiki.material import Material
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from modules.wiki.monster import Monster
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from modules.wiki.relic import Relic
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from modules.wiki.light_cone import LightCone
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from modules.wiki.raider import Raider
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@ -16,7 +13,6 @@ class WikiService(BaseService):
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def __init__(self):
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self.character = Character()
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self.material = Material()
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self.monster = Monster()
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self.relic = Relic()
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self.light_cone = LightCone()
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self.raider = Raider()
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@ -26,7 +22,6 @@ class WikiService(BaseService):
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try:
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await self.character.read()
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await self.material.read()
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await self.monster.read()
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await self.relic.read()
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await self.light_cone.read()
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await self.raider.read()
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@ -34,14 +29,12 @@ class WikiService(BaseService):
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logger.error("加载 Wiki 数据失败", exc_info=e)
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logger.info("加载 Wiki 数据完成")
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async def refresh_wiki(self) -> NoReturn:
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async def refresh_wiki(self) -> None:
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logger.info("正在重新获取Wiki")
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logger.info("正在重新获取角色信息")
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await self.character.refresh()
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logger.info("正在重新获取材料信息")
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await self.material.refresh()
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logger.info("正在重新获取敌对生物信息")
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await self.monster.refresh()
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logger.info("正在重新获取遗器信息")
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await self.relic.refresh()
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logger.info("正在重新获取光锥信息")
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@ -1,7 +1,7 @@
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from typing import List, Dict, Optional
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from modules.wiki.base import WikiModel
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from modules.wiki.models.light_cone import LightCone as LightConeModel
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from modules.wiki.models.light_cone import YattaLightCone
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class LightCone(WikiModel):
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@ -10,9 +10,9 @@ class LightCone(WikiModel):
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def __init__(self):
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super().__init__()
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self.all_light_cones: List[LightConeModel] = []
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self.all_light_cones_map: Dict[int, LightConeModel] = {}
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self.all_light_cones_name: Dict[str, LightConeModel] = {}
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self.all_light_cones: List[YattaLightCone] = []
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self.all_light_cones_map: Dict[int, YattaLightCone] = {}
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self.all_light_cones_name: Dict[str, YattaLightCone] = {}
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def clear_class_data(self) -> None:
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self.all_light_cones.clear()
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@ -31,15 +31,15 @@ class LightCone(WikiModel):
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datas = await WikiModel.read(self.light_cone_path)
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self.clear_class_data()
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for data in datas:
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m = LightConeModel(**data)
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m = YattaLightCone(**data)
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self.all_light_cones.append(m)
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self.all_light_cones_map[m.id] = m
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self.all_light_cones_name[m.name] = m
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def get_by_id(self, cid: int) -> Optional[LightConeModel]:
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def get_by_id(self, cid: int) -> Optional[YattaLightCone]:
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return self.all_light_cones_map.get(cid)
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def get_by_name(self, name: str) -> Optional[LightConeModel]:
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def get_by_name(self, name: str) -> Optional[YattaLightCone]:
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return self.all_light_cones_name.get(name)
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def get_name_list(self) -> List[str]:
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@ -1,7 +1,7 @@
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from typing import List, Dict, Optional
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from modules.wiki.base import WikiModel
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from modules.wiki.models.material import Material as MaterialModel
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from modules.wiki.models.material import YattaMaterial
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class Material(WikiModel):
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@ -10,9 +10,9 @@ class Material(WikiModel):
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def __init__(self):
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super().__init__()
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self.all_materials: List[MaterialModel] = []
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self.all_materials_map: Dict[int, MaterialModel] = {}
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self.all_materials_name: Dict[str, MaterialModel] = {}
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self.all_materials: List[YattaMaterial] = []
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self.all_materials_map: Dict[int, YattaMaterial] = {}
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self.all_materials_name: Dict[str, YattaMaterial] = {}
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def clear_class_data(self) -> None:
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self.all_materials.clear()
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@ -31,15 +31,15 @@ class Material(WikiModel):
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datas = await WikiModel.read(self.material_path)
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self.clear_class_data()
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for data in datas:
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m = MaterialModel(**data)
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m = YattaMaterial(**data)
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self.all_materials.append(m)
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self.all_materials_map[m.id] = m
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self.all_materials_name[m.name] = m
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def get_by_id(self, cid: int) -> Optional[MaterialModel]:
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def get_by_id(self, cid: int) -> Optional[YattaMaterial]:
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return self.all_materials_map.get(cid)
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def get_by_name(self, name: str) -> Optional[MaterialModel]:
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def get_by_name(self, name: str) -> Optional[YattaMaterial]:
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return self.all_materials_name.get(name)
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def get_name_list(self) -> List[str]:
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@ -1,51 +1,29 @@
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# 光锥
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from typing import List
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from pydantic import BaseModel
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from .enums import Quality, Destiny
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from .material import Material
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class YattaLightConePath(BaseModel):
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id: str
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name: str
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class LightConeItem(BaseModel):
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item: Material
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"""物品"""
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count: int
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"""数量"""
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class YattaLightConeTypes(BaseModel):
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pathType: YattaLightConePath
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class LightConePromote(BaseModel):
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required_level: int
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"""突破所需等级"""
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promote_level: int = 0
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"""突破等级"""
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max_level: int
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"""解锁的等级上限"""
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coin: int = 0
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"""信用点"""
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items: List[LightConeItem]
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"""突破所需材料"""
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class LightCone(BaseModel):
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class YattaLightCone(BaseModel):
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id: int
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""""光锥ID"""
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name: str
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"""名称"""
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desc: str
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description: str
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"""描述"""
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icon: str
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icon: str = ""
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"""图标"""
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big_pic: str
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big_pic: str = ""
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"""大图"""
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quality: Quality
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rank: int
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"""稀有度"""
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destiny: Destiny
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types: YattaLightConeTypes
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"""命途"""
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promote: List[LightConePromote]
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"""晋阶信息"""
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@property
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def rarity(self) -> int:
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return 5 - list(Quality).index(self.quality)
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route: str
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@ -1,19 +1,35 @@
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# 材料
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from typing import List, Optional
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from pydantic import BaseModel
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from .enums import Quality, MaterialType
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class MaterialSource(BaseModel):
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description: str
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class Material(BaseModel):
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class MaterialMType(BaseModel):
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id: int
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name: str
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class YattaMaterial(BaseModel):
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id: int
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"""材料ID"""
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name: str
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"""名称"""
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desc: str
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"""介绍"""
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icon: str
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"""图标"""
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quality: Quality
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description: str
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"""描述"""
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story: str
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"""故事"""
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rank: int
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"""稀有度"""
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type: MaterialType
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source: List[MaterialSource]
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"""来源"""
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type: Optional[MaterialMType] = None
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"""类型"""
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route: str
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@property
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def icon(self) -> str:
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return f"https://api.yatta.top/hsr/assets/UI/item/{self.id}.png"
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@ -1,25 +0,0 @@
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# 敌对物种
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from pydantic import BaseModel
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from .enums import MonsterType, Area
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class Monster(BaseModel):
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id: int
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"""怪物ID"""
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name: str
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"""名称"""
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desc: str
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"""介绍"""
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icon: str
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"""图标"""
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big_pic: str
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"""大图"""
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type: MonsterType
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"""种类"""
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area: Area
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"""地区"""
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resistance: str
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"""抗性"""
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find_area: str
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"""发现地点"""
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@ -4,16 +4,13 @@ from typing import List
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from pydantic import BaseModel
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class Relic(BaseModel):
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class YattaRelic(BaseModel):
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id: int
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"""遗器套装ID"""
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bbs_id: int
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"""WIKI ID"""
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name: str
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"""套装名称"""
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icon: str
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"""套装图标"""
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affect: str
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"""套装效果"""
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image_list: List[str]
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image_list: List[str] = []
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"""套装子图"""
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route: str
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@ -1,46 +0,0 @@
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from typing import List, Dict, Optional
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from modules.wiki.base import WikiModel
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from modules.wiki.models.monster import Monster as MonsterModel
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class Monster(WikiModel):
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monster_url = WikiModel.BASE_URL + "monsters.json"
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monster_path = WikiModel.BASE_PATH / "monsters.json"
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def __init__(self):
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super().__init__()
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self.all_monsters: List[MonsterModel] = []
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self.all_monsters_map: Dict[int, MonsterModel] = {}
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self.all_monsters_name: Dict[str, MonsterModel] = {}
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def clear_class_data(self) -> None:
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self.all_monsters.clear()
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self.all_monsters_map.clear()
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self.all_monsters_name.clear()
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async def refresh(self):
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datas = await self.remote_get(self.monster_url)
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await self.dump(datas.json(), self.monster_path)
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await self.read()
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async def read(self):
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if not self.monster_path.exists():
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await self.refresh()
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return
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datas = await WikiModel.read(self.monster_path)
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self.clear_class_data()
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for data in datas:
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m = MonsterModel(**data)
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self.all_monsters.append(m)
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self.all_monsters_map[m.id] = m
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self.all_monsters_name[m.name] = m
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def get_by_id(self, cid: int) -> Optional[MonsterModel]:
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return self.all_monsters_map.get(cid)
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def get_by_name(self, name: str) -> Optional[MonsterModel]:
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return self.all_monsters_name.get(name)
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def get_name_list(self) -> List[str]:
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return list(self.all_monsters_name.keys())
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@ -7,25 +7,35 @@ class Raider(WikiModel):
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raider_url = "https://raw.githubusercontent.com/PaiGramTeam/star-rail-atlas/master"
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raider_path = WikiModel.BASE_PATH / "raiders"
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raider_role_path = WikiModel.BASE_PATH / "raiders" / "role"
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raider_guide_for_role_path = WikiModel.BASE_PATH / "raiders" / "guide_for_role"
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raider_light_cone_path = WikiModel.BASE_PATH / "raiders" / "light_cone"
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raider_role_material_path = WikiModel.BASE_PATH / "raiders" / "role_material"
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raider_relic_path = WikiModel.BASE_PATH / "raiders" / "relic"
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raider_info_path = WikiModel.BASE_PATH / "raiders" / "path.json"
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raider_role_path.mkdir(parents=True, exist_ok=True)
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raider_guide_for_role_path.mkdir(parents=True, exist_ok=True)
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raider_light_cone_path.mkdir(parents=True, exist_ok=True)
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raider_role_material_path.mkdir(parents=True, exist_ok=True)
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raider_relic_path.mkdir(parents=True, exist_ok=True)
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name_map = {"role": "role", "lightcone": "light_cone", "material for role": "role_material", "relic": "relic"}
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name_map = {
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"role": "role",
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"lightcone": "light_cone",
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"material for role": "role_material",
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"relic": "relic",
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"guide for role": "guide_for_role",
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}
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def __init__(self):
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super().__init__()
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self.all_role_raiders: List[str] = []
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self.all_guide_for_role_raiders: List[str] = []
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self.all_light_cone_raiders: List[str] = []
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self.all_role_material_raiders: List[str] = []
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self.all_relic_raiders: List[str] = []
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def clear_class_data(self) -> None:
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self.all_role_raiders.clear()
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self.all_guide_for_role_raiders.clear()
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self.all_light_cone_raiders.clear()
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self.all_role_material_raiders.clear()
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self.all_relic_raiders.clear()
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@ -54,6 +64,7 @@ class Raider(WikiModel):
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datas: Dict[str, List] = await WikiModel.read(self.raider_info_path) # noqa
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self.clear_class_data()
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self.all_role_raiders.extend(datas["role"])
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self.all_guide_for_role_raiders.extend(datas["guide_for_role"])
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self.all_light_cone_raiders.extend(datas["light_cone"])
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self.all_role_material_raiders.extend(datas["role_material"])
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self.all_relic_raiders.extend(datas["relic"])
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@ -1,7 +1,7 @@
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from typing import List, Dict, Optional
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from modules.wiki.base import WikiModel
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from modules.wiki.models.relic import Relic as RelicModel
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from modules.wiki.models.relic import YattaRelic
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class Relic(WikiModel):
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@ -10,9 +10,9 @@ class Relic(WikiModel):
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def __init__(self):
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super().__init__()
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self.all_relics: List[RelicModel] = []
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self.all_relics_map: Dict[int, RelicModel] = {}
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self.all_relics_name: Dict[str, RelicModel] = {}
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self.all_relics: List[YattaRelic] = []
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self.all_relics_map: Dict[int, YattaRelic] = {}
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self.all_relics_name: Dict[str, YattaRelic] = {}
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def clear_class_data(self) -> None:
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self.all_relics.clear()
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@ -31,15 +31,15 @@ class Relic(WikiModel):
|
||||
datas = await WikiModel.read(self.relic_path)
|
||||
self.clear_class_data()
|
||||
for data in datas:
|
||||
m = RelicModel(**data)
|
||||
m = YattaRelic(**data)
|
||||
self.all_relics.append(m)
|
||||
self.all_relics_map[m.id] = m
|
||||
self.all_relics_name[m.name] = m
|
||||
|
||||
def get_by_id(self, cid: int) -> Optional[RelicModel]:
|
||||
def get_by_id(self, cid: int) -> Optional[YattaRelic]:
|
||||
return self.all_relics_map.get(cid)
|
||||
|
||||
def get_by_name(self, name: str) -> Optional[RelicModel]:
|
||||
def get_by_name(self, name: str) -> Optional[YattaRelic]:
|
||||
return self.all_relics_name.get(name)
|
||||
|
||||
def get_name_list(self) -> List[str]:
|
||||
|
@ -14,6 +14,6 @@ class WikiPlugin(Plugin):
|
||||
@handler.command("refresh_wiki", block=False, admin=True)
|
||||
async def refresh_wiki(self, update: Update, _: CallbackContext):
|
||||
message = update.effective_message
|
||||
await message.reply_text("正在刷新Wiki缓存,请稍等")
|
||||
msg = await message.reply_text("正在刷新Wiki缓存,请稍等")
|
||||
await self.wiki_service.refresh_wiki()
|
||||
await message.reply_text("刷新Wiki缓存成功")
|
||||
await msg.edit_text("刷新Wiki缓存成功")
|
||||
|
@ -35,6 +35,7 @@ class Inline(Plugin):
|
||||
self.weapons_list: List[Dict[str, str]] = []
|
||||
self.characters_list: List[Dict[str, str]] = []
|
||||
self.characters_material_list: List[Dict[str, str]] = []
|
||||
self.characters_guide_list: List[Dict[str, str]] = []
|
||||
self.light_cone_list: List[Dict[str, str]] = []
|
||||
self.relics_list: List[Dict[str, str]] = []
|
||||
self.refresh_task: List[Awaitable] = []
|
||||
@ -89,6 +90,15 @@ class Inline(Plugin):
|
||||
if character.startswith(key) or character.endswith(key):
|
||||
self.characters_material_list.append({"name": character, "icon": value})
|
||||
break
|
||||
# 角色攻略
|
||||
for character in self.wiki_service.raider.all_guide_for_role_raiders:
|
||||
if character in datas:
|
||||
self.characters_guide_list.append({"name": character, "icon": datas[character]})
|
||||
else:
|
||||
for key, value in datas.items():
|
||||
if character.startswith(key) or character.endswith(key):
|
||||
self.characters_guide_list.append({"name": character, "icon": value})
|
||||
break
|
||||
logger.success("Inline 模块获取角色列表成功")
|
||||
|
||||
self.refresh_task.append(asyncio.create_task(task_characters()))
|
||||
@ -108,6 +118,8 @@ class Inline(Plugin):
|
||||
temp_data = [
|
||||
("光锥图鉴查询", "输入光锥名称即可查询光锥图鉴"),
|
||||
("角色攻略查询", "输入角色名即可查询角色攻略图鉴"),
|
||||
("角色图鉴查询", "输入角色名即可查询角色图鉴"),
|
||||
("角色培养素材查询", "输入角色名即可查询角色培养素材图鉴"),
|
||||
("遗器套装查询", "输入遗器套装名称即可查询遗器套装图鉴"),
|
||||
]
|
||||
for i in temp_data:
|
||||
@ -120,11 +132,12 @@ class Inline(Plugin):
|
||||
)
|
||||
)
|
||||
else:
|
||||
if args[0] in ["查看角色攻略列表并查询", "查看角色培养素材列表并查询", "查看光锥列表并查询", "查看遗器套装列表并查询"]:
|
||||
if args[0] in ["查看角色攻略列表并查询", "查看角色图鉴列表并查询", "查看光锥列表并查询", "查看遗器套装列表并查询", "查看角色培养素材列表并查询"]:
|
||||
temp_data = {
|
||||
"查看角色攻略列表并查询": (self.characters_list, "角色攻略查询"),
|
||||
"查看角色图鉴列表并查询": (self.characters_guide_list, "角色图鉴查询"),
|
||||
"查看角色培养素材列表并查询": (self.characters_material_list, "角色培养素材查询"),
|
||||
"查看光锥列表并查询": (self.light_cone_list, "光锥查询"),
|
||||
"查看光锥列表并查询": (self.light_cone_list, "光锥图鉴查询"),
|
||||
"查看遗器套装列表并查询": (self.relics_list, "遗器套装查询"),
|
||||
}[args[0]]
|
||||
for character in temp_data[0]:
|
||||
|
85
plugins/starrail/avatars.py
Normal file
85
plugins/starrail/avatars.py
Normal file
@ -0,0 +1,85 @@
|
||||
from telegram import InlineKeyboardButton, InlineKeyboardMarkup, Update
|
||||
from telegram.constants import ChatAction, ParseMode
|
||||
from telegram.ext import CallbackContext, filters
|
||||
|
||||
from core.plugin import Plugin, handler
|
||||
from core.services.game.services import GameCacheService
|
||||
from core.services.search.models import StrategyEntry
|
||||
from core.services.search.services import SearchServices
|
||||
from core.services.wiki.services import WikiService
|
||||
from metadata.shortname import roleToName, roleToTag
|
||||
from utils.log import logger
|
||||
|
||||
|
||||
class AvatarsPlugin(Plugin):
|
||||
"""角色图鉴查询"""
|
||||
|
||||
KEYBOARD = [[InlineKeyboardButton(text="查看角色图鉴列表并查询", switch_inline_query_current_chat="查看角色图鉴列表并查询")]]
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
cache_service: GameCacheService = None,
|
||||
wiki_service: WikiService = None,
|
||||
search_service: SearchServices = None,
|
||||
):
|
||||
self.cache_service = cache_service
|
||||
self.wiki_service = wiki_service
|
||||
self.search_service = search_service
|
||||
|
||||
@handler.command(command="avatars", block=False)
|
||||
@handler.message(filters=filters.Regex("^角色图鉴查询(.*)"), block=False)
|
||||
async def command_start(self, update: Update, context: CallbackContext) -> None:
|
||||
message = update.effective_message
|
||||
user = update.effective_user
|
||||
args = self.get_args(context)
|
||||
if len(args) >= 1:
|
||||
character_name = args[0]
|
||||
else:
|
||||
reply_message = await message.reply_text("请回复你要查询的图鉴的角色名", reply_markup=InlineKeyboardMarkup(self.KEYBOARD))
|
||||
if filters.ChatType.GROUPS.filter(reply_message):
|
||||
self.add_delete_message_job(message)
|
||||
self.add_delete_message_job(reply_message)
|
||||
return
|
||||
character_name = roleToName(character_name)
|
||||
file_path = self.wiki_service.raider.raider_role_path / f"{character_name}.png"
|
||||
if not file_path.exists():
|
||||
reply_message = await message.reply_text(
|
||||
f"没有找到 {character_name} 的图鉴", reply_markup=InlineKeyboardMarkup(self.KEYBOARD)
|
||||
)
|
||||
if filters.ChatType.GROUPS.filter(reply_message):
|
||||
self.add_delete_message_job(message)
|
||||
self.add_delete_message_job(reply_message)
|
||||
return
|
||||
logger.info("用户 %s[%s] 查询角色图鉴命令请求 || 参数 %s", user.full_name, user.id, character_name)
|
||||
await message.reply_chat_action(ChatAction.UPLOAD_PHOTO)
|
||||
caption = "From 米游社@听语惊花"
|
||||
if file_id := await self.cache_service.get_avatar_cache(character_name):
|
||||
await message.reply_photo(
|
||||
photo=file_id,
|
||||
caption=caption,
|
||||
filename=f"{character_name}.png",
|
||||
allow_sending_without_reply=True,
|
||||
parse_mode=ParseMode.HTML,
|
||||
)
|
||||
else:
|
||||
reply_photo = await message.reply_photo(
|
||||
photo=open(file_path, "rb"),
|
||||
caption=caption,
|
||||
filename=f"{character_name}.png",
|
||||
allow_sending_without_reply=True,
|
||||
parse_mode=ParseMode.HTML,
|
||||
)
|
||||
if reply_photo.photo:
|
||||
tags = roleToTag(character_name)
|
||||
photo_file_id = reply_photo.photo[0].file_id
|
||||
await self.cache_service.set_avatar_cache(character_name, photo_file_id)
|
||||
entry = StrategyEntry(
|
||||
key=f"plugin:avatar:{character_name}",
|
||||
title=character_name,
|
||||
description=f"{character_name} 角色图鉴",
|
||||
tags=tags,
|
||||
caption=caption,
|
||||
parse_mode="HTML",
|
||||
photo_file_id=photo_file_id,
|
||||
)
|
||||
await self.search_service.add_entry(entry)
|
@ -27,7 +27,7 @@ class LightConePlugin(Plugin):
|
||||
self.search_service = search_service
|
||||
|
||||
@handler.command(command="light_cone", block=False)
|
||||
@handler.message(filters=filters.Regex("^光锥查询(.*)"), block=False)
|
||||
@handler.message(filters=filters.Regex("^光锥图鉴查询(.*)"), block=False)
|
||||
async def command_start(self, update: Update, context: CallbackContext) -> None:
|
||||
message = update.effective_message
|
||||
user = update.effective_user
|
||||
|
@ -41,7 +41,7 @@ class StrategyPlugin(Plugin):
|
||||
self.add_delete_message_job(reply_message)
|
||||
return
|
||||
character_name = roleToName(character_name)
|
||||
file_path = self.wiki_service.raider.raider_role_path / f"{character_name}.png"
|
||||
file_path = self.wiki_service.raider.raider_guide_for_role_path / f"{character_name}.png"
|
||||
if not file_path.exists():
|
||||
reply_message = await message.reply_text(
|
||||
f"没有找到 {character_name} 的攻略", reply_markup=InlineKeyboardMarkup(self.KEYBOARD)
|
||||
|
Loading…
Reference in New Issue
Block a user