import asyncio import datetime import random import time from json import JSONDecodeError from typing import Optional, Tuple from genshin import Game, GenshinException, AlreadyClaimed, Client from genshin.utility import recognize_genshin_server from httpx import AsyncClient, TimeoutException from telegram import Update, InlineKeyboardButton, InlineKeyboardMarkup from telegram.constants import ChatAction from telegram.ext import CommandHandler, CallbackContext, CallbackQueryHandler from telegram.ext import MessageHandler, filters from telegram.helpers import create_deep_linked_url from core.admin.services import BotAdminService from core.base.redisdb import RedisDB from core.baseplugin import BasePlugin from core.bot import bot from core.config import config from core.cookies.error import CookiesNotFoundError from core.cookies.services import CookiesService from core.plugin import Plugin, handler from core.sign.models import Sign as SignUser, SignStatusEnum from core.sign.services import SignServices from core.user.error import UserNotFoundError from core.user.services import UserService from modules.apihelper.hyperion import Verification from utils.bot import get_args from utils.decorators.error import error_callable from utils.decorators.restricts import restricts from utils.helpers import get_genshin_client from utils.log import logger class NeedChallenge(Exception): def __init__(self, uid: int, gt: str = "", challenge: str = ""): super().__init__() self.uid = uid self.gt = gt self.challenge = challenge class SignSystem: REFERER = ( "https://webstatic.mihoyo.com/bbs/event/signin-ys/index.html?" "bbs_auth_required=true&act_id=e202009291139501&utm_source=bbs&utm_medium=mys&utm_campaign=icon" ) def __init__(self, redis: RedisDB): self.cache = redis.client self.qname = "plugin:sign:" self.verification = Verification() async def get_challenge(self, uid: int) -> Tuple[Optional[str], Optional[str]]: data = await self.cache.get(f"{self.qname}{uid}") if not data: return None, None data = data.decode("utf-8").split("|") return data[0], data[1] async def set_challenge(self, uid: int, gt: str, challenge: str): await self.cache.set(f"{self.qname}{uid}", f"{gt}|{challenge}") await self.cache.expire(f"{self.qname}{uid}", 10 * 60) async def get_challenge_button( self, uid: int, user_id: int, gt: Optional[str] = None, challenge: Optional[str] = None, callback: bool = True ) -> Optional[InlineKeyboardMarkup]: if not config.pass_challenge_user_web: return None if challenge and gt: await self.set_challenge(uid, gt, challenge) if not challenge or not gt: gt, challenge = await self.get_challenge(uid) if not challenge or not gt: return None if callback: data = f"sign|{user_id}|{uid}" return InlineKeyboardMarkup([[InlineKeyboardButton("请尽快点我进行手动验证", callback_data=data)]]) else: url = f"{config.pass_challenge_user_web}?username={bot.app.bot.username}&command=sign>={gt}&challenge={challenge}&uid={uid}" return InlineKeyboardMarkup([[InlineKeyboardButton("请尽快点我进行手动验证", url=url)]]) async def recognize(self, gt: str, challenge: str, referer: str = None) -> Optional[str]: if not referer: referer = self.REFERER if not gt or not challenge: return None pass_challenge_params = { "gt": gt, "challenge": challenge, "referer": referer, } if config.pass_challenge_app_key: pass_challenge_params["appkey"] = config.pass_challenge_app_key headers = { "Accept": "*/*", "User-Agent": "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) " "Chrome/107.0.0.0 Safari/537.36", } try: async with AsyncClient(headers=headers) as client: resp = await client.post( config.pass_challenge_api, params=pass_challenge_params, timeout=60, ) logger.debug("recognize 请求返回:%s", resp.text) data = resp.json() status = data.get("status") if status != 0: logger.error("recognize 解析错误:[%s]%s", data.get("code"), data.get("msg")) if data.get("code", 0) != 0: raise RuntimeError logger.info("recognize 解析成功") return data["data"]["validate"] except JSONDecodeError: logger.warning("recognize 请求 JSON 解析失败") except TimeoutException as exc: logger.warning("recognize 请求超时") raise exc except KeyError: logger.warning("recognize 请求数据错误") except RuntimeError: logger.warning("recognize 请求失败") return None async def start_sign( self, client: Client, challenge: Optional[str] = None, validate: Optional[str] = None, is_sleep: bool = False, is_raise: bool = False, title: Optional[str] = "签到结果", ) -> str: if is_sleep: if recognize_genshin_server(client.uid) in ("cn_gf01", "cn_qd01"): await asyncio.sleep(random.randint(10, 300)) # nosec else: await asyncio.sleep(random.randint(0, 3)) # nosec try: rewards = await client.get_monthly_rewards(game=Game.GENSHIN, lang="zh-cn") except GenshinException as error: logger.warning("UID[%s] 获取签到信息失败,API返回信息为 %s", client.uid, str(error)) if is_raise: raise error return f"获取签到信息失败,API返回信息为 {str(error)}" try: daily_reward_info = await client.get_reward_info(game=Game.GENSHIN, lang="zh-cn") # 获取签到信息失败 except GenshinException as error: logger.warning("UID[%s] 获取签到状态失败,API返回信息为 %s", client.uid, str(error)) if is_raise: raise error return f"获取签到状态失败,API返回信息为 {str(error)}" if not daily_reward_info.signed_in: try: if validate: logger.info("UID[%s] 正在尝试通过验证码\nchallenge[%s]\nvalidate[%s]", client.uid, challenge, validate) request_daily_reward = await client.request_daily_reward( "sign", method="POST", game=Game.GENSHIN, lang="zh-cn", challenge=challenge, validate=validate, ) logger.debug("request_daily_reward 返回 %s", request_daily_reward) if request_daily_reward and request_daily_reward.get("success", 0) == 1: # 尝试通过 ajax 请求绕过签到 gt = request_daily_reward.get("gt", "") challenge = request_daily_reward.get("challenge", "") logger.warning("UID[%s] 触发验证码\ngt[%s]\nchallenge[%s]", client.uid, gt, challenge) validate = await self.verification.ajax( referer=self.REFERER, gt=gt, challenge=challenge, ) if validate: logger.success("ajax 通过验证成功\nchallenge[%s]\nvalidate[%s]", challenge, validate) request_daily_reward = await client.request_daily_reward( "sign", method="POST", game=Game.GENSHIN, lang="zh-cn", challenge=challenge, validate=validate, ) logger.debug("request_daily_reward 返回 %s", request_daily_reward) if request_daily_reward and request_daily_reward.get("success", 0) == 1: logger.warning("UID[%s] 触发验证码\nchallenge[%s]", client.uid, challenge) raise NeedChallenge( uid=client.uid, gt=request_daily_reward.get("gt", ""), challenge=request_daily_reward.get("challenge", ""), ) elif config.pass_challenge_app_key: # 如果无法绕过 检查配置文件是否配置识别 API 尝试请求绕过 # 注意 需要重新获取没有进行任何请求的 Challenge logger.info("UID[%s] 正在使用 recognize 重新请求签到", client.uid) _request_daily_reward = await client.request_daily_reward( "sign", method="POST", game=Game.GENSHIN, lang="zh-cn", ) logger.debug("request_daily_reward 返回\n%s", _request_daily_reward) if _request_daily_reward and _request_daily_reward.get("success", 0) == 1: _gt = _request_daily_reward.get("gt", "") _challenge = _request_daily_reward.get("challenge", "") logger.info("UID[%s] 创建验证码\ngt[%s]\nchallenge[%s]", client.uid, _gt, _challenge) _validate = await self.recognize(_gt, _challenge) if _validate: logger.success("recognize 通过验证成功\nchallenge[%s]\nvalidate[%s]", _challenge, _validate) request_daily_reward = await client.request_daily_reward( "sign", method="POST", game=Game.GENSHIN, lang="zh-cn", challenge=_challenge, validate=_validate, ) if request_daily_reward and request_daily_reward.get("success", 0) == 1: logger.warning("UID[%s] 触发验证码\nchallenge[%s]", client.uid, _challenge) gt = request_daily_reward.get("gt", "") challenge = request_daily_reward.get("challenge", "") logger.success("UID[%s] 创建验证成功\ngt[%s]\nchallenge[%s]", client.uid, gt, challenge) raise NeedChallenge( uid=client.uid, gt=gt, challenge=challenge, ) else: logger.success("UID[%s] 通过 recognize 签到成功", client.uid) else: request_daily_reward = await client.request_daily_reward( "sign", method="POST", game=Game.GENSHIN, lang="zh-cn" ) gt = request_daily_reward.get("gt", "") challenge = request_daily_reward.get("challenge", "") logger.success("UID[%s] 创建验证成功\ngt[%s]\nchallenge[%s]", client.uid, gt, challenge) raise NeedChallenge(uid=client.uid, gt=gt, challenge=challenge) else: request_daily_reward = await client.request_daily_reward( "sign", method="POST", game=Game.GENSHIN, lang="zh-cn" ) gt = request_daily_reward.get("gt", "") challenge = request_daily_reward.get("challenge", "") logger.success("UID[%s] 创建验证成功\ngt[%s]\nchallenge[%s]", client.uid, gt, challenge) raise NeedChallenge(uid=client.uid, gt=gt, challenge=challenge) else: logger.success("UID[%s] 签到成功", client.uid) except TimeoutException as error: logger.warning("UID[%s] 签到请求超时", client.uid) if is_raise: raise error return "签到失败了呜呜呜 ~ 服务器连接超时 服务器熟啦 ~ " except AlreadyClaimed as error: logger.warning("UID[%s] 已经签到", client.uid) if is_raise: raise error result = "今天旅行者已经签到过了~" except GenshinException as error: logger.warning("UID %s 签到失败,API返回信息为 %s", client.uid, str(error)) if is_raise: raise error return f"获取签到状态失败,API返回信息为 {str(error)}" else: result = "OK" else: logger.info("UID[%s] 已经签到", client.uid) result = "今天旅行者已经签到过了~" logger.info("UID[%s] 签到结果 %s", client.uid, result) reward = rewards[daily_reward_info.claimed_rewards - (1 if daily_reward_info.signed_in else 0)] today = time.strftime("%Y-%m-%d %H:%M:%S", time.localtime()) cn_timezone = datetime.timezone(datetime.timedelta(hours=8)) now = datetime.datetime.now(cn_timezone) missed_days = now.day - daily_reward_info.claimed_rewards if not daily_reward_info.signed_in: missed_days -= 1 message = ( f"#### {title} ####\n" f"时间:{today} (UTC+8)\n" f"UID: {client.uid}\n" f"今日奖励: {reward.name} × {reward.amount}\n" f"本月漏签次数:{missed_days}\n" f"签到结果: {result}" ) return message class Sign(Plugin, BasePlugin): """每日签到""" CHECK_SERVER, COMMAND_RESULT = range(10400, 10402) def __init__( self, redis: RedisDB = None, user_service: UserService = None, cookies_service: CookiesService = None, sign_service: SignServices = None, bot_admin_service: BotAdminService = None, ): self.bot_admin_service = bot_admin_service self.cookies_service = cookies_service self.user_service = user_service self.sign_service = sign_service self.system = SignSystem(redis) async def _process_auto_sign(self, user_id: int, chat_id: int, method: str) -> str: try: await get_genshin_client(user_id) except (UserNotFoundError, CookiesNotFoundError): return "未查询到账号信息,请先私聊派蒙绑定账号" user: SignUser = await self.sign_service.get_by_user_id(user_id) if user: if method == "关闭": await self.sign_service.remove(user) return "关闭自动签到成功" elif method == "开启": if user.chat_id == chat_id: return "自动签到已经开启过了" user.chat_id = chat_id user.status = SignStatusEnum.STATUS_SUCCESS await self.sign_service.update(user) return "修改自动签到通知对话成功" elif method == "关闭": return "您还没有开启自动签到" elif method == "开启": user = SignUser( user_id=user_id, chat_id=chat_id, time_created=datetime.datetime.now(), status=SignStatusEnum.STATUS_SUCCESS, ) await self.sign_service.add(user) return "开启自动签到成功" @handler(CommandHandler, command="sign", block=False) @handler(MessageHandler, filters=filters.Regex("^每日签到(.*)"), block=False) @restricts() @error_callable async def command_start(self, update: Update, context: CallbackContext) -> None: user = update.effective_user message = update.effective_message args = get_args(context) validate: Optional[str] = None if len(args) >= 1: msg = None if args[0] == "开启自动签到": admin_list = await self.bot_admin_service.get_admin_list() if user.id in admin_list: msg = await self._process_auto_sign(user.id, message.chat_id, "开启") else: msg = await self._process_auto_sign(user.id, user.id, "开启") elif args[0] == "关闭自动签到": msg = await self._process_auto_sign(user.id, message.chat_id, "关闭") else: validate = args[0] if msg: logger.info(f"用户 {user.full_name}[{user.id}] 自动签到命令请求 || 参数 {args[0]}") reply_message = await message.reply_text(msg) if filters.ChatType.GROUPS.filter(message): self._add_delete_message_job(context, reply_message.chat_id, reply_message.message_id, 30) self._add_delete_message_job(context, message.chat_id, message.message_id, 30) return logger.info(f"用户 {user.full_name}[{user.id}] 每日签到命令请求") if filters.ChatType.GROUPS.filter(message): self._add_delete_message_job(context, message.chat_id, message.message_id) try: client = await get_genshin_client(user.id) await message.reply_chat_action(ChatAction.TYPING) _, challenge = await self.system.get_challenge(client.uid) if validate: _, challenge = await self.system.get_challenge(client.uid) if challenge: sign_text = await self.system.start_sign(client, challenge=challenge, validate=validate) else: reply_message = await message.reply_text("请求已经过期", allow_sending_without_reply=True) if filters.ChatType.GROUPS.filter(reply_message): self._add_delete_message_job(context, reply_message.chat_id, reply_message.message_id) return else: sign_text = await self.system.start_sign(client) reply_message = await message.reply_text(sign_text, allow_sending_without_reply=True) if filters.ChatType.GROUPS.filter(reply_message): self._add_delete_message_job(context, reply_message.chat_id, reply_message.message_id) except (UserNotFoundError, CookiesNotFoundError): buttons = [[InlineKeyboardButton("点我绑定账号", url=create_deep_linked_url(context.bot.username, "set_cookie"))]] if filters.ChatType.GROUPS.filter(message): reply_message = await message.reply_text( "未查询到您所绑定的账号信息,请先私聊派蒙绑定账号", reply_markup=InlineKeyboardMarkup(buttons) ) self._add_delete_message_job(context, reply_message.chat_id, reply_message.message_id, 30) self._add_delete_message_job(context, message.chat_id, message.message_id, 30) else: await message.reply_text("未查询到您所绑定的账号信息,请先绑定账号", reply_markup=InlineKeyboardMarkup(buttons)) except NeedChallenge as exc: button = await self.system.get_challenge_button( exc.uid, user.id, exc.gt, exc.challenge, not filters.ChatType.PRIVATE.filter(message) ) reply_message = await message.reply_text( f"UID {exc.uid} 签到失败,触发验证码风控,请尝试点击下方按钮重新签到", allow_sending_without_reply=True, reply_markup=button ) if filters.ChatType.GROUPS.filter(reply_message): self._add_delete_message_job(context, reply_message.chat_id, reply_message.message_id) @handler(CallbackQueryHandler, pattern=r"^sign\|", block=False) @restricts(restricts_time_of_groups=20, without_overlapping=True) @error_callable async def sign_gen_link(self, update: Update, _: CallbackContext) -> None: callback_query = update.callback_query user = callback_query.from_user async def get_sign_callback(callback_query_data: str) -> Tuple[int, int]: _data = callback_query_data.split("|") _user_id = int(_data[1]) _uid = int(_data[2]) logger.debug(f"get_sign_callback 函数返回 user_id[{_user_id}] uid[{_uid}]") return _user_id, _uid user_id, uid = await get_sign_callback(callback_query.data) if user.id != user_id: await callback_query.answer(text="这不是你的按钮!\n" "再乱点再按我叫西风骑士团、千岩军、天领奉行和教令院了!", show_alert=True) return _, challenge = await self.system.get_challenge(uid) if not challenge: await callback_query.answer(text="验证请求已经过期,请重新发起签到!", show_alert=True) return await callback_query.answer(url=create_deep_linked_url(bot.app.bot.username, "sign"))