from typing import List from core.base_service import BaseService from core.dependence.redisdb import RedisDB __all__ = [ "GameCache", "GameCacheForAvatar", "GameCacheForStrategy", "GameCacheForMaterial", "GameCacheForLightCone", "GameCacheForRelics", ] class GameCache: qname: str def __init__(self, redis: RedisDB, ttl: int = 3600): self.client = redis.client self.ttl = ttl async def get_url_list(self, character_name: str): qname = f"{self.qname}:{character_name}" return [str(str_data, encoding="utf-8") for str_data in await self.client.lrange(qname, 0, -1)][::-1] async def set_url_list(self, character_name: str, str_list: List[str]): qname = f"{self.qname}:{character_name}" await self.client.ltrim(qname, 1, 0) await self.client.lpush(qname, *str_list) await self.client.expire(qname, self.ttl) return await self.client.llen(qname) async def get_file(self, character_name: str): qname = f"{self.qname}:{character_name}" return await self.client.get(qname) async def set_file(self, character_name: str, file: str): qname = f"{self.qname}:{character_name}" await self.client.set(qname, file) await self.client.expire(qname, self.ttl) class GameCacheForAvatar(BaseService.Component, GameCache): qname = "game:avatar" class GameCacheForStrategy(BaseService.Component, GameCache): qname = "game:strategy" class GameCacheForMaterial(BaseService.Component, GameCache): qname = "game:material" class GameCacheForLightCone(BaseService.Component, GameCache): qname = "game:lightcone" class GameCacheForRelics(BaseService.Component, GameCache): qname = "game:relics"