"""混沌回忆数据查询""" import asyncio import re from functools import lru_cache from typing import Any, List, Optional, Tuple, Union, TYPE_CHECKING from arkowrapper import ArkoWrapper from pytz import timezone from telegram import Message, Update from telegram.constants import ChatAction, ParseMode from telegram.ext import CallbackContext, filters from core.dependence.assets import AssetsService from core.plugin import Plugin, handler from core.services.cookies.error import TooManyRequestPublicCookies from core.services.template.models import RenderGroupResult, RenderResult from core.services.template.services import TemplateService from plugins.tools.genshin import GenshinHelper from utils.log import logger from utils.uid import mask_number try: import ujson as jsonlib except ImportError: import json as jsonlib if TYPE_CHECKING: from simnet import StarRailClient TZ = timezone("Asia/Shanghai") cmd_pattern = r"(?i)^/challenge(?:@[\w]+)?\s*((?:\d+)|(?:all))?\s*(pre)?" msg_pattern = r"^混沌回忆数据((?:查询)|(?:总览))(上期)?\D?(\d*)?.*?$" MAX_FLOOR = 12 @lru_cache def get_args(text: str) -> Tuple[int, bool, bool]: if text.startswith("/"): result = re.match(cmd_pattern, text).groups() try: floor = int(result[0] or 0) if floor > 100: floor = 0 except ValueError: floor = 0 return floor, result[0] == "all", bool(result[1]) result = re.match(msg_pattern, text).groups() return int(result[2] or 0), result[0] == "总览", result[1] == "上期" class AbyssUnlocked(Exception): """根本没动""" class AbyssFastPassed(Exception): """快速通过,无数据""" class ChallengePlugin(Plugin): """混沌回忆数据查询""" def __init__( self, template: TemplateService, helper: GenshinHelper, assets_service: AssetsService, ): self.template_service = template self.helper = helper self.assets_service = assets_service async def get_uid(self, user_id: int, args: List[str], reply: Optional[Message]) -> int: """通过消息获取 uid,优先级:args > reply > self""" uid, user_id_ = None, user_id if args: for i in args: if i is not None and i.isdigit() and len(i) == 9: uid = int(i) if reply: try: user_id_ = reply.from_user.id except AttributeError: pass if not uid: player_info = await self.helper.players_service.get_player(user_id_) if player_info is not None: uid = player_info.player_id if (not uid) and (user_id_ != user_id): player_info = await self.helper.players_service.get_player(user_id) if player_info is not None: uid = player_info.player_id return uid @handler.command("challenge", block=False) @handler.message(filters.Regex(msg_pattern), block=False) async def command_start(self, update: Update, context: CallbackContext) -> None: user = update.effective_user message = update.effective_message uid: int = await self.get_uid(user.id, context.args, message.reply_to_message) # 若查询帮助 if (message.text.startswith("/") and "help" in message.text) or "帮助" in message.text: await message.reply_text( "混沌回忆数据功能使用帮助(中括号表示可选参数)\n\n" "指令格式:\n/challenge + [层数/all] + [pre]\n(pre表示上期)\n\n" "文本格式:\n混沌回忆数据 + 查询/总览 + [上期] + [层数] \n\n" "例如以下指令都正确:\n" "/challenge\n/challenge 1 pre\n/challenge all pre\n" "混沌回忆数据查询\n混沌回忆数据查询上期第1层\n混沌回忆数据总览上期", parse_mode=ParseMode.HTML, ) logger.info("用户 %s[%s] 查询[bold]混沌回忆数据[/bold]帮助", user.full_name, user.id, extra={"markup": True}) return # 解析参数 floor, total, previous = get_args(message.text) if floor > MAX_FLOOR or floor < 0: reply_msg = await message.reply_text(f"混沌回忆层数输入错误,请重新输入。支持的参数为: 1-{MAX_FLOOR} 或 all") if filters.ChatType.GROUPS.filter(message): self.add_delete_message_job(reply_msg) self.add_delete_message_job(message) return logger.info( "用户 %s[%s] [bold]混沌回忆挑战数据[/bold]请求: uid=%s floor=%s total=%s previous=%s", user.full_name, user.id, uid, floor, total, previous, extra={"markup": True}, ) async def reply_message_func(content: str) -> None: _reply_msg = await message.reply_text(f"开拓者 ({uid}) {content}", parse_mode=ParseMode.HTML) reply_text: Optional[Message] = None try: async with self.helper.genshin_or_public(user.id, uid=uid) as client: if total: reply_text = await message.reply_text("彦卿需要时间整理混沌回忆数据,还请耐心等待哦~") await message.reply_chat_action(ChatAction.TYPING) images = await self.get_rendered_pic(client, uid, floor, total, previous) except TooManyRequestPublicCookies: reply_message = await message.reply_text("查询次数太多,请您稍后重试") if filters.ChatType.GROUPS.filter(message): self.add_delete_message_job(reply_message) self.add_delete_message_job(message) return except AbyssUnlocked: # 若混沌回忆未解锁 await reply_message_func("还未解锁混沌回忆哦~") return except AbyssFastPassed: # 若混沌回忆已快速通过 await reply_message_func("本层已被快速通过,无详细数据~") return except IndexError: # 若混沌回忆为挑战此层 await reply_message_func("还没有挑战本层呢,咕咕咕~") return if images is None: await reply_message_func(f"还没有第 {floor} 层的挑战数据") return await message.reply_chat_action(ChatAction.UPLOAD_PHOTO) for group in ArkoWrapper(images).group(10): # 每 10 张图片分一个组 await RenderGroupResult(results=group).reply_media_group( message, allow_sending_without_reply=True, write_timeout=60 ) if reply_text is not None: await reply_text.delete() logger.info("用户 %s[%s] [bold]混沌回忆挑战数据[/bold]: 成功发送图片", user.full_name, user.id, extra={"markup": True}) @staticmethod def get_floor_data(abyss_data, floor: int): try: floor_data = abyss_data.floors[-floor] except IndexError: floor_data = None if not floor_data: raise AbyssUnlocked() if floor_data.is_fast or floor_data.round_num == 0: raise AbyssFastPassed() render_data = { "floor": floor_data, "floor_time": floor_data.node_1.challenge_time.datetime.astimezone(TZ).strftime("%Y-%m-%d %H:%M:%S"), "floor_nodes": [floor_data.node_1, floor_data.node_2], "floor_num": floor, } return render_data @staticmethod def get_avatar_data(avatars, floor_nodes): avatar_data = {i.id: sum([j.is_unlocked for j in i.ranks]) for i in avatars.avatar_list} for node in floor_nodes: for c in node.avatars: if c.id not in avatar_data: avatar_data[c.id] = 0 return avatar_data async def get_rendered_pic( self, client: "StarRailClient", uid: int, floor: int, total: bool, previous: bool ) -> Union[ Tuple[ Union[BaseException, Any], Union[BaseException, Any], Union[BaseException, Any], Union[BaseException, Any], Union[BaseException, Any], ], List[RenderResult], None, ]: """ 获取渲染后的图片 Args: client (Client): 获取 genshin 数据的 client uid (int): 需要查询的 uid floor (int): 层数 total (bool): 是否为总览 previous (bool): 是否为上期 Returns: bytes格式的图片 """ abyss_data = await client.get_starrail_challenge(uid, previous=previous, lang="zh-cn") if not abyss_data.has_data: raise AbyssUnlocked() start_time = abyss_data.begin_time.datetime.astimezone(TZ).strftime("%m月%d日 %H:%M") end_time = abyss_data.end_time.datetime.astimezone(TZ).strftime("%m月%d日 %H:%M") total_stars = f"{abyss_data.total_stars}" render_data = { "title": "混沌回忆", "start_time": start_time, "end_time": end_time, "stars": total_stars, "uid": mask_number(uid), "max_floor": abyss_data.max_floor, "total_battles": abyss_data.total_battles, "floor_colors": { 1: "#374952", 2: "#374952", 3: "#55464B", 4: "#55464B", 5: "#55464B", 6: "#1D2A5D", 7: "#1D2A5D", 8: "#1D2A5D", 9: "#292B58", 10: "#382024", 11: "#252550", 12: "#1D2A4A", }, } if total: def floor_task(floor_index: int): _abyss_data = self.get_floor_data(abyss_data, floor_index) _abyss_data["avatar_data"] = self.get_avatar_data(avatars, _abyss_data["floor_nodes"]) return ( floor_index, self.template_service.render( "starrail/abyss/floor.html", { **render_data, **_abyss_data, }, viewport={"width": 690, "height": 500}, full_page=True, ttl=15 * 24 * 60 * 60, ), ) render_inputs = [] avatars = await client.get_starrail_characters(uid, lang="zh-cn") floors = abyss_data.floors[::-1] for i, f in enumerate(floors): try: render_inputs.append(floor_task(i + 1)) except AbyssFastPassed: pass render_group_inputs = list(map(lambda x: x[1], sorted(render_inputs, key=lambda x: x[0]))) return await asyncio.gather(*render_group_inputs) if floor < 1: return [ await self.template_service.render( "starrail/abyss/overview.html", render_data, viewport={"width": 750, "height": 250} ) ] try: floor_data = abyss_data.floors[-floor] except IndexError: floor_data = None if not floor_data: raise AbyssUnlocked() if floor_data.is_fast or floor_data.round_num == 0: raise AbyssFastPassed() avatars = await client.get_starrail_characters(uid, lang="zh-cn") render_data.update(self.get_floor_data(abyss_data, floor)) render_data["avatar_data"] = self.get_avatar_data(avatars, render_data["floor_nodes"]) return [ await self.template_service.render( "starrail/abyss/floor.html", render_data, viewport={"width": 690, "height": 500} ) ]