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85 lines
1.8 KiB
Python
85 lines
1.8 KiB
Python
from enum import Enum
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class Quality(str, Enum):
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""" 星级 """
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Five = "五星"
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Four = "四星"
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Three = "三星"
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Two = "二星"
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One = "一星"
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class Destiny(str, Enum):
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""" 命途 """
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HuiMie = "毁灭"
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ZhiShi = "智识"
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XunLie = "巡猎"
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CunHu = "存护"
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FengRao = "丰饶"
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TongXie = "同谐"
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XuWu = "虚无"
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class Element(str, Enum):
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""" 属性 """
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Physical = "物理"
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Pyro = "火"
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Anemo = "风"
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Electro = "雷"
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Cryo = "冰"
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Nombre = "虚数"
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Quantum = "量子"
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Null = "NULL"
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"""无"""
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class MonsterType(str, Enum):
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""" 怪物种类 """
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Normal = "普通"
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Elite = "精英"
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Leader = "首领"
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Boss = "历战余响"
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class Area(str, Enum):
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""" 地区 """
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Herta = "空间站「黑塔」"
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YaLiLuo = "雅利洛-VI"
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LuoFu = "仙舟「罗浮」"
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NULL = "未知"
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class MaterialType(str, Enum):
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""" 材料类型 """
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AvatarUpdate = "角色晋阶材料"
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XingJi = "行迹材料"
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LightConeUpdate = "光锥晋阶材料"
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Exp = "经验材料"
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Grow = "养成材料"
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Synthetic = "合成材料"
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Task = "任务道具"
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Important = "贵重物"
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Consumable = "消耗品"
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TaskMaterial = "任务材料"
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Other = "其他材料"
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class PropType(str, Enum):
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""" 遗器套装效果 """
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HP = "基础-生命值"
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Defense = "基础-防御力"
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Attack = "基础-攻击力"
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Critical = "基础-效果命中"
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Physical = "伤害类-物理"
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Pyro = "伤害类-火"
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Anemo = "伤害类-风"
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Electro = "伤害类-雷"
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Cryo = "伤害类-冰"
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Nombre = "伤害类-虚数"
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Quantum = "伤害类-量子"
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Add = "伤害类-追加伤害"
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Heal = "其他-治疗加成"
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OtherCritical = "其他-效果命中"
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Charge = "其他-能量充能效率"
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