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https://github.com/PaiGramTeam/PamGram.git
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111 lines
3.9 KiB
Python
111 lines
3.9 KiB
Python
from typing import List, Optional
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from sqlmodel import select, delete
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from core.base_service import BaseService
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from core.basemodel import RegionEnum
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from core.dependence.mysql import MySQL
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from core.services.players.models import PlayerInfoSQLModel
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from core.services.players.models import PlayersDataBase as Player
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from core.sqlmodel.session import AsyncSession
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__all__ = ("PlayersRepository", "PlayerInfoRepository")
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class PlayersRepository(BaseService.Component):
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def __init__(self, mysql: MySQL):
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self.engine = mysql.engine
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async def get(
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self,
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user_id: int,
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player_id: Optional[int] = None,
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account_id: Optional[int] = None,
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region: Optional[RegionEnum] = None,
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is_chosen: Optional[bool] = None,
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) -> Optional[Player]:
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async with AsyncSession(self.engine) as session:
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statement = select(Player).where(Player.user_id == user_id)
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if player_id is not None:
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statement = statement.where(Player.player_id == player_id)
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if account_id is not None:
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statement = statement.where(Player.account_id == account_id)
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if region is not None:
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statement = statement.where(Player.region == region)
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if is_chosen is not None:
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statement = statement.where(Player.is_chosen == is_chosen)
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results = await session.exec(statement)
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return results.first()
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async def add(self, player: Player) -> None:
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async with AsyncSession(self.engine) as session:
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session.add(player)
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await session.commit()
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await session.refresh(player)
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async def delete(self, player: Player) -> None:
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async with AsyncSession(self.engine) as session:
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await session.delete(player)
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await session.commit()
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async def update(self, player: Player) -> None:
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async with AsyncSession(self.engine) as session:
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session.add(player)
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await session.commit()
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await session.refresh(player)
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async def get_all_by_user_id(self, user_id: int) -> List[Player]:
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async with AsyncSession(self.engine) as session:
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statement = select(Player).where(Player.user_id == user_id)
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results = await session.exec(statement)
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players = results.all()
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return players
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class PlayerInfoRepository(BaseService.Component):
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def __init__(self, mysql: MySQL):
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self.engine = mysql.engine
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async def get(
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self,
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user_id: int,
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player_id: int,
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) -> Optional[PlayerInfoSQLModel]:
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async with AsyncSession(self.engine) as session:
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statement = (
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select(PlayerInfoSQLModel)
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.where(PlayerInfoSQLModel.player_id == player_id)
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.where(PlayerInfoSQLModel.user_id == user_id)
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)
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results = await session.exec(statement)
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return results.first()
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async def add(self, player: PlayerInfoSQLModel) -> None:
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async with AsyncSession(self.engine) as session:
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session.add(player)
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await session.commit()
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async def delete(self, player: PlayerInfoSQLModel) -> None:
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async with AsyncSession(self.engine) as session:
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await session.delete(player)
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await session.commit()
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async def delete_by_id(
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self,
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user_id: int,
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player_id: int,
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) -> None:
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async with AsyncSession(self.engine) as session:
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statement = (
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delete(PlayerInfoSQLModel)
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.where(PlayerInfoSQLModel.player_id == player_id)
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.where(PlayerInfoSQLModel.user_id == user_id)
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)
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await session.execute(statement)
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async def update(self, player: PlayerInfoSQLModel) -> None:
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async with AsyncSession(self.engine) as session:
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session.add(player)
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await session.commit()
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await session.refresh(player)
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