PamGram/modules/apihelper/client/components/player_cards.py
2023-05-22 22:32:37 +08:00

200 lines
6.1 KiB
Python

from typing import List, Optional, Union, Dict
import ujson
from httpx import AsyncClient, TimeoutException
from pydantic import BaseModel
from core.config import config
from modules.playercards.fight_prop import EquipmentsStats
from modules.wiki.base import WikiModel
from modules.wiki.models.relic_affix import RelicAffixAll
from utils.enkanetwork import RedisCache
from modules.playercards.file import PlayerCardsFile
class Behavior(BaseModel):
BehaviorID: int
Level: int
class Equipment(BaseModel):
ID: Optional[int] = 0
Level: Optional[int] = 0
Promotion: Optional[int] = 3
"""星级"""
Rank: Optional[int] = 0
"""叠影"""
class SubAffix(BaseModel):
Cnt: Optional[int] = 1
Step: Optional[int] = 0
SubAffixID: int
class Relic(BaseModel):
ID: int
Level: Optional[int] = 0
MainAffixID: int
RelicSubAffix: Optional[List[SubAffix]]
Type: int
class Property(BaseModel):
name: str
base: str
addition: Optional[str]
@property
def total(self):
if not self.addition:
return self.base
percent = "%" in self.base
real_base = float(self.base.replace("%", "")) if percent else int(self.base)
real_addition = float(self.base.replace("%", "")) if percent else int(self.base)
return f"{real_base + real_addition}{'%' if percent else ''}"
class Avatar(BaseModel):
AvatarID: int
BehaviorList: List[Behavior]
EquipmentID: Optional[Equipment]
Level: int
Promotion: Optional[int] = 4
Rank: Optional[int] = 0
RelicList: Optional[List[Relic]]
property: Optional[List[Property]]
class ChallengeData(BaseModel):
MazeGroupID: Optional[int]
MazeGroupIndex: Optional[int]
PreMazeGroupIndex: Optional[int]
class PlayerSpaceInfo(BaseModel):
AchievementCount: Optional[int] = 0
AvatarCount: Optional[int] = 0
ChallengeData: ChallengeData
LightConeCount: Optional[int] = 0
PassAreaProgress: Optional[int] = 0
class PlayerInfo(BaseModel):
Birthday: Optional[int]
CurFriendCount: Optional[int]
AvatarList: List[Avatar]
HeadIconID: Optional[int]
IsDisplayAvatarList: bool
Level: int
NickName: str
PlayerSpaceInfo: PlayerSpaceInfo
Signature: Optional[str]
UID: int
WorldLevel: Optional[int]
class PlayerCardsError(Exception):
def __init__(self, msg):
self.msg = msg
class PlayerCards:
url = "https://api.mihomo.me/sr_info/"
url2 = "https://api.mihomo.me/sr_info_parsed/"
prop_url = f"{WikiModel.BASE_URL}relic_config.json"
def __init__(self, redis):
self.cache = RedisCache(redis.client, key="plugin:player_cards:fake_enka_network", ex=60)
self.headers = {"User-Agent": config.enka_network_api_agent}
self.client = AsyncClient()
self.player_cards_file = PlayerCardsFile()
self.init = False
self.relic_datas_map: Dict[int, RelicAffixAll] = {}
async def async_init(self):
if self.init:
return
self.relic_datas_map.clear()
req = await self.client.get(self.prop_url)
data = req.json()
for i in data:
self.relic_datas_map[i["id"]] = RelicAffixAll(**i)
self.init = True
async def get_property(self, uid: str) -> Dict[int, List[Dict]]:
final_data: Dict[int, List[Dict]] = {}
try:
user = await self.client.get(self.url2 + uid, timeout=30, headers=self.headers)
if user.status_code != 200:
raise PlayerCardsError("请求异常")
data = ujson.loads(user.text)
characters = data.get("characters", [])
for character in characters:
cid = int(character.get("id", 0))
if not cid:
continue
final_data[cid] = character.get("property", [])
except (TimeoutException, PlayerCardsError):
pass
return final_data
async def update_data(self, uid: str) -> Union[PlayerInfo, str]:
try:
data = await self.cache.get(uid)
if data is not None:
return PlayerInfo.parse_obj(data)
user = await self.client.get(self.url + uid, timeout=30, headers=self.headers)
if user.status_code != 200:
raise PlayerCardsError(f"请求异常,错误代码 {user.status_code}")
data = ujson.loads(user.text)
error_code = data.get("ErrCode", 0)
if error_code:
raise PlayerCardsError(f"请求异常,错误代码 {error_code}")
data = data.get("PlayerDetailInfo", {})
props = await self.get_property(uid)
data = await self.player_cards_file.merge_info(uid, data, props)
await self.cache.set(uid, data)
return PlayerInfo.parse_obj(data)
except TimeoutException:
error = "服务请求超时,请稍后重试"
except PlayerCardsError as e:
error = e.msg
return error
def get_affix_by_id(self, cid: int) -> RelicAffixAll:
return self.relic_datas_map.get(cid)
def get_set_by_id(self, cid: int) -> int:
if affix := self.get_affix_by_id(cid):
return affix.set_id
return 101
def get_affix(self, relic: Relic, main: bool = True, sub: bool = True) -> List[EquipmentsStats]:
affix = self.get_affix_by_id(relic.ID)
if not affix:
return []
main_affix = affix.main_affix[str(relic.MainAffixID)]
datas = (
[
EquipmentsStats(
prop_id=main_affix.property,
prop_value=main_affix.get_value(relic.Level),
)
]
if main
else []
)
if not sub:
return datas
if relic.RelicSubAffix:
for sub_a in relic.RelicSubAffix:
sub_affix = affix.sub_affix[str(sub_a.SubAffixID)]
datas.append(
EquipmentsStats(
prop_id=sub_affix.property,
prop_value=sub_affix.get_value(sub_a.Step, sub_a.Cnt),
)
)
return datas